Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global In-Car Entertainment (Infotainment) (ICE) Systems Market by Type (Wifi, Bluetooth), By Application (Personal car, Commerical car) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global In-Car Entertainment (Infotainment) (ICE) Systems Market by Type (Wifi, Bluetooth), By Application (Personal car, Commerical car) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 305923 4200 Machinery & Equipment 377 188 Pages 4.8 (49)
                                          

Market Overview:


The global in-car entertainment (ICE) systems market is expected to grow at a CAGR of 7.5% during the forecast period from 2018 to 2030. The growth of the market can be attributed to the increasing demand for infotainment systems in personal cars and commercial cars. In addition, the increasing demand for advanced features in ICE systems is also contributing to the growth of this market. The global ICE system market can be segmented on the basis of type, application, and region. On the basis of type, it can be divided into wifi and Bluetooth segments. The wifi segment is expected to grow at a higher CAGR than Bluetooth during the forecast period owing to its growing popularity among consumers for streaming music and videos wirelessly. On the basis of application, it can be classified into personal car and commercial car segments.


Global In-Car Entertainment (Infotainment) (ICE) Systems Industry Outlook


Product Definition:


An in-car entertainment (ICE) system is a system installed in a car or other vehicle that provides audio and/or video entertainment. ICE systems may include features such as CD players, DVD players, USB ports, and satellite radios. The importance of ICE systems lies in their ability to provide passengers with hours of distraction and amusement while they are travelling. Additionally, many modern ICE systems include GPS navigation capabilities which can help drivers find their way to their destination.


Wifi:


Wifi is an protocol used for communication between devices that are connected to the internet and local area network. It provides a wireless connection and allows data transmission over short distances using radio frequency (RF) waves. Wifi can connect multiple devices with different operating systems such as android, ios, windows, mac os x to the internet.


Bluetooth:


Bluetooth is a wireless technology used for connecting two devices, such as smartphones and car audio systems. It enables hands-free communication between the mobile phone and automobile entertainment system. The technology provides better connectivity, increased range, security against interference from other networks and reduces power consumption by half when compared to wired connection.


Increasing demand for advanced telematics services in passenger vehicles is expected to be one of the key factors driving market growth over the forecast period.


Application Insights:


The personal car segment held the largest share of over 70.0% in 2017. The rising need for entertainment and information technology in the passenger cars is expected to drive the demand for infotainment systems over the forecast period. Personal cars are usually equipped with a navigation system, music system, Bluetooth connectivity and Wifi hotspot capability which enables access to various online services through a mobile device or laptop computer connected to an internet connection inside the vehicle. This has led to increased adoption of these systems as an alternative method of entertainment during long drives or when traveling from one destination to another.


Regional Analysis:


North America dominated the global market in 2017. The region is expected to maintain its position during the forecast period. This can be attributed to increasing demand for advanced in-car infotainment systems with features such as voice recognition, digital radio and navigation system among others. Moreover, rising popularity of social media and internet connectivity via mobile devices while driving has increased the need for entertainment purposes, which is further fueling regional growth.


Asia Pacific is anticipated to witness significant growth over the forecast period owing to increasing penetration of ICE systems in emerging countries such as India and China among other Southeast Asian nations due to rise in disposable income levels along with growing automotive industry after liberalization of trade policies by governments across these regions have also contributed toward regional growth significantly.


Growth Factors:


  • Increasing demand for infotainment systems in luxury cars: The global market for luxury cars is expected to grow at a CAGR of over 5% during the forecast period. This will lead to an increase in demand for infotainment systems in these vehicles, thereby driving the growth of the ICE Systems market.
  • Growing popularity of connected cars: The increasing penetration of internet and smartphones has led to the growing popularity of connected cars. This trend is expected to continue during the forecast period, resulting in an increase in demand for ICE Systems.
  • Proliferation of 4G networks: 4G networks are becoming increasingly popular due to their high speed and low latency characteristics. This is leading more automakers to adopt them into their vehicles, which is driving the growth of ICE Systems market.

