Market Overview:
The global English learning apps for kids market is expected to grow at a CAGR of XX% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for English language learning among children across the globe. In addition, the growing adoption of smartphones and tablets among children is also contributing to the growth of this market. The global English learning apps for kids market can be segmented on the basis of type into on-premise and web-based. The on-premise segment is expected to hold a larger share in this market than the web-based segment during the forecast period from 2018 to 2030. This can be attributed to factors such as ease of use and low cost associated with on-premise software compared with web-based software. On the basis of application, early education institutions are expected to account for a larger share in this market than family duringthe forecast period from 2018to2030.
Product Definition:
An English learning app for kids is a software program that helps children learn the English language. These apps can be used to improve listening, speaking, reading, and writing skills. They are often interactive and engaging, making them an effective learning tool.
On-premise:
On-premise, it's usage and growth factor in English Learning Apps for Kids market is a service that provides customized apps to the customers. The main aim of this service is to provide custom designed apps with advanced features at affordable prices. It helps the end users in gaining knowledge through effective use of multimedia tools such as videos, audio clips, text documents etc.
Web-based:
The global what is web-based and it's usage in English learning apps for kids market size was valued at USD 6.5 billion in 2018 and is expected to grow at a compound annual growth rate (CAGR) of 11.0% from 2019 to 2023. The rise of the internet has led to an increase in online business activities, which include e-commerce as well as information distribution through social media websites such as Facebook, Twitter, YouTube, etc.
Application Insights:
The early education application segment accounted for the largest share of over 50.0% in 2017. The demand for GELLA is increasing among early childhood care and education providers, as it helps them to provide quality English language instruction to their students aged between 0-6 years. Over the past few years, many international schools have started offering GELLA online learning platform, which provides teachers with real-time student data from across the world. This has helped these educators offer better teaching strategies and create more engaging experiences for kids through fun activities and games developed using Geogebra software by National Geographic Society (NGS).
The family application segment is expected to witness significant growth over the forecast period owing to rising awareness about Early Childhood Education (ECE) programs among parents globally.
Regional Analysis:
North America dominated the global English learning apps for kids market in 2017. The U.S., in particular, is a lucrative market owing to the presence of well-established early education institutions and an increasing number of international schools catering to the growing demand for EFL programs from around the world. Moreover, parents are increasingly becoming aware about their child’s academic progress and are seeking alternative ways to help them cope up with academics other than just drilling drills and repetition of words & sentences over&over again which has become a norm in most classrooms across North America. This factor is also expected to drive regional growth over the forecast period.
Growth Factors:
- Increasing demand for English language learning among kids
- Growing popularity of mobile devices and apps among kids
- Rising number of expatriate families and immigrants in developed countries
- Proliferation of digital content and tools for language learning
- Growing emphasis on foreign language education in schools
Scope Of The Report
Report Attributes
Report Details
Report Title
English Learning Apps for Kids Market Research Report
By Type
On-premise, Web-based
By Application
Early Education Institution, Family
By Companies
studycat, busuu, 3DAL, LLC, Tapfuze, Muzzy BBC, duolingo, FluentU, Memrise, British Council, Berlitz
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
236
Number of Tables & Figures
166
Customization Available
Yes, the report can be customized as per your need.
Global English Learning Apps for Kids Market Report Segments:
The global English Learning Apps for Kids market is segmented on the basis of:
Types
On-premise, Web-based
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Early Education Institution, Family
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- studycat
- busuu
- 3DAL, LLC
- Tapfuze
- Muzzy BBC
- duolingo
- FluentU
- Memrise
- British Council
- Berlitz
Highlights of The English Learning Apps for Kids Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- On-premise
- Web-based
- By Application:
- Early Education Institution
- Family
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the English Learning Apps for Kids Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
English learning apps for kids are designed to help children learn English faster and more effectively. They typically include interactive lessons, games, and exercises that help children improve their vocabulary, pronunciation, grammar skills, and comprehension.
Some of the major players in the english learning apps for kids market are studycat, busuu, 3DAL, LLC, Tapfuze, Muzzy BBC, duolingo, FluentU, Memrise, British Council, Berlitz.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 English Learning Apps for Kids Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 English Learning Apps for Kids Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 English Learning Apps for Kids Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the English Learning Apps for Kids Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global English Learning Apps for Kids Market Size & Forecast, 2018-2028 4.5.1 English Learning Apps for Kids Market Size and Y-o-Y Growth 4.5.2 English Learning Apps for Kids Market Absolute $ Opportunity
Chapter 5 Global English Learning Apps for Kids Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 English Learning Apps for Kids Market Size Forecast by Type
5.2.1 On-premise
5.2.2 Web-based
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global English Learning Apps for Kids Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 English Learning Apps for Kids Market Size Forecast by Applications
6.2.1 Early Education Institution
6.2.2 Family
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global English Learning Apps for Kids Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 English Learning Apps for Kids Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America English Learning Apps for Kids Analysis and Forecast
9.1 Introduction
9.2 North America English Learning Apps for Kids Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America English Learning Apps for Kids Market Size Forecast by Type
9.6.1 On-premise
9.6.2 Web-based
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America English Learning Apps for Kids Market Size Forecast by Applications
9.10.1 Early Education Institution
9.10.2 Family
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe English Learning Apps for Kids Analysis and Forecast
10.1 Introduction
10.2 Europe English Learning Apps for Kids Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe English Learning Apps for Kids Market Size Forecast by Type
10.6.1 On-premise
10.6.2 Web-based
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe English Learning Apps for Kids Market Size Forecast by Applications
10.10.1 Early Education Institution
10.10.2 Family
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific English Learning Apps for Kids Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific English Learning Apps for Kids Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific English Learning Apps for Kids Market Size Forecast by Type
11.6.1 On-premise
11.6.2 Web-based
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific English Learning Apps for Kids Market Size Forecast by Applications
11.10.1 Early Education Institution
11.10.2 Family
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America English Learning Apps for Kids Analysis and Forecast
12.1 Introduction
12.2 Latin America English Learning Apps for Kids Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America English Learning Apps for Kids Market Size Forecast by Type
12.6.1 On-premise
12.6.2 Web-based
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America English Learning Apps for Kids Market Size Forecast by Applications
12.10.1 Early Education Institution
12.10.2 Family
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) English Learning Apps for Kids Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) English Learning Apps for Kids Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) English Learning Apps for Kids Market Size Forecast by Type
13.6.1 On-premise
13.6.2 Web-based
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) English Learning Apps for Kids Market Size Forecast by Applications
13.10.1 Early Education Institution
13.10.2 Family
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 English Learning Apps for Kids Market: Competitive Dashboard
14.2 Global English Learning Apps for Kids Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 studycat
14.3.2 busuu
14.3.3 3DAL, LLC
14.3.4 Tapfuze
14.3.5 Muzzy BBC
14.3.6 duolingo
14.3.7 FluentU
14.3.8 Memrise
14.3.9 British Council
14.3.10 Berlitz