Market Overview:
The global intelligent vehicle AR/VR market is expected to grow at a CAGR of XX% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for advanced safety features and growing adoption of AR/VR technology in passenger vehicles. The global intelligent vehicle AR/VR market is segmented on the basis of type, application, and region. On the basis of type, the market is segmented into hardware, software and algorithms. The hardware segment dominates the global intelligent vehicle AR/VR market owing to rising demand for advanced safety features in passenger vehicles. On the basis of application,the market is divided into passenger vehicles, commercial vehicles military vehicles and others segments. Passenger Vehicles account for majority share in terms of revenue as compared to other applications due to increasing demand for luxury cars with enhanced safety features across different regions worldwide .Geographically ,the global Intelligent Vehicle VR Marketis classified into North America , Latin America Europe Asia Pacificand Middle East & Africa .
Product Definition:
Intelligent Vehicle AR/VR is a technology that uses augmented or virtual reality to improve the safety, efficiency, and comfort of driving. It can be used to display information about the vehicle's surroundings, provide warnings about hazards, and help the driver to stay in lane or avoid collisions.
Hardware:
Hardware is the part of any system which can be physically seen and felt. It includes display devices, sensors, processors and other electronic components. Hardware is used in various applications such as transportation (automotive & aircraft), consumer electronics & IoT along with virtual reality/augmented reality (VR/AR) application areas including automotive & transport, enterprise IT infrastructure management among others.
Software and Algorithms:
Software and algorithms are the integral parts of the intelligent vehicle AR/VR market. The software algorithms are used for detection, classification, tracking and navigation purposes in vehicles. On the other hand, various types of software solutions include ADAS (Advanced Driver Assistance Systems), APPS (Advanced Passenger Protection Systems) or autonomous driving systems which help to enhance safety features in vehicles such as lane departure warning system or cruise control with automatic activation etc.
Application Insights:
The passenger vehicle segment dominated the market in 2017 and is expected to maintain its dominance over the forecast period. The increasing need for safety features, such as blind-spot detection and lane departure warning, in vehicles is expected to drive demand over the forecast period. Furthermore, rising adoption of these systems by OEMs for advanced driver assistance systems (ADAS) integration is further anticipated to fuel market growth.
The commercial vehicle segment accounted for a significant share of more than 30% in 2017 owing to increased deployment of connected trucks with AR/VR solutions such as navigation with real-time traffic information and weather updates integrated into it. Moreover, companies are focusing on enhancing their services by offering an enhanced level of customer experience through these solutions which will drive demand further during the forecast period.
Other applications include military vehicles.
Regional Analysis:
North America dominated the global market in 2017. The region is expected to maintain its lead over the forecast period owing to increasing investments by technology companies and introduction of supportive regulations for driver distraction-free viewing. Europe accounted for a significant share of revenue in 2017, owing to increased adoption of advanced technologies such as augmented reality (AR) and virtual reality (VR). However, Asia Pacific is projected to be the fastest-growing regional market from 2018 to 2030 due bothto increasing penetration of smartphones coupled with rising disposable income levels among consumers. Moreover, growing popularity AR games will drive demand further.
The automotive sector holds a prominent position in Brazil's economy; it represents approximately 3%of GDP annually and generates approximately 0.
Growth Factors:
- Increasing demand for advanced safety features in automobiles
- Proliferation of AR/VR headsets and applications
- Development of autonomous vehicles and their associated infrastructure
- Growing demand for data-driven services and analytics in the automotive industry
- Advances in sensor technology
Scope Of The Report
Report Attributes
Report Details
Report Title
Intelligent Vehicle AR/VR Market Research Report
By Type
Hardware, Software and Algorithms
By Application
Passenger Vehicle, Commercial Vehicle, Military Vehicle, Others
By Companies
Apple, Huawei, PSA Peugeot Citroen, Tesla, Magic Leap, Facebook, Sony, HTC, Microsoft, Google, PlayStation VR, Samsung Gear VR, IMAX, Microsoft Corporation, Oculus VR LLC, Qualcomm Inc, Vuzix Corporation, EON Reality, Inc, Infinity Augmented Reality Inc, Blippar Inc, Daqri LLC, Osterhout Design Group (ODG), Metaio GmbH, Meta Company, Cyberglove Systems LLC.
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
231
Number of Tables & Figures
162
Customization Available
Yes, the report can be customized as per your need.
Global Intelligent Vehicle AR/VR Market Report Segments:
The global Intelligent Vehicle AR/VR market is segmented on the basis of:
Types
Hardware, Software and Algorithms
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Passenger Vehicle, Commercial Vehicle, Military Vehicle, Others
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Apple
- Huawei
- PSA Peugeot Citroen
- Tesla
- Magic Leap
- Sony
- HTC
- Microsoft
- PlayStation VR
- Samsung Gear VR
- IMAX
- Microsoft Corporation
- Oculus VR LLC
- Qualcomm Inc
- Vuzix Corporation
- EON Reality, Inc
- Infinity Augmented Reality Inc
- Blippar Inc
- Daqri LLC
- Osterhout Design Group (ODG)
- Metaio GmbH
- Meta Company
- Cyberglove Systems LLC.
Highlights of The Intelligent Vehicle AR/VR Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Hardware
- Software and Algorithms
- By Application:
- Passenger Vehicle
- Commercial Vehicle
- Military Vehicle
- Others
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Intelligent Vehicle AR/VR Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Intelligent Vehicle AR/VR is a technology that allows drivers to interact with their vehicles in a virtual reality environment. This technology can be used to improve driver safety and training, as well as provide entertainment and information for passengers.
