The global eSports and traditional sports betting market is expected to grow from USD 3.5 billion in 2018 to USD 7.4 billion by 2030, at a CAGR of 12.2% during the forecast period. The growth of this market can be attributed to the increasing popularity of eSports and traditional sports betting among millennials, which is driving the demand for these products across various regions globally. Esports: The esports segment is expected to grow at a CAGR of 16% during the forecast period owing to its increasing popularity among millennials and its ability to generate revenue through sponsorships, advertising, broadcasting rights, merchandising, ticketing fees and game publishing royalties. Basketball: The basketball segment is expected to grow at a CAGR of 10% during the forecast period owing to its increasing popularity among millennials as well as its ability for generating revenue through sponsorships, broadcasting rights and merchandising fees. Football: The football segment is expected to grow at a CAGR of 9% during the forecast period owing mainly due it being one of the most popular sports in Europe with an estimated viewership exceeding 300 million people per year on average across all leagues combined with an increased number of live matches broadcasted on TV channels such as BT Sport or Sky Sports every year since 2016-2017 season onwards which has led more people towards betting on football matches online or offline in order for them not miss out on any action from their favorite teams or players while also generating revenue through sponsorships and broadcasting rights fees along with merchandising revenues generated by clubs such as Manchester United who have signed deals with Adidas worth £750 million over 10 years starting from 2015-2016 season onwards which has helped them increase their revenues significantly over time while also helping other clubs like Liverpool FC who signed deals worth £200 million over 5 years starting from 2017-2018 season onwards which has helped them increase their revenues significantly over time too while also helping other clubs like Liverpool FC who signed deals worth £200 million over 5 years starting from 2017-2018 season onwards which has helped them increase their revenues significantly over time too while also helping other clubs like Liverpool FC who signed deals worth £200 million over 5 years starting from 2017-2018 season onwards which has helped them increase their revenues significantly over time too while also helping other clubs like Liverpool FC who signed deals worth £200 million over 5 years starting from 2017-2018 season onwards which has helped them increase their revenues significantly over time too while also helping other clubs like Liverpool FC who signed deals worth £200 million over 5 years starting from 2017-2018 season onwards which has helped them increase their revenues significantly ove.
Some Of The Growth Factors Of This Market:
- The eSports market is growing at a rapid pace, with revenues expected to reach $1.5 billion by 2020.
- Traditional sports betting is also growing at a rapid pace, with revenues expected to reach $4 billion by 2020.
- The eSports market has been able to grow because of the rise in popularity of video games and the internet, which has allowed for easier access to live streaming and online gaming platforms that have helped fuel the growth of eSports competitions and tournaments around the world.
- Traditional sports betting has been able to grow because of its ability to be accessed through traditional brick-and-mortar establishments as well as online gambling sites.
- Both markets are still relatively new but are quickly becoming more popular.
Industry Growth Insights published a new data on “eSports and Traditional Sports Betting Market”. The research report is titled “eSports and Traditional Sports Betting Market research by Types (Esports, Basketball, Football, Baseball, Boxing, Hockey, Others, ), By Applications (Entertainment, Commercial, Other, ), By Players/Companies Sportingbet, Bodog88, 22bet, Intertops, Betonline, Spin Palace Sports, SportsBetting, Betway, Pinnacle Sports, William Hill, GVC Holdings, 888 Holdings, Kindred Group, Paddy Power Betfair, Amaya gaming, Bet365 Group, Bet-at-home.com, BetAmerica, Betfred, Betsson, Draft Kings, Fan duel, Gala coral group, Ladbrokes, Sportech, TVG, Twinspires, Watch and Wager, ”.
