Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Gaming PCs Market by Type (Desktop PCs, Notebook and Laptops), By Application (Online, Offline) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Gaming PCs Market by Type (Desktop PCs, Notebook and Laptops), By Application (Online, Offline) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 245061 4200 Consumer Goods 377 209 Pages 4.8 (37)
                                          

Market Overview:


The global gaming PCs market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The growth in the market can be attributed to the increasing demand for high-end gaming laptops and desktops from gamers across the globe. In addition, factors such as rising disposable income, technological advancements, and growing awareness about gaming PCs are also contributing to the growth of this market. On the basis of type, desktop PCs accounted for a major share of the global gaming PCs market in 2017. This can be attributed to their high performance and better graphics as compared to notebooks and laptops. However, with technological advancements such as introduction of VR (virtual reality) headsets that require higher processing power, there is an increasing demand for notebooks and laptops among gamers for playing advanced games.


Global Gaming PCs Industry Outlook


Product Definition:


A gaming PC is a personal computer designed for playing video games. Gaming PCs are typically more powerful than standard home computers, containing higher-end components such as powerful graphics cards and processors. The importance of gaming PCs lies in their ability to handle the high demands of 3D games. While many modern games can be played on low- or mid-range hardware, gaming PCs offer the best performance for those who want to play the latest titles at their highest settings.


Desktop PCs:


Desktop PCs are also known as Workstations, they are high-end computer systems designed for the gaming industry. The growth factor in the market is increasing demand from professional gamers who require more than basic gaming system and want to have a desktop-like experience with high graphics quality. These PCs provide features such as powerful processors, graphic cards with enhanced memory and support for multiple displays along with other advanced technologies that help gamer to improve their skills during gameplay.


Notebook and Laptops:


Laptops are portable computers that can be used for both personal and professional purposes. They are equipped with features such as high processing speed, display screen, and storage capabilities which makes them suitable for gaming. Laptops provide better visual effects, improved sound quality along with fast internet connectivity which is an important factor in gaming industry.


The global notebook.


Application Insights:


The online application segment accounted for the largest revenue share of over 60% in 2017. The growth can be attributed to the rising use of gaming laptops and desktops by internet surfers, especially in countries like India, China and Brazil. Furthermore, a large number of cafes and pubs have started offering high-end gaming laptops with better graphics cards installed for players to enjoy games on the go. In addition, there has been an increase in demand for portable gaming consoles like Sony PlayStation 4 and Microsoft Xbox One among children as they provide educational content as well as entertainment which has positively influenced market growth.


Offline applications include retail stores/supermarkets/ pharmacies etc., where gamers buy games either singly or in bulk from store shelves or digital distribution platforms (DDP). The offline retailers do not stock any hardware devices; they only sell game licenses on pre-installed machines by various manufacturers including HP Inc., Dell Inc., Lenovo etc.


Regional Analysis:


North America dominated the global gaming PCs market in 2017. The region is expected to maintain its dominance over the forecast period as well. This can be attributed to increasing demand for high-performance systems with advanced graphics capabilities, growing popularity of online games and presence of several key manufacturers in this region. Moreover, rising number of e-sports tournaments across North America will drive the demand further.


Asia Pacific is anticipated to emerge as a lucrative regional market during the forecast period owing to increasing disposable income and rapid development witnessed in countries such as China and India since past few years. Growing penetration of major OS vendors such as Microsoft Windows 10 along with increased focus on entertainment activities by governments are some factors responsible for boosting growth in Asia Pacific region over last couple of years which has led it being one among fastest growing regions globally at a CAGR exceeding 6% from 2018 to 2030  time frame).


Growth Factors:


  • Increasing demand for high-end gaming PCs from hardcore gamers and enthusiasts.
  • Rising popularity of eSports and competitive gaming, which is driving the need for better gaming PCs.
  • The increasing availability of affordable high-performance components and peripherals that are suitable for gaming PCs.
  • Proliferation of powerful graphics processors and other hardware components that are designed specifically for gamers.
  • Growing demand from businesses and government organizations for custom-built Gaming PCs to meet their specific needs

Scope Of The Report

Report Attributes

Report Details

Report Title

Gaming PCs Market Research Report

By Type

Desktop PCs, Notebook and Laptops

By Application

Online, Offline

By Companies

Corsair, MSI, Dell, ASUS, HP, IPASON, PRC, Lenovo, CLX, Custom, CyberpowerPC, CobraType Computers, Acer America, Velocity Micro, Allegiance

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

209

Number of Tables & Figures

147

Customization Available

Yes, the report can be customized as per your need.


Global Gaming PCs Market Report Segments:

The global Gaming PCs market is segmented on the basis of:

Types

Desktop PCs, Notebook and Laptops

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Online, Offline

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Corsair
  2. MSI
  3. Dell
  4. ASUS
  5. HP
  6. IPASON
  7. PRC
  8. Lenovo
  9. CLX
  10. Custom
  11. CyberpowerPC
  12. CobraType Computers
  13. Acer America
  14. Velocity Micro
  15. Allegiance

Global Gaming PCs Market Overview


Highlights of The Gaming PCs Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Desktop PCs
    2. Notebook and Laptops
  1. By Application:

    1. Online
    2. Offline
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Gaming PCs Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Gaming PCs Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Gaming PCs are high-end machines that are specifically designed for gaming. They come with powerful processors and graphics cards, as well as plenty of storage space and RAM. They can be used to play games on a wide range of platforms, from desktop computers to mobile devices.

