Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Motion Capture Software Market by Type (2D, 2.5D, 3D), By Application (Military, Entertainment, Sports, Medical Applications, Validation of Computer Vision, Others) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Motion Capture Software Market by Type (2D, 2.5D, 3D), By Application (Military, Entertainment, Sports, Medical Applications, Validation of Computer Vision, Others) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 320311 4200 Service & Software 377 182 Pages 4.8 (37)
                                          

Market Overview:


The global motion capture software market is expected to grow at a CAGR of 10.5% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for motion capture software in military, entertainment, sports, medical applications and validation of computer vision applications. North America is expected to lead the global motion capture software market during the forecast period followed by Europe and Asia Pacific.


Global Motion Capture Software Industry Outlook


Product Definition:


Motion capture software is used to track the movement of objects or people in a digital space. This information can then be used to create or animate digital models based on that movement. Motion capture software is often used in video games, movies, and other forms of animation.


2D:


2D is a technique of drawing two-dimensional images. The term usually refers to hand-drawn animation, but it also applies to any non-photorealistic rendering. 2D technology has been around for centuries; the first known instance of its use was in 1843 by French cartoonist and lithographer Louis Le Prince.


2.5D:


2.5D is a technique of capturing motion data where the camera is moved at a specific speed and in a specific direction which creates the illusion of movement when played back. This technology was primarily used for creating stop-motion animation, but it can also be used in computer graphics to create an illusion of movement.


Application Insights:


The entertainment segment captured more revenue in 2017 and is expected to continue its dominance over the forecast period. The use of motion capture for film, television, video games and other forms of media has become increasingly popular owing to their ability to provide realistic movements. This trend is likely to continue as technology improves further and new ways are found for incorporating it into films or TV shows.


The sports segment also generated significant revenue in 2017 due largely to the growing popularity of gaming consoles such as Microsoft Xbox One, Sony PlayStation 4 among others by various leading sports organizations including NFL, NBA, NHL among others have partnered with these companies for using their body data collected through motion capture technology while developing gameplays that offer more realistic movement patterns than before.


Regional Analysis:


North America dominated the global market in 2017. The region is expected to maintain its position during the forecast period owing to high adoption of motion capture technology by various industries including entertainment, sports and others. In addition, presence of a large number of key players in this region also contributes toward regional growth.


Asia Pacific is anticipated to witness significant growth over the forecast period owing to increasing demand for gaming software and growing popularity of video games across this region. Furthermore, rising penetration of smartphones coupled with advancements in technology such as gyroscopes and accelerometers used for tracking human movement are some factors responsible for regional growth. Additionally, rise in applications that use computer vision technologies will drive demand further in APAC countries such as China and Japan which have a strong presence of camera manufacturers offering these solutions at cheaper rates than other developed regions like North America or Europe  do  (Ref: Camera Raw’s blog).


Growth Factors:


  • Increasing demand for motion capture software in the entertainment industry for creating movies, video games, and animations.
  • Growing use of motion capture technology in medical and healthcare applications for diagnostics and treatment of diseases.
  • Rising demand from the military and defense sector for motion capture software to develop advanced simulation technologies.
  • Increasing adoption of motion capture technology in research laboratories for studying human movement and behavior patterns.
  • Growing popularity of motion capture-based training programs among athletes and sports enthusiasts to improve their performance

Scope Of The Report

Report Attributes

Report Details

Report Title

Motion Capture Software Market Research Report

By Type

2D, 2.5D, 3D

By Application

Military, Entertainment, Sports, Medical Applications, Validation of Computer Vision, Others

By Companies

Autodesk, Xsense, OptiTrack, Vicon, Qualisys, Phoenix Technologies, Codamotion, Synertial, Motion Analysis Corporation, Phasespace, Noraxon, Reallusion, iPi Soft

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

182

Number of Tables & Figures

128

Customization Available

Yes, the report can be customized as per your need.


Global Motion Capture Software Market Report Segments:

The global Motion Capture Software market is segmented on the basis of:

Types

2D, 2.5D, 3D

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Military, Entertainment, Sports, Medical Applications, Validation of Computer Vision, Others

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Autodesk
  2. Xsense
  3. OptiTrack
  4. Vicon
  5. Qualisys
  6. Phoenix Technologies
  7. Codamotion
  8. Synertial
  9. Motion Analysis Corporation
  10. Phasespace
  11. Noraxon
  12. Reallusion
  13. iPi Soft

Global Motion Capture Software Market Overview


Highlights of The Motion Capture Software Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. 2D
    2. 2.5D
    3. 3D
  1. By Application:

    1. Military
    2. Entertainment
    3. Sports
    4. Medical Applications
    5. Validation of Computer Vision
    6. Others
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Motion Capture Software Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

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Global Motion Capture Software Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Motion capture software is a computer program that records the movements of people or objects. It can be used to create animations, video games, and 3D models.

