Market Overview:
The global online gambling game software market is expected to grow at a CAGR of 10.5% during the forecast period from 2018 to 2030. The market growth can be attributed to the increasing demand for online gambling games, especially in developed countries such as the U.S., Canada, and Japan. In addition, the increasing penetration of smartphones and other mobile devices is also contributing to the growth of this market. The global online gambling game software market can be segmented on the basis of type into online casino, sports betting, ESports betting, online lottery, and others. The sports betting segment is expected to account for a major share of this market during the forecast period owing to its growing popularity among consumers worldwide. In terms of application, this market can be divided into client-based and mobile installation-based segments.
Product Definition:
Online gambling game software is a type of program that allows players to gamble on the internet. It can be used to play casino games, bet on sports, or play poker. The importance of online gambling game software is that it provides a safe and secure way for players to gamble online. It also ensures that the games are fair and honest.
Online Casino:
Online casino is a software designed for gambling. It helps in creating and managing games, players, rooms, and stakes. Online casinos can also be used to advertise and promote other online gambling services or products. The primary function of an online casino is to help the player by providing a platform where he/she can play games with real money against virtual money or chips generated through the game software provided by the provider.
Sports Betting:
Sports betting is the wager on the consequence of an event in sports. The main two forms are Fixed-odds betting and Point spread betting. In fixed-odds, the stake is fixed at a certain amount for each race or match. The most common types of bets include parlays and teasers. In point spread, there are two sides to win & lose; this can be done on any sports team such as teams from different leagues or countries etc.
Application Insights:
The client application segment accounted for the largest revenue share in 2017 and is anticipated to maintain its lead over the forecast period. The growth can be attributed to a large number of online gaming operators offering their services across various platforms, which enables players from all walks of life to play casino games or sports betting on their preferred devices from anywhere in the world and at any time. Furthermore, increasing penetration of smartphones has enabled players to gamble directly through applications downloaded from app stores without having to contact an online gaming operator or a bookmaker first. This factor is expected drive demand for online gambling game software over the forecast period.
Mobile installation segment was one of the prominent segments in 2017 owing to growing usage of mobile installations by both casual as well as hardcore gamblers who prefer playing games on-the-go with no need for installing software onto computers firstly followed by tabletops.
Regional Analysis:
Europe dominated the global market in 2017, with a revenue share of over 35.0%. The growth is attributed to the presence of major companies such as Micros Systems plc; Bet365 Group PLC; and William Hill Plc. In addition, new market entrants are expected to have a tough time in this region due to high standards of technology adoption among players and online casinos.
Asia Pacific is estimated to be the fastest-growing regional segment from 2018 to 2030 owing its increasing population base, coupled with rising disposable income levels among consumers. Moreover, government initiatives encouraging people towards gambling as an entertainment activity will also drive demand for online gambling game software in APAC over the forecast period. China has been at the forefront of this regional segment owing its massive gaming industry that caters almost every budget across all categories including high rollers or whales who gamble huge amounts on single bets or outcomes (gambling).
Growth Factors:
- Increasing demand for online gambling games from the global population
- Proliferation of smartphones and other mobile devices that can be used for online gambling games
- Development of new and innovative technologies that can improve the gameplay experience for online gambling game users
- Growing number of gaming companies entering the market, providing greater competition and innovation among products offered
- Expansion of legalized gambling in various jurisdictions around the world, opening up new markets for online gambling game providers
Scope Of The Report
Report Attributes
Report Details
Report Title
Online Gambling Game Software Market Research Report
By Type
Online