Market Overview:
The global gaming PCs market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The growth in the market can be attributed to the increasing demand for high-end gaming laptops and desktops from gamers across the globe. In addition, factors such as rising disposable income, technological advancements, and growing awareness about gaming PCs are also contributing to the growth of this market. On the basis of type, desktop PCs accounted for a major share of the global gaming PCs market in 2017. This can be attributed to their high performance and better graphics as compared to notebooks and laptops. However, with technological advancements such as introduction of VR (virtual reality) headsets that require higher processing power, there is an increasing demand for notebooks and laptops among gamers for playing advanced games.
Product Definition:
A gaming PC is a personal computer designed for playing video games. Gaming PCs are typically more powerful than standard home computers, containing higher-end components such as powerful graphics cards and processors. The importance of gaming PCs lies in their ability to handle the high demands of 3D games. While many modern games can be played on low- or mid-range hardware, gaming PCs offer the best performance for those who want to play the latest titles at their highest settings.
Desktop PCs:
Desktop PCs are also known as Workstations, they are high-end computer systems designed for the gaming industry. The growth factor in the market is increasing demand from professional gamers who require more than basic gaming system and want to have a desktop-like experience with high graphics quality. These PCs provide features such as powerful processors, graphic cards with enhanced memory and support for multiple displays along with other advanced technologies that help gamer to improve their skills during gameplay.
Notebook and Laptops:
Laptops are portable computers that can be used for both personal and professional purposes. They are equipped with features such as high processing speed, display screen, and storage capabilities which makes them suitable for gaming. Laptops provide better visual effects, improved sound quality along with fast internet connectivity which is an important factor in gaming industry.
The global notebook.
Application Insights:
The online application segment accounted for the largest revenue share of over 60% in 2017. The growth can be attributed to the rising use of gaming laptops and desktops by internet surfers, especially in countries like India, China and Brazil. Furthermore, a large number of cafes and pubs have started offering high-end gaming laptops with better graphics cards installed for players to enjoy games on the go. In addition, there has been an increase in demand for portable gaming consoles like Sony PlayStation 4 and Microsoft Xbox One among children as they provide educational content as well as entertainment which has positively influenced market growth.
Offline applications include retail stores/supermarkets/ pharmacies etc., where gamers buy games either singly or in bulk from store shelves or digital distribution platforms (DDP). The offline retailers do not stock any hardware devices; they only sell game licenses on pre-installed machines by various manufacturers including HP Inc., Dell Inc., Lenovo etc.
Regional Analysis:
North America dominated the global gaming PCs market in 2017. The region is expected to maintain its dominance over the forecast period as well. This can be attributed to increasing demand for high-performance systems with advanced graphics capabilities, growing popularity of online games and presence of several key manufacturers in this region. Moreover, rising number of e-sports tournaments across North America will drive the demand further.
Asia Pacific is anticipated to emerge as a lucrative regional market during the forecast period owing to increasing disposable income and rapid development witnessed in countries such as China and India since past few years. Growing penetration of major OS vendors such as Microsoft Windows 10 along with increased focus on entertainment activities by governments are some factors responsible for boosting growth in Asia Pacific region over last couple of years which has led it being one among fastest growing regions globally at a CAGR exceeding 6% from 2018 to 2030 time frame).
Growth Factors:
- Increasing demand for high-end gaming PCs from hardcore gamers and enthusiasts.
- Rising popularity of eSports and competitive gaming, which is driving the need for better gaming PCs.
- The increasing availability of affordable high-performance components and peripherals that are suitable for gaming PCs.
- Proliferation of powerful graphics processors and other hardware components that are designed specifically for gamers.
- Growing demand from businesses and government organizations for custom-built Gaming PCs to meet their specific needs
Scope Of The Report
Report Attributes
Report Details
Report Title
Gaming PCs Market Research Report
By Type
Desktop PCs, Notebook and Laptops
By Application
Online, Offline
By Companies
Corsair, MSI, Dell, ASUS, HP, IPASON, PRC, Lenovo, CLX, Custom, CyberpowerPC, CobraType Computers, Acer America, Velocity Micro, Allegiance
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
209
Number of Tables & Figures
147
Customization Available
Yes, the report can be customized as per your need.
