Market Overview:
The global low power audio codecs market is expected to grow at a CAGR of 6.5% during the forecast period from 2018 to 2030. The growth of this market can be attributed to the increasing demand for low power audio codecs in various applications, such as desktop and laptop, mobile phone and tablet, music & media device and home theatre, television and gaming console, headphone, headset, and wearable device, automotive infotainment system etc. Low power audio codecs are also being increasingly used in other applications such as medical devices and hearing aids. North America is expected to hold the largest share of the global low power audio codecs market in 2018 followed by Europe.
Product Definition:
Low power audio codecs save battery life by reducing the amount of power they consume. They are important for devices such as smartphones and tablets, which need to last all day on a single charge. Low power audio codecs also improve the user experience by providing better sound quality and reducing latency.
Analog:
Analog is a continuously growing segment in the semiconductor industry. It has been there since the beginning of electronic devices and will be here for many years to come. Analog systems are being replaced by digital systems, but analog audio signals are still used in several applications such as car radio, walkman & MP3 players, vinyl records and tape decks etc.
The growth factor for this market is increasing demand from portable devices that use small batteries such as hearing aids, wireless headsets.
Digital:
The digital audio technology has been evolving for many years. The evolution of compact disc players, personal computers and smartphones have all contributed to the progress of this technology. However, despite its widespread use in consumer electronics; there are some significant drawbacks associated with it such as high power consumption by amplifiers and speakers as well as a lack of analog output on some devices (such as CD players).
Application Insights:
The global low power audio codecs market is segmented based on application into a desktop and laptop, mobile phone and tablet, music & media device, home theatre/audio system, television and gaming console or console/PC hybrid (consoles), automotive infotainment systems, other devices including wearable devices and headphones. The automobile entertainment systems segment is expected to witness significant growth over the forecast period owing to the increasing demand for advanced technology in automobiles.
The growing popularity of smartphones has led to an increase in demand for low power audio codecs within the smartphone industry. In addition, a rise in demand for premium sound experience by end users across various applications such as music & media device; home theatre; television; gaming consoles or consoles PC hybrids (consoles) are expected to drive product demand from 2017 to 2030.
Regional Analysis:
North America dominated the global market in terms of revenue share in 2017. The region is expected to continue its dominance over the forecast period owing to increasing demand for low power audio codecs from portable devices such as smartphones and tablets, along with rising adoption of IoT technologies. Europe accounted for a significant share in 2017 owing to high penetration rates of digital products coupled with growing popularity and demand for advanced features offered by higher power consuming codecs. Asia Pacific is projected to be the fastest-growing regional market at a CAGR exceeding 7% during the forecast period due to rapid urbanization, growth in disposable income levels, and increased adoption of consumer electronics products including smartphones and tablets on account of their enhanced features supported by advanced audio/video capabilities. Furthermore, rising investments by key players such as Qualcomm Technologies Inc., Broadcom Inc., Mediatek MT6580 Plus Gobi 3GPP LTE Category 6 WCDMA smartphone modem IC chip family (OFED), MediaTek Co Ltd.
Growth Factors:
- Increasing demand for low power audio codecs in portable devices
- Rising trend of miniaturization in consumer electronics
- Proliferation of digital audio content and services
- Growing popularity of voice-activated assistants and smart speakers
- Advances in semiconductor technology
Scope Of The Report
Report Attributes
Report Details
Report Title
Low Power Audio Codecs Market Research Report
By Type
Analog, Digital
By Application
Desktop and Laptop, Mobile Phone and Tablet, Music & Media Device and Home Theatre, Television and Gaming Console, Headphone, Headset, and Wearable Device, Automotive Infotainment, Other
By Companies
Synaptics(US), Dialog Semiconductor (UK), Asahi Kasei Microdevices (Japan), Cirrus Logic(US), Knowles(US), STMicroelectronics (Switzerland), Texas Instruments (US), Analog Devices(US), ON Semiconductor(US), Infineon Technologies(Germany), Synaptics(US), NXP Semiconductors(Netherlands), Silicon Laboratories (US)
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
156
Number of Tables & Figures
110
Customization Available
Yes, the report can be customized as per your need.
Global Low Power Audio Codecs Market Report Segments:
The global Low Power Audio Codecs market is segmented on the basis of:
Types
Analog, Digital
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Desktop and Laptop, Mobile Phone and Tablet, Music & Media Device and Home Theatre, Television and Gaming Console, Headphone, Headset, and Wearable Device, Automotive Infotainment, Other
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Synaptics(US)
- Dialog Semiconductor (UK)
- Asahi Kasei Microdevices (Japan)
- Cirrus Logic(US)
- Knowles(US)
- STMicroelectronics (Switzerland)
- Texas Instruments (US)
- Analog Devices(US)
- ON Semiconductor(US)
- Infineon Technologies(Germany)
- Synaptics(US)
- NXP Semiconductors(Netherlands)
- Silicon Laboratories (US)
Highlights of The Low Power Audio Codecs Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Analog
- Digital
- By Application:
- Desktop and Laptop
- Mobile Phone and Tablet
- Music & Media Device and Home Theatre
- Television and Gaming Console
- Headphone, Headset, and Wearable Device
- Automotive Infotainment
- Other
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Low Power Audio Codecs Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Low power audio codecs are a subset of audio codecs that use less power than traditional audio codecs. This allows devices with limited battery life to still play music and other sound files.
