Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Business Enterprises Unified Communications Headset Market by Type (Wired Headset, Wireless Headset), By Application (Large Enterprises, SME) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Business Enterprises Unified Communications Headset Market by Type (Wired Headset, Wireless Headset), By Application (Large Enterprises, SME) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 232425 4200 Consumer Goods 377 226 Pages 4.7 (30)
                                          

Market Overview:


The global business enterprises unified communications headset market is expected to grow at a CAGR of 7.5% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for unified communications (UC) headsets in large enterprises and SMEs. Additionally, the growing adoption of cloud-based UC solutions is also contributing to the growth of this market. The wired headset segment is expected to dominate the global business enterprises unified communications headset market during the forecast period, owing to its low cost and easy installation as compared to wireless headsets. However, the wireless headset segment is projected to grow at a higher CAGR during the forecast period, due its growing popularity among end users owing to its portability and ease of use. In terms of application, large enterprises are expected account for a majority share in terms revenue generated by sales of UC headsets over SMEs duringthe forecast period .


Global Business Enterprises Unified Communications Headset Industry Outlook


Product Definition:


A business enterprise unified communications headset is a device that allows employees to communicate with one another using voice and video calls. This can be helpful for businesses that have multiple locations or remote employees. By using a unified communications headset, businesses can save money on long-distance phone calls and reduce the amount of time it takes to resolve customer issues.


Wired Headset:


Wired headset is a device used to receive and transmit audio signals through wires. The term “wired” as used in the name of the product refers to its connection with an electronic device such as a computer or mobile phone. A wired headset has an internal wire that connects it to the electronic device, whereas wireless headsets have radio-frequency (RF) waves for transmitting audio signals from one earpiece to the other earpiece using Bluetooth or Wi-Fi technology.


Wireless Headset:


A wireless headset is a device used to receive and transmit voice signals between two people. The modern-day wireless headset acts as an extension to one’s telephone; it enables the user to conduct meetings, conferences, and calls with ease.


Application Insights:


The large enterprises segment dominated the global business enterprises unified communications headset market in 2017. This is attributed to the high usage of UC services by large organizations for various purposes, such as communication, collaboration and conferencing. Furthermore, these headsets provide enhanced audio quality and clear calls due to noise cancellation technology. These factors are driving the demand for UC headsets among large organizations.


The SME segment is expected to register a significant CAGR of XX% from 2018 to 2030 owing to increasing penetration of small businesses across countries worldwide. The adoption rate of these devices in SMEs has increased significantly over the past few years owing to their cost-effectiveness and ease of use compared with other communication solutions such as landline phones or conference rooms that are used by many businesses currently. Moreover, wireless headsets offer flexibility in terms of mobility; therefore they have gained popularity among smaller companies as well as individual professionals who travel frequently for work or leisure activities (such an IT consultants).


Regional Analysis:


North America dominated the global market in 2017. The region is expected to retain its dominance over the forecast period as well. This can be attributed to increasing investments in unified communications and growing adoption of Bring Your Own Device (BYOD) policies across enterprises. Moreover, presence of key players such as Cisco Systems, Inc.; Hewlett Packard Enterprise; and Logitech GmbH & Co., Ltd.; among others is also contributing toward growth of the regional market for business headsets.


Asia Pacific is anticipated to witness significant growth over the forecast period owing to increased adoption by small- and medium-sized businesses (SMEs). Furthermore, rising penetration of smartphones coupled with increasing disposable income will drive demand for consumer electronics including headset across this region during the forecast period from 2018 to 2030  (see Figure 1). Increasing number of vendors offering innovative products at competitive prices are also contributing toward regional market growth.


