Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Dance Arcade Machines Market by Type (Single-player, Two-player), By Application (Amusement Parks, Game Centers, Other) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Dance Arcade Machines Market by Type (Single-player, Two-player), By Application (Amusement Parks, Game Centers, Other) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 158066 3300 Machinery & Equipment 377 238 Pages 4.7 (43)

Market Overview:

The global dance arcade machines market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The market growth can be attributed to the increasing demand for amusement and gaming centers, rising disposable income, and technological advancements in arcade machines. Based on type, the global dance arcade machines market is segmented into single-player and two-player arcade machines. Single-player arcades are more popular among consumers as they offer an individual experience without any interference from others. Two-player arcades are generally found in amusement parks or game centers where players can compete against each other for high scores or prizes. Based on application, the global dance arcade machines market is segmented into amusement parks, game centers, and other applications such as shopping malls, airports, railway stations etc. Amusement parks accounted for a major share of the global dance arcade machines market in 2017 due to their growing popularity among consumers across different age groups worldwide. Game centers are also gaining traction due to increasing demand for interactive gaming experiences among millennials and Gen Zers’ . Other applications include retail stores (shopping malls), transportation hubs (airports/railway stations), hospitals etc.

Global Dance Arcade Machines Industry Outlook

Product Definition:

A Dance Arcade Machine is a type of arcade game in which the player uses their feet to step on directional arrows on the floor in order to control an avatar on the screen. The objective of these games is typically to dance along with preset patterns or songs, accumulating points for accurate steps and combos. These machines are often used in arcades, but can also be found at other venues such as carnivals or amusement parks.


Single-player is a mode that allows the player to play alone against computer AI controlled characters. In most cases, single-player is used in video games as an option for one player to play with another. However, it can also be used in various other entertainment mediums such as board games and sports simulators.


The two-player is a machine used in the Dance Arcade Machines. It's primary function is to provide an extra player for playing games with one player only. The other important feature of this machine is that it enables players to dance along with the music while playing any game. This has been driving the demand among consumers as there are many games which involve movement and if played by just one person, it becomes difficult to play due to lack of space or some other reason (like being alone).

Application Insights:

The game centers segment dominated the global dance arcade machines market in 2017. This can be attributed to the increasing number of shopping malls and hypermarkets that have gaming centers as part of their entertainment facilities. Furthermore, many commercial establishments such as pubs and restaurants also have gaming areas where patrons can play games for free.

Amusement parks are another key application area for these coin-operated video game consoles due to their ability to provide fun without the need for an expensive table fee or membership card. In addition, they offer a more interactive experience with features such as animatronics characters dancing along with the music played from these systems which creates a more immersive experience for users visiting amusement parks around the world.

Regional Analysis:

Asia Pacific dominated the global market in 2017 and is expected to continue its dominance over the forecast period. The region has been witnessing increasing investments from foreign companies as well as domestic ones. For instance, Malaysia-based Genting Group acquired controlling stake of Crystal Palace Amusement Park in Thailand for USD X million in 2016. This acquisition will help it to expand its operations across Southeast Asia and increase revenue by attracting more customers with innovative rides and attractions.

The Middle East & Africa is anticipated to be one of the fastest-growing regions over the forecast period owing to rising disposable income levels, growing tourism sector, improving economic conditions, and increased focus on leisure activities among individuals as well as corporate entities within countries such as Saudi Arabia (SAR), United Arab Emirates (UAE), Egypt, Iran etc.

Growth Factors:

  • Increasing demand for dance arcade machines from the amusement and gaming industry as it offers an interactive experience to the players.
  • Growing popularity of dance arcade machines in bars, pubs, and clubs as a source of entertainment for the customers.
  • Rising disposable income of consumers that is encouraging them to spend on leisure activities such as playing dance arcade machines.
  • Technological advancements in the design and features of dance arcade machines that are attracting new users to this market segment.

Scope Of The Report

Report Attributes

Report Details

Report Title

Dance Arcade Machines Market Research Report

By Type

Single-player, Two-player

By Application

Amusement Parks, Game Centers, Other

By Companies

Konami, AndaMiro, Guangzhou Advanced Amusement Machine, Xiong Xiang

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year


Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year


Number of Pages


Number of Tables & Figures


Customization Available

Yes, the report can be customized as per your need.