Some of the major players in the gaming pcs market are Corsair, MSI, Dell, ASUS, HP, IPASON, PRC, Lenovo, CLX, Custom, CyberpowerPC, CobraType Computers, Acer America, Velocity Micro, Allegiance.

The gaming pcs market is expected to register a CAGR of 5.5%.

                                            
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Gaming PCs Market Overview    4.1 Introduction       4.1.1 Market Taxonomy       4.1.2 Market Definition       4.1.3 Macro-Economic Factors Impacting the Market Growth    4.2 Gaming PCs Market Dynamics       4.2.1 Market Drivers       4.2.2 Market Restraints       4.2.3 Market Opportunity    4.3 Gaming PCs Market - Supply Chain Analysis       4.3.1 List of Key Suppliers       4.3.2 List of Key Distributors       4.3.3 List of Key Consumers    4.4 Key Forces Shaping the Gaming PCs Market       4.4.1 Bargaining Power of Suppliers       4.4.2 Bargaining Power of Buyers       4.4.3 Threat of Substitution       4.4.4 Threat of New Entrants       4.4.5 Competitive Rivalry    4.5 Global Gaming PCs Market Size & Forecast, 2018-2028       4.5.1 Gaming PCs Market Size and Y-o-Y Growth       4.5.2 Gaming PCs Market Absolute $ Opportunity

Chapter 5 Global Gaming PCs Market Analysis and Forecast by Type
   5.1 Introduction
      5.1.1 Key Market Trends & Growth Opportunities by Type
      5.1.2 Basis Point Share (BPS) Analysis by Type
      5.1.3 Absolute $ Opportunity Assessment by Type
   5.2 Gaming PCs Market Size Forecast by Type
      5.2.1 Desktop PCs
      5.2.2 Notebook and Laptops
   5.3 Market Attractiveness Analysis by Type

Chapter 6 Global Gaming PCs Market Analysis and Forecast by Applications
   6.1 Introduction
      6.1.1 Key Market Trends & Growth Opportunities by Applications
      6.1.2 Basis Point Share (BPS) Analysis by Applications
      6.1.3 Absolute $ Opportunity Assessment by Applications
   6.2 Gaming PCs Market Size Forecast by Applications
      6.2.1 Online
      6.2.2 Offline
   6.3 Market Attractiveness Analysis by Applications

Chapter 7 Global Gaming PCs Market Analysis and Forecast by Region
   7.1 Introduction
      7.1.1 Key Market Trends & Growth Opportunities by Region
      7.1.2 Basis Point Share (BPS) Analysis by Region
      7.1.3 Absolute $ Opportunity Assessment by Region
   7.2 Gaming PCs Market Size Forecast by Region
      7.2.1 North America
      7.2.2 Europe
      7.2.3 Asia Pacific
      7.2.4 Latin America
      7.2.5 Middle East & Africa (MEA)
   7.3 Market Attractiveness Analysis by Region

Chapter 8 Coronavirus Disease (COVID-19) Impact 
   8.1 Introduction 
   8.2 Current & Future Impact Analysis 
   8.3 Economic Impact Analysis 
   8.4 Government Policies 
   8.5 Investment Scenario

Chapter 9 North America Gaming PCs Analysis and Forecast
   9.1 Introduction
   9.2 North America Gaming PCs Market Size Forecast by Country
      9.2.1 U.S.
      9.2.2 Canada
   9.3 Basis Point Share (BPS) Analysis by Country
   9.4 Absolute $ Opportunity Assessment by Country
   9.5 Market Attractiveness Analysis by Country
   9.6 North America Gaming PCs Market Size Forecast by Type
      9.6.1 Desktop PCs
      9.6.2 Notebook and Laptops
   9.7 Basis Point Share (BPS) Analysis by Type 
   9.8 Absolute $ Opportunity Assessment by Type 
   9.9 Market Attractiveness Analysis by Type
   9.10 North America Gaming PCs Market Size Forecast by Applications
      9.10.1 Online
      9.10.2 Offline
   9.11 Basis Point Share (BPS) Analysis by Applications 
   9.12 Absolute $ Opportunity Assessment by Applications 
   9.13 Market Attractiveness Analysis by Applications

