Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global 3D Systems Market by Type (Image Maximum, Time-sharing Projection System, Passive Stereoscopic Projection System), By Application (Cinema, Port, Buildings, Others) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global 3D Systems Market by Type (Image Maximum, Time-sharing Projection System, Passive Stereoscopic Projection System), By Application (Cinema, Port, Buildings, Others) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 171744 3300 IT & Telecom 377 246 Pages 4.8 (49)
                                          

Market Overview:


The global 3D systems market is expected to grow at a CAGR of 9.5% during the forecast period from 2018 to 2030. The market growth can be attributed to the increasing demand for 3D systems in various applications such as cinema, ports, buildings, and others. In addition, the growing adoption of 3D printing technology is also contributing to the growth of this market. However, high installation and maintenance cost may restrain the growth of this market during the forecast period. On basis of type, image maximum segment is expected to hold a major share in global 3D systems market during forecast period owing to its low installation and maintenance cost as compared to other types such as time-sharing projection system and passive stereoscopic projection system.


Global 3D Systems Industry Outlook


Product Definition:


3D Systems is a technology company that produces 3D printers and related products. The importance of 3D printing is that it allows for the creation of physical objects from digital designs, which can be used for a variety of purposes including prototyping and manufacturing.


Image Maximum:


The image maximum is the upper limit of the largest possible image that can be printed with 3D Systems technology. The concept of image maximum has evolved over time and currently, it's used in almost all areas of 3D Systems including medical, industrial design & manufacturing, entertainment industry and architecture among others.


The global 3DS market was valued at USD 10.83 billion in 2015.


Time-sharing Projection System:


Time-sharing projection system is a technology that was developed to overcome the limitations of 3D Systems’s depth sharing technology. The time-sharing projection system allows multiple objects to be displayed on a single screen at the same time. It also helps in reducing costs and improving efficiency by allowing multiple users to use the machine simultaneously without waiting their turn for using it.


Application Insights:


The cinema application segment accounted for the largest revenue share of over 50% in 2017. The cinema industry has been one of the leading adopters of 3D technology and this trend is expected to continue over the forecast period. Over 25 million 3D-compatible projection systems have been installed across China alone since 2010, when that country started embracing 3D films as a medium for entertainment.


The port application segment is expected to witness significant growth over the forecast period owing to rising demand from cruise ships and luxury liners for displaying still images or video on large screens throughout passenger cabins, offering an immersive experience along with improved visual effects during navigation. Increasing use of Stereoscopic Display Devices (SDDs) by defense agencies and armed forces for training purposes, mission rehearsals, and operational briefings is also projected to fuel market growth in near future.


Regional Analysis:


North America dominated the global market in 2017 owing to the presence of a large number of key players and high adoption rate for advanced technologies. The U.S. is one of the largest markets for 3D systems, which can be attributed to its well-developed infrastructure and growing popularity as an entertainment medium. Europe also held a significant share in terms of revenue due to increasing demand from video gaming centers, theme parks, and other such places where people gather together to spend leisure time.


Asia Pacific is expected to grow at a lucrative CAGR over the forecast period owing to rising investments by companies in this region along with growing adoption by movie theaters for showcasing Hollywood movies in stereoscopic format rather than 2D mode only (for enhanced effects).


Growth Factors:


  • Increasing demand for 3D printing in the medical industry for customized prosthetics and implants.
  • The increasing popularity of 3D printing among hobbyists and DIY enthusiasts.
  • Growing demand from the automotive sector for prototyping and manufacturing of car parts.
  • Rising use of 3D printing in education to teach students about the principles of additive manufacturing technology.
  • Increased adoption of 3D printing by small businesses for rapid prototyping and short-run production

Scope Of The Report

Report Attributes

Report Details

Report Title

3D Systems Market Research Report

By Type

Image Maximum, Time-sharing Projection System, Passive Stereoscopic Projection System

By Application

Cinema, Port, Buildings, Others

By Companies

Volfoni, Xpand, DepthQ, LG Electronics, Epson America, NVIDIA, Sony, eDimensional, Optoma, Quantum3D, RealD

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

246

Number of Tables & Figures

173

Customization Available

Yes, the report can be customized as per your need.


