Market Overview:
The global eSport gaming mouse & keyboards market is expected to grow at a CAGR of XX% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing popularity of eSports and the growing demand for gaming peripherals. In terms of type, the global eSport gaming mouse & keyboards market is segmented into gaming mice and gaming keyboards. Thegaming mice segment is expected to grow at a higher CAGR than thegaming keyboardsegment duringthe forecast period.
Product Definition:
ESports gaming mouse and keyboards are designed specifically for competitive gaming. They offer features that improve reaction time and accuracy, such as fast response times, high polling rates, and customizable buttons and macros. Additionally, they often have ergonomic designs that reduce fatigue during long gaming sessions. eSports gaming mouse and keyboards are essential tools for any competitive gamer.
Gaming Mouse:
A gaming mouse is a device that is used for moving the cursor around in a video game with the help of a button. The primary function of gaming mouse is to provide input to the computer software in order to control various elements in games. A normal desktop PC or laptop can only be controlled by using keyboard and microphone; however, with the help of gaming mice, users can easily control their PCs at home as well as while playing online games on public computers.
Gaming Keyboards:
A gaming keyboard is an accessory that is primarily used in a video game. It’s basically a set of buttons, usually located on a plastic or metal panel, which allows the user to control the character in the game by pressing certain keys. The main objective of these keyboards/keyboards is to provide an enhanced experience to gamers while playing their favorite games. A gaming keyboard can enhance accuracy and improve reaction time as compared to using regular keyboards during gameplay.
Application Insights:
The entertainment place segment held the largest share of over 60.0% in 2017. The segment is driven by the rising popularity of eSport gaming among both casual and hardcore gamers across the globe. According to a survey conducted by Newzoo, it was estimated that there were approximately 54 million eSports fans in 2017 globally, with a significant portion being located in Asia Pacific and North America regions. Furthermore, according to research done by Newzoo itself on Twitch viewership data from 2015-2016 to 2018-2019 (in terms of hours watched), it was found that League Of Legends has gained more viewers than any other game on Twitch during this period while CS:GO has been watching for slightly longer but Starcraft 2 had an overall larger viewer base throughout its lifespan on Twitch compared to other games during this time frame as well as nowadays. This shows how popular eSport gaming is becoming around the world which also contributes towards market growth for entertainment places application segment globally.
Regional Analysis:
North America dominated the global market in terms of revenue share in 2017. The region is expected to maintain its position throughout the forecast period owing to increasing popularity of video games among millennials and generation Z. In addition, rising number of e-sports tournaments held across U.S., Canada, and Mexico is anticipated to drive product demand over the next eight years.
Asia Pacific regional market for gaming mice & keyboards is estimated to witness significant growth over the forecast period owing to increasing penetration of online retailers such as Amazon, Alibaba, Flipkart, Steam Store etc., growing popularity of computer games among kids and teenagers along with rapid technological advancements are some factors driving regional growth. Furthermore; countries such as China and Japan have a large base of tech-savvy population who are more comfortable with technology than their western counterparts making it an attractive industry for investors looking for high returns on low risk investments (iTunes effect). This has led major companies such as Logitech International Inc.; Razer Inc.
Growth Factors:
- Increasing demand for high-performance gaming mice and keyboards from professional gamers and enthusiasts.
- Growing popularity of eSports tournaments, which is driving the demand for gaming peripherals.
- Proliferation of next-generation gaming consoles such as Xbox One X and PlayStation 4 Pro that are capable of supporting 4K resolution games, is fueling the growth of the market.
- Rising adoption of cloud-based gaming services by gamers worldwide is providing a fillip to the market growth.
Scope Of The Report
Report Attributes
Report Details
Report Title
eSport Gaming Mouse & Keyboards Market Research Report
By Type
Gaming Mouse, Gaming Keyboards
By Application
Entertainment Place, Private Used
By Companies
Zowie, CHERRY, Razer, Corsair, A4TECH, Logitech, RAPOO, Genius (KYE Systems Corp), SteelSeries, MADCATZ, Roccat, Mionix, COUGAR, AZio
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
233
Number of Tables & Figures
164
Customization Available
Yes, the report can be customized as per your need.