Scope Of The Report
Report Attributes
Report Details
Report Title
eSports and Traditional Sports Betting Market Research Report
By Type
Esports, Basketball, Football, Baseball, Boxing, Hockey, Others,
By Application
Entertainment, Commercial, Other,
By Companies
Sportingbet, Bodog88, 22bet, Intertops, Betonline, Spin Palace Sports, SportsBetting, Betway, Pinnacle Sports, William Hill, GVC Holdings, 888 Holdings, Kindred Group, Paddy Power Betfair, Amaya gaming, Bet365 Group, Bet-at-home.com, BetAmerica, Betfred, Betsson, Draft Kings, Fan duel, Gala coral group, Ladbrokes, Sportech, TVG, Twinspires, Watch and Wager,
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
238
Number of Tables & Figures
167
Customization Available
Yes, the report can be customized as per your need.
Global eSports and Traditional Sports Betting Market Report Segments:
The global eSports and Traditional Sports Betting market is segmented on the basis of:
Types
Esports, Basketball, Football, Baseball, Boxing, Hockey, Others,
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Entertainment, Commercial, Other,
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Sportingbet
- Bodog88
- 22bet
- Intertops
- Betonline
- Spin Palace Sports
- SportsBetting
- Betway
- Pinnacle Sports
- William Hill
- GVC Holdings
- 888 Holdings
- Kindred Group
- Paddy Power Betfair
- Amaya gaming
- Bet365 Group
- Bet-at-home.com
- BetAmerica
- Betfred
- Betsson
- Draft Kings
- Fan duel
- Gala coral group
- Ladbrokes
- Sportech
- TVG
- Twinspires
- Watch and Wager
Highlights of The eSports and Traditional Sports Betting Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Esports
- Basketball
- Football
- Baseball
- Boxing
- Hockey
- Others
- By Application:
- Entertainment
- Commercial
- Other
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the eSports and Traditional Sports Betting Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
eSports and traditional sports betting are both forms of gambling. eSports is a form of competitive video gaming where players compete against each other in real time. Traditional sports betting involves placing bets on the outcome of sporting events.
Some of the key players operating in the esports and traditional sports betting market are Sportingbet, Bodog88, 22bet, Intertops, Betonline, Spin Palace Sports, SportsBetting, Betway, Pinnacle Sports, William Hill, GVC Holdings, 888 Holdings, Kindred Group, Paddy Power Betfair, Amaya gaming, Bet365 Group, Bet-at-home.com, BetAmerica, Betfred, Betsson, Draft Kings, Fan duel, Gala coral group, Ladbrokes, Sportech, TVG, Twinspires, Watch and Wager.
The esports and traditional sports betting market is expected to grow at a compound annual growth rate of 12.2%.
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. eSports and Traditional Sports Betting Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. eSports and Traditional Sports Betting Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. eSports and Traditional Sports Betting Market - Supply Chain
4.5. Global eSports and Traditional Sports Betting Market Forecast
4.5.1. eSports and Traditional Sports Betting Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. eSports and Traditional Sports Betting Market Size (000 Units) and Y-o-Y Growth
4.5.3. eSports and Traditional Sports Betting Market Absolute $ Opportunity
5. Global eSports and Traditional Sports Betting Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. eSports and Traditional Sports Betting Market Size and Volume Forecast by Type
5.3.1. Esports
5.3.2. Basketball
5.3.3. Football
5.3.4. Baseball
5.3.5. Boxing
5.3.6. Hockey
5.3.7. Others
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global eSports and Traditional Sports Betting Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. eSports and Traditional Sports Betting Market Size and Volume Forecast by Application
6.3.1. Entertainment
6.3.2. Commercial
6.3.3. Other
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global eSports and Traditional Sports Betting Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. eSports and Traditional Sports Betting Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global eSports and Traditional Sports Betting Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. eSports and Traditional Sports Betting Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global eSports and Traditional Sports Betting Demand Share Forecast, 2019-2026
9. North America eSports and Traditional Sports Betting Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America eSports and Traditional Sports Betting Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America eSports and Traditional Sports Betting Market Size and Volume Forecast by Application
9.4.1. Entertainment
9.4.2. Commercial
9.4.3. Other
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America eSports and Traditional Sports Betting Market Size and Volume Forecast by Type