Some of the major players in the motion capture software market are Autodesk, Xsense, OptiTrack, Vicon, Qualisys, Phoenix Technologies, Codamotion, Synertial, Motion Analysis Corporation, Phasespace, Noraxon, Reallusion, iPi Soft.

The motion capture software market is expected to grow at a compound annual growth rate of 10.5%.

                                            
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Motion Capture Software Market Overview    4.1 Introduction       4.1.1 Market Taxonomy       4.1.2 Market Definition       4.1.3 Macro-Economic Factors Impacting the Market Growth    4.2 Motion Capture Software Market Dynamics       4.2.1 Market Drivers       4.2.2 Market Restraints       4.2.3 Market Opportunity    4.3 Motion Capture Software Market - Supply Chain Analysis       4.3.1 List of Key Suppliers       4.3.2 List of Key Distributors       4.3.3 List of Key Consumers    4.4 Key Forces Shaping the Motion Capture Software Market       4.4.1 Bargaining Power of Suppliers       4.4.2 Bargaining Power of Buyers       4.4.3 Threat of Substitution       4.4.4 Threat of New Entrants       4.4.5 Competitive Rivalry    4.5 Global Motion Capture Software Market Size & Forecast, 2020-2028       4.5.1 Motion Capture Software Market Size and Y-o-Y Growth       4.5.2 Motion Capture Software Market Absolute $ Opportunity

Chapter 5 Global  Market Analysis and Forecast by Type
   5.1 Introduction
      5.1.1 Key Market Trends & Growth Opportunities by Type
      5.1.2 Basis Point Share (BPS) Analysis by Type
      5.1.3 Absolute $ Opportunity Assessment by Type
   5.2  Market Size Forecast by Type
      5.2.1 2D
      5.2.2 2.5D
      5.2.3 3D
   5.3 Market Attractiveness Analysis by Type

Chapter 6 Global  Market Analysis and Forecast by Applications
   6.1 Introduction
      6.1.1 Key Market Trends & Growth Opportunities by Applications
      6.1.2 Basis Point Share (BPS) Analysis by Applications
      6.1.3 Absolute $ Opportunity Assessment by Applications
   6.2  Market Size Forecast by Applications
      6.2.1 Military
      6.2.2 Entertainment
      6.2.3 Sports
      6.2.4 Medical Applications
      6.2.5 Validation of Computer Vision
      6.2.6 Others
   6.3 Market Attractiveness Analysis by Applications

Chapter 7 Global Motion Capture Software Market Analysis and Forecast by Region
   7.1 Introduction
      7.1.1 Key Market Trends & Growth Opportunities by Region
      7.1.2 Basis Point Share (BPS) Analysis by Region
      7.1.3 Absolute $ Opportunity Assessment by Region
   7.2 Motion Capture Software Market Size Forecast by Region
      7.2.1 North America
      7.2.2 Europe
      7.2.3 Asia Pacific
      7.2.4 Latin America
      7.2.5 Middle East & Africa (MEA)
   7.3 Market Attractiveness Analysis by Region

Chapter 8 Coronavirus Disease (COVID-19) Impact 
   8.1 Introduction 
   8.2 Current & Future Impact Analysis 
   8.3 Economic Impact Analysis 
   8.4 Government Policies 
   8.5 Investment Scenario

Chapter 9 North America  Analysis and Forecast
   9.1 Introduction
   9.2 North America  Market Size Forecast by Country
      9.2.1 U.S.
      9.2.2 Canada
   9.3 Basis Point Share (BPS) Analysis by Country
   9.4 Absolute $ Opportunity Assessment by Country
   9.5 Market Attractiveness Analysis by Country
   9.6 North America  Market Size Forecast by Type
      9.6.1 2D
      9.6.2 2.5D
      9.6.3 3D
   9.7 Basis Point Share (BPS) Analysis by Type 
   9.8 Absolute $ Opportunity Assessment by Type 
   9.9 Market Attractiveness Analysis by Type
   9.10 North America  Market Size Forecast by Applications
      9.10.1 Military
      9.10.2 Entertainment
      9.10.3 Sports
      9.10.4 Medical Applications
      9.10.5 Validation of Computer Vision
      9.10.6 Others
   9.11 Basis Point Share (BPS) Analysis by Applications 
   9.12 Absolute $ Opportunity Assessment by Applications 
   9.13 Market Attractiveness Analysis by Applications

Chapter 10 Europe  Analysis and Forecast
   10.1 Introduction
   10.2 Europe  Market Size Forecast by Country
      10.2.1 Germany
      10.2.2 France
      10.2.3 Italy
      10.2.4 U.K.
      10.2.5 Spain
      10.2.6 Russia
      10.2.7 Rest of Europe
   10.3 Basis Point Share (BPS) Analysis by Country
   10.4 Absolute $ Opportunity Assessment by Country
   10.5 Market Attractiveness Analysis by Country
   10.6 Europe  Market Size Forecast by Type
      10.6.1 2D
      10.6.2 2.5D
      10.6.3 3D
   10.7 Basis Point Share (BPS) Analysis by Type 
   10.8 Absolute $ Opportunity Assessment by Type 
   10.9 Market Attractiveness Analysis by Type
   10.10 Europe  Market Size Forecast by Applications
      10.10.1 Military
      10.10.2 Entertainment
      10.10.3 Sports
      10.10.4 Medical Applications
      10.10.5 Validation of Computer Vision
      10.10.6 Others
   10.11 Basis Point Share (BPS) Analysis by Applications 
   10.12 Absolute $ Opportunity Assessment by Applications 
   10.13 Market Attractiveness Analysis by Applications

