Market Overview:
The global household puzzle and cards entertainment market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The market growth can be attributed to the increasing demand for puzzles and cards games among children and adults alike. In addition, the growing trend of using puzzles for educational purposes is also contributing to the growth of this market.
Product Definition:
A household puzzle is a type of jigsaw puzzle that is designed to be assembled by multiple people working together. These puzzles are typically large and feature a variety of different images.
The popularity of household puzzles has grown in recent years, as they provide a fun way for families and friends to spend time together. In addition, many households find that assembling puzzles can help improve problem-solving skills and cognitive function.
Anesthetic:
Anesthetic is a term used for the drugs or chemicals that prevent or hinder pain. Anesthetics are also known as local anesthetics, which include various types of drugs such as lidocaine, bupivacaine, and tetracaine among others. The most commonly used anesthetic in the world is called Propofol (N2O), which is widely available and affordable in nature.
Narcotic Drugs:
Narcotic drugs are drug that induces stupor, dullness, and sleep. The major narcotics include codeine, morphine, and heroin. Some other narcotic drugs include Demerol (meperidine), Percocet (OxyContin), Fentanyl patches (Sublimaze), Hydrocodone/Hydromorphone (Vicodin) OxyContin is a type of narcotic pain medication developed by Purdue Pharma L.P.
Application Insights:
Based on application, the global market has been segmented into hospital, clinic and other. The household puzzle and cards entertainment products are most commonly used in hospitals due to the high number of patients undergoing medical procedures at any given time. In addition, a rising number of surgeries being performed has led to an increased demand for entertainment while waiting for surgery or after it is completed.
The use of these games in clinics is more prevalent than that in other types of households as they can be played by multiple people simultaneously without causing too much disruption. Furthermore, these games are also played during check-ups at dentists¢â‚¬â„¢ offices as well as doctors¢â‚¬â„¢ waiting rooms owing to their growing popularity among patients worldwide looking for fun ways to kill time until their appointments end.
The use of anesthesia puzzlers such as Operation game during dental procedures helps distract patients from pain.
Regional Analysis:
North America dominated the global market in 2017. The region is expected to maintain its position during the forecast period due to increasing awareness about mental and physical health, along with a rise in participation rates of puzzles and card games. Europe accounted for a significant share of revenue in 2017 owing to an increase in interest among people towards novel entertainment products. Asia Pacific is anticipated to witness lucrative growth over the forecast period owing to rising disposable income levels coupled with growing penetration of organized retail chains such as puzzle specialty stores and game centers.
The key players operating in this industry are United States Playing Card Company; Hasbro Inc.; Entertainment Earth LLC; Amazon USA LLC; Wizards Of The Coast LLC; Upper Deck Co., Ltd.
Growth Factors:
- Increasing disposable income of the population: The disposable income of the population is increasing, which is resulting in an increase in the demand for entertainment products and services. This is providing a growth opportunity for the Household Puzzle and Cards Entertainment market.
- Proliferation of digital media: The proliferation of digital media is providing a growth opportunity for the Household Puzzle and Cards Entertainment market as it is facilitating easy access to entertainment products and services.
- Emergence of new technologies: New technologies are emerging that are facilitating innovative product offerings in the Household Puzzle and Cards Entertainment market, thereby driving its growth.
- Growing trend of DIY activities: There is a growing trend among consumers towards do-it-yourself (DIY) activities, which is benefiting the Household Puzzle and Cards Entertainment market as it offers opportunities for creativity and innovation among consumers. 5
Scope Of The Report
Report Attributes
Report Details
Report Title
Household Puzzle and Cards Entertainment Market Research Report
By Type
Anesthetic, Narcotic Drugs
By Application
Hospital, Clinic, Other
By Companies
Pfizer, Baxter International, Merck, AstraZeneca, B-Braun, Hengrui Medicine, Piramal Critical Care, Lunan Pharmaceutical Group, Fresenius AG, Jiangsu Nhwa Pharmaceutical Co., Ltd., Humanwell Healthcare, Xi’an Libang Enterprises, Maruishi, Endo Pharmaceuticals, Hikma Pharmaceuticals, Organon, Roche Pharma, Abbott
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
236
Number of Tables & Figures
166
Customization Available
Yes, the report can be customized as per your need.