Some of the key players operating in the intelligent vehicle ar/vr market are Apple, Huawei, PSA Peugeot Citroen, Tesla, Magic Leap, Facebook, Sony, HTC, Microsoft, Google, PlayStation VR, Samsung Gear VR, IMAX, Microsoft Corporation, Oculus VR LLC, Qualcomm Inc, Vuzix Corporation, EON Reality, Inc, Infinity Augmented Reality Inc, Blippar Inc, Daqri LLC, Osterhout Design Group (ODG), Metaio GmbH, Meta Company, Cyberglove Systems LLC..
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. Intelligent Vehicle AR/VR Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. Intelligent Vehicle AR/VR Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. Intelligent Vehicle AR/VR Market - Supply Chain
4.5. Global Intelligent Vehicle AR/VR Market Forecast
4.5.1. Intelligent Vehicle AR/VR Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. Intelligent Vehicle AR/VR Market Size (000 Units) and Y-o-Y Growth
4.5.3. Intelligent Vehicle AR/VR Market Absolute $ Opportunity
5. Global Intelligent Vehicle AR/VR Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. Intelligent Vehicle AR/VR Market Size and Volume Forecast by Type
5.3.1. Hardware
5.3.2. Software and Algorithms
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global Intelligent Vehicle AR/VR Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. Intelligent Vehicle AR/VR Market Size and Volume Forecast by Application
6.3.1. Passenger Vehicle
6.3.2. Commercial Vehicle
6.3.3. Military Vehicle
6.3.4. Others
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global Intelligent Vehicle AR/VR Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. Intelligent Vehicle AR/VR Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global Intelligent Vehicle AR/VR Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. Intelligent Vehicle AR/VR Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global Intelligent Vehicle AR/VR Demand Share Forecast, 2019-2026
9. North America Intelligent Vehicle AR/VR Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America Intelligent Vehicle AR/VR Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America Intelligent Vehicle AR/VR Market Size and Volume Forecast by Application
9.4.1. Passenger Vehicle
9.4.2. Commercial Vehicle
9.4.3. Military Vehicle
9.4.4. Others
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America Intelligent Vehicle AR/VR Market Size and Volume Forecast by Type
9.7.1. Hardware
9.7.2. Software and Algorithms
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America Intelligent Vehicle AR/VR Demand Share Forecast, 2019-2026
10. Latin America Intelligent Vehicle AR/VR Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America Intelligent Vehicle AR/VR Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America Intelligent Vehicle AR/VR Market Size and Volume Forecast by Application
10.4.1. Passenger Vehicle
10.4.2. Commercial Vehicle
10.4.3. Military Vehicle
10.4.4. Others
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America Intelligent Vehicle AR/VR Market Size and Volume Forecast by Type
10.7.1. Hardware
10.7.2. Software and Algorithms
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America Intelligent Vehicle AR/VR Demand Share Forecast, 2019-2026
11. Europe Intelligent Vehicle AR/VR Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe Intelligent Vehicle AR/VR Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe Intelligent Vehicle AR/VR Market Size and Volume Forecast by Application
11.4.1. Passenger Vehicle
11.4.2. Commercial Vehicle
11.4.3. Military Vehicle
11.4.4. Others
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe Intelligent Vehicle AR/VR Market Size and Volume Forecast by Type
11.7.1. Hardware
11.7.2. Software and Algorithms
11.8. Basis Point Share (BPS) Analysis by Type
11.9. Y-o-Y Growth Projections by Type
11.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe Intelligent Vehicle AR/VR Demand Share, 2019-2026
12. Asia Pacific Intelligent Vehicle AR/VR Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific Intelligent Vehicle AR/VR Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific Intelligent Vehicle AR/VR Market Size and Volume Forecast by Application
12.4.1. Passenger Vehicle
12.4.2. Commercial Vehicle
12.4.3. Military Vehicle
12.4.4. Others
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific Intelligent Vehicle AR/VR Market Size and Volume Forecast by Type
12.7.1. Hardware
12.7.2. Software and Algorithms
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific Intelligent Vehicle AR/VR Demand Share, 2019-2026
13. Middle East & Africa Intelligent Vehicle AR/VR Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa Intelligent Vehicle AR/VR Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa Intelligent Vehicle AR/VR Market Size and Volume Forecast by Application
13.4.1. Passenger Vehicle
13.4.2. Commercial Vehicle
13.4.3. Military Vehicle
13.4.4. Others
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa Intelligent Vehicle AR/VR Market Size and Volume Forecast by Type
13.7.1. Hardware
13.7.2. Software and Algorithms
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa Intelligent Vehicle AR/VR Demand Share, 2019-2026
14. Competition Landscape
14.1. Global Intelligent Vehicle AR/VR Market: Market Share Analysis
14.2. Intelligent Vehicle AR/VR Distributors and Customers
14.3. Intelligent Vehicle AR/VR Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. Apple
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. Huawei
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. PSA Peugeot Citroen
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. Tesla
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. Magic Leap
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. Facebook
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. Sony
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. HTC
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. Microsoft
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. Google
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. PlayStation VR
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. Samsung Gear VR
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. IMAX
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. Microsoft Corporation
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. Oculus VR LLC
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. Qualcomm Inc
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. Vuzix Corporation
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. EON Reality, Inc
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. Infinity Augmented Reality Inc
14.4.19.1. Overview
14.4.19.2. Financials
14.4.19.3. Developments
14.4.19.4. Strategic Outlook
14.4.20. Blippar Inc
14.4.20.1. Overview
14.4.20.2. Financials
14.4.20.3. Developments
14.4.20.4. Strategic Outlook