Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global AV Furniture Market by Type (Audio Furniture, Video Furniture, Home Theater, Other), By Application (Learning, Entertainment, Works, Other) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global AV Furniture Market by Type (Audio Furniture, Video Furniture, Home Theater, Other), By Application (Learning, Entertainment, Works, Other) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 148114 3300 Consumer Goods 377 233 Pages 4.8 (45)
                                          

Market Overview:


The global AV furniture market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for home theaters and other AV furniture products, owing to their growing applications in learning, entertainment, and work spaces. In addition, the rising disposable income of consumers is also propelling the demand for AV furniture globally. The audio furniture segment is expected to account for a major share of the global AV furniture market during the forecast period. This can be attributed to its growing popularity among consumers as it offers an immersive audio experience while watching movies or playing games. The video furniture segment is also projected to witness significant growth during the forecast period on account of its increasing use in conference rooms and other work spaces for displaying videos and presentations.


Global AV Furniture Industry Outlook


Product Definition:


AV Furniture is furniture that is designed for use in a home theater or other audio-visual setting. It may include items such as seating, tables, racks, and cabinets. AV Furniture can help to create an effective and enjoyable home theater experience by providing a designated space for all of your audio and video equipment.


Audio Furniture:


Audio furniture is a combination of audio equipment and furniture. It includes products such as coffee tables, end tables, wall units, book shelves along with speakers and headphones. Increasing consumer preference for high-quality sound experience at home has been the key factor driving the global audio furniture market over the past few years.


Video Furniture:


Video furniture is a combination of TV stands, wall units, coffee tables and so on. It's primary function is to provide support for television sets but can be used as an entertainment unit in homes having no space for an entertainment room. The video furniture market has seen tremendous growth over the past few years owing to growing demand from customers looking for a stylish way of storing their videodisks without taking up any additional floor space in their apartments/houses.


Application Insights:


The application segment includes learning, entertainment, works and others. The learning application segment dominated the global market in 2017. This can be attributed to the rising number of universities and colleges across the globe. Furthermore, companies such as IKEA have introduced products such as student lounge chairs that are designed specifically for studying purposes along with a comfortable seating experience. These factors are expected to drive demand over the forecast period.


The other application segment includes healthcare, hospitality and transport facilities among others which include railway stations/train coaches/trains themselves among other public transportation systems (buses & trains).


Regional Analysis:


North America dominated the global market in 2017. The growth of the region can be attributed to increasing adoption of AV furniture in commercial places such as hotels, restaurants, malls, and airports. Furthermore, rising demand for smart connected devices and growing consumer awareness regarding technology are expected to drive the regional market over the forecast period.


Asia Pacific is anticipated to witness significant growth over the forecast period owing to increasing disposable income levels among consumers coupled with rapid urbanization in developing countries such as India and China. Moreover, rising investments by key industry players for expansion of their business operations are projected to boost product sales across this region during the same period. For instance; LG Electronics launched its new line-up of UHD TVs equipped with webOS Smart TV platform at IFA 2016 event held in Germany that year which further propelled its sales across Europe a few months later after launch date  in October 2016).


Growth Factors:


  • Increasing demand for AV furniture in the corporate sector as a result of the growing trend of video conferencing and collaboration.
  • Rapid growth in the home theater market as consumers shift towards more premium audio-visual experiences.
  • Rising demand from educational institutions for AV furniture to support digital learning initiatives.
  • Growing popularity of open plan offices, which has led to an increase in demand for collaborative AV furniture solutions.
  • Proliferation of smart home technologies, which is driving demand for AV furniture that can integrate with these systems

Scope Of The Report

Report Attributes

Report Details

Report Title

AV Furniture Market Research Report

By Type

Audio Furniture, Video Furniture, Home Theater, Other

By Application

Learning, Entertainment, Works, Other

By Companies

Twin-Star International, Audio Visual Furniture, SANUS, Salamander Designs, Joel Liebman, Quadra AV, JM Supplies, AV Soul, Rapid Computers, PLATEAU Corporation, HAMMEL FURNITURE

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

233

Number of Tables & Figures

164

Customization Available

Yes, the report can be customized as per your need.