Global 3D Systems Market Report Segments:

The global 3D Systems market is segmented on the basis of:

Types

Image Maximum, Time-sharing Projection System, Passive Stereoscopic Projection System

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Cinema, Port, Buildings, Others

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Volfoni
  2. Xpand
  3. DepthQ
  4. LG Electronics
  5. Epson America
  6. NVIDIA
  7. Sony
  8. eDimensional
  9. Optoma
  10. Quantum3D
  11. RealD

Global 3D Systems Market Overview


Highlights of The 3D Systems Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Image Maximum
    2. Time-sharing Projection System
    3. Passive Stereoscopic Projection System
  1. By Application:

    1. Cinema
    2. Port
    3. Buildings
    4. Others
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the 3D Systems Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global 3D Systems Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


3D Systems is a 3D printing company that manufactures three types of 3D printers: the Cube, the Prodigy, and the Dimension S.

Some of the key players operating in the 3d systems market are Volfoni, Xpand, DepthQ, LG Electronics, Epson America, NVIDIA, Sony, eDimensional, Optoma, Quantum3D, RealD.

The 3d systems market is expected to grow at a compound annual growth rate of 9.5%.

                                            
1. Executive Summary

2. Assumptions and Acronyms Used

3. Research Methodology

4. 3D Systems Market Overview
   4.1. Introduction
      4.1.1. Market Taxonomy
      4.1.2. Market Definition
   4.2. Macro-Economic Factors
      4.2.1. Industry Outlook
   4.3. 3D Systems Market Dynamics
      4.3.1. Market Drivers
      4.3.2. Market Restraints
      4.3.3. Opportunity
      4.3.4. Market Trends
   4.4. 3D Systems Market - Supply Chain
   4.5. Global 3D Systems Market Forecast
      4.5.1. 3D Systems Market Size (US$ Mn) and Y-o-Y Growth
      4.5.2. 3D Systems Market Size (000’ Units) and Y-o-Y Growth
      4.5.3. 3D Systems Market Absolute $ Opportunity

5. Global 3D Systems Market Analysis and Forecast by Type
   5.1. Market Trends
   5.2. Introduction
      5.2.1. Basis Point Share (BPS) Analysis by Type
      5.2.2. Y-o-Y Growth Projections by Type
   5.3. 3D Systems Market Size and Volume Forecast by Type
      5.3.1. Image Maximum
      5.3.2. Time-sharing Projection System
      5.3.3. Passive Stereoscopic Projection System
   5.4. Absolute $ Opportunity Assessment by Type
   5.5. Market Attractiveness/Growth Potential Analysis by Type

6. Global 3D Systems Market Analysis and Forecast by Application
   6.1. Market Trends
   6.2. Introduction
      6.2.1. Basis Point Share (BPS) Analysis by Application
      6.2.2. Y-o-Y Growth Projections by Application
   6.3. 3D Systems Market Size and Volume Forecast by Application
      6.3.1. Cinema
      6.3.2. Port
      6.3.3. Buildings
      6.3.4. Others
   6.4. Absolute $ Opportunity Assessment by Application
   6.5. Market Attractiveness/Growth Potential Analysis by Application

7. Global 3D Systems Market Analysis and Forecast by Sales Channel
   7.1. Market Trends
   7.2. Introduction
      7.2.1. Basis Point Share (BPS) Analysis by Sales Channel 
      7.2.2. Y-o-Y Growth Projections by Sales Channel
   7.3. 3D Systems Market Size and Volume Forecast by Sales Channel 
      7.3.1. Manufacturer/Distributor/Service Provider
      7.3.2. Aftermarket
   7.4. Absolute $ Opportunity Assessment by Sales Channel
   7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel

