Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Low Power Audio Codecs Market by Type (Analog, Digital), By Application (Desktop and Laptop, Mobile Phone and Tablet, Music & Media Device and Home Theatre, Television and Gaming Console, Headphone, Headset, and Wearable Device, Automotive Infotainment, Other) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Low Power Audio Codecs Market by Type (Analog, Digital), By Application (Desktop and Laptop, Mobile Phone and Tablet, Music & Media Device and Home Theatre, Television and Gaming Console, Headphone, Headset, and Wearable Device, Automotive Infotainment, Other) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 307130 4200 Electronics & Semiconductor 377 156 Pages 4.8 (33)
                                          

Market Overview:


The global low power audio codecs market is expected to grow at a CAGR of 6.5% during the forecast period from 2018 to 2030. The growth of this market can be attributed to the increasing demand for low power audio codecs in various applications, such as desktop and laptop, mobile phone and tablet, music & media device and home theatre, television and gaming console, headphone, headset, and wearable device, automotive infotainment system etc. Low power audio codecs are also being increasingly used in other applications such as medical devices and hearing aids. North America is expected to hold the largest share of the global low power audio codecs market in 2018 followed by Europe.


Global Low Power Audio Codecs Industry Outlook


Product Definition:


Low power audio codecs save battery life by reducing the amount of power they consume. They are important for devices such as smartphones and tablets, which need to last all day on a single charge. Low power audio codecs also improve the user experience by providing better sound quality and reducing latency.


Analog:


Analog is a continuously growing segment in the semiconductor industry. It has been there since the beginning of electronic devices and will be here for many years to come. Analog systems are being replaced by digital systems, but analog audio signals are still used in several applications such as car radio, walkman & MP3 players, vinyl records and tape decks etc.


The growth factor for this market is increasing demand from portable devices that use small batteries such as hearing aids, wireless headsets.


Digital:


The digital audio technology has been evolving for many years. The evolution of compact disc players, personal computers and smartphones have all contributed to the progress of this technology. However, despite its widespread use in consumer electronics; there are some significant drawbacks associated with it such as high power consumption by amplifiers and speakers as well as a lack of analog output on some devices (such as CD players).


Application Insights:


The global low power audio codecs market is segmented based on application into a desktop and laptop, mobile phone and tablet, music & media device, home theatre/audio system, television and gaming console or console/PC hybrid (consoles), automotive infotainment systems, other devices including wearable devices and headphones. The automobile entertainment systems segment is expected to witness significant growth over the forecast period owing to the increasing demand for advanced technology in automobiles.


The growing popularity of smartphones has led to an increase in demand for low power audio codecs within the smartphone industry. In addition, a rise in demand for premium sound experience by end users across various applications such as music & media device; home theatre; television; gaming consoles or consoles PC hybrids (consoles) are expected to drive product demand from 2017 to 2030.


Regional Analysis:


North America dominated the global market in terms of revenue share in 2017. The region is expected to continue its dominance over the forecast period owing to increasing demand for low power audio codecs from portable devices such as smartphones and tablets, along with rising adoption of IoT technologies. Europe accounted for a significant share in 2017 owing to high penetration rates of digital products coupled with growing popularity and demand for advanced features offered by higher power consuming codecs. Asia Pacific is projected to be the fastest-growing regional market at a CAGR exceeding 7% during the forecast period due to rapid urbanization, growth in disposable income levels, and increased adoption of consumer electronics products including smartphones and tablets on account of their enhanced features supported by advanced audio/video capabilities. Furthermore, rising investments by key players such as Qualcomm Technologies Inc., Broadcom Inc., Mediatek MT6580 Plus Gobi 3GPP LTE Category 6 WCDMA smartphone modem IC chip family (OFED), MediaTek Co Ltd.


Growth Factors:


  • Increasing demand for low power audio codecs in portable devices
  • Rising trend of miniaturization in consumer electronics
  • Proliferation of digital audio content and services
  • Growing popularity of voice-activated assistants and smart speakers
  • Advances in semiconductor technology

Scope Of The Report

Report Attributes

Report Details

Report Title

Low Power Audio Codecs Market Research Report

By Type

Analog, Digital

By Application

Desktop and Laptop, Mobile Phone and Tablet, Music & Media Device and Home Theatre, Television and Gaming Console, Headphone, Headset, and Wearable Device, Automotive Infotainment, Other

By Companies

Synaptics(US), Dialog Semiconductor (UK), Asahi Kasei Microdevices (Japan), Cirrus Logic(US), Knowles(US), STMicroelectronics (Switzerland), Texas Instruments (US), Analog Devices(US), ON Semiconductor(US), Infineon Technologies(Germany), Synaptics(US), NXP Semiconductors(Netherlands), Silicon Laboratories (US)

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

156

Number of Tables & Figures

110

Customization Available

Yes, the report can be customized as per your need.


