Market Overview:
The global music streaming market is expected to grow at a CAGR of 10.5% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for on-demand music streaming services and rising penetration of smartphones and tablets. In terms of revenue, the global music streaming market is projected to reach USD 28.8 billion by 2030. In terms of type, the free version available segment is expected to account for a larger share of the global music streaming market than the no free version available segment during the forecast period. This can be attributed to factors such as lower subscription fees for these services and easy availability on app stores. However, with increasing awareness about copyrights and piracy issues, there has been a shift towards paid versions of these services over past few years. In terms of application, mobile phone is expected to account for a larger share of the global music streaming market than tablet PC duringthe forecast period owingto higher adoption ratesofsmartphones globally as compared totablet PCs .
Product Definition:
Music streaming is the digital distribution of music, whereby songs or albums are made available to users of an online service such as a website, mobile app, subscription service or radio station. The term encompasses both legal and illegal methods of obtaining music.
Free Version Availiable:
Free version available in the market has a limitation of play only 5 songs, and it also has advertisements which can be removed by paying premium. The free version is availed by installing apps from Google Play Store or iOS App Store. It's an easy way to download music, however, it doesn’t have any effect on the revenue share between artistes and streaming service providers.
No Free Version:
No free version is a term used in the digital music industry to define tracks or albums which are available for streaming on online music stores without any restrictions of listening limit or time but with the condition that the consumer must pay for its full price.
The no free version is different from freemium model in that firstly, it does not give away content for free but rather restricts certain features and secondly, it's functionality remains unchanged even if user cannot pay the asking price.
Application Insights:
The other application segment dominated the global music streaming market, which can be attributed to the growing demand for music across various devices. Other applications include personal computers, video game consoles and smart TVs. Personal computer is expected to remain a prominent device for accessing streaming services as compared to mobile phones and tablets due to its larger screen size. However, mobile phone is likely to be the most preferred device for accessing streaming services as compared with other devices over the forecast period owing to its smaller screen size and availability of free version of service.
Mobile phones are increasingly being used as an entertainment medium in developing regions such as Asia Pacific and Latin America where people prefer watching movies or listening radio programs on their way from work or school instead of sitting at home idle after finishing their daily activities. This factor has led major manufacturers like Apple Inc., Samsung Electronics Co., Ltd.
Regional Analysis:
North America dominated the global music streaming market in 2017. The region is expected to maintain its dominance over the forecast period as well. This can be attributed to high internet penetration and growing popularity of online music streaming among users in this region. Furthermore, increasing number of legal digital song downloads and free trial availability for new services are also expected to drive growth in North America during the forecast period.
Asia Pacific is anticipated to register significant growth over the next eight years owing to increasing adoption of online content consumption habits among users from various fields including entertainment industry especially Bollywood, K-pop, and hip hop music genre which has huge fan base across Asia Pacific countries such as India, China, Japan etc., thus boosting demand for on-demand global music streaming platform globally available free version or without any cost (for legal reasons).
Growth Factors:
- Increasing penetration of smartphones and broadband internet connections
- Rising demand for on-demand music streaming services
- Proliferation of connected devices (e.g., cars, TVs, etc.) that can stream music content
- Growing popularity of subscription-based streaming models over traditional ownership models
- Emergence of new platforms and services that cater to specific genres or audiences
Scope Of The Report
Report Attributes
Report Details
Report Title
Music Streaming Market Research Report
By Type
Free Version Availiable, No Free Version
By Application
Mobile Phone, Tablet PC, Other
By Companies
Apple, Deezer, Google, iHeartMedia, Pandora Media, Spotify, Aspiro Group, Curb Records, Gaana, Guvera, Hungama MyPlay, Mixcloud, Myspace, Napster, RadioTime, Saavn, SoundCloud
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
188
Number of Tables & Figures
132
Customization Available
Yes, the report can be customized as per your need.
Global Music Streaming Market Report Segments:
The global Music Streaming market is segmented on the basis of:
Types
Free Version Availiable, No Free Version
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Mobile Phone, Tablet PC, Other
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Apple
- Deezer
- iHeartMedia
- Pandora Media
- Spotify
- Aspiro Group
- Curb Records
- Gaana
- Guvera
- Hungama MyPlay
- Mixcloud
- Myspace
- Napster
- RadioTime
- Saavn
- SoundCloud
Highlights of The Music Streaming Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Free Version Availiable
- No Free Version
- By Application:
- Mobile Phone
- Tablet PC
- Other
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Music Streaming Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Music streaming is the process of listening to music online, typically through a web browser. Music streaming services allow users to listen to music from a variety of sources, including songs stored on their computer or mobile device, as well as songs streamed from other users' accounts.
Some of the key players operating in the music streaming market are Apple, Deezer, Google, iHeartMedia, Pandora Media, Spotify, Aspiro Group, Curb Records, Gaana, Guvera, Hungama MyPlay, Mixcloud, Myspace, Napster, RadioTime, Saavn, SoundCloud.
The music streaming market is expected to grow at a compound annual growth rate of 10.5%.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Music Streaming Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 Music Streaming Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 Music Streaming Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the Music Streaming Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global Music Streaming Market Size & Forecast, 2020-2028 4.5.1 Music Streaming Market Size and Y-o-Y Growth 4.5.2 Music Streaming Market Absolute $ Opportunity
Chapter 5 Global Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 Market Size Forecast by Type
5.2.1 Free Version Availiable
5.2.2 No Free Version
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 Market Size Forecast by Applications
6.2.1 Mobile Phone
6.2.2 Tablet PC
6.2.3 Other
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global Music Streaming Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 Music Streaming Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America Analysis and Forecast
9.1 Introduction
9.2 North America Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America Market Size Forecast by Type
9.6.1 Free Version Availiable
9.6.2 No Free Version
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America Market Size Forecast by Applications
9.10.1 Mobile Phone
9.10.2 Tablet PC
9.10.3 Other
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe Analysis and Forecast
10.1 Introduction
10.2 Europe Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe Market Size Forecast by Type
10.6.1 Free Version Availiable
10.6.2 No Free Version
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe Market Size Forecast by Applications
10.10.1 Mobile Phone
10.10.2 Tablet PC
10.10.3 Other
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific Market Size Forecast by Type
11.6.1 Free Version Availiable
11.6.2 No Free Version
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific Market Size Forecast by Applications
11.10.1 Mobile Phone
11.10.2 Tablet PC
11.10.3 Other
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America Analysis and Forecast
12.1 Introduction
12.2 Latin America Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America Market Size Forecast by Type
12.6.1 Free Version Availiable
12.6.2 No Free Version
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America Market Size Forecast by Applications
12.10.1 Mobile Phone
12.10.2 Tablet PC
12.10.3 Other
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) Market Size Forecast by Type
13.6.1 Free Version Availiable
13.6.2 No Free Version
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) Market Size Forecast by Applications
13.10.1 Mobile Phone
13.10.2 Tablet PC
13.10.3 Other
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 Music Streaming Market: Competitive Dashboard
14.2 Global Music Streaming Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 Apple
14.3.2 Deezer
14.3.3 Google
14.3.4 iHeartMedia
14.3.5 Pandora Media
14.3.6 Spotify
14.3.7 Aspiro Group
14.3.8 Curb Records
14.3.9 Gaana
14.3.10 Guvera
14.3.11 Hungama MyPlay
14.3.12 Mixcloud
14.3.13 Myspace
14.3.14 Napster
14.3.15 RadioTime
14.3.16 Saavn
14.3.17 SoundCloud