Market Overview:
The global graphic cards market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The growth in the market can be attributed to the increasing demand for high-end gaming laptops and desktops, and rising demand for graphics-intensive applications such as 3D rendering, video editing, and animation. In addition, the growing popularity of cryptocurrency mining is also contributing to the growth of the global graphic cards market. On the basis of type, the global graphic cards market can be segmented into built-in independent graphics card and external graphics card. The external graphics card segment is expected to grow at a higher CAGR than the built-in independent graphics card segment duringthe forecast period from 2018to 2030 owingto its advantages such as upgradabilityand portability.
Product Definition:
Graphics cards sales are the number of graphics cards that have been sold to consumers. They are important because they allow games and other applications to render graphics on a screen. This is done by splitting the workload between the CPU and GPU, with the GPU handling most of the work. This allows for faster performance and more visually appealing graphics.
Built-in Independent Graphics Card:
The built-in or integrated graphics card is a special type of graphic card that is built into the mainboard of an electronic device, instead of being separate from it as external cards are. Integrated graphics cards were initially developed for laptops and mobile phones in order to reduce the weight, size and cost of devices.
External Graphics:
External graphics is a method of displaying images on the screen from an external source such as a DVD, CD-ROM, or memory card. The graphic cards are used to display images and videos in computers and mobile phones. External graphics devices can be connected via various interfaces such as DVI, HDMI or DisplayPort.
Application Insights:
The laptop segment dominated the global graphic cards sales market, accounting for more than 50.0% share of the overall revenue in 2017. The growth can be attributed to increasing demand for portable and lightweight graphics processing units (GPUs) that offer higher performance compared to integrated chipsets within processors. Furthermore, increasing use of mobile GPUs in laptops as an alternative to dedicated graphic cards has widened the application scope of these devices over recent years.
Desktop computers are expected to remain one of the major consumers for graphic cards due largely to their high-performance requirements and advanced visual effects capabilities offered by these devices. In addition, rising demand from gaming users is anticipated drive this segment further during future periods owing largelyto availability of various gaming options on desktops coupled with growing popularity among gamers across the globe.
Regional Analysis:
The Asia Pacific dominated the global graphic cards sales in 2017. The growth is attributed to rising demand for advanced technology and increasing penetration of digital services in the region. China, Taiwan, South Korea, and Japan are some of the prominent markets that contributed to a significant share of regional growth. Furthermore, growing popularity of gaming activities has also been driving product demand in this region.
North America is expected to witness substantial growth over the forecast period owing to presence of major technology companies such as NVIDIA Corporation; AMD; Intel Corporation; Microsoft Corporation; Google LLC.; International Business Machines Corp.; Hewlett Packard Enterprise Development LP; Dell EMC Inc.; Cisco Systems, Inc.; Broadcom Inc., etc. Moreover these companies are actively promoting technological advancements through their wide distribution network which will drive product adoption across this region during the forecast period from 2018 To 2030 (estimated).
Growth Factors:
- Increasing demand for high-resolution displays
- Growing popularity of gaming and virtual reality applications
- Proliferation of 4K content
- Rising demand for cryptocurrency mining
- Increasing adoption of artificial intelligence and machine learning
Scope Of The Report
Report Attributes
Report Details
Report Title
Graphic Cards Sales Market Research Report
By Type
Built-in Independent Graphics Card, External Graphics
By Application
Desktop, Laptop, Others
By Companies
ASUSTeK Computer, Micro-Star, GIGABYTE Technology, Colorful, GALAX, SAPPHIRE, EVGA, ZOTAC, Maxsun, PNY Technologies, Gainward, YESTON, ONDA
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
211
Number of Tables & Figures
148
Customization Available
Yes, the report can be customized as per your need.