Growth Factors:


  • Increasing demand for UC headsets in the small and medium-sized businesses (SMBs) due to the growing awareness of the benefits of UC
  • The increasing trend of Bring Your Own Device (BYOD) in organizations, which is driving the demand for UC headsets
  • Proliferation of cloud-based Unified Communications (UC) solutions that are making it easier and more affordable for businesses to deploy UC applications
  • Growing popularity of voice over IP (VoIP) telephony, which is driving the demand for UC headsets
  • Rapid advancements in headset technology that are making UC headsets more user-friendly and feature-rich

Scope Of The Report

Report Attributes

Report Details

Report Title

Business Enterprises Unified Communications Headset Market Research Report

By Type

Wired Headset, Wireless Headset

By Application

Large Enterprises, SME

By Companies

Jabra, Plantronics, Sennheiser, Logitech, Cisco, Bose Corporation, HP

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

226

Number of Tables & Figures

159

Customization Available

Yes, the report can be customized as per your need.


Global Business Enterprises Unified Communications Headset Market Report Segments:

The global Business Enterprises Unified Communications Headset market is segmented on the basis of:

Types

Wired Headset, Wireless Headset

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Large Enterprises, SME

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Jabra
  2. Plantronics
  3. Sennheiser
  4. Logitech
  5. Cisco
  6. Bose Corporation
  7. HP

Global Business Enterprises Unified Communications Headset Market Overview


Highlights of The Business Enterprises Unified Communications Headset Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Wired Headset
    2. Wireless Headset
  1. By Application:

    1. Large Enterprises
    2. SME
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Business Enterprises Unified Communications Headset Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

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Global Business Enterprises Unified Communications Headset Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


The Business Enterprises Unified Communications Headset is a headset designed for use with unified communications applications. It allows users to make and receive phone calls, as well as send and receive text messages. The headset also has a microphone and speaker, which makes it suitable for use in noisy environments.

Some of the major players in the business enterprises unified communications headset market are Jabra, Plantronics, Sennheiser, Logitech, Cisco, Bose Corporation, HP.

The business enterprises unified communications headset market is expected to register a CAGR of 7.5%.

                                            
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Business Enterprises Unified Communications Headset Market Overview    4.1 Introduction       4.1.1 Market Taxonomy       4.1.2 Market Definition       4.1.3 Macro-Economic Factors Impacting the Market Growth    4.2 Business Enterprises Unified Communications Headset Market Dynamics       4.2.1 Market Drivers       4.2.2 Market Restraints       4.2.3 Market Opportunity    4.3 Business Enterprises Unified Communications Headset Market - Supply Chain Analysis       4.3.1 List of Key Suppliers       4.3.2 List of Key Distributors       4.3.3 List of Key Consumers    4.4 Key Forces Shaping the Business Enterprises Unified Communications Headset Market       4.4.1 Bargaining Power of Suppliers       4.4.2 Bargaining Power of Buyers       4.4.3 Threat of Substitution       4.4.4 Threat of New Entrants       4.4.5 Competitive Rivalry    4.5 Global Business Enterprises Unified Communications Headset Market Size & Forecast, 2018-2028       4.5.1 Business Enterprises Unified Communications Headset Market Size and Y-o-Y Growth       4.5.2 Business Enterprises Unified Communications Headset Market Absolute $ Opportunity

Chapter 5 Global Business Enterprises Unified Communications Headset Market Analysis and Forecast by Type
   5.1 Introduction
      5.1.1 Key Market Trends & Growth Opportunities by Type
      5.1.2 Basis Point Share (BPS) Analysis by Type
      5.1.3 Absolute $ Opportunity Assessment by Type
   5.2 Business Enterprises Unified Communications Headset Market Size Forecast by Type
      5.2.1 Wired Headset
      5.2.2 Wireless Headset
   5.3 Market Attractiveness Analysis by Type

Chapter 6 Global Business Enterprises Unified Communications Headset Market Analysis and Forecast by Applications
   6.1 Introduction
      6.1.1 Key Market Trends & Growth Opportunities by Applications
      6.1.2 Basis Point Share (BPS) Analysis by Applications
      6.1.3 Absolute $ Opportunity Assessment by Applications
   6.2 Business Enterprises Unified Communications Headset Market Size Forecast by Applications
      6.2.1 Large Enterprises
      6.2.2 SME
   6.3 Market Attractiveness Analysis by Applications