Chapter 10 Europe Gaming PCs Analysis and Forecast
   10.1 Introduction
   10.2 Europe Gaming PCs Market Size Forecast by Country
      10.2.1 Germany
      10.2.2 France
      10.2.3 Italy
      10.2.4 U.K.
      10.2.5 Spain
      10.2.6 Russia
      10.2.7 Rest of Europe
   10.3 Basis Point Share (BPS) Analysis by Country
   10.4 Absolute $ Opportunity Assessment by Country
   10.5 Market Attractiveness Analysis by Country
   10.6 Europe Gaming PCs Market Size Forecast by Type
      10.6.1 Desktop PCs
      10.6.2 Notebook and Laptops
   10.7 Basis Point Share (BPS) Analysis by Type 
   10.8 Absolute $ Opportunity Assessment by Type 
   10.9 Market Attractiveness Analysis by Type
   10.10 Europe Gaming PCs Market Size Forecast by Applications
      10.10.1 Online
      10.10.2 Offline
   10.11 Basis Point Share (BPS) Analysis by Applications 
   10.12 Absolute $ Opportunity Assessment by Applications 
   10.13 Market Attractiveness Analysis by Applications

Chapter 11 Asia Pacific Gaming PCs Analysis and Forecast
   11.1 Introduction
   11.2 Asia Pacific Gaming PCs Market Size Forecast by Country
      11.2.1 China
      11.2.2 Japan
      11.2.3 South Korea
      11.2.4 India
      11.2.5 Australia
      11.2.6 South East Asia (SEA)
      11.2.7 Rest of Asia Pacific (APAC)
   11.3 Basis Point Share (BPS) Analysis by Country
   11.4 Absolute $ Opportunity Assessment by Country
   11.5 Market Attractiveness Analysis by Country
   11.6 Asia Pacific Gaming PCs Market Size Forecast by Type
      11.6.1 Desktop PCs
      11.6.2 Notebook and Laptops
   11.7 Basis Point Share (BPS) Analysis by Type 
   11.8 Absolute $ Opportunity Assessment by Type 
   11.9 Market Attractiveness Analysis by Type
   11.10 Asia Pacific Gaming PCs Market Size Forecast by Applications
      11.10.1 Online
      11.10.2 Offline
   11.11 Basis Point Share (BPS) Analysis by Applications 
   11.12 Absolute $ Opportunity Assessment by Applications 
   11.13 Market Attractiveness Analysis by Applications

Chapter 12 Latin America Gaming PCs Analysis and Forecast
   12.1 Introduction
   12.2 Latin America Gaming PCs Market Size Forecast by Country
      12.2.1 Brazil
      12.2.2 Mexico
      12.2.3 Rest of Latin America (LATAM)
   12.3 Basis Point Share (BPS) Analysis by Country
   12.4 Absolute $ Opportunity Assessment by Country
   12.5 Market Attractiveness Analysis by Country
   12.6 Latin America Gaming PCs Market Size Forecast by Type
      12.6.1 Desktop PCs
      12.6.2 Notebook and Laptops
   12.7 Basis Point Share (BPS) Analysis by Type 
   12.8 Absolute $ Opportunity Assessment by Type 
   12.9 Market Attractiveness Analysis by Type
   12.10 Latin America Gaming PCs Market Size Forecast by Applications
      12.10.1 Online
      12.10.2 Offline
   12.11 Basis Point Share (BPS) Analysis by Applications 
   12.12 Absolute $ Opportunity Assessment by Applications 
   12.13 Market Attractiveness Analysis by Applications

Chapter 13 Middle East & Africa (MEA) Gaming PCs Analysis and Forecast
   13.1 Introduction
   13.2 Middle East & Africa (MEA) Gaming PCs Market Size Forecast by Country
      13.2.1 Saudi Arabia
      13.2.2 South Africa
      13.2.3 UAE
      13.2.4 Rest of Middle East & Africa (MEA)
   13.3 Basis Point Share (BPS) Analysis by Country
   13.4 Absolute $ Opportunity Assessment by Country
   13.5 Market Attractiveness Analysis by Country
   13.6 Middle East & Africa (MEA) Gaming PCs Market Size Forecast by Type
      13.6.1 Desktop PCs
      13.6.2 Notebook and Laptops
   13.7 Basis Point Share (BPS) Analysis by Type 
   13.8 Absolute $ Opportunity Assessment by Type 
   13.9 Market Attractiveness Analysis by Type
   13.10 Middle East & Africa (MEA) Gaming PCs Market Size Forecast by Applications
      13.10.1 Online
      13.10.2 Offline
   13.11 Basis Point Share (BPS) Analysis by Applications 
   13.12 Absolute $ Opportunity Assessment by Applications 
   13.13 Market Attractiveness Analysis by Applications

Chapter 14 Competition Landscape 
   14.1 Gaming PCs Market: Competitive Dashboard
   14.2 Global Gaming PCs Market: Market Share Analysis, 2019
   14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.3.1 Corsair
      14.3.2 MSI
      14.3.3 Dell
      14.3.4 ASUS
      14.3.5 HP
      14.3.6 IPASON
      14.3.7 PRC
      14.3.8 Lenovo
      14.3.9 CLX
      14.3.10 Custom
      14.3.11 CyberpowerPC
      14.3.12 CobraType Computers
      14.3.13 Acer America
      14.3.14 Velocity Micro
      14.3.15 Allegiance

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