Market Overview:
The global 3D systems market is expected to grow at a CAGR of 9.5% during the forecast period from 2018 to 2030. The market growth can be attributed to the increasing demand for 3D systems in various applications such as cinema, ports, buildings, and others. In addition, the growing adoption of 3D printing technology is also contributing to the growth of this market. However, high installation and maintenance cost may restrain the growth of this market during the forecast period. On basis of type, image maximum segment is expected to hold a major share in global 3D systems market during forecast period owing to its low installation and maintenance cost as compared to other types such as time-sharing projection system and passive stereoscopic projection system.
Product Definition:
3D Systems is a technology company that produces 3D printers and related products. The importance of 3D printing is that it allows for the creation of physical objects from digital designs, which can be used for a variety of purposes including prototyping and manufacturing.
Image Maximum:
The image maximum is the upper limit of the largest possible image that can be printed with 3D Systems technology. The concept of image maximum has evolved over time and currently, it's used in almost all areas of 3D Systems including medical, industrial design & manufacturing, entertainment industry and architecture among others.
The global 3DS market was valued at USD 10.83 billion in 2015.
Time-sharing Projection System:
Time-sharing projection system is a technology that was developed to overcome the limitations of 3D Systems’s depth sharing technology. The time-sharing projection system allows multiple objects to be displayed on a single screen at the same time. It also helps in reducing costs and improving efficiency by allowing multiple users to use the machine simultaneously without waiting their turn for using it.
Application Insights:
The cinema application segment accounted for the largest revenue share of over 50% in 2017. The cinema industry has been one of the leading adopters of 3D technology and this trend is expected to continue over the forecast period. Over 25 million 3D-compatible projection systems have been installed across China alone since 2010, when that country started embracing 3D films as a medium for entertainment.
The port application segment is expected to witness significant growth over the forecast period owing to rising demand from cruise ships and luxury liners for displaying still images or video on large screens throughout passenger cabins, offering an immersive experience along with improved visual effects during navigation. Increasing use of Stereoscopic Display Devices (SDDs) by defense agencies and armed forces for training purposes, mission rehearsals, and operational briefings is also projected to fuel market growth in near future.
Regional Analysis:
North America dominated the global market in 2017 owing to the presence of a large number of key players and high adoption rate for advanced technologies. The U.S. is one of the largest markets for 3D systems, which can be attributed to its well-developed infrastructure and growing popularity as an entertainment medium. Europe also held a significant share in terms of revenue due to increasing demand from video gaming centers, theme parks, and other such places where people gather together to spend leisure time.
Asia Pacific is expected to grow at a lucrative CAGR over the forecast period owing to rising investments by companies in this region along with growing adoption by movie theaters for showcasing Hollywood movies in stereoscopic format rather than 2D mode only (for enhanced effects).
Growth Factors:
- Increasing demand for 3D printing in the medical industry for customized prosthetics and implants.
- The increasing popularity of 3D printing among hobbyists and DIY enthusiasts.
- Growing demand from the automotive sector for prototyping and manufacturing of car parts.
- Rising use of 3D printing in education to teach students about the principles of additive manufacturing technology.
- Increased adoption of 3D printing by small businesses for rapid prototyping and short-run production
Scope Of The Report
Report Attributes
Report Details
Report Title
3D Systems Market Research Report
By Type
Image Maximum, Time-sharing Projection System, Passive Stereoscopic Projection System
By Application
Cinema, Port, Buildings, Others
By Companies
Volfoni, Xpand, DepthQ, LG Electronics, Epson America, NVIDIA, Sony, eDimensional, Optoma, Quantum3D, RealD
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
246
Number of Tables & Figures
173
Customization Available
Yes, the report can be customized as per your need.
Global 3D Systems Market Report Segments:
The global 3D Systems market is segmented on the basis of:
Types
Image Maximum, Time-sharing Projection System, Passive Stereoscopic Projection System
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Cinema, Port, Buildings, Others
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Volfoni
- Xpand
- DepthQ
- LG Electronics
- Epson America
- NVIDIA
- Sony
- eDimensional
- Optoma
- Quantum3D
- RealD
Highlights of The 3D Systems Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Image Maximum
- Time-sharing Projection System
- Passive Stereoscopic Projection System
- By Application:
- Cinema
- Port
- Buildings
- Others
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the 3D Systems Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
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- Correctly Positioning New Products
- Market Entry Strategies
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- Consumer Insights
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- Product & Brand Management
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
3D Systems is a 3D printing company that manufactures three types of 3D printers: the Cube, the Prodigy, and the Dimension S.