Chapter 7 Global Business Enterprises Unified Communications Headset Market Analysis and Forecast by Region
   7.1 Introduction
      7.1.1 Key Market Trends & Growth Opportunities by Region
      7.1.2 Basis Point Share (BPS) Analysis by Region
      7.1.3 Absolute $ Opportunity Assessment by Region
   7.2 Business Enterprises Unified Communications Headset Market Size Forecast by Region
      7.2.1 North America
      7.2.2 Europe
      7.2.3 Asia Pacific
      7.2.4 Latin America
      7.2.5 Middle East & Africa (MEA)
   7.3 Market Attractiveness Analysis by Region

Chapter 8 Coronavirus Disease (COVID-19) Impact 
   8.1 Introduction 
   8.2 Current & Future Impact Analysis 
   8.3 Economic Impact Analysis 
   8.4 Government Policies 
   8.5 Investment Scenario

Chapter 9 North America Business Enterprises Unified Communications Headset Analysis and Forecast
   9.1 Introduction
   9.2 North America Business Enterprises Unified Communications Headset Market Size Forecast by Country
      9.2.1 U.S.
      9.2.2 Canada
   9.3 Basis Point Share (BPS) Analysis by Country
   9.4 Absolute $ Opportunity Assessment by Country
   9.5 Market Attractiveness Analysis by Country
   9.6 North America Business Enterprises Unified Communications Headset Market Size Forecast by Type
      9.6.1 Wired Headset
      9.6.2 Wireless Headset
   9.7 Basis Point Share (BPS) Analysis by Type 
   9.8 Absolute $ Opportunity Assessment by Type 
   9.9 Market Attractiveness Analysis by Type
   9.10 North America Business Enterprises Unified Communications Headset Market Size Forecast by Applications
      9.10.1 Large Enterprises
      9.10.2 SME
   9.11 Basis Point Share (BPS) Analysis by Applications 
   9.12 Absolute $ Opportunity Assessment by Applications 
   9.13 Market Attractiveness Analysis by Applications

Chapter 10 Europe Business Enterprises Unified Communications Headset Analysis and Forecast
   10.1 Introduction
   10.2 Europe Business Enterprises Unified Communications Headset Market Size Forecast by Country
      10.2.1 Germany
      10.2.2 France
      10.2.3 Italy
      10.2.4 U.K.
      10.2.5 Spain
      10.2.6 Russia
      10.2.7 Rest of Europe
   10.3 Basis Point Share (BPS) Analysis by Country
   10.4 Absolute $ Opportunity Assessment by Country
   10.5 Market Attractiveness Analysis by Country
   10.6 Europe Business Enterprises Unified Communications Headset Market Size Forecast by Type
      10.6.1 Wired Headset
      10.6.2 Wireless Headset
   10.7 Basis Point Share (BPS) Analysis by Type 
   10.8 Absolute $ Opportunity Assessment by Type 
   10.9 Market Attractiveness Analysis by Type
   10.10 Europe Business Enterprises Unified Communications Headset Market Size Forecast by Applications
      10.10.1 Large Enterprises
      10.10.2 SME
   10.11 Basis Point Share (BPS) Analysis by Applications 
   10.12 Absolute $ Opportunity Assessment by Applications 
   10.13 Market Attractiveness Analysis by Applications