Scope Of The Report

Report Attributes

Report Details

Report Title

In-Car Entertainment (Infotainment) (ICE) Systems Market Research Report

By Type

Wifi, Bluetooth

By Application

Personal car, Commerical car

By Companies

Harman International (U.S.), Pioneer (Japan), JVC-Kenwood (Japan), Deplhi (Japan), Denso (Japan), Alpine (Japan), Bosch (Germany), TomTom (The Netherlands), Garmin (U.S.)

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

188

Number of Tables & Figures

132

Customization Available

Yes, the report can be customized as per your need.


Global In-Car Entertainment (Infotainment) (ICE) Systems Market Report Segments:

The global In-Car Entertainment (Infotainment) (ICE) Systems market is segmented on the basis of:

Types

Wifi, Bluetooth

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Personal car, Commerical car

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Harman International (U.S.)
  2. Pioneer (Japan)
  3. JVC-Kenwood (Japan)
  4. Deplhi (Japan)
  5. Denso (Japan)
  6. Alpine (Japan)
  7. Bosch (Germany)
  8. TomTom (The Netherlands)
  9. Garmin (U.S.)

Global In-Car Entertainment (Infotainment) (ICE) Systems Market Overview


Highlights of The In-Car Entertainment (Infotainment) (ICE) Systems Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Wifi
    2. Bluetooth
  1. By Application:

    1. Personal car
    2. Commerical car
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the In-Car Entertainment (Infotainment) (ICE) Systems Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

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Global In-Car Entertainment (Infotainment) (ICE) Systems Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


In-Car Entertainment (ICE) systems are a type of entertainment system that is installed in vehicles. ICE systems allow drivers to access music, radio, and other audio content while they are driving.

Some of the key players operating in the in-car entertainment (infotainment) (ice) systems market are Harman International (U.S.), Pioneer (Japan), JVC-Kenwood (Japan), Deplhi (Japan), Denso (Japan), Alpine (Japan), Bosch (Germany), TomTom (The Netherlands), Garmin (U.S.).

The in-car entertainment (infotainment) (ice) systems market is expected to grow at a compound annual growth rate of 7.5%.

                                            
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 In-Car Entertainment (Infotainment) (ICE) Systems Market Overview    4.1 Introduction       4.1.1 Market Taxonomy       4.1.2 Market Definition       4.1.3 Macro-Economic Factors Impacting the Market Growth    4.2 In-Car Entertainment (Infotainment) (ICE) Systems Market Dynamics       4.2.1 Market Drivers       4.2.2 Market Restraints       4.2.3 Market Opportunity    4.3 In-Car Entertainment (Infotainment) (ICE) Systems Market - Supply Chain Analysis       4.3.1 List of Key Suppliers       4.3.2 List of Key Distributors       4.3.3 List of Key Consumers    4.4 Key Forces Shaping the In-Car Entertainment (Infotainment) (ICE) Systems Market       4.4.1 Bargaining Power of Suppliers       4.4.2 Bargaining Power of Buyers       4.4.3 Threat of Substitution       4.4.4 Threat of New Entrants       4.4.5 Competitive Rivalry    4.5 Global In-Car Entertainment (Infotainment) (ICE) Systems Market Size & Forecast, 2020-2028       4.5.1 In-Car Entertainment (Infotainment) (ICE) Systems Market Size and Y-o-Y Growth       4.5.2 In-Car Entertainment (Infotainment) (ICE) Systems Market Absolute $ Opportunity

Chapter 5 Global  Market Analysis and Forecast by Type
   5.1 Introduction
      5.1.1 Key Market Trends & Growth Opportunities by Type
      5.1.2 Basis Point Share (BPS) Analysis by Type
      5.1.3 Absolute $ Opportunity Assessment by Type
   5.2  Market Size Forecast by Type
      5.2.1 Wifi
      5.2.2 Bluetooth
   5.3 Market Attractiveness Analysis by Type