Global Dance Arcade Machines Market Report Segments:

The global Dance Arcade Machines market is segmented on the basis of:


Single-player, Two-player

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.


Amusement Parks, Game Centers, Other

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Konami
  2. AndaMiro
  3. Guangzhou Advanced Amusement Machine
  4. Xiong Xiang

Global Dance Arcade Machines Market Overview

Highlights of The Dance Arcade Machines Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Single-player
    2. Two-player
  1. By Application:

    1. Amusement Parks
    2. Game Centers
    3. Other
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Dance Arcade Machines Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Dance Arcade Machines Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?

Dance Arcade Machines is a website that sells arcade machines.

Some of the major companies in the dance arcade machines market are Konami, AndaMiro, Guangzhou Advanced Amusement Machine, Xiong Xiang.

The dance arcade machines market is expected to register a CAGR of 5.5%.

1. Executive Summary

2. Assumptions and Acronyms Used

3. Research Methodology

4. Dance Arcade Machines Market Overview
   4.1. Introduction
      4.1.1. Market Taxonomy
      4.1.2. Market Definition
   4.2. Macro-Economic Factors
      4.2.1. Industry Outlook
   4.3. Dance Arcade Machines Market Dynamics
      4.3.1. Market Drivers
      4.3.2. Market Restraints
      4.3.3. Opportunity
      4.3.4. Market Trends
   4.4. Dance Arcade Machines Market - Supply Chain
   4.5. Global Dance Arcade Machines Market Forecast
      4.5.1. Dance Arcade Machines Market Size (US$ Mn) and Y-o-Y Growth
      4.5.2. Dance Arcade Machines Market Size (000’ Units) and Y-o-Y Growth
      4.5.3. Dance Arcade Machines Market Absolute $ Opportunity

5. Global Dance Arcade Machines Market Analysis and Forecast by Type
   5.1. Market Trends
   5.2. Introduction
      5.2.1. Basis Point Share (BPS) Analysis by Type
      5.2.2. Y-o-Y Growth Projections by Type
   5.3. Dance Arcade Machines Market Size and Volume Forecast by Type
      5.3.1. Single-player
      5.3.2. Two-player
   5.4. Absolute $ Opportunity Assessment by Type
   5.5. Market Attractiveness/Growth Potential Analysis by Type

6. Global Dance Arcade Machines Market Analysis and Forecast by Application
   6.1. Market Trends
   6.2. Introduction
      6.2.1. Basis Point Share (BPS) Analysis by Application
      6.2.2. Y-o-Y Growth Projections by Application
   6.3. Dance Arcade Machines Market Size and Volume Forecast by Application
      6.3.1. Amusement Parks
      6.3.2. Game Centers
      6.3.3. Other
   6.4. Absolute $ Opportunity Assessment by Application
   6.5. Market Attractiveness/Growth Potential Analysis by Application

7. Global Dance Arcade Machines Market Analysis and Forecast by Sales Channel
   7.1. Market Trends
   7.2. Introduction
      7.2.1. Basis Point Share (BPS) Analysis by Sales Channel 
      7.2.2. Y-o-Y Growth Projections by Sales Channel
   7.3. Dance Arcade Machines Market Size and Volume Forecast by Sales Channel 
      7.3.1. Manufacturer/Distributor/Service Provider
      7.3.2. Aftermarket
   7.4. Absolute $ Opportunity Assessment by Sales Channel
   7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel

8. Global Dance Arcade Machines Market Analysis and Forecast by Region
   8.1. Market Trends
   8.2. Introduction
      8.2.1. Basis Point Share (BPS) Analysis by Region
      8.2.2. Y-o-Y Growth Projections by Region
   8.3. Dance Arcade Machines Market Size and Volume Forecast by Region
      8.3.1. North America
      8.3.2. Latin America
      8.3.3. Europe
      8.3.4. Asia Pacific
      8.3.5. Middle East and Africa (MEA)
   8.4. Absolute $ Opportunity Assessment by Region
   8.5. Market Attractiveness/Growth Potential Analysis by Region
   8.6. Global Dance Arcade Machines Demand Share Forecast, 2019-2026