Global Graphic Cards Sales Market Report Segments:
The global Graphic Cards Sales market is segmented on the basis of:
Types
Built-in Independent Graphics Card, External Graphics
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Desktop, Laptop, Others
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- ASUSTeK Computer
- Micro-Star
- GIGABYTE Technology
- Colorful
- GALAX
- SAPPHIRE
- EVGA
- ZOTAC
- Maxsun
- PNY Technologies
- Gainward
- YESTON
- ONDA
Highlights of The Graphic Cards Sales Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Built-in Independent Graphics Card
- External Graphics
- By Application:
- Desktop
- Laptop
- Others
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Graphic Cards Sales Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
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- Consumer Insights
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- Product & Brand Management
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Graphic Cards Sales is the total dollar amount of graphic cards sold in a given period.
Some of the major companies in the graphic cards sales market are ASUSTeK Computer, Micro-Star, GIGABYTE Technology, Colorful, GALAX, SAPPHIRE, EVGA, ZOTAC, Maxsun, PNY Technologies, Gainward, YESTON, ONDA.
The graphic cards sales market is expected to register a CAGR of 5.5%.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Graphic Cards Sales Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 Graphic Cards Sales Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 Graphic Cards Sales Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the Graphic Cards Sales Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global Graphic Cards Sales Market Size & Forecast, 2018-2028 4.5.1 Graphic Cards Sales Market Size and Y-o-Y Growth 4.5.2 Graphic Cards Sales Market Absolute $ Opportunity
Chapter 5 Global Graphic Cards Sales Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 Graphic Cards Sales Market Size Forecast by Type
5.2.1 Built-in Independent Graphics Card
5.2.2 External Graphics
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global Graphic Cards Sales Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 Graphic Cards Sales Market Size Forecast by Applications
6.2.1 Desktop
6.2.2 Laptop
6.2.3 Others
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global Graphic Cards Sales Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 Graphic Cards Sales Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America Graphic Cards Sales Analysis and Forecast
9.1 Introduction
9.2 North America Graphic Cards Sales Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America Graphic Cards Sales Market Size Forecast by Type
9.6.1 Built-in Independent Graphics Card
9.6.2 External Graphics
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America Graphic Cards Sales Market Size Forecast by Applications
9.10.1 Desktop
9.10.2 Laptop
9.10.3 Others
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe Graphic Cards Sales Analysis and Forecast
10.1 Introduction
10.2 Europe Graphic Cards Sales Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe Graphic Cards Sales Market Size Forecast by Type
10.6.1 Built-in Independent Graphics Card
10.6.2 External Graphics
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe Graphic Cards Sales Market Size Forecast by Applications
10.10.1 Desktop
10.10.2 Laptop
10.10.3 Others
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific Graphic Cards Sales Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific Graphic Cards Sales Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific Graphic Cards Sales Market Size Forecast by Type
11.6.1 Built-in Independent Graphics Card
11.6.2 External Graphics
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific Graphic Cards Sales Market Size Forecast by Applications
11.10.1 Desktop
11.10.2 Laptop
11.10.3 Others
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America Graphic Cards Sales Analysis and Forecast
12.1 Introduction
12.2 Latin America Graphic Cards Sales Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America Graphic Cards Sales Market Size Forecast by Type
12.6.1 Built-in Independent Graphics Card
12.6.2 External Graphics
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America Graphic Cards Sales Market Size Forecast by Applications
12.10.1 Desktop
12.10.2 Laptop
12.10.3 Others
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) Graphic Cards Sales Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) Graphic Cards Sales Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) Graphic Cards Sales Market Size Forecast by Type
13.6.1 Built-in Independent Graphics Card
13.6.2 External Graphics
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) Graphic Cards Sales Market Size Forecast by Applications
13.10.1 Desktop
13.10.2 Laptop
13.10.3 Others
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 Graphic Cards Sales Market: Competitive Dashboard
14.2 Global Graphic Cards Sales Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 ASUSTeK Computer
14.3.2 Micro-Star
14.3.3 GIGABYTE Technology
14.3.4 Colorful
14.3.5 GALAX
14.3.6 SAPPHIRE
14.3.7 EVGA
14.3.8 ZOTAC
14.3.9 Maxsun
14.3.10 PNY Technologies
14.3.11 Gainward
14.3.12 YESTON
14.3.13 ONDA