Chapter 11 Asia Pacific  Analysis and Forecast
   11.1 Introduction
   11.2 Asia Pacific  Market Size Forecast by Country
      11.2.1 China
      11.2.2 Japan
      11.2.3 South Korea
      11.2.4 India
      11.2.5 Australia
      11.2.6 South East Asia (SEA)
      11.2.7 Rest of Asia Pacific (APAC)
   11.3 Basis Point Share (BPS) Analysis by Country
   11.4 Absolute $ Opportunity Assessment by Country
   11.5 Market Attractiveness Analysis by Country
   11.6 Asia Pacific  Market Size Forecast by Type
      11.6.1 2D
      11.6.2 2.5D
      11.6.3 3D
   11.7 Basis Point Share (BPS) Analysis by Type 
   11.8 Absolute $ Opportunity Assessment by Type 
   11.9 Market Attractiveness Analysis by Type
   11.10 Asia Pacific  Market Size Forecast by Applications
      11.10.1 Military
      11.10.2 Entertainment
      11.10.3 Sports
      11.10.4 Medical Applications
      11.10.5 Validation of Computer Vision
      11.10.6 Others
   11.11 Basis Point Share (BPS) Analysis by Applications 
   11.12 Absolute $ Opportunity Assessment by Applications 
   11.13 Market Attractiveness Analysis by Applications

Chapter 12 Latin America  Analysis and Forecast
   12.1 Introduction
   12.2 Latin America  Market Size Forecast by Country
      12.2.1 Brazil
      12.2.2 Mexico
      12.2.3 Rest of Latin America (LATAM)
   12.3 Basis Point Share (BPS) Analysis by Country
   12.4 Absolute $ Opportunity Assessment by Country
   12.5 Market Attractiveness Analysis by Country
   12.6 Latin America  Market Size Forecast by Type
      12.6.1 2D
      12.6.2 2.5D
      12.6.3 3D
   12.7 Basis Point Share (BPS) Analysis by Type 
   12.8 Absolute $ Opportunity Assessment by Type 
   12.9 Market Attractiveness Analysis by Type
   12.10 Latin America  Market Size Forecast by Applications
      12.10.1 Military
      12.10.2 Entertainment
      12.10.3 Sports
      12.10.4 Medical Applications
      12.10.5 Validation of Computer Vision
      12.10.6 Others
   12.11 Basis Point Share (BPS) Analysis by Applications 
   12.12 Absolute $ Opportunity Assessment by Applications 
   12.13 Market Attractiveness Analysis by Applications

Chapter 13 Middle East & Africa (MEA)  Analysis and Forecast
   13.1 Introduction
   13.2 Middle East & Africa (MEA)  Market Size Forecast by Country
      13.2.1 Saudi Arabia
      13.2.2 South Africa
      13.2.3 UAE
      13.2.4 Rest of Middle East & Africa (MEA)
   13.3 Basis Point Share (BPS) Analysis by Country
   13.4 Absolute $ Opportunity Assessment by Country
   13.5 Market Attractiveness Analysis by Country
   13.6 Middle East & Africa (MEA)  Market Size Forecast by Type
      13.6.1 2D
      13.6.2 2.5D
      13.6.3 3D
   13.7 Basis Point Share (BPS) Analysis by Type 
   13.8 Absolute $ Opportunity Assessment by Type 
   13.9 Market Attractiveness Analysis by Type
   13.10 Middle East & Africa (MEA)  Market Size Forecast by Applications
      13.10.1 Military
      13.10.2 Entertainment
      13.10.3 Sports
      13.10.4 Medical Applications
      13.10.5 Validation of Computer Vision
      13.10.6 Others
   13.11 Basis Point Share (BPS) Analysis by Applications 
   13.12 Absolute $ Opportunity Assessment by Applications 
   13.13 Market Attractiveness Analysis by Applications

Chapter 14 Competition Landscape 
   14.1 Motion Capture Software Market: Competitive Dashboard
   14.2 Global Motion Capture Software Market: Market Share Analysis, 2019
   14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.3.1 Autodesk
      14.3.2 Xsense
      14.3.3 OptiTrack
      14.3.4 Vicon
      14.3.5 Qualisys
      14.3.6 Phoenix Technologies
      14.3.7 Codamotion
      14.3.8 Synertial
      14.3.9 Motion Analysis Corporation
      14.3.10 Phasespace
      14.3.11 Noraxon
      14.3.12 Reallusion
      14.3.13 iPi Soft

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