The global amusement equipment market is expected to grow at a CAGR of 4.5% during the forecast period, from 2021 to 2030. The large amusement equipment segment is expected to account for the largest share of the market in terms of revenue, followed by small and medium sized amusement equipment segment. The inflatable toys segment is expected to register the fastest growth rate during the forecast period. The global amusement equipment market has been witnessing a steady growth over the past few years due to increasing demand for entertainment facilities across various sectors such as education, healthcare, and hospitality among others. The increasing number of theme parks across different regions has also contributed towards this trend. Moreover, with an increase in disposable income levels and changing lifestyles coupled with an increased focus on leisure activities have led people towards spending more on entertainment activities such as visiting theme parks or playing games at home or outdoors which has further fueled this trend over time.
Some Of The Growth Factors Of This Market:
- The growth of the amusement equipment market is driven by the increasing number of people who are willing to spend their leisure time in a recreational environment.
- The growth of the amusement equipment market is also driven by the increasing number of people who are willing to spend their leisure time in a recreational environment, and this is due to an increase in disposable income and an increase in discretionary spending.
- The growth of the amusement equipment market is also driven by an increase in disposable income and discretionary spending, which has led to more people being able to afford these types of products for themselves or for their children as gifts during holidays or birthdays.
- The growth rate will be affected by factors such as economic conditions, consumer preferences, technological advances, etc, but it will continue at a steady pace because there will always be demand from consumers who want new ways to have fun.
Industry Growth Insights published a new data on “Amusement Equipment Market”. The research report is titled “Amusement Equipment Market research by Types (Large Amusement Equipment, Small and Medium Sized Amusement Equipment, Inflatable Toys, Small Preschool Education), By Applications (Amusement Park, Kindergarten, Park, Mall, Other), By Players/Companies Chance Rides, The Carousel Works, Felimana Luna Park, Amusement Rides, Fabbri Group, Carousel Confectionery, Bertazzon, Dodgem, Harold Stoehrer, Lusse Brothers, Disneyland, Dynamic Structures, Bestway Group, The Gravity Group, Gerstlauer, London Eye, Singapore Flyer, Redhorse Osaka, Suzhou Ferris Wheel, Tianjin Eye Ferris Wheel, High Roller, Star of Nanchang, Lihpao Sky Dream, ICON Orlando, Melbourne Star, BigMouth, FUNBOY, Yolloy, Blast Zone, General Group, Jump Orange, Little Tikes, OMEGA Inflatables, OU Xiang, San Mei, BMI Gaming, Dream Arcades, Neo Legend, Innovative Concepts in Entertainment (ICE), Bally Manufacturing, Stern Electronics, Arcade Machines, Adrenaline Amusements”.
Scope Of The Report
Report Attributes
Report Details
Report Title
Amusement Equipment Market Research Report
By Type
Large Amusement Equipment, Small and Medium Sized Amusement Equipment, Inflatable Toys, Small Preschool Education
By Application
Amusement Park, Kindergarten, Park, Mall, Other
By Companies
Chance Rides, The Carousel Works, Felimana Luna Park, Amusement Rides, Fabbri Group, Carousel Confectionery, Bertazzon, Dodgem, Harold Stoehrer, Lusse Brothers, Disneyland, Dynamic Structures, Bestway Group, The Gravity Group, Gerstlauer, London Eye, Singapore Flyer, Redhorse Osaka, Suzhou Ferris Wheel, Tianjin Eye Ferris Wheel, High Roller, Star of Nanchang, Lihpao Sky Dream, ICON Orlando, Melbourne Star, BigMouth, FUNBOY, Yolloy, Blast Zone, General Group, Jump Orange, Little Tikes, OMEGA Inflatables, OU Xiang, San Mei, BMI Gaming, Dream Arcades, Neo Legend, Innovative Concepts in Entertainment (ICE), Bally Manufacturing, Stern Electronics, Arcade Machines, Adrenaline Amusements
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
245
Number of Tables & Figures
172
Customization Available
Yes, the report can be customized as per your need.