8. Global 3D Systems Market Analysis and Forecast by Region
   8.1. Market Trends
   8.2. Introduction
      8.2.1. Basis Point Share (BPS) Analysis by Region
      8.2.2. Y-o-Y Growth Projections by Region
   8.3. 3D Systems Market Size and Volume Forecast by Region
      8.3.1. North America
      8.3.2. Latin America
      8.3.3. Europe
      8.3.4. Asia Pacific
      8.3.5. Middle East and Africa (MEA)
   8.4. Absolute $ Opportunity Assessment by Region
   8.5. Market Attractiveness/Growth Potential Analysis by Region
   8.6. Global 3D Systems Demand Share Forecast, 2019-2026

9. North America 3D Systems Market Analysis and Forecast
   9.1. Introduction
      9.1.1. Basis Point Share (BPS) Analysis by Country
      9.1.2. Y-o-Y Growth Projections by Country
   9.2. North America 3D Systems Market Size and Volume Forecast by Country
      9.2.1. U.S.
      9.2.2. Canada
   9.3. Absolute $ Opportunity Assessment by Country
   9.4. North America 3D Systems Market Size and Volume Forecast by Application
      9.4.1. Cinema
      9.4.2. Port
      9.4.3. Buildings
      9.4.4. Others
   9.5. Basis Point Share (BPS) Analysis by Application
   9.6. Y-o-Y Growth Projections by Application
   9.7. North America 3D Systems Market Size and Volume Forecast by Type
      9.7.1. Image Maximum
      9.7.2. Time-sharing Projection System
      9.7.3. Passive Stereoscopic Projection System
   9.8. Basis Point Share (BPS) Analysis by Type
   9.9. Y-o-Y Growth Projections by Type
   9.10. Market Attractiveness/Growth Potential Analysis
      9.10.1. By Country
      9.10.2. By Product Type
      9.10.3. By Application
      9.10.4. By Sales Channel
   9.11. North America 3D Systems Demand Share Forecast, 2019-2026

10. Latin America 3D Systems Market Analysis and Forecast
   10.1. Introduction
      10.1.1. Basis Point Share (BPS) Analysis by Country
      10.1.2. Y-o-Y Growth Projections by Country
      10.1.3. Latin America Average Pricing Analysis
   10.2. Latin America 3D Systems Market Size and Volume Forecast by Country
      10.2.1. Brazil
      10.2.2. Mexico
      10.2.3. Rest of Latin America
   10.3. Absolute $ Opportunity Assessment by Country
   10.4. Latin America 3D Systems Market Size and Volume Forecast by Application
      10.4.1. Cinema
      10.4.2. Port
      10.4.3. Buildings
      10.4.4. Others
   10.5. Basis Point Share (BPS) Analysis by Application
   10.6. Y-o-Y Growth Projections by Application
   10.7. Latin America 3D Systems Market Size and Volume Forecast by Type
      10.7.1. Image Maximum
      10.7.2. Time-sharing Projection System
      10.7.3. Passive Stereoscopic Projection System
   10.8. Basis Point Share (BPS) Analysis by Type
   10.9. Y-o-Y Growth Projections by Type
   10.10. Market Attractiveness/Growth Potential Analysis
      10.10.1. By Country
      10.10.2. By Product Type
      10.10.3. By Application
      10.10.4. By Sales Channel
   10.11. Latin America 3D Systems Demand Share Forecast, 2019-2026