Global AV Furniture Market Report Segments:

The global AV Furniture market is segmented on the basis of:

Types

Audio Furniture, Video Furniture, Home Theater, Other

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Learning, Entertainment, Works, Other

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Twin-Star International
  2. Audio Visual Furniture
  3. SANUS
  4. Salamander Designs
  5. Joel Liebman
  6. Quadra AV
  7. JM Supplies
  8. AV Soul
  9. Rapid Computers
  10. PLATEAU Corporation
  11. HAMMEL FURNITURE

Global AV Furniture Market Overview


Highlights of The AV Furniture Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Audio Furniture
    2. Video Furniture
    3. Home Theater
    4. Other
  1. By Application:

    1. Learning
    2. Entertainment
    3. Works
    4. Other
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the AV Furniture Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global AV Furniture Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


AV Furniture is a company that specializes in the manufacturing and selling of home theater furniture. They offer a wide variety of products, including chairs, sofas, recliners, and even wall units. AV Furniture is known for their high quality products and their commitment to customer satisfaction.

Some of the major players in the av furniture market are Twin-Star International, Audio Visual Furniture, SANUS, Salamander Designs, Joel Liebman, Quadra AV, JM Supplies, AV Soul, Rapid Computers, PLATEAU Corporation, HAMMEL FURNITURE.

The av furniture market is expected to grow at a compound annual growth rate of 5.5%.

                                            
1. Executive Summary

2. Assumptions and Acronyms Used

3. Research Methodology

4. AV Furniture Market Overview
   4.1. Introduction
      4.1.1. Market Taxonomy
      4.1.2. Market Definition
   4.2. Macro-Economic Factors
      4.2.1. Industry Outlook
   4.3. AV Furniture Market Dynamics
      4.3.1. Market Drivers
      4.3.2. Market Restraints
      4.3.3. Opportunity
      4.3.4. Market Trends
   4.4. AV Furniture Market - Supply Chain
   4.5. Global AV Furniture Market Forecast
      4.5.1. AV Furniture Market Size (US$ Mn) and Y-o-Y Growth
      4.5.2. AV Furniture Market Size (000’ Units) and Y-o-Y Growth
      4.5.3. AV Furniture Market Absolute $ Opportunity

5. Global AV Furniture Market Analysis and Forecast by Type
   5.1. Market Trends
   5.2. Introduction
      5.2.1. Basis Point Share (BPS) Analysis by Type
      5.2.2. Y-o-Y Growth Projections by Type
   5.3. AV Furniture Market Size and Volume Forecast by Type
      5.3.1. Audio Furniture
      5.3.2. Video Furniture
      5.3.3. Home Theater
      5.3.4. Other
   5.4. Absolute $ Opportunity Assessment by Type
   5.5. Market Attractiveness/Growth Potential Analysis by Type

6. Global AV Furniture Market Analysis and Forecast by Application
   6.1. Market Trends
   6.2. Introduction
      6.2.1. Basis Point Share (BPS) Analysis by Application
      6.2.2. Y-o-Y Growth Projections by Application
   6.3. AV Furniture Market Size and Volume Forecast by Application
      6.3.1. Learning
      6.3.2. Entertainment
      6.3.3. Works
      6.3.4. Other
   6.4. Absolute $ Opportunity Assessment by Application
   6.5. Market Attractiveness/Growth Potential Analysis by Application

7. Global AV Furniture Market Analysis and Forecast by Sales Channel
   7.1. Market Trends
   7.2. Introduction
      7.2.1. Basis Point Share (BPS) Analysis by Sales Channel 
      7.2.2. Y-o-Y Growth Projections by Sales Channel
   7.3. AV Furniture Market Size and Volume Forecast by Sales Channel 
      7.3.1. Manufacturer/Distributor/Service Provider
      7.3.2. Aftermarket
   7.4. Absolute $ Opportunity Assessment by Sales Channel
   7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel

