Market Overview:
The global game hide & skin products market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The market growth can be attributed to the increasing demand for natural leather in the automotive and fashion industries, and the growing popularity of online retailing. Synthetic leather is also gaining traction due to its low cost and durability, which is driving its adoption in various applications such as upholstery, footwear, and bags. North America accounted for the largest share of the global game hide & skin products market in 2017, followed by Europe and Asia Pacific. However, Asia Pacific is expected to witness highest growth during the forecast period owing to rising disposable income levels and growing demand from end-use industries such as automotive and furniture.
Product Definition:
A game hide is the skin of a large animal, most often deer, elk or moose, that has been tanned and processed for use in the manufacture of leather products such as clothing and furniture.
Natural leather:
Natural leather is the skin of an animal without having been tanned or treated with any artificial substance. The product obtained from tanning and dressing processes is known as vegetable leather and that from a chemical treatment process is known as synthetic (PVC) or plasticized (PE).
Synthetic leather:
Synthetic leather is a type of artificial leather made from polyester and other synthetic fibers. It has several properties that make it very different from real animal hide including softness, pliability, elasticity, and smoothness. Synthetic Leather can be used in various applications such as apparel & accessories; home furnishing; automotive interior trim; upholstery for furniture or vehicles; footwear & gloves etc.
Application Insights:
The other application segment includes film and theater, fashion shows and exhibits, carnivals and circuses, sports events including polo matches and rugby games as well as political gatherings such as weddings. The online application segment is expected to witness the fastest growth over the forecast period owing to growing internet usage in various regions coupled with rising disposable income levels of consumers.
The craft workshops are another major application where these hides are used for making wallets, handbags etcetera. In addition to this they also find a wide range of applications in furniture making (sofas), upholstery (cushions) along with numerous other uses such as clothing ornaments & accessories which further boosts product demand globally. These soft leathers when tanned provide high resistance against wear & tear thereby enhancing their lifespan which further contributes towards increasing product penetration globally.
Regional Analysis:
North America dominated the global market in 2017. The region is expected to witness a CAGR of XX% over the forecast period, owing to increasing demand for unique and different types of hides from craft workshops and other applications at home and abroad. Moreover, rising popularity of outdoor recreational activities such as camping, hiking, fishing among others is anticipated to drive product sales in North America during the forecast period.
Asia Pacific is projected to be one of the fastest-growing regional markets from 2018 to 2030 due its large population base across various countries such as China & India & Pakistan & Bangladesh etc.
Growth Factors:
- Increasing demand for luxury and designer products
- Growing popularity of outdoor activities and sports
- Rising disposable income of consumers in developing countries
- Proliferation of e-commerce platforms and increasing online sales
- Introduction of innovative products and new technologies
Scope Of The Report
Report Attributes
Report Details
Report Title
Game hide & skin products Market Research Report
By Type
Natural leather, Synthetic leather
By Application
Online, Trade fairs, Craft workshops, Other
By Companies
Glacier Wear, Klein Karoo, African Gameskin Group (Pty)Ltd, AfriTan tannery, Rocky Mountain Tanners, Sunderland Leather
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
246
Number of Tables & Figures
173
Customization Available
Yes, the report can be customized as per your need.
Global Game hide & skin products Market Report Segments:
The global Game hide & skin products market is segmented on the basis of:
Types
Natural leather, Synthetic leather
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Online, Trade fairs, Craft workshops, Other
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Glacier Wear
- Klein Karoo
- African Gameskin Group (Pty)Ltd
- AfriTan tannery
- Rocky Mountain Tanners
- Sunderland Leather
Highlights of The Game hide & skin products Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Natural leather
- Synthetic leather
- By Application:
- Online
- Trade fairs
- Craft workshops
- Other
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Game hide & skin products Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Game hide & skin products are a line of hunting and outdoor clothing and accessories. The company was founded in 1984 by Gary M. Ziegler, who is also the company's president and CEO.
Some of the key players operating in the game hide & skin products market are Glacier Wear, Klein Karoo, African Gameskin Group (Pty)Ltd, AfriTan tannery, Rocky Mountain Tanners, Sunderland Leather.
The game hide & skin products market is expected to grow at a compound annual growth rate of 5.5%.