Global Amusement Equipment Market Report Segments:
The global Amusement Equipment market is segmented on the basis of:
Types
Large Amusement Equipment, Small and Medium Sized Amusement Equipment, Inflatable Toys, Small Preschool Education
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Amusement Park, Kindergarten, Park, Mall, Other
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Chance Rides
- The Carousel Works
- Felimana Luna Park
- Amusement Rides
- Fabbri Group
- Carousel Confectionery
- Bertazzon
- Dodgem
- Harold Stoehrer
- Lusse Brothers
- Disneyland
- Dynamic Structures
- Bestway Group
- The Gravity Group
- Gerstlauer
- London Eye
- Singapore Flyer
- Redhorse Osaka
- Suzhou Ferris Wheel
- Tianjin Eye Ferris Wheel
- High Roller
- Star of Nanchang
- Lihpao Sky Dream
- ICON Orlando
- Melbourne Star
- BigMouth
- FUNBOY
- Yolloy
- Blast Zone
- General Group
- Jump Orange
- Little Tikes
- OMEGA Inflatables
- OU Xiang
- San Mei
- BMI Gaming
- Dream Arcades
- Neo Legend
- Innovative Concepts in Entertainment (ICE)
- Bally Manufacturing
- Stern Electronics
- Arcade Machines
- Adrenaline Amusements
Highlights of The Amusement Equipment Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Large Amusement Equipment
- Small and Medium Sized Amusement Equipment
- Inflatable Toys
- Small Preschool Education
- By Application:
- Amusement Park
- Kindergarten
- Park
- Mall
- Other
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Amusement Equipment Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Amusement equipment is any device or piece of equipment used for amusement, such as a game machine, ride, or attraction.
Some of the major companies in the amusement equipment market are Chance Rides, The Carousel Works, Felimana Luna Park, Amusement Rides, Fabbri Group, Carousel Confectionery, Bertazzon, Dodgem, Harold Stoehrer, Lusse Brothers, Disneyland, Dynamic Structures, Bestway Group, The Gravity Group, Gerstlauer, London Eye, Singapore Flyer, Redhorse Osaka, Suzhou Ferris Wheel, Tianjin Eye Ferris Wheel, High Roller, Star of Nanchang, Lihpao Sky Dream, ICON Orlando, Melbourne Star, BigMouth, FUNBOY, Yolloy, Blast Zone, General Group, Jump Orange, Little Tikes, OMEGA Inflatables, OU Xiang, San Mei, BMI Gaming, Dream Arcades, Neo Legend, Innovative Concepts in Entertainment (ICE), Bally Manufacturing, Stern Electronics, Arcade Machines, Adrenaline Amusements.
The amusement equipment market is expected to grow at a compound annual growth rate of 4.5%.