9.7.1. Esports
9.7.2. Basketball
9.7.3. Football
9.7.4. Baseball
9.7.5. Boxing
9.7.6. Hockey
9.7.7. Others
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America eSports and Traditional Sports Betting Demand Share Forecast, 2019-2026
10. Latin America eSports and Traditional Sports Betting Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America eSports and Traditional Sports Betting Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America eSports and Traditional Sports Betting Market Size and Volume Forecast by Application
10.4.1. Entertainment
10.4.2. Commercial
10.4.3. Other
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America eSports and Traditional Sports Betting Market Size and Volume Forecast by Type
10.7.1. Esports
10.7.2. Basketball
10.7.3. Football
10.7.4. Baseball
10.7.5. Boxing
10.7.6. Hockey
10.7.7. Others
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America eSports and Traditional Sports Betting Demand Share Forecast, 2019-2026
11. Europe eSports and Traditional Sports Betting Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe eSports and Traditional Sports Betting Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe eSports and Traditional Sports Betting Market Size and Volume Forecast by Application
11.4.1. Entertainment
11.4.2. Commercial
11.4.3. Other
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe eSports and Traditional Sports Betting Market Size and Volume Forecast by Type
11.7.1. Esports
11.7.2. Basketball
11.7.3. Football
11.7.4. Baseball
11.7.5. Boxing
11.7.6. Hockey
11.7.7. Others
11.8. Basis Point Share (BPS) Analysis by Type
11.9. Y-o-Y Growth Projections by Type
11.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe eSports and Traditional Sports Betting Demand Share, 2019-2026
12. Asia Pacific eSports and Traditional Sports Betting Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific eSports and Traditional Sports Betting Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific eSports and Traditional Sports Betting Market Size and Volume Forecast by Application
12.4.1. Entertainment
12.4.2. Commercial
12.4.3. Other
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific eSports and Traditional Sports Betting Market Size and Volume Forecast by Type
12.7.1. Esports
12.7.2. Basketball
12.7.3. Football
12.7.4. Baseball
12.7.5. Boxing
12.7.6. Hockey
12.7.7. Others
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific eSports and Traditional Sports Betting Demand Share, 2019-2026
13. Middle East & Africa eSports and Traditional Sports Betting Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa eSports and Traditional Sports Betting Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa eSports and Traditional Sports Betting Market Size and Volume Forecast by Application
13.4.1. Entertainment
13.4.2. Commercial
13.4.3. Other
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa eSports and Traditional Sports Betting Market Size and Volume Forecast by Type
13.7.1. Esports
13.7.2. Basketball
13.7.3. Football
13.7.4. Baseball
13.7.5. Boxing
13.7.6. Hockey
13.7.7. Others
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa eSports and Traditional Sports Betting Demand Share, 2019-2026
14. Competition Landscape
14.1. Global eSports and Traditional Sports Betting Market: Market Share Analysis
14.2. eSports and Traditional Sports Betting Distributors and Customers
14.3. eSports and Traditional Sports Betting Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. Sportingbet
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. Bodog88
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. 22bet
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. Intertops
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. Betonline
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. Spin Palace Sports
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. SportsBetting
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. Betway
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. Pinnacle Sports
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. William Hill
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. GVC Holdings
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. 888 Holdings
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. Kindred Group
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. Paddy Power Betfair
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. Amaya gaming
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. Bet365 Group
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. Bet-at-home.com
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. BetAmerica
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. Betfred
14.4.19.1. Overview
14.4.19.2. Financials
14.4.19.3. Developments
14.4.19.4. Strategic Outlook
14.4.20. Betsson
14.4.20.1. Overview
14.4.20.2. Financials
14.4.20.3. Developments
14.4.20.4. Strategic Outlook