Market Overview:
The global 3D animation market is expected to grow at a CAGR of 9.5% during the forecast period from 2018 to 2030. The market growth can be attributed to the increasing demand for 3D animation in various applications such as media and entertainment, construction and architecture, healthcare and lifesciences, manufacturing, education and academia, among others. Additionally, the growing adoption of 3D printing technology is also contributing to the growth of the global 3D animation market. However, high cost associated with 3D animation software and hardware is restraining the growth of this market. On basis on type segmentation ,3 D modeling accounted for major share in 2017 owing to its extensive usage across various industries for product designing purpose .Whereas motion graphics are projectedto exhibit highest CAGR over forecast period due rising demand from advertising & marketing sector .
Product Definition:
3D animation is the process of creating a three-dimensional moving image. 3D animations are used in video games, movies, and television to create realistic looking environments and characters. The importance of 3D animation lies in its ability to create worlds that look real and believable. By using computer graphics and motion capture technology, animators can create lifelike images that are not possible with traditional animation techniques.
3D Modeling:
3D modeling is the process of creating 3D objects using various software applications. The 3D modeling process involves three steps which are selection, extraction and creation of an object. In the first step, the user must choose a tool to create an object; this can be a free form or based on another file such as a 2D drawing or 3D model created by another program.
Motion Graphics:
Motion graphics is a visual effects technique that creates an illusion of movement in images or videos by using still frames. The effect is achieved by displaying a series of pictures in rapid succession with no pause between them. Motion graphics are used to create video walls, logos, slideshows, and animated menus for websites among others.
Application Insights:
The media and entertainment segment dominated the global 3D animation market, accounting for over 30% of the revenue share in 2017. The growth can be attributed to increasing demand for 3D films and television programs across the globe. Moreover, rising adoption of VR/AR technology is expected to drive demand in this application segment. Media and entertainment includes film production as well as television series production companies. Companies like Walt Disney Animation Studios, Pixar Animation Studios, Sony Pictures Imageworks among others are major players contributing towards overall market growth in this sector.
The healthcare & life sciences segment accounted for a significant revenue share owing to growing applications such as medical visualization & training videos among others segments which include virtual reality (VR), augmented reality (AR) applications etcetera¢â‚¬â„¢s trainings videos use 3D animation techniques which help students understand anatomy better than ever before-hence driving its adoption by key industry players such as medical schools.
Regional Analysis:
North America dominated the global market in 2017. The growth can be attributed to the presence of a large number of industry players, such as Autodesk, Inc.; Adobe Systems Incorporated; and Apple Inc., headquartered in U.S. Moreover, these companies are focusing on developing new products for media and entertainment sector which is expected to drive regional demand over the forecast period.
Asia Pacific is anticipated to witness significant growth over the next eight years owing to increasing adoption by end-use industries such as manufacturing, healthcare & life sciences and education & academia for designing efficient 3D models that can be used across different applications with ease and efficiency.
Growth Factors:
- Increasing demand for 3D animation in advertising and marketing
- Proliferation of 3D printing technology
- Growing demand for 3D animation in video gaming industry
- Increasing use of 3D animation in movies and television shows
- Rising number of training institutes offering courses in 3D animation
Scope Of The Report
Report Attributes
Report Details
Report Title
3D Animation Market Research Report
By Type
3D Modeling, Motion Graphics, 3D Rendering, Visual Effects(VFX), Others
By Application
Media and Entertainment, Construction and Architecture, Healthcare and Lifesciences, Manufacturing, Education and Academia, Others
By Companies
Adobe Systems, Autodesk, Autodessys, Corel, Maxon Computer, Newtek, Nvidia, Pixologic, Sidefx Software, The Foundry Visionmongers Ltd., Trimble Navigation, Toon Boom Animation
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
140
Number of Tables & Figures
98
Customization Available
Yes, the report can be customized as per your need.
Global 3D Animation Market Report Segments:
The global 3D Animation market is segmented on the basis of:
Types
3D Modeling, Motion Graphics, 3D Rendering, Visual Effects(VFX), Others
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Media and Entertainment, Construction and Architecture, Healthcare and Lifesciences, Manufacturing, Education and Academia, Others
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Adobe Systems
- Autodesk
- Autodessys
- Corel
- Maxon Computer
- Newtek
- Nvidia
- Pixologic
- Sidefx Software
- The Foundry Visionmongers Ltd.
- Trimble Navigation
- Toon Boom Animation
Highlights of The 3D Animation Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- 3D Modeling
- Motion Graphics
- 3D Rendering
- Visual Effects(VFX)
- Others
- By Application:
- Media and Entertainment
- Construction and Architecture
- Healthcare and Lifesciences
- Manufacturing
- Education and Academia
- Others
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the 3D Animation Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
3D animation is a process of creating an image or video that appears to be three-dimensional. It is done by using computer graphics software to create the illusion of depth and perspective.