Global Low Power Audio Codecs Market Report Segments:

The global Low Power Audio Codecs market is segmented on the basis of:

Types

Analog, Digital

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Desktop and Laptop, Mobile Phone and Tablet, Music & Media Device and Home Theatre, Television and Gaming Console, Headphone, Headset, and Wearable Device, Automotive Infotainment, Other

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Synaptics(US)
  2. Dialog Semiconductor (UK)
  3. Asahi Kasei Microdevices (Japan)
  4. Cirrus Logic(US)
  5. Knowles(US)
  6. STMicroelectronics (Switzerland)
  7. Texas Instruments (US)
  8. Analog Devices(US)
  9. ON Semiconductor(US)
  10. Infineon Technologies(Germany)
  11. Synaptics(US)
  12. NXP Semiconductors(Netherlands)
  13. Silicon Laboratories (US)

Global Low Power Audio Codecs Market Overview


Highlights of The Low Power Audio Codecs Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Analog
    2. Digital
  1. By Application:

    1. Desktop and Laptop
    2. Mobile Phone and Tablet
    3. Music & Media Device and Home Theatre
    4. Television and Gaming Console
    5. Headphone, Headset, and Wearable Device
    6. Automotive Infotainment
    7. Other
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Low Power Audio Codecs Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Low Power Audio Codecs Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Low power audio codecs are a subset of audio codecs that use less power than traditional audio codecs. This allows devices with limited battery life to still play music and other sound files.

Some of the major players in the low power audio codecs market are Synaptics(US), Dialog Semiconductor (UK), Asahi Kasei Microdevices (Japan), Cirrus Logic(US), Knowles(US), STMicroelectronics (Switzerland), Texas Instruments (US), Analog Devices(US), ON Semiconductor(US), Infineon Technologies(Germany), Synaptics(US), NXP Semiconductors(Netherlands), Silicon Laboratories (US).

The low power audio codecs market is expected to grow at a compound annual growth rate of 6.5%.

                                            
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Low Power Audio Codecs Market Overview    4.1 Introduction       4.1.1 Market Taxonomy       4.1.2 Market Definition       4.1.3 Macro-Economic Factors Impacting the Market Growth    4.2 Low Power Audio Codecs Market Dynamics       4.2.1 Market Drivers       4.2.2 Market Restraints       4.2.3 Market Opportunity    4.3 Low Power Audio Codecs Market - Supply Chain Analysis       4.3.1 List of Key Suppliers       4.3.2 List of Key Distributors       4.3.3 List of Key Consumers    4.4 Key Forces Shaping the Low Power Audio Codecs Market       4.4.1 Bargaining Power of Suppliers       4.4.2 Bargaining Power of Buyers       4.4.3 Threat of Substitution       4.4.4 Threat of New Entrants       4.4.5 Competitive Rivalry    4.5 Global Low Power Audio Codecs Market Size & Forecast, 2020-2028       4.5.1 Low Power Audio Codecs Market Size and Y-o-Y Growth       4.5.2 Low Power Audio Codecs Market Absolute $ Opportunity

Chapter 5 Global  Market Analysis and Forecast by Type
   5.1 Introduction
      5.1.1 Key Market Trends & Growth Opportunities by Type
      5.1.2 Basis Point Share (BPS) Analysis by Type
      5.1.3 Absolute $ Opportunity Assessment by Type
   5.2  Market Size Forecast by Type
      5.2.1 Analog
      5.2.2 Digital
   5.3 Market Attractiveness Analysis by Type

Chapter 6 Global  Market Analysis and Forecast by Applications
   6.1 Introduction
      6.1.1 Key Market Trends & Growth Opportunities by Applications
      6.1.2 Basis Point Share (BPS) Analysis by Applications
      6.1.3 Absolute $ Opportunity Assessment by Applications
   6.2  Market Size Forecast by Applications
      6.2.1 Desktop and Laptop
      6.2.2 Mobile Phone and Tablet
      6.2.3 Music & Media Device and Home Theatre
      6.2.4 Television and Gaming Console
      6.2.5 Headphone
      6.2.6  Headset
      6.2.7  and Wearable Device
      6.2.8 Automotive Infotainment
      6.2.9 Other
   6.3 Market Attractiveness Analysis by Applications