9. North America Dance Arcade Machines Market Analysis and Forecast
   9.1. Introduction
      9.1.1. Basis Point Share (BPS) Analysis by Country
      9.1.2. Y-o-Y Growth Projections by Country
   9.2. North America Dance Arcade Machines Market Size and Volume Forecast by Country
      9.2.1. U.S.
      9.2.2. Canada
   9.3. Absolute $ Opportunity Assessment by Country
   9.4. North America Dance Arcade Machines Market Size and Volume Forecast by Application
      9.4.1. Amusement Parks
      9.4.2. Game Centers
      9.4.3. Other
   9.5. Basis Point Share (BPS) Analysis by Application
   9.6. Y-o-Y Growth Projections by Application
   9.7. North America Dance Arcade Machines Market Size and Volume Forecast by Type
      9.7.1. Single-player
      9.7.2. Two-player
   9.8. Basis Point Share (BPS) Analysis by Type
   9.9. Y-o-Y Growth Projections by Type
   9.10. Market Attractiveness/Growth Potential Analysis
      9.10.1. By Country
      9.10.2. By Product Type
      9.10.3. By Application
      9.10.4. By Sales Channel
   9.11. North America Dance Arcade Machines Demand Share Forecast, 2019-2026

10. Latin America Dance Arcade Machines Market Analysis and Forecast
   10.1. Introduction
      10.1.1. Basis Point Share (BPS) Analysis by Country
      10.1.2. Y-o-Y Growth Projections by Country
      10.1.3. Latin America Average Pricing Analysis
   10.2. Latin America Dance Arcade Machines Market Size and Volume Forecast by Country
      10.2.1. Brazil
      10.2.2. Mexico
      10.2.3. Rest of Latin America
   10.3. Absolute $ Opportunity Assessment by Country
   10.4. Latin America Dance Arcade Machines Market Size and Volume Forecast by Application
      10.4.1. Amusement Parks
      10.4.2. Game Centers
      10.4.3. Other
   10.5. Basis Point Share (BPS) Analysis by Application
   10.6. Y-o-Y Growth Projections by Application
   10.7. Latin America Dance Arcade Machines Market Size and Volume Forecast by Type
      10.7.1. Single-player
      10.7.2. Two-player
   10.8. Basis Point Share (BPS) Analysis by Type
   10.9. Y-o-Y Growth Projections by Type
   10.10. Market Attractiveness/Growth Potential Analysis
      10.10.1. By Country
      10.10.2. By Product Type
      10.10.3. By Application
      10.10.4. By Sales Channel
   10.11. Latin America Dance Arcade Machines Demand Share Forecast, 2019-2026

11. Europe Dance Arcade Machines Market Analysis and Forecast
   11.1. Introduction
      11.1.1. Basis Point Share (BPS) Analysis by Country
      11.1.2. Y-o-Y Growth Projections by Country
      11.1.3. Europe Average Pricing Analysis
   11.2. Europe Dance Arcade Machines Market Size and Volume Forecast by Country
      11.2.1. Germany
      11.2.2. France
      11.2.3. Italy
      11.2.4. U.K.
      11.2.5. Spain
      11.2.6. Russia
      11.2.7. Rest of Europe
   11.3. Absolute $ Opportunity Assessment by Country
   11.4. Europe Dance Arcade Machines Market Size and Volume Forecast by Application
      11.4.1. Amusement Parks
      11.4.2. Game Centers
      11.4.3. Other
   11.5. Basis Point Share (BPS) Analysis by Application
   11.6. Y-o-Y Growth Projections by Application
   11.7. Europe Dance Arcade Machines Market Size and Volume Forecast by Type
      11.7.1. Single-player
      11.7.2. Two-player
   11.8. Basis Point Share (BPS) Analysis by Type
   11.9. Y-o-Y Growth Projections by Type
   11.0. Market Attractiveness/Growth Potential Analysis
      11.10.1. By Country
      11.10.2. By Product Type
      11.10.3. By Application
      11.10.4. By Sales Channel
   11.11. Europe Dance Arcade Machines Demand Share, 2019-2026