Chapter 11 Asia Pacific Business Enterprises Unified Communications Headset Analysis and Forecast
   11.1 Introduction
   11.2 Asia Pacific Business Enterprises Unified Communications Headset Market Size Forecast by Country
      11.2.1 China
      11.2.2 Japan
      11.2.3 South Korea
      11.2.4 India
      11.2.5 Australia
      11.2.6 South East Asia (SEA)
      11.2.7 Rest of Asia Pacific (APAC)
   11.3 Basis Point Share (BPS) Analysis by Country
   11.4 Absolute $ Opportunity Assessment by Country
   11.5 Market Attractiveness Analysis by Country
   11.6 Asia Pacific Business Enterprises Unified Communications Headset Market Size Forecast by Type
      11.6.1 Wired Headset
      11.6.2 Wireless Headset
   11.7 Basis Point Share (BPS) Analysis by Type 
   11.8 Absolute $ Opportunity Assessment by Type 
   11.9 Market Attractiveness Analysis by Type
   11.10 Asia Pacific Business Enterprises Unified Communications Headset Market Size Forecast by Applications
      11.10.1 Large Enterprises
      11.10.2 SME
   11.11 Basis Point Share (BPS) Analysis by Applications 
   11.12 Absolute $ Opportunity Assessment by Applications 
   11.13 Market Attractiveness Analysis by Applications

Chapter 12 Latin America Business Enterprises Unified Communications Headset Analysis and Forecast
   12.1 Introduction
   12.2 Latin America Business Enterprises Unified Communications Headset Market Size Forecast by Country
      12.2.1 Brazil
      12.2.2 Mexico
      12.2.3 Rest of Latin America (LATAM)
   12.3 Basis Point Share (BPS) Analysis by Country
   12.4 Absolute $ Opportunity Assessment by Country
   12.5 Market Attractiveness Analysis by Country
   12.6 Latin America Business Enterprises Unified Communications Headset Market Size Forecast by Type
      12.6.1 Wired Headset
      12.6.2 Wireless Headset
   12.7 Basis Point Share (BPS) Analysis by Type 
   12.8 Absolute $ Opportunity Assessment by Type 
   12.9 Market Attractiveness Analysis by Type
   12.10 Latin America Business Enterprises Unified Communications Headset Market Size Forecast by Applications
      12.10.1 Large Enterprises
      12.10.2 SME
   12.11 Basis Point Share (BPS) Analysis by Applications 
   12.12 Absolute $ Opportunity Assessment by Applications 
   12.13 Market Attractiveness Analysis by Applications

Chapter 13 Middle East & Africa (MEA) Business Enterprises Unified Communications Headset Analysis and Forecast
   13.1 Introduction
   13.2 Middle East & Africa (MEA) Business Enterprises Unified Communications Headset Market Size Forecast by Country
      13.2.1 Saudi Arabia
      13.2.2 South Africa
      13.2.3 UAE
      13.2.4 Rest of Middle East & Africa (MEA)
   13.3 Basis Point Share (BPS) Analysis by Country
   13.4 Absolute $ Opportunity Assessment by Country
   13.5 Market Attractiveness Analysis by Country
   13.6 Middle East & Africa (MEA) Business Enterprises Unified Communications Headset Market Size Forecast by Type
      13.6.1 Wired Headset
      13.6.2 Wireless Headset
   13.7 Basis Point Share (BPS) Analysis by Type 
   13.8 Absolute $ Opportunity Assessment by Type 
   13.9 Market Attractiveness Analysis by Type
   13.10 Middle East & Africa (MEA) Business Enterprises Unified Communications Headset Market Size Forecast by Applications
      13.10.1 Large Enterprises
      13.10.2 SME
   13.11 Basis Point Share (BPS) Analysis by Applications 
   13.12 Absolute $ Opportunity Assessment by Applications 
   13.13 Market Attractiveness Analysis by Applications

Chapter 14 Competition Landscape 
   14.1 Business Enterprises Unified Communications Headset Market: Competitive Dashboard
   14.2 Global Business Enterprises Unified Communications Headset Market: Market Share Analysis, 2019
   14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.3.1 Jabra
      14.3.2 Plantronics
      14.3.3 Sennheiser
      14.3.4 Logitech
      14.3.5 Cisco
      14.3.6 Bose Corporation
      14.3.7 HP

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