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. Game hide & skin products Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. Game hide & skin products Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. Game hide & skin products Market - Supply Chain
4.5. Global Game hide & skin products Market Forecast
4.5.1. Game hide & skin products Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. Game hide & skin products Market Size (000 Units) and Y-o-Y Growth
4.5.3. Game hide & skin products Market Absolute $ Opportunity
5. Global Game hide & skin products Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. Game hide & skin products Market Size and Volume Forecast by Type
5.3.1. Natural leather
5.3.2. Synthetic leather
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global Game hide & skin products Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. Game hide & skin products Market Size and Volume Forecast by Application
6.3.1. Online
6.3.2. Trade fairs
6.3.3. Craft workshops
6.3.4. Other
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global Game hide & skin products Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. Game hide & skin products Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global Game hide & skin products Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. Game hide & skin products Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global Game hide & skin products Demand Share Forecast, 2019-2026
9. North America Game hide & skin products Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America Game hide & skin products Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America Game hide & skin products Market Size and Volume Forecast by Application
9.4.1. Online
9.4.2. Trade fairs
9.4.3. Craft workshops
9.4.4. Other
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America Game hide & skin products Market Size and Volume Forecast by Type
9.7.1. Natural leather
9.7.2. Synthetic leather
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America Game hide & skin products Demand Share Forecast, 2019-2026
10. Latin America Game hide & skin products Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America Game hide & skin products Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America Game hide & skin products Market Size and Volume Forecast by Application
10.4.1. Online
10.4.2. Trade fairs
10.4.3. Craft workshops
10.4.4. Other
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America Game hide & skin products Market Size and Volume Forecast by Type
10.7.1. Natural leather
10.7.2. Synthetic leather
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America Game hide & skin products Demand Share Forecast, 2019-2026
11. Europe Game hide & skin products Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe Game hide & skin products Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe Game hide & skin products Market Size and Volume Forecast by Application
11.4.1. Online
11.4.2. Trade fairs
11.4.3. Craft workshops
11.4.4. Other
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe Game hide & skin products Market Size and Volume Forecast by Type
11.7.1. Natural leather
11.7.2. Synthetic leather
11.8. Basis Point Share (BPS) Analysis by Type
1.9. Y-o-Y Growth Projections by Type
11.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe Game hide & skin products Demand Share, 2019-2026
12. Asia Pacific Game hide & skin products Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific Game hide & skin products Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific Game hide & skin products Market Size and Volume Forecast by Application
12.4.1. Online
12.4.2. Trade fairs
12.4.3. Craft workshops
12.4.4. Other
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific Game hide & skin products Market Size and Volume Forecast by Type
12.7.1. Natural leather
12.7.2. Synthetic leather
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific Game hide & skin products Demand Share, 2019-2026
13. Middle East & Africa Game hide & skin products Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa Game hide & skin products Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa Game hide & skin products Market Size and Volume Forecast by Application
13.4.1. Online
13.4.2. Trade fairs
13.4.3. Craft workshops
13.4.4. Other
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa Game hide & skin products Market Size and Volume Forecast by Type
13.7.1. Natural leather
13.7.2. Synthetic leather
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa Game hide & skin products Demand Share, 2019-2026
14. Competition Landscape
14.1. Global Game hide & skin products Market: Market Share Analysis
14.2. Game hide & skin products Distributors and Customers
14.3. Game hide & skin products Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. Glacier Wear
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. Klein Karoo
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. African Gameskin Group (Pty)Ltd
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. AfriTan tannery
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. Rocky Mountain Tanners
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. Sunderland Leather
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. COMPANY7
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. COMPANY8
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. COMPANY9
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. COMPANY 10
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. COMPANY 11
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. COMPANY 12
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. COMPANY 13
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. COMPANY 14
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. COMPANY 15
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. COMPANY 16
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. COMPANY 17
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. COMPANY 18
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. COMPANY 19
14.4.19.1. Overview
14.4.19.2. Financials
14.4.19.3. Developments
14.4.19.4. Strategic Outlook
14.4.20. COMPANY 20
14.4.20.1. Overview
14.4.20.2. Financials
14.4.20.3. Developments
14.4.20.4. Strategic Outlook