11. Europe 3D Systems Market Analysis and Forecast
   11.1. Introduction
      11.1.1. Basis Point Share (BPS) Analysis by Country
      11.1.2. Y-o-Y Growth Projections by Country
      11.1.3. Europe Average Pricing Analysis
   11.2. Europe 3D Systems Market Size and Volume Forecast by Country
      11.2.1. Germany
      11.2.2. France
      11.2.3. Italy
      11.2.4. U.K.
      11.2.5. Spain
      11.2.6. Russia
      11.2.7. Rest of Europe
   11.3. Absolute $ Opportunity Assessment by Country
   11.4. Europe 3D Systems Market Size and Volume Forecast by Application
      11.4.1. Cinema
      11.4.2. Port
      11.4.3. Buildings
      11.4.4. Others
   11.5. Basis Point Share (BPS) Analysis by Application
   11.6. Y-o-Y Growth Projections by Application
   11.7. Europe 3D Systems Market Size and Volume Forecast by Type
      11.7.1. Image Maximum
      11.7.2. Time-sharing Projection System
      11.7.3. Passive Stereoscopic Projection System
   11.8. Basis Point Share (BPS) Analysis by Type
   11.9. Y-o-Y Growth Projections by Typ
   11.10. Market Attractiveness/Growth Potential Analysis
      11.10.1. By Country
      11.10.2. By Product Type
      11.10.3. By Application
      11.10.4. By Sales Channel
   11.11. Europe 3D Systems Demand Share, 2019-2026

12. Asia Pacific 3D Systems Market Analysis and Forecast
   12.1. Introduction
      12.1.1. Basis Point Share (BPS) Analysis by Country
      12.1.2. Y-o-Y Growth Projections by Country
      12.1.3. Asia Pacific Average Pricing Analysis
   12.2. Asia Pacific 3D Systems Market Size and Volume Forecast by Country
      12.2.1. China
      12.2.2. Japan
      12.2.3. South Korea
      12.2.4. India
      12.2.5. Australia
      12.2.6. Rest of Asia Pacific (APAC)
   12.3. Absolute $ Opportunity Assessment by Country
   12.4. Asia Pacific 3D Systems Market Size and Volume Forecast by Application
      12.4.1. Cinema
      12.4.2. Port
      12.4.3. Buildings
      12.4.4. Others
   12.5. Basis Point Share (BPS) Analysis by Application
   12.6. Y-o-Y Growth Projections by Application
   12.7. Asia Pacific 3D Systems Market Size and Volume Forecast by Type
      12.7.1. Image Maximum
      12.7.2. Time-sharing Projection System
      12.7.3. Passive Stereoscopic Projection System
   12.8. Basis Point Share (BPS) Analysis by Type
   12.9. Y-o-Y Growth Projections by Type
   12.10. Market Attractiveness/Growth Potential Analysis
      12.10.1. By Country
      12.10.2. By Product Type
      12.10.3. By Application
      12.10.4. By Sales Channel
   12.11. Asia Pacific 3D Systems Demand Share, 2019-2026

13. Middle East & Africa 3D Systems Market Analysis and Forecast
   13.1. Introduction
      13.1.1. Basis Point Share (BPS) Analysis by Country
      13.1.2. Y-o-Y Growth Projections by Country
      13.1.3. Asia Pacific Average Pricing Analysis
   13.2. Middle East & Africa 3D Systems Market Size and Volume Forecast by Country
      13.2.1. Saudi Arabia
      13.2.2. South Africa
      13.2.3. UAE
      13.2.4. Rest of Middle East & Africa (MEA)
   13.3. Absolute $ Opportunity Assessment by Country
   13.4. Middle East & Africa 3D Systems Market Size and Volume Forecast by Application
      13.4.1. Cinema
      13.4.2. Port
      13.4.3. Buildings
      13.4.4. Others
   13.5. Basis Point Share (BPS) Analysis by Application
   13.6. Y-o-Y Growth Projections by Application
   13.7. Middle East & Africa 3D Systems Market Size and Volume Forecast by Type
      13.7.1. Image Maximum
      13.7.2. Time-sharing Projection System
      13.7.3. Passive Stereoscopic Projection System
   13.8. Basis Point Share (BPS) Analysis by Type
   13.9. Y-o-Y Growth Projections by Type
   13.10. Market Attractiveness/Growth Potential Analysis
      13.10.1. By Country
      13.10.2. By Product Type
      13.10.3. By Application
      13.10.4. By Sales Channel
   13.11. Middle East & Africa 3D Systems Demand Share, 2019-2026