8. Global AV Furniture Market Analysis and Forecast by Region
   8.1. Market Trends
   8.2. Introduction
      8.2.1. Basis Point Share (BPS) Analysis by Region
      8.2.2. Y-o-Y Growth Projections by Region
   8.3. AV Furniture Market Size and Volume Forecast by Region
      8.3.1. North America
      8.3.2. Latin America
      8.3.3. Europe
      8.3.4. Asia Pacific
      8.3.5. Middle East and Africa (MEA)
   8.4. Absolute $ Opportunity Assessment by Region
   8.5. Market Attractiveness/Growth Potential Analysis by Region
   8.6. Global AV Furniture Demand Share Forecast, 2019-2026

9. North America AV Furniture Market Analysis and Forecast
   9.1. Introduction
      9.1.1. Basis Point Share (BPS) Analysis by Country
      9.1.2. Y-o-Y Growth Projections by Country
   9.2. North America AV Furniture Market Size and Volume Forecast by Country
      9.2.1. U.S.
      9.2.2. Canada
   9.3. Absolute $ Opportunity Assessment by Country
   9.4. North America AV Furniture Market Size and Volume Forecast by Application
      9.4.1. Learning
      9.4.2. Entertainment
      9.4.3. Works
      9.4.4. Other
   9.5. Basis Point Share (BPS) Analysis by Application
   9.6. Y-o-Y Growth Projections by Application
   9.7. North America AV Furniture Market Size and Volume Forecast by Type
      9.7.1. Audio Furniture
      9.7.2. Video Furniture
      9.7.3. Home Theater
      9.7.4. Other
   9.8. Basis Point Share (BPS) Analysis by Type
   9.9. Y-o-Y Growth Projections by Type
   9.10. Market Attractiveness/Growth Potential Analysis
      9.10.1. By Country
      9.10.2. By Product Type
      9.10.3. By Application
      9.10.4. By Sales Channel
   9.11. North America AV Furniture Demand Share Forecast, 2019-2026

10. Latin America AV Furniture Market Analysis and Forecast
   10.1. Introduction
      10.1.1. Basis Point Share (BPS) Analysis by Country
      10.1.2. Y-o-Y Growth Projections by Country
      10.1.3. Latin America Average Pricing Analysis
   10.2. Latin America AV Furniture Market Size and Volume Forecast by Country
      10.2.1. Brazil
      10.2.2. Mexico
      10.2.3. Rest of Latin America
   10.3. Absolute $ Opportunity Assessment by Country
   10.4. Latin America AV Furniture Market Size and Volume Forecast by Application
      10.4.1. Learning
      10.4.2. Entertainment
      10.4.3. Works
      10.4.4. Other
   10.5. Basis Point Share (BPS) Analysis by Application
   10.6. Y-o-Y Growth Projections by Application
   10.7. Latin America AV Furniture Market Size and Volume Forecast by Type
      10.7.1. Audio Furniture
      10.7.2. Video Furniture
      10.7.3. Home Theater
      10.7.4. Other
   10.8. Basis Point Share (BPS) Analysis by Type
   10.9. Y-o-Y Growth Projections by Type
   10.10. Market Attractiveness/Growth Potential Analysis
      10.10.1. By Country
      10.10.2. By Product Type
      10.10.3. By Application
      10.10.4. By Sales Channel
   10.11. Latin America AV Furniture Demand Share Forecast, 2019-2026