Chapter 7 Global Low Power Audio Codecs Market Analysis and Forecast by Region
   7.1 Introduction
      7.1.1 Key Market Trends & Growth Opportunities by Region
      7.1.2 Basis Point Share (BPS) Analysis by Region
      7.1.3 Absolute $ Opportunity Assessment by Region
   7.2 Low Power Audio Codecs Market Size Forecast by Region
      7.2.1 North America
      7.2.2 Europe
      7.2.3 Asia Pacific
      7.2.4 Latin America
      7.2.5 Middle East & Africa (MEA)
   7.3 Market Attractiveness Analysis by Region

Chapter 8 Coronavirus Disease (COVID-19) Impact 
   8.1 Introduction 
   8.2 Current & Future Impact Analysis 
   8.3 Economic Impact Analysis 
   8.4 Government Policies 
   8.5 Investment Scenario

Chapter 9 North America  Analysis and Forecast
   9.1 Introduction
   9.2 North America  Market Size Forecast by Country
      9.2.1 U.S.
      9.2.2 Canada
   9.3 Basis Point Share (BPS) Analysis by Country
   9.4 Absolute $ Opportunity Assessment by Country
   9.5 Market Attractiveness Analysis by Country
   9.6 North America  Market Size Forecast by Type
      9.6.1 Analog
      9.6.2 Digital
   9.7 Basis Point Share (BPS) Analysis by Type 
   9.8 Absolute $ Opportunity Assessment by Type 
   9.9 Market Attractiveness Analysis by Type
   9.10 North America  Market Size Forecast by Applications
      9.10.1 Desktop and Laptop
      9.10.2 Mobile Phone and Tablet
      9.10.3 Music & Media Device and Home Theatre
      9.10.4 Television and Gaming Console
      9.10.5 Headphone
      9.10.6  Headset
      9.10.7  and Wearable Device
      9.10.8 Automotive Infotainment
      9.10.9 Other
   9.11 Basis Point Share (BPS) Analysis by Applications 
   9.12 Absolute $ Opportunity Assessment by Applications 
   9.13 Market Attractiveness Analysis by Applications

Chapter 10 Europe  Analysis and Forecast
   10.1 Introduction
   10.2 Europe  Market Size Forecast by Country
      10.2.1 Germany
      10.2.2 France
      10.2.3 Italy
      10.2.4 U.K.
      10.2.5 Spain
      10.2.6 Russia
      10.2.7 Rest of Europe
   10.3 Basis Point Share (BPS) Analysis by Country
   10.4 Absolute $ Opportunity Assessment by Country
   10.5 Market Attractiveness Analysis by Country
   10.6 Europe  Market Size Forecast by Type
      10.6.1 Analog
      10.6.2 Digital
   10.7 Basis Point Share (BPS) Analysis by Type 
   10.8 Absolute $ Opportunity Assessment by Type 
   10.9 Market Attractiveness Analysis by Type
   10.10 Europe  Market Size Forecast by Applications
      10.10.1 Desktop and Laptop
      10.10.2 Mobile Phone and Tablet
      10.10.3 Music & Media Device and Home Theatre
      10.10.4 Television and Gaming Console
      10.10.5 Headphone
      10.10.6  Headset
      10.10.7  and Wearable Device
      10.10.8 Automotive Infotainment
      10.10.9 Other
   10.11 Basis Point Share (BPS) Analysis by Applications 
   10.12 Absolute $ Opportunity Assessment by Applications 
   10.13 Market Attractiveness Analysis by Applications