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. Amusement Equipment Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. Amusement Equipment Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. Amusement Equipment Market - Supply Chain
4.5. Global Amusement Equipment Market Forecast
4.5.1. Amusement Equipment Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. Amusement Equipment Market Size (000 Units) and Y-o-Y Growth
4.5.3. Amusement Equipment Market Absolute $ Opportunity
5. Global Amusement Equipment Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. Amusement Equipment Market Size and Volume Forecast by Type
5.3.1. Large Amusement Equipment
5.3.2. Small and Medium Sized Amusement Equipment
5.3.3. Inflatable Toys
5.3.4. Small Preschool Education
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global Amusement Equipment Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. Amusement Equipment Market Size and Volume Forecast by Application
6.3.1. Amusement Park
6.3.2. Kindergarten
6.3.3. Park
6.3.4. Mall
6.3.5. Other
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global Amusement Equipment Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. Amusement Equipment Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global Amusement Equipment Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. Amusement Equipment Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global Amusement Equipment Demand Share Forecast, 2019-2026
9. North America Amusement Equipment Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America Amusement Equipment Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America Amusement Equipment Market Size and Volume Forecast by Application
9.4.1. Amusement Park
9.4.2. Kindergarten
9.4.3. Park
9.4.4. Mall
9.4.5. Other
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America Amusement Equipment Market Size and Volume Forecast by Type
9.7.1. Large Amusement Equipment
9.7.2. Small and Medium Sized Amusement Equipment
9.7.3. Inflatable Toys
9.7.4. Small Preschool Education
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America Amusement Equipment Demand Share Forecast, 2019-2026
10. Latin America Amusement Equipment Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America Amusement Equipment Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America Amusement Equipment Market Size and Volume Forecast by Application
10.4.1. Amusement Park
10.4.2. Kindergarten
10.4.3. Park
10.4.4. Mall
10.4.5. Other
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America Amusement Equipment Market Size and Volume Forecast by Type
10.7.1. Large Amusement Equipment
10.7.2. Small and Medium Sized Amusement Equipment
10.7.3. Inflatable Toys
10.7.4. Small Preschool Education
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America Amusement Equipment Demand Share Forecast, 2019-2026
11. Europe Amusement Equipment Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe Amusement Equipment Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe Amusement Equipment Market Size and Volume Forecast by Application
11.4.1. Amusement Park
11.4.2. Kindergarten
11.4.3. Park
11.4.4. Mall
11.4.5. Other
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe Amusement Equipment Market Size and Volume Forecast by Type
11.7.1. Large Amusement Equipment
11.7.2. Small and Medium Sized Amusement Equipment
11.7.3. Inflatable Toys
11.7.4. Small Preschool Education
11.8 Basis Point Share (BPS) Analysis by Type
11.9. Y-o-Y Growth Projections by Type
11.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe Amusement Equipment Demand Share, 2019-2026
12. Asia Pacific Amusement Equipment Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific Amusement Equipment Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific Amusement Equipment Market Size and Volume Forecast by Application
12.4.1. Amusement Park
12.4.2. Kindergarten
12.4.3. Park
12.4.4. Mall
12.4.5. Other
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific Amusement Equipment Market Size and Volume Forecast by Type
12.7.1. Large Amusement Equipment
12.7.2. Small and Medium Sized Amusement Equipment
12.7.3. Inflatable Toys
12.7.4. Small Preschool Education
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific Amusement Equipment Demand Share, 2019-2026
13. Middle East & Africa Amusement Equipment Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa Amusement Equipment Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa Amusement Equipment Market Size and Volume Forecast by Application
13.4.1. Amusement Park
13.4.2. Kindergarten
13.4.3. Park
13.4.4. Mall
13.4.5. Other
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa Amusement Equipment Market Size and Volume Forecast by Type
13.7.1. Large Amusement Equipment
13.7.2. Small and Medium Sized Amusement Equipment
13.7.3. Inflatable Toys
13.7.4. Small Preschool Education
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa Amusement Equipment Demand Share, 2019-2026
14. Competition Landscape
14.1. Global Amusement Equipment Market: Market Share Analysis
14.2. Amusement Equipment Distributors and Customers
14.3. Amusement Equipment Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. Chance Rides
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. The Carousel Works
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. Felimana Luna Park
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. Amusement Rides
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. Fabbri Group
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. Carousel Confectionery
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. Bertazzon
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. Dodgem
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. Harold Stoehrer
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. Lusse Brothers
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. Disneyland
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. Dynamic Structures
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. Bestway Group
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. The Gravity Group
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. Gerstlauer
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. London Eye
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. Singapore Flyer
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. Redhorse Osaka
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. Suzhou Ferris Wheel
14.4.19.1. Overview
14.4.19.2. Financials
14.4.19.3. Developments
14.4.19.4. Strategic Outlook
14.4.20. Tianjin Eye Ferris Wheel
14.4.20.1. Overview
14.4.20.2. Financials
14.4.20.3. Developments
14.4.20.4. Strategic Outlook