Chapter 6 Global  Market Analysis and Forecast by Applications
   6.1 Introduction
      6.1.1 Key Market Trends & Growth Opportunities by Applications
      6.1.2 Basis Point Share (BPS) Analysis by Applications
      6.1.3 Absolute $ Opportunity Assessment by Applications
   6.2  Market Size Forecast by Applications
      6.2.1 Personal car
      6.2.2 Commerical car
   6.3 Market Attractiveness Analysis by Applications

Chapter 7 Global In-Car Entertainment (Infotainment) (ICE) Systems Market Analysis and Forecast by Region
   7.1 Introduction
      7.1.1 Key Market Trends & Growth Opportunities by Region
      7.1.2 Basis Point Share (BPS) Analysis by Region
      7.1.3 Absolute $ Opportunity Assessment by Region
   7.2 In-Car Entertainment (Infotainment) (ICE) Systems Market Size Forecast by Region
      7.2.1 North America
      7.2.2 Europe
      7.2.3 Asia Pacific
      7.2.4 Latin America
      7.2.5 Middle East & Africa (MEA)
   7.3 Market Attractiveness Analysis by Region

Chapter 8 Coronavirus Disease (COVID-19) Impact 
   8.1 Introduction 
   8.2 Current & Future Impact Analysis 
   8.3 Economic Impact Analysis 
   8.4 Government Policies 
   8.5 Investment Scenario

Chapter 9 North America  Analysis and Forecast
   9.1 Introduction
   9.2 North America  Market Size Forecast by Country
      9.2.1 U.S.
      9.2.2 Canada
   9.3 Basis Point Share (BPS) Analysis by Country
   9.4 Absolute $ Opportunity Assessment by Country
   9.5 Market Attractiveness Analysis by Country
   9.6 North America  Market Size Forecast by Type
      9.6.1 Wifi
      9.6.2 Bluetooth
   9.7 Basis Point Share (BPS) Analysis by Type 
   9.8 Absolute $ Opportunity Assessment by Type 
   9.9 Market Attractiveness Analysis by Type
   9.10 North America  Market Size Forecast by Applications
      9.10.1 Personal car
      9.10.2 Commerical car
   9.11 Basis Point Share (BPS) Analysis by Applications 
   9.12 Absolute $ Opportunity Assessment by Applications 
   9.13 Market Attractiveness Analysis by Applications

Chapter 10 Europe  Analysis and Forecast
   10.1 Introduction
   10.2 Europe  Market Size Forecast by Country
      10.2.1 Germany
      10.2.2 France
      10.2.3 Italy
      10.2.4 U.K.
      10.2.5 Spain
      10.2.6 Russia
      10.2.7 Rest of Europe
   10.3 Basis Point Share (BPS) Analysis by Country
   10.4 Absolute $ Opportunity Assessment by Country
   10.5 Market Attractiveness Analysis by Country
   10.6 Europe  Market Size Forecast by Type
      10.6.1 Wifi
      10.6.2 Bluetooth
   10.7 Basis Point Share (BPS) Analysis by Type 
   10.8 Absolute $ Opportunity Assessment by Type 
   10.9 Market Attractiveness Analysis by Type
   10.10 Europe  Market Size Forecast by Applications
      10.10.1 Personal car
      10.10.2 Commerical car
   10.11 Basis Point Share (BPS) Analysis by Applications 
   10.12 Absolute $ Opportunity Assessment by Applications 
   10.13 Market Attractiveness Analysis by Applications