Chapter 11 Asia Pacific  Analysis and Forecast
   11.1 Introduction
   11.2 Asia Pacific  Market Size Forecast by Country
      11.2.1 China
      11.2.2 Japan
      11.2.3 South Korea
      11.2.4 India
      11.2.5 Australia
      11.2.6 South East Asia (SEA)
      11.2.7 Rest of Asia Pacific (APAC)
   11.3 Basis Point Share (BPS) Analysis by Country
   11.4 Absolute $ Opportunity Assessment by Country
   11.5 Market Attractiveness Analysis by Country
   11.6 Asia Pacific  Market Size Forecast by Type
      11.6.1 Analog
      11.6.2 Digital
   11.7 Basis Point Share (BPS) Analysis by Type 
   11.8 Absolute $ Opportunity Assessment by Type 
   11.9 Market Attractiveness Analysis by Type
   11.10 Asia Pacific  Market Size Forecast by Applications
      11.10.1 Desktop and Laptop
      11.10.2 Mobile Phone and Tablet
      11.10.3 Music & Media Device and Home Theatre
      11.10.4 Television and Gaming Console
      11.10.5 Headphone
      11.10.6  Headset
      11.10.7  and Wearable Device
      11.10.8 Automotive Infotainment
      11.10.9 Other
   11.11 Basis Point Share (BPS) Analysis by Applications 
   11.12 Absolute $ Opportunity Assessment by Applications 
   11.13 Market Attractiveness Analysis by Applications

Chapter 12 Latin America  Analysis and Forecast
   12.1 Introduction
   12.2 Latin America  Market Size Forecast by Country
      12.2.1 Brazil
      12.2.2 Mexico
      12.2.3 Rest of Latin America (LATAM)
   12.3 Basis Point Share (BPS) Analysis by Country
   12.4 Absolute $ Opportunity Assessment by Country
   12.5 Market Attractiveness Analysis by Country
   12.6 Latin America  Market Size Forecast by Type
      12.6.1 Analog
      12.6.2 Digital
   12.7 Basis Point Share (BPS) Analysis by Type 
   12.8 Absolute $ Opportunity Assessment by Type 
   12.9 Market Attractiveness Analysis by Type
   12.10 Latin America  Market Size Forecast by Applications
      12.10.1 Desktop and Laptop
      12.10.2 Mobile Phone and Tablet
      12.10.3 Music & Media Device and Home Theatre
      12.10.4 Television and Gaming Console
      12.10.5 Headphone
      12.10.6  Headset
      12.10.7  and Wearable Device
      12.10.8 Automotive Infotainment
      12.10.9 Other
   12.11 Basis Point Share (BPS) Analysis by Applications 
   12.12 Absolute $ Opportunity Assessment by Applications 
   12.13 Market Attractiveness Analysis by Applications

Chapter 13 Middle East & Africa (MEA)  Analysis and Forecast
   13.1 Introduction
   13.2 Middle East & Africa (MEA)  Market Size Forecast by Country
      13.2.1 Saudi Arabia
      13.2.2 South Africa
      13.2.3 UAE
      13.2.4 Rest of Middle East & Africa (MEA)
   13.3 Basis Point Share (BPS) Analysis by Country
   13.4 Absolute $ Opportunity Assessment by Country
   13.5 Market Attractiveness Analysis by Country
   13.6 Middle East & Africa (MEA)  Market Size Forecast by Type
      13.6.1 Analog
      13.6.2 Digital
   13.7 Basis Point Share (BPS) Analysis by Type 
   13.8 Absolute $ Opportunity Assessment by Type 
   13.9 Market Attractiveness Analysis by Type
   13.10 Middle East & Africa (MEA)  Market Size Forecast by Applications
      13.10.1 Desktop and Laptop
      13.10.2 Mobile Phone and Tablet
      13.10.3 Music & Media Device and Home Theatre
      13.10.4 Television and Gaming Console
      13.10.5 Headphone
      13.10.6  Headset
      13.10.7  and Wearable Device
      13.10.8 Automotive Infotainment
      13.10.9 Other
   13.11 Basis Point Share (BPS) Analysis by Applications 
   13.12 Absolute $ Opportunity Assessment by Applications 
   13.13 Market Attractiveness Analysis by Applications

Chapter 14 Competition Landscape 
   14.1 Low Power Audio Codecs Market: Competitive Dashboard
   14.2 Global Low Power Audio Codecs Market: Market Share Analysis, 2019
   14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.3.1 Synaptics(US)
      14.3.2 Dialog Semiconductor (UK)
      14.3.3 Asahi Kasei Microdevices (Japan)
      14.3.4 Cirrus Logic(US)
      14.3.5 Knowles(US)
      14.3.6 STMicroelectronics (Switzerland)
      14.3.7 Texas Instruments (US)
      14.3.8 Analog Devices(US)
      14.3.9 ON Semiconductor(US)
      14.3.10 Infineon Technologies(Germany)
      14.3.11 Synaptics(US)
      14.3.12 NXP Semiconductors(Netherlands)
      14.3.13 Silicon Laboratories (US)

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