Market Overview:
The global animated films market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The market growth can be attributed to the increasing demand for animated films across different regions, owing to their ability to entertain and engage viewers of all age groups. In addition, the growing popularity of online streaming services is also contributing significantly towards the growth of this market. Based on type, the global animated films market can be segmented into theater version and OVA (original video animation). The theater version segment is expected to account for a major share in terms of revenue in 2018, followed by OVA. However, OVA is anticipated to register higher CAGR during the forecast period as compared to theater version due its growing popularity among viewers worldwide. On basis of application, children are expected constitute a major share in terms revenue generated by animated films globally followed by adults.
Product Definition:
Animated Films are films that use animation to bring the story to life. Animated Films can be used for children's movies, comedies, dramas, and even horror movies. They are important because they allow people to experience stories in a new and unique way.
Theater Version:
Theater version is a term used for the first cut of an animated film. The theater version of any animated feature is usually different from the final released product. This difference can be in the form of missing scenes or alternate ending, which are later added to the final release.
OVA:
Animated films are becoming more popular among the masses as they offer entertainment through stories, characters and music. The animation industry has been witnessing significant growth over the past few years owing to increasing demand for 2D animated feature films in theatres and other media platforms. Owing to technological advancements such as computer graphics, 3D animation is expected to witness considerable growth in near future resulting into increased competition among players & new opportunities for innovation.
Application Insights:
The children segment held the largest share of over 50.0% in 2017. The application of animated films has witnessed a rise among children as they can relate to characters and stories easily. Furthermore, these films help improve their language skills as they listen/watch closely to the dialogues and narration.
Animation for kids is gaining popularity due to technological advancements coupled with improved production values by major animation studios like Pixar, DreamWorks Animation SKG, Blue Sky Studios etcetera which are aimed at providing better quality entertainment for kids across the globe. This trend will positively influence the market growth over next few years.
Regional Analysis:
North America dominated the global animated films market in 2017. The U.S., as a cultural hub, has been attracting significant attention from filmmakers across the globe with its wide array of filmmaking opportunities and resources. This is expected to continue driving industry growth over the forecast period.
Asia Pacific is anticipated to witness considerable growth over the next eight years owing to increasing consumer disposable income levels and growing popularity of animation as a medium for entertainment purposes in emerging economies such as China, India, Thailand, Singapore and South Korea among others (APAC). Furthermore, rising penetration of digital platforms such as online video streaming services (OSSS) on mobile phones will further boost regional demand during forecast period (2018-2030).
Latin America also presents lucrative opportunities for global filmmakers due to high youth population that prefers animation movies for leisure time entertainment purposes along with growing inclination towards OTT platforms such as Netflix & Amazon Prime Video globally.
Growth Factors:
- Increasing demand for animated films from the global population, especially the youth segment.
- Proliferation of digital platforms and devices that can support animation content, making it more accessible to viewers worldwide.
- Growing trend of using animation in advertising and marketing campaigns to engage consumers better.
- Rising demand for innovative and creative animated content across different industries such as education, entertainment, etcetera . 5
Scope Of The Report
Report Attributes
Report Details
Report Title
Animated Films Market Research Report
By Type
Theater Version, OVA
By Application
Children, Adults, Others
By Companies
Diseny, Illumination Entertainment, DreamWorks Studios, Warner Bros. Entertainment, Illusion Softworks, Toho Company, Limited, Studio Ghibli, VASOON Animation
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
138
Number of Tables & Figures
97
Customization Available
Yes, the report can be customized as per your need.
Global Animated Films Market Report Segments:
The global Animated Films market is segmented on the basis of:
Types
Theater Version, OVA
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Children, Adults, Others
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Diseny
- Illumination Entertainment
- DreamWorks Studios
- Warner Bros. Entertainment
- Illusion Softworks
- Toho Company, Limited
- Studio Ghibli
- VASOON Animation
Highlights of The Animated Films Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Theater Version
- OVA
- By Application:
- Children
- Adults
- Others
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Animated Films Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
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- Consumer Insights
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Animated films are movies that use animation to create the illusion of movement.
Some of the major players in the animated films market are Diseny, Illumination Entertainment, DreamWorks Studios, Warner Bros. Entertainment, Illusion Softworks, Toho Company, Limited, Studio Ghibli, VASOON Animation.
The animated films market is expected to grow at a compound annual growth rate of 5.5%.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Animated Films Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 Animated Films Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 Animated Films Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the Animated Films Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global Animated Films Market Size & Forecast, 2018-2028 4.5.1 Animated Films Market Size and Y-o-Y Growth 4.5.2 Animated Films Market Absolute $ Opportunity
Chapter 5 Global Animated Films Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 Animated Films Market Size Forecast by Type
5.2.1 Theater Version
5.2.2 OVA
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global Animated Films Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 Animated Films Market Size Forecast by Applications
6.2.1 Children
6.2.2 Adults
6.2.3 Others
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global Animated Films Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 Animated Films Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America Animated Films Analysis and Forecast
9.1 Introduction
9.2 North America Animated Films Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America Animated Films Market Size Forecast by Type
9.6.1 Theater Version
9.6.2 OVA
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America Animated Films Market Size Forecast by Applications
9.10.1 Children
9.10.2 Adults
9.10.3 Others
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe Animated Films Analysis and Forecast
10.1 Introduction
10.2 Europe Animated Films Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe Animated Films Market Size Forecast by Type
10.6.1 Theater Version
10.6.2 OVA
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe Animated Films Market Size Forecast by Applications
10.10.1 Children
10.10.2 Adults
10.10.3 Others
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific Animated Films Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific Animated Films Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific Animated Films Market Size Forecast by Type
11.6.1 Theater Version
11.6.2 OVA
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific Animated Films Market Size Forecast by Applications
11.10.1 Children
11.10.2 Adults
11.10.3 Others
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America Animated Films Analysis and Forecast
12.1 Introduction
12.2 Latin America Animated Films Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America Animated Films Market Size Forecast by Type
12.6.1 Theater Version
12.6.2 OVA
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America Animated Films Market Size Forecast by Applications
12.10.1 Children
12.10.2 Adults
12.10.3 Others
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) Animated Films Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) Animated Films Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) Animated Films Market Size Forecast by Type
13.6.1 Theater Version
13.6.2 OVA
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) Animated Films Market Size Forecast by Applications
13.10.1 Children
13.10.2 Adults
13.10.3 Others
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 Animated Films Market: Competitive Dashboard
14.2 Global Animated Films Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 Diseny
14.3.2 Illumination Entertainment
14.3.3 DreamWorks Studios
14.3.4 Warner Bros. Entertainment
14.3.5 Illusion Softworks
14.3.6 Toho Company, Limited
14.3.7 Studio Ghibli
14.3.8 VASOON Animation