Chapter 11 Asia Pacific  Analysis and Forecast
   11.1 Introduction
   11.2 Asia Pacific  Market Size Forecast by Country
      11.2.1 China
      11.2.2 Japan
      11.2.3 South Korea
      11.2.4 India
      11.2.5 Australia
      11.2.6 South East Asia (SEA)
      11.2.7 Rest of Asia Pacific (APAC)
   11.3 Basis Point Share (BPS) Analysis by Country
   11.4 Absolute $ Opportunity Assessment by Country
   11.5 Market Attractiveness Analysis by Country
   11.6 Asia Pacific  Market Size Forecast by Type
      11.6.1 Wifi
      11.6.2 Bluetooth
   11.7 Basis Point Share (BPS) Analysis by Type 
   11.8 Absolute $ Opportunity Assessment by Type 
   11.9 Market Attractiveness Analysis by Type
   11.10 Asia Pacific  Market Size Forecast by Applications
      11.10.1 Personal car
      11.10.2 Commerical car
   11.11 Basis Point Share (BPS) Analysis by Applications 
   11.12 Absolute $ Opportunity Assessment by Applications 
   11.13 Market Attractiveness Analysis by Applications

Chapter 12 Latin America  Analysis and Forecast
   12.1 Introduction
   12.2 Latin America  Market Size Forecast by Country
      12.2.1 Brazil
      12.2.2 Mexico
      12.2.3 Rest of Latin America (LATAM)
   12.3 Basis Point Share (BPS) Analysis by Country
   12.4 Absolute $ Opportunity Assessment by Country
   12.5 Market Attractiveness Analysis by Country
   12.6 Latin America  Market Size Forecast by Type
      12.6.1 Wifi
      12.6.2 Bluetooth
   12.7 Basis Point Share (BPS) Analysis by Type 
   12.8 Absolute $ Opportunity Assessment by Type 
   12.9 Market Attractiveness Analysis by Type
   12.10 Latin America  Market Size Forecast by Applications
      12.10.1 Personal car
      12.10.2 Commerical car
   12.11 Basis Point Share (BPS) Analysis by Applications 
   12.12 Absolute $ Opportunity Assessment by Applications 
   12.13 Market Attractiveness Analysis by Applications

Chapter 13 Middle East & Africa (MEA)  Analysis and Forecast
   13.1 Introduction
   13.2 Middle East & Africa (MEA)  Market Size Forecast by Country
      13.2.1 Saudi Arabia
      13.2.2 South Africa
      13.2.3 UAE
      13.2.4 Rest of Middle East & Africa (MEA)
   13.3 Basis Point Share (BPS) Analysis by Country
   13.4 Absolute $ Opportunity Assessment by Country
   13.5 Market Attractiveness Analysis by Country
   13.6 Middle East & Africa (MEA)  Market Size Forecast by Type
      13.6.1 Wifi
      13.6.2 Bluetooth
   13.7 Basis Point Share (BPS) Analysis by Type 
   13.8 Absolute $ Opportunity Assessment by Type 
   13.9 Market Attractiveness Analysis by Type
   13.10 Middle East & Africa (MEA)  Market Size Forecast by Applications
      13.10.1 Personal car
      13.10.2 Commerical car
   13.11 Basis Point Share (BPS) Analysis by Applications 
   13.12 Absolute $ Opportunity Assessment by Applications 
   13.13 Market Attractiveness Analysis by Applications

Chapter 14 Competition Landscape 
   14.1 In-Car Entertainment (Infotainment) (ICE) Systems Market: Competitive Dashboard
   14.2 Global In-Car Entertainment (Infotainment) (ICE) Systems Market: Market Share Analysis, 2019
   14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.3.1 Harman International (U.S.)
      14.3.2 Pioneer (Japan)
      14.3.3 JVC-Kenwood (Japan)
      14.3.4 Deplhi (Japan)
      14.3.5 Denso (Japan)
      14.3.6 Alpine (Japan)
      14.3.7 Bosch (Germany)
      14.3.8 TomTom (The Netherlands)
      14.3.9 Garmin (U.S.)

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