12. Asia Pacific Dance Arcade Machines Market Analysis and Forecast
   12.1. Introduction
      12.1.1. Basis Point Share (BPS) Analysis by Country
      12.1.2. Y-o-Y Growth Projections by Country
      12.1.3. Asia Pacific Average Pricing Analysis
   12.2. Asia Pacific Dance Arcade Machines Market Size and Volume Forecast by Country
      12.2.1. China
      12.2.2. Japan
      12.2.3. South Korea
      12.2.4. India
      12.2.5. Australia
      12.2.6. Rest of Asia Pacific (APAC)
   12.3. Absolute $ Opportunity Assessment by Country
   12.4. Asia Pacific Dance Arcade Machines Market Size and Volume Forecast by Application
      12.4.1. Amusement Parks
      12.4.2. Game Centers
      12.4.3. Other
   12.5. Basis Point Share (BPS) Analysis by Application
   12.6. Y-o-Y Growth Projections by Application
   12.7. Asia Pacific Dance Arcade Machines Market Size and Volume Forecast by Type
      12.7.1. Single-player
      12.7.2. Two-player
   12.8. Basis Point Share (BPS) Analysis by Type
   12.9. Y-o-Y Growth Projections by Type
   12.10. Market Attractiveness/Growth Potential Analysis
      12.10.1. By Country
      12.10.2. By Product Type
      12.10.3. By Application
      12.10.4. By Sales Channel
   12.11. Asia Pacific Dance Arcade Machines Demand Share, 2019-2026

13. Middle East & Africa Dance Arcade Machines Market Analysis and Forecast
   13.1. Introduction
      13.1.1. Basis Point Share (BPS) Analysis by Country
      13.1.2. Y-o-Y Growth Projections by Country
      13.1.3. Asia Pacific Average Pricing Analysis
   13.2. Middle East & Africa Dance Arcade Machines Market Size and Volume Forecast by Country
      13.2.1. Saudi Arabia
      13.2.2. South Africa
      13.2.3. UAE
      13.2.4. Rest of Middle East & Africa (MEA)
   13.3. Absolute $ Opportunity Assessment by Country
   13.4. Middle East & Africa Dance Arcade Machines Market Size and Volume Forecast by Application
      13.4.1. Amusement Parks
      13.4.2. Game Centers
      13.4.3. Other
   13.5. Basis Point Share (BPS) Analysis by Application
   13.6. Y-o-Y Growth Projections by Application
   13.7. Middle East & Africa Dance Arcade Machines Market Size and Volume Forecast by Type
      13.7.1. Single-player
      13.7.2. Two-player
   13.8. Basis Point Share (BPS) Analysis by Type
   13.9. Y-o-Y Growth Projections by Type
   13.10. Market Attractiveness/Growth Potential Analysis
      13.10.1. By Country
      13.10.2. By Product Type
      13.10.3. By Application
      13.10.4. By Sales Channel
   13.11. Middle East & Africa Dance Arcade Machines Demand Share, 2019-2026

14. Competition Landscape
   14.1. Global Dance Arcade Machines Market: Market Share Analysis
   14.2. Dance Arcade Machines Distributors and Customers
   14.3. Dance Arcade Machines Market: Competitive Dashboard
   14.4. Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.4.1. Konami Overview Financials Developments Strategic Outlook
      14.4.2. AndaMiro Overview Financials Developments Strategic Outlook
      14.4.3. Guangzhou Advanced Amusement Machine Overview Financials Developments Strategic Outlook
      14.4.4. Xiong Xiang Overview Financials Developments Strategic Outlook
      14.4.5. COMPANY5 Overview Financials Developments Strategic Outlook
      14.4.6. COMPANY6 Overview Financials Developments Strategic Outlook
      14.4.7. COMPANY7 Overview Financials Developments Strategic Outlook
      14.4.8. COMPANY8 Overview Financials Developments Strategic Outlook
      14.4.9. COMPANY9 Overview Financials Developments Strategic Outlook
      14.4.10. COMPANY 10 Overview Financials Developments Strategic Outlook
      14.4.11. COMPANY 11 Overview Financials Developments Strategic Outlook
      14.4.12. COMPANY 12 Overview Financials Developments Strategic Outlook
      14.4.13. COMPANY 13 Overview Financials Developments Strategic Outlook
      14.4.14. COMPANY 14 Overview Financials Developments Strategic Outlook
      14.4.15. COMPANY 15 Overview Financials Developments Strategic Outlook
      14.4.16. COMPANY 16 Overview Financials Developments Strategic Outlook
      14.4.17. COMPANY 17 Overview Financials Developments Strategic Outlook
      14.4.18. COMPANY 18 Overview Financials Developments Strategic Outlook
      14.4.19. COMPANY 19 Overview Financials Developments Strategic Outlook
      14.4.20. COMPANY 20 Overview Financials Developments Strategic Outlook

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