Some of the major players in the low power audio codecs market are Synaptics(US), Dialog Semiconductor (UK), Asahi Kasei Microdevices (Japan), Cirrus Logic(US), Knowles(US), STMicroelectronics (Switzerland), Texas Instruments (US), Analog Devices(US), ON Semiconductor(US), Infineon Technologies(Germany), Synaptics(US), NXP Semiconductors(Netherlands), Silicon Laboratories (US).
The low power audio codecs market is expected to grow at a compound annual growth rate of 6.5%.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Low Power Audio Codecs Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 Low Power Audio Codecs Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 Low Power Audio Codecs Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the Low Power Audio Codecs Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global Low Power Audio Codecs Market Size & Forecast, 2020-2028 4.5.1 Low Power Audio Codecs Market Size and Y-o-Y Growth 4.5.2 Low Power Audio Codecs Market Absolute $ Opportunity
Chapter 5 Global Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 Market Size Forecast by Type
5.2.1 Analog
5.2.2 Digital
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 Market Size Forecast by Applications
6.2.1 Desktop and Laptop
6.2.2 Mobile Phone and Tablet
6.2.3 Music & Media Device and Home Theatre
6.2.4 Television and Gaming Console
6.2.5 Headphone
6.2.6 Headset
6.2.7 and Wearable Device
6.2.8 Automotive Infotainment
6.2.9 Other
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global Low Power Audio Codecs Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 Low Power Audio Codecs Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America Analysis and Forecast
9.1 Introduction
9.2 North America Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America Market Size Forecast by Type
9.6.1 Analog
9.6.2 Digital
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America Market Size Forecast by Applications
9.10.1 Desktop and Laptop
9.10.2 Mobile Phone and Tablet
9.10.3 Music & Media Device and Home Theatre
9.10.4 Television and Gaming Console
9.10.5 Headphone
9.10.6 Headset
9.10.7 and Wearable Device
9.10.8 Automotive Infotainment
9.10.9 Other
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe Analysis and Forecast
10.1 Introduction
10.2 Europe Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe Market Size Forecast by Type
10.6.1 Analog
10.6.2 Digital
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe Market Size Forecast by Applications
10.10.1 Desktop and Laptop
10.10.2 Mobile Phone and Tablet
10.10.3 Music & Media Device and Home Theatre
10.10.4 Television and Gaming Console
10.10.5 Headphone
10.10.6 Headset
10.10.7 and Wearable Device
10.10.8 Automotive Infotainment
10.10.9 Other
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific Market Size Forecast by Type
11.6.1 Analog
11.6.2 Digital
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific Market Size Forecast by Applications
11.10.1 Desktop and Laptop
11.10.2 Mobile Phone and Tablet
11.10.3 Music & Media Device and Home Theatre
11.10.4 Television and Gaming Console
11.10.5 Headphone
11.10.6 Headset
11.10.7 and Wearable Device
11.10.8 Automotive Infotainment
11.10.9 Other
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America Analysis and Forecast
12.1 Introduction
12.2 Latin America Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America Market Size Forecast by Type
12.6.1 Analog
12.6.2 Digital
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America Market Size Forecast by Applications
12.10.1 Desktop and Laptop
12.10.2 Mobile Phone and Tablet
12.10.3 Music & Media Device and Home Theatre
12.10.4 Television and Gaming Console
12.10.5 Headphone
12.10.6 Headset
12.10.7 and Wearable Device
12.10.8 Automotive Infotainment
12.10.9 Other
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) Market Size Forecast by Type
13.6.1 Analog
13.6.2 Digital
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) Market Size Forecast by Applications
13.10.1 Desktop and Laptop
13.10.2 Mobile Phone and Tablet
13.10.3 Music & Media Device and Home Theatre
13.10.4 Television and Gaming Console
13.10.5 Headphone
13.10.6 Headset
13.10.7 and Wearable Device
13.10.8 Automotive Infotainment
13.10.9 Other
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 Low Power Audio Codecs Market: Competitive Dashboard
14.2 Global Low Power Audio Codecs Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 Synaptics(US)
14.3.2 Dialog Semiconductor (UK)
14.3.3 Asahi Kasei Microdevices (Japan)
14.3.4 Cirrus Logic(US)
14.3.5 Knowles(US)
14.3.6 STMicroelectronics (Switzerland)
14.3.7 Texas Instruments (US)
14.3.8 Analog Devices(US)
14.3.9 ON Semiconductor(US)
14.3.10 Infineon Technologies(Germany)
14.3.11 Synaptics(US)
14.3.12 NXP Semiconductors(Netherlands)
14.3.13 Silicon Laboratories (US)