Some of the key players operating in the 3d systems market are Volfoni, Xpand, DepthQ, LG Electronics, Epson America, NVIDIA, Sony, eDimensional, Optoma, Quantum3D, RealD.
The 3d systems market is expected to grow at a compound annual growth rate of 9.5%.
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. 3D Systems Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. 3D Systems Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. 3D Systems Market - Supply Chain
4.5. Global 3D Systems Market Forecast
4.5.1. 3D Systems Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. 3D Systems Market Size (000 Units) and Y-o-Y Growth
4.5.3. 3D Systems Market Absolute $ Opportunity
5. Global 3D Systems Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. 3D Systems Market Size and Volume Forecast by Type
5.3.1. Image Maximum
5.3.2. Time-sharing Projection System
5.3.3. Passive Stereoscopic Projection System
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global 3D Systems Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. 3D Systems Market Size and Volume Forecast by Application
6.3.1. Cinema
6.3.2. Port
6.3.3. Buildings
6.3.4. Others
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global 3D Systems Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. 3D Systems Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global 3D Systems Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. 3D Systems Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global 3D Systems Demand Share Forecast, 2019-2026
9. North America 3D Systems Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America 3D Systems Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America 3D Systems Market Size and Volume Forecast by Application
9.4.1. Cinema
9.4.2. Port
9.4.3. Buildings
9.4.4. Others
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America 3D Systems Market Size and Volume Forecast by Type
9.7.1. Image Maximum
9.7.2. Time-sharing Projection System
9.7.3. Passive Stereoscopic Projection System
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America 3D Systems Demand Share Forecast, 2019-2026
10. Latin America 3D Systems Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America 3D Systems Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America 3D Systems Market Size and Volume Forecast by Application
10.4.1. Cinema
10.4.2. Port
10.4.3. Buildings
10.4.4. Others
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America 3D Systems Market Size and Volume Forecast by Type
10.7.1. Image Maximum
10.7.2. Time-sharing Projection System
10.7.3. Passive Stereoscopic Projection System
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America 3D Systems Demand Share Forecast, 2019-2026
11. Europe 3D Systems Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe 3D Systems Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe 3D Systems Market Size and Volume Forecast by Application
11.4.1. Cinema
11.4.2. Port
11.4.3. Buildings
11.4.4. Others
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe 3D Systems Market Size and Volume Forecast by Type
11.7.1. Image Maximum
11.7.2. Time-sharing Projection System
11.7.3. Passive Stereoscopic Projection System
11.8. Basis Point Share (BPS) Analysis by Type
11.9. Y-o-Y Growth Projections by Typ
11.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe 3D Systems Demand Share, 2019-2026
12. Asia Pacific 3D Systems Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific 3D Systems Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific 3D Systems Market Size and Volume Forecast by Application
12.4.1. Cinema
12.4.2. Port
12.4.3. Buildings
12.4.4. Others
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific 3D Systems Market Size and Volume Forecast by Type
12.7.1. Image Maximum
12.7.2. Time-sharing Projection System
12.7.3. Passive Stereoscopic Projection System
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific 3D Systems Demand Share, 2019-2026
13. Middle East & Africa 3D Systems Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa 3D Systems Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa 3D Systems Market Size and Volume Forecast by Application
13.4.1. Cinema
13.4.2. Port
13.4.3. Buildings
13.4.4. Others
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa 3D Systems Market Size and Volume Forecast by Type
13.7.1. Image Maximum
13.7.2. Time-sharing Projection System
13.7.3. Passive Stereoscopic Projection System
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa 3D Systems Demand Share, 2019-2026
14. Competition Landscape
14.1. Global 3D Systems Market: Market Share Analysis
14.2. 3D Systems Distributors and Customers
14.3. 3D Systems Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. Volfoni
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. Xpand
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. DepthQ
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. LG Electronics
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. Epson America
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. NVIDIA
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. Sony
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. eDimensional
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. Optoma
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. Quantum3D
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. RealD
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. COMPANY 12
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. COMPANY 13
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. COMPANY 14
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. COMPANY 15
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. COMPANY 16
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. COMPANY 17
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. COMPANY 18
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. COMPANY 19
14.4.19.1. Overview
14.4.19.2. Financials
14.4.19.3. Developments
14.4.19.4. Strategic Outlook
14.4.20. COMPANY 20
14.4.20.1. Overview
14.4.20.2. Financials
14.4.20.3. Developments
14.4.20.4. Strategic Outlook