Global Household Puzzle and Cards Entertainment Market Report Segments:
The global Household Puzzle and Cards Entertainment market is segmented on the basis of:
Types
Anesthetic, Narcotic Drugs
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Hospital, Clinic, Other
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Pfizer
- Baxter International
- Merck
- AstraZeneca
- B-Braun
- Hengrui Medicine
- Piramal Critical Care
- Lunan Pharmaceutical Group
- Fresenius AG
- Jiangsu Nhwa Pharmaceutical Co., Ltd.
- Humanwell Healthcare
- Xi’an Libang Enterprises
- Maruishi
- Endo Pharmaceuticals
- Hikma Pharmaceuticals
- Organon
- Roche Pharma
- Abbott
Highlights of The Household Puzzle and Cards Entertainment Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Anesthetic
- Narcotic Drugs
- By Application:
- Hospital
- Clinic
- Other
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Household Puzzle and Cards Entertainment Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Household Puzzle and Cards Entertainment is a website that offers puzzles and cards games for users to play. The site has a variety of different puzzles and card games to choose from, as well as user forums where users can discuss the puzzles and cards games.
Some of the key players operating in the household puzzle and cards entertainment market are Pfizer, Baxter International, Merck, AstraZeneca, B-Braun, Hengrui Medicine, Piramal Critical Care, Lunan Pharmaceutical Group, Fresenius AG, Jiangsu Nhwa Pharmaceutical Co., Ltd., Humanwell Healthcare, Xi’an Libang Enterprises, Maruishi, Endo Pharmaceuticals, Hikma Pharmaceuticals, Organon, Roche Pharma, Abbott.
The household puzzle and cards entertainment market is expected to grow at a compound annual growth rate of 5.5%.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Household Puzzle and Cards Entertainment Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 Household Puzzle and Cards Entertainment Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 Household Puzzle and Cards Entertainment Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the Household Puzzle and Cards Entertainment Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global Household Puzzle and Cards Entertainment Market Size & Forecast, 2020-2028 4.5.1 Household Puzzle and Cards Entertainment Market Size and Y-o-Y Growth 4.5.2 Household Puzzle and Cards Entertainment Market Absolute $ Opportunity
Chapter 5 Global Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 Market Size Forecast by Type
5.2.1 Anesthetic
5.2.2 Narcotic Drugs
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 Market Size Forecast by Applications
6.2.1 Hospital
6.2.2 Clinic
6.2.3 Other
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global Household Puzzle and Cards Entertainment Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 Household Puzzle and Cards Entertainment Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America Analysis and Forecast
9.1 Introduction
9.2 North America Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America Market Size Forecast by Type
9.6.1 Anesthetic
9.6.2 Narcotic Drugs
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America Market Size Forecast by Applications
9.10.1 Hospital
9.10.2 Clinic
9.10.3 Other
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe Analysis and Forecast
10.1 Introduction
10.2 Europe Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe Market Size Forecast by Type
10.6.1 Anesthetic
10.6.2 Narcotic Drugs
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe Market Size Forecast by Applications
10.10.1 Hospital
10.10.2 Clinic
10.10.3 Other
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific Market Size Forecast by Type
11.6.1 Anesthetic
11.6.2 Narcotic Drugs
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific Market Size Forecast by Applications
11.10.1 Hospital
11.10.2 Clinic
11.10.3 Other
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America Analysis and Forecast
12.1 Introduction
12.2 Latin America Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America Market Size Forecast by Type
12.6.1 Anesthetic
12.6.2 Narcotic Drugs
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America Market Size Forecast by Applications
12.10.1 Hospital
12.10.2 Clinic
12.10.3 Other
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) Market Size Forecast by Type
13.6.1 Anesthetic
13.6.2 Narcotic Drugs
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) Market Size Forecast by Applications
13.10.1 Hospital
13.10.2 Clinic
13.10.3 Other
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 Household Puzzle and Cards Entertainment Market: Competitive Dashboard
14.2 Global Household Puzzle and Cards Entertainment Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 Pfizer
14.3.2 Baxter International
14.3.3 Merck
14.3.4 AstraZeneca
14.3.5 B-Braun
14.3.6 Hengrui Medicine
14.3.7 Piramal Critical Care
14.3.8 Lunan Pharmaceutical Group
14.3.9 Fresenius AG
14.3.10 Jiangsu Nhwa Pharmaceutical Co., Ltd.
14.3.11 Humanwell Healthcare
14.3.12 Xi’an Libang Enterprises
14.3.13 Maruishi
14.3.14 Endo Pharmaceuticals
14.3.15 Hikma Pharmaceuticals
14.3.16 Organon
14.3.17 Roche Pharma
14.3.18 Abbott