11. Europe AV Furniture Market Analysis and Forecast
   11.1. Introduction
      11.1.1. Basis Point Share (BPS) Analysis by Country
      11.1.2. Y-o-Y Growth Projections by Country
      11.1.3. Europe Average Pricing Analysis
   11.2. Europe AV Furniture Market Size and Volume Forecast by Country
      11.2.1. Germany
      11.2.2. France
      11.2.3. Italy
      11.2.4. U.K.
      11.2.5. Spain
      11.2.6. Russia
      11.2.7. Rest of Europe
   11.3. Absolute $ Opportunity Assessment by Country
   11.4. Europe AV Furniture Market Size and Volume Forecast by Application
      11.4.1. Learning
      11.4.2. Entertainment
      11.4.3. Works
      11.4.4. Other
   11.5. Basis Point Share (BPS) Analysis by Application
   11.6. Y-o-Y Growth Projections by Application
   11.7. Europe AV Furniture Market Size and Volume Forecast by Type
      11.7.1. Audio Furniture
      11.7.2. Video Furniture
      11.7.3. Home Theater
      11.7.4. Other
   11.8. Basis Point Share (BPS) Analysis by Type
   11.9. Y-o-Y Growth Projections by Type
   11.10. Market AttractivenessGrowth Potential Analysis
      11.10.1. By Country
      11.10.2. By Product Type
      11.10.3. By Application
      11.10.4. By Sales Channel
   11.11. Europe AV Furniture Demand Share, 2019-2026

12. Asia Pacific AV Furniture Market Analysis and Forecast
   12.1. Introduction
      12.1.1. Basis Point Share (BPS) Analysis by Country
      12.1.2. Y-o-Y Growth Projections by Country
      12.1.3. Asia Pacific Average Pricing Analysis
   12.2. Asia Pacific AV Furniture Market Size and Volume Forecast by Country
      12.2.1. China
      12.2.2. Japan
      12.2.3. South Korea
      12.2.4. India
      12.2.5. Australia
      12.2.6. Rest of Asia Pacific (APAC)
   12.3. Absolute $ Opportunity Assessment by Country
   12.4. Asia Pacific AV Furniture Market Size and Volume Forecast by Application
      12.4.1. Learning
      12.4.2. Entertainment
      12.4.3. Works
      12.4.4. Other
   12.5. Basis Point Share (BPS) Analysis by Application
   12.6. Y-o-Y Growth Projections by Application
   12.7. Asia Pacific AV Furniture Market Size and Volume Forecast by Type
      12.7.1. Audio Furniture
      12.7.2. Video Furniture
      12.7.3. Home Theater
      12.7.4. Other
   12.8. Basis Point Share (BPS) Analysis by Type
   12.9. Y-o-Y Growth Projections by Type
   12.10. Market Attractiveness/Growth Potential Analysis
      12.10.1. By Country
      12.10.2. By Product Type
      12.10.3. By Application
      12.10.4. By Sales Channel
   12.11. Asia Pacific AV Furniture Demand Share, 2019-2026

13. Middle East & Africa AV Furniture Market Analysis and Forecast
   13.1. Introduction
      13.1.1. Basis Point Share (BPS) Analysis by Country
      13.1.2. Y-o-Y Growth Projections by Country
      13.1.3. Asia Pacific Average Pricing Analysis
   13.2. Middle East & Africa AV Furniture Market Size and Volume Forecast by Country
      13.2.1. Saudi Arabia
      13.2.2. South Africa
      13.2.3. UAE
      13.2.4. Rest of Middle East & Africa (MEA)
   13.3. Absolute $ Opportunity Assessment by Country
   13.4. Middle East & Africa AV Furniture Market Size and Volume Forecast by Application
      13.4.1. Learning
      13.4.2. Entertainment
      13.4.3. Works
      13.4.4. Other
   13.5. Basis Point Share (BPS) Analysis by Application
   13.6. Y-o-Y Growth Projections by Application
   13.7. Middle East & Africa AV Furniture Market Size and Volume Forecast by Type
      13.7.1. Audio Furniture
      13.7.2. Video Furniture
      13.7.3. Home Theater
      13.7.4. Other
   13.8. Basis Point Share (BPS) Analysis by Type
   13.9. Y-o-Y Growth Projections by Type
   13.10. Market Attractiveness/Growth Potential Analysis
      13.10.1. By Country
      13.10.2. By Product Type
      13.10.3. By Application
      13.10.4. By Sales Channel
   13.11. Middle East & Africa AV Furniture Demand Share, 2019-2026