Some of the major companies in the 3d animation market are Adobe Systems, Autodesk, Autodessys, Corel, Maxon Computer, Newtek, Nvidia, Pixologic, Sidefx Software, The Foundry Visionmongers Ltd., Trimble Navigation, Toon Boom Animation.
The 3d animation market is expected to register a CAGR of 9.5%.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 3D Animation Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 3D Animation Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 3D Animation Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the 3D Animation Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global 3D Animation Market Size & Forecast, 2018-2028 4.5.1 3D Animation Market Size and Y-o-Y Growth 4.5.2 3D Animation Market Absolute $ Opportunity
Chapter 5 Global 3D Animation Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 3D Animation Market Size Forecast by Type
5.2.1 3D Modeling
5.2.2 Motion Graphics
5.2.3 3D Rendering
5.2.4 Visual Effects(VFX)
5.2.5 Others
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global 3D Animation Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 3D Animation Market Size Forecast by Applications
6.2.1 Media and Entertainment
6.2.2 Construction and Architecture
6.2.3 Healthcare and Lifesciences
6.2.4 Manufacturing
6.2.5 Education and Academia
6.2.6 Others
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global 3D Animation Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 3D Animation Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America 3D Animation Analysis and Forecast
9.1 Introduction
9.2 North America 3D Animation Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America 3D Animation Market Size Forecast by Type
9.6.1 3D Modeling
9.6.2 Motion Graphics
9.6.3 3D Rendering
9.6.4 Visual Effects(VFX)
9.6.5 Others
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America 3D Animation Market Size Forecast by Applications
9.10.1 Media and Entertainment
9.10.2 Construction and Architecture
9.10.3 Healthcare and Lifesciences
9.10.4 Manufacturing
9.10.5 Education and Academia
9.10.6 Others
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe 3D Animation Analysis and Forecast
10.1 Introduction
10.2 Europe 3D Animation Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe 3D Animation Market Size Forecast by Type
10.6.1 3D Modeling
10.6.2 Motion Graphics
10.6.3 3D Rendering
10.6.4 Visual Effects(VFX)
10.6.5 Others
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe 3D Animation Market Size Forecast by Applications
10.10.1 Media and Entertainment
10.10.2 Construction and Architecture
10.10.3 Healthcare and Lifesciences
10.10.4 Manufacturing
10.10.5 Education and Academia
10.10.6 Others
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific 3D Animation Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific 3D Animation Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific 3D Animation Market Size Forecast by Type
11.6.1 3D Modeling
11.6.2 Motion Graphics
11.6.3 3D Rendering
11.6.4 Visual Effects(VFX)
11.6.5 Others
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific 3D Animation Market Size Forecast by Applications
11.10.1 Media and Entertainment
11.10.2 Construction and Architecture
11.10.3 Healthcare and Lifesciences
11.10.4 Manufacturing
11.10.5 Education and Academia
11.10.6 Others
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America 3D Animation Analysis and Forecast
12.1 Introduction
12.2 Latin America 3D Animation Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America 3D Animation Market Size Forecast by Type
12.6.1 3D Modeling
12.6.2 Motion Graphics
12.6.3 3D Rendering
12.6.4 Visual Effects(VFX)
12.6.5 Others
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America 3D Animation Market Size Forecast by Applications
12.10.1 Media and Entertainment
12.10.2 Construction and Architecture
12.10.3 Healthcare and Lifesciences
12.10.4 Manufacturing
12.10.5 Education and Academia
12.10.6 Others
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) 3D Animation Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) 3D Animation Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) 3D Animation Market Size Forecast by Type
13.6.1 3D Modeling
13.6.2 Motion Graphics
13.6.3 3D Rendering
13.6.4 Visual Effects(VFX)
13.6.5 Others
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) 3D Animation Market Size Forecast by Applications
13.10.1 Media and Entertainment
13.10.2 Construction and Architecture
13.10.3 Healthcare and Lifesciences
13.10.4 Manufacturing
13.10.5 Education and Academia
13.10.6 Others
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 3D Animation Market: Competitive Dashboard
14.2 Global 3D Animation Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 Adobe Systems
14.3.2 Autodesk
14.3.3 Autodessys
14.3.4 Corel
14.3.5 Maxon Computer
14.3.6 Newtek
14.3.7 Nvidia
14.3.8 Pixologic
14.3.9 Sidefx Software
14.3.10 The Foundry Visionmongers Ltd.
14.3.11 Trimble Navigation
14.3.12 Toon Boom Animation