Global Gaming PCs Market Report Segments:
The global Gaming PCs market is segmented on the basis of:
Types
Desktop PCs, Notebook and Laptops
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Online, Offline
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Corsair
- MSI
- Dell
- ASUS
- HP
- IPASON
- PRC
- Lenovo
- CLX
- Custom
- CyberpowerPC
- CobraType Computers
- Acer America
- Velocity Micro
- Allegiance
Highlights of The Gaming PCs Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Desktop PCs
- Notebook and Laptops
- By Application:
- Online
- Offline
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Gaming PCs Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Gaming PCs are high-end machines that are specifically designed for gaming. They come with powerful processors and graphics cards, as well as plenty of storage space and RAM. They can be used to play games on a wide range of platforms, from desktop computers to mobile devices.
Some of the major players in the gaming pcs market are Corsair, MSI, Dell, ASUS, HP, IPASON, PRC, Lenovo, CLX, Custom, CyberpowerPC, CobraType Computers, Acer America, Velocity Micro, Allegiance.
The gaming pcs market is expected to register a CAGR of 5.5%.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Gaming PCs Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 Gaming PCs Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 Gaming PCs Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the Gaming PCs Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global Gaming PCs Market Size & Forecast, 2018-2028 4.5.1 Gaming PCs Market Size and Y-o-Y Growth 4.5.2 Gaming PCs Market Absolute $ Opportunity
Chapter 5 Global Gaming PCs Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 Gaming PCs Market Size Forecast by Type
5.2.1 Desktop PCs
5.2.2 Notebook and Laptops
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global Gaming PCs Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 Gaming PCs Market Size Forecast by Applications
6.2.1 Online
6.2.2 Offline
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global Gaming PCs Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 Gaming PCs Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America Gaming PCs Analysis and Forecast
9.1 Introduction
9.2 North America Gaming PCs Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America Gaming PCs Market Size Forecast by Type
9.6.1 Desktop PCs
9.6.2 Notebook and Laptops
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America Gaming PCs Market Size Forecast by Applications
9.10.1 Online
9.10.2 Offline
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe Gaming PCs Analysis and Forecast
10.1 Introduction
10.2 Europe Gaming PCs Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe Gaming PCs Market Size Forecast by Type
10.6.1 Desktop PCs
10.6.2 Notebook and Laptops
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe Gaming PCs Market Size Forecast by Applications
10.10.1 Online
10.10.2 Offline
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific Gaming PCs Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific Gaming PCs Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific Gaming PCs Market Size Forecast by Type
11.6.1 Desktop PCs
11.6.2 Notebook and Laptops
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific Gaming PCs Market Size Forecast by Applications
11.10.1 Online
11.10.2 Offline
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America Gaming PCs Analysis and Forecast
12.1 Introduction
12.2 Latin America Gaming PCs Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America Gaming PCs Market Size Forecast by Type
12.6.1 Desktop PCs
12.6.2 Notebook and Laptops
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America Gaming PCs Market Size Forecast by Applications
12.10.1 Online
12.10.2 Offline
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) Gaming PCs Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) Gaming PCs Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) Gaming PCs Market Size Forecast by Type
13.6.1 Desktop PCs
13.6.2 Notebook and Laptops
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) Gaming PCs Market Size Forecast by Applications
13.10.1 Online
13.10.2 Offline
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 Gaming PCs Market: Competitive Dashboard
14.2 Global Gaming PCs Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 Corsair
14.3.2 MSI
14.3.3 Dell
14.3.4 ASUS
14.3.5 HP
14.3.6 IPASON
14.3.7 PRC
14.3.8 Lenovo
14.3.9 CLX
14.3.10 Custom
14.3.11 CyberpowerPC
14.3.12 CobraType Computers
14.3.13 Acer America
14.3.14 Velocity Micro
14.3.15 Allegiance