14. Competition Landscape
   14.1. Global AV Furniture Market: Market Share Analysis
   14.2. AV Furniture Distributors and Customers
   14.3. AV Furniture Market: Competitive Dashboard
   14.4. Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.4.1. Twin-Star International
         14.4.1.1. Overview
         14.4.1.2. Financials
         14.4.1.3. Developments
         14.4.1.4. Strategic Outlook
      14.4.2. Audio Visual Furniture
         14.4.2.1. Overview
         14.4.2.2. Financials
         14.4.2.3. Developments
         14.4.2.4. Strategic Outlook
      14.4.3. SANUS
         14.4.3.1. Overview
         14.4.3.2. Financials
         14.4.3.3. Developments
         14.4.3.4. Strategic Outlook
      14.4.4. Salamander Designs
         14.4.4.1. Overview
         14.4.4.2. Financials
         14.4.4.3. Developments
         14.4.4.4. Strategic Outlook
      14.4.5. Joel Liebman
         14.4.5.1. Overview
         14.4.5.2. Financials
         14.4.5.3. Developments
         14.4.5.4. Strategic Outlook
      14.4.6. Quadra AV
         14.4.6.1. Overview
         14.4.6.2. Financials
         14.4.6.3. Developments
         14.4.6.4. Strategic Outlook
      14.4.7. JM Supplies
         14.4.7.1. Overview
         14.4.7.2. Financials
         14.4.7.3. Developments
         14.4.7.4. Strategic Outlook
      14.4.8. AV Soul
         14.4.8.1. Overview
         14.4.8.2. Financials
         14.4.8.3. Developments
         14.4.8.4. Strategic Outlook
      14.4.9. Rapid Computers
         14.4.9.1. Overview
         14.4.9.2. Financials
         14.4.9.3. Developments
         14.4.9.4. Strategic Outlook
      14.4.10. PLATEAU Corporation
         14.4.10.1. Overview
         14.4.10.2. Financials
         14.4.10.3. Developments
         14.4.10.4. Strategic Outlook
      14.4.11. HAMMEL FURNITURE
         14.4.11.1. Overview
         14.4.11.2. Financials
         14.4.11.3. Developments
         14.4.11.4. Strategic Outlook
      14.4.12. COMPANY 12
         14.4.12.1. Overview
         14.4.12.2. Financials
         14.4.12.3. Developments
         14.4.12.4. Strategic Outlook
      14.4.13. COMPANY 13
         14.4.13.1. Overview
         14.4.13.2. Financials
         14.4.13.3. Developments
         14.4.13.4. Strategic Outlook
      14.4.14. COMPANY 14
         14.4.14.1. Overview
         14.4.14.2. Financials
         14.4.14.3. Developments
         14.4.14.4. Strategic Outlook
      14.4.15. COMPANY 15
         14.4.15.1. Overview
         14.4.15.2. Financials
         14.4.15.3. Developments
         14.4.15.4. Strategic Outlook
      14.4.16. COMPANY 16
         14.4.16.1. Overview
         14.4.16.2. Financials
         14.4.16.3. Developments
         14.4.16.4. Strategic Outlook
      14.4.17. COMPANY 17
         14.4.17.1. Overview
         14.4.17.2. Financials
         14.4.17.3. Developments
         14.4.17.4. Strategic Outlook
      14.4.18. COMPANY 18
         14.4.18.1. Overview
         14.4.18.2. Financials
         14.4.18.3. Developments
         14.4.18.4. Strategic Outlook
      14.4.19. COMPANY 19
         14.4.19.1. Overview
         14.4.19.2. Financials
         14.4.19.3. Developments
         14.4.19.4. Strategic Outlook
      14.4.20. COMPANY 20
         14.4.20.1. Overview
         14.4.20.2. Financials
         14.4.20.3. Developments
         14.4.20.4. Strategic Outlook

Our Trusted Clients

Contact Us