14. Competition Landscape
   14.1. Global 3D Systems Market: Market Share Analysis
   14.2. 3D Systems Distributors and Customers
   14.3. 3D Systems Market: Competitive Dashboard
   14.4. Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.4.1. Volfoni
         14.4.1.1. Overview
         14.4.1.2. Financials
         14.4.1.3. Developments
         14.4.1.4. Strategic Outlook
      14.4.2. Xpand
         14.4.2.1. Overview
         14.4.2.2. Financials
         14.4.2.3. Developments
         14.4.2.4. Strategic Outlook
      14.4.3. DepthQ
         14.4.3.1. Overview
         14.4.3.2. Financials
         14.4.3.3. Developments
         14.4.3.4. Strategic Outlook
      14.4.4. LG Electronics
         14.4.4.1. Overview
         14.4.4.2. Financials
         14.4.4.3. Developments
         14.4.4.4. Strategic Outlook
      14.4.5. Epson America
         14.4.5.1. Overview
         14.4.5.2. Financials
         14.4.5.3. Developments
         14.4.5.4. Strategic Outlook
      14.4.6. NVIDIA
         14.4.6.1. Overview
         14.4.6.2. Financials
         14.4.6.3. Developments
         14.4.6.4. Strategic Outlook
      14.4.7. Sony
         14.4.7.1. Overview
         14.4.7.2. Financials
         14.4.7.3. Developments
         14.4.7.4. Strategic Outlook
      14.4.8. eDimensional
         14.4.8.1. Overview
         14.4.8.2. Financials
         14.4.8.3. Developments
         14.4.8.4. Strategic Outlook
      14.4.9. Optoma
         14.4.9.1. Overview
         14.4.9.2. Financials
         14.4.9.3. Developments
         14.4.9.4. Strategic Outlook
      14.4.10. Quantum3D
         14.4.10.1. Overview
         14.4.10.2. Financials
         14.4.10.3. Developments
         14.4.10.4. Strategic Outlook
      14.4.11. RealD
         14.4.11.1. Overview
         14.4.11.2. Financials
         14.4.11.3. Developments
         14.4.11.4. Strategic Outlook
      14.4.12. COMPANY 12
         14.4.12.1. Overview
         14.4.12.2. Financials
         14.4.12.3. Developments
         14.4.12.4. Strategic Outlook
      14.4.13. COMPANY 13
         14.4.13.1. Overview
         14.4.13.2. Financials
         14.4.13.3. Developments
         14.4.13.4. Strategic Outlook
      14.4.14. COMPANY 14
         14.4.14.1. Overview
         14.4.14.2. Financials
         14.4.14.3. Developments
         14.4.14.4. Strategic Outlook
      14.4.15. COMPANY 15
         14.4.15.1. Overview
         14.4.15.2. Financials
         14.4.15.3. Developments
         14.4.15.4. Strategic Outlook
      14.4.16. COMPANY 16
         14.4.16.1. Overview
         14.4.16.2. Financials
         14.4.16.3. Developments
         14.4.16.4. Strategic Outlook
      14.4.17. COMPANY 17
         14.4.17.1. Overview
         14.4.17.2. Financials
         14.4.17.3. Developments
         14.4.17.4. Strategic Outlook
      14.4.18. COMPANY 18
         14.4.18.1. Overview
         14.4.18.2. Financials
         14.4.18.3. Developments
         14.4.18.4. Strategic Outlook
      14.4.19. COMPANY 19
         14.4.19.1. Overview
         14.4.19.2. Financials
         14.4.19.3. Developments
         14.4.19.4. Strategic Outlook
      14.4.20. COMPANY 20
         14.4.20.1. Overview
         14.4.20.2. Financials
         14.4.20.3. Developments
         14.4.20.4. Strategic Outlook

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