Global eSport Gaming Mouse & Keyboards Market Report Segments:
The global eSport Gaming Mouse & Keyboards market is segmented on the basis of:
Types
Gaming Mouse, Gaming Keyboards
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Entertainment Place, Private Used
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Zowie
- CHERRY
- Razer
- Corsair
- A4TECH
- Logitech
- RAPOO
- Genius (KYE Systems Corp)
- SteelSeries
- MADCATZ
- Roccat
- Mionix
- COUGAR
- AZio
Highlights of The eSport Gaming Mouse & Keyboards Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Gaming Mouse
- Gaming Keyboards
- By Application:
- Entertainment Place
- Private Used
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the eSport Gaming Mouse & Keyboards Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
eSport gaming mice and keyboards are designed for professional gamers who require the best performance possible. These devices are often custom-made to fit specific needs, such as high accuracy and speed. They typically come with a variety of features that make them ideal for competitive play, such as programmable buttons and macros.
Some of the major companies in the esport gaming mouse & keyboards market are Zowie, CHERRY, Razer, Corsair, A4TECH, Logitech, RAPOO, Genius (KYE Systems Corp), SteelSeries, MADCATZ, Roccat, Mionix, COUGAR, AZio.
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. eSport Gaming Mouse & Keyboards Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. eSport Gaming Mouse & Keyboards Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. eSport Gaming Mouse & Keyboards Market - Supply Chain
4.5. Global eSport Gaming Mouse & Keyboards Market Forecast
4.5.1. eSport Gaming Mouse & Keyboards Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. eSport Gaming Mouse & Keyboards Market Size (000 Units) and Y-o-Y Growth
4.5.3. eSport Gaming Mouse & Keyboards Market Absolute $ Opportunity
5. Global eSport Gaming Mouse & Keyboards Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Type
5.3.1. Gaming Mouse
5.3.2. Gaming Keyboards
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global eSport Gaming Mouse & Keyboards Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Application
6.3.1. Entertainment Place
6.3.2. Private Used
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global eSport Gaming Mouse & Keyboards Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global eSport Gaming Mouse & Keyboards Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global eSport Gaming Mouse & Keyboards Demand Share Forecast, 2019-2026
9. North America eSport Gaming Mouse & Keyboards Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Application
9.4.1. Entertainment Place
9.4.2. Private Used
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Type
9.7.1. Gaming Mouse
9.7.2. Gaming Keyboards
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America eSport Gaming Mouse & Keyboards Demand Share Forecast, 2019-2026
10. Latin America eSport Gaming Mouse & Keyboards Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Application
10.4.1. Entertainment Place
10.4.2. Private Used
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Type
10.7.1. Gaming Mouse
10.7.2. Gaming Keyboards
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America eSport Gaming Mouse & Keyboards Demand Share Forecast, 2019-2026
11. Europe eSport Gaming Mouse & Keyboards Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Application
11.4.1. Entertainment Place
11.4.2. Private Used
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Type
11.7.1. Gaming Mouse
11.7.2. Gaming Keyboards
11.. Basis Point Share (BPS) Analysis by Type
11.9. Y-o-Y Growth Projections by Type
11.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe eSport Gaming Mouse & Keyboards Demand Share, 2019-2026
12. Asia Pacific eSport Gaming Mouse & Keyboards Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Application
12.4.1. Entertainment Place
12.4.2. Private Used
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Type
12.7.1. Gaming Mouse
12.7.2. Gaming Keyboards
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific eSport Gaming Mouse & Keyboards Demand Share, 2019-2026
13. Middle East & Africa eSport Gaming Mouse & Keyboards Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Application
13.4.1. Entertainment Place
13.4.2. Private Used
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa eSport Gaming Mouse & Keyboards Market Size and Volume Forecast by Type
13.7.1. Gaming Mouse
13.7.2. Gaming Keyboards
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa eSport Gaming Mouse & Keyboards Demand Share, 2019-2026
14. Competition Landscape
14.1. Global eSport Gaming Mouse & Keyboards Market: Market Share Analysis
14.2. eSport Gaming Mouse & Keyboards Distributors and Customers
14.3. eSport Gaming Mouse & Keyboards Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. Zowie
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. CHERRY
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. Razer
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. Corsair
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. A4TECH
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. Logitech
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. RAPOO
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. Genius (KYE Systems Corp)
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. SteelSeries
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. MADCATZ
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. Roccat
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. Mionix
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. COUGAR
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. AZio
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. COMPANY 15
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. COMPANY 16
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. COMPANY 17
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. COMPANY 18
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. COMPANY 19
14.4.19.1. Overview
14.4.19.2. Financials
14.4.19.3. Developments
14.4.19.4. Strategic Outlook
14.4.20. COMPANY 20
14.4.20.1. Overview
14.4.20.2. Financials
14.4.20.3. Developments
14.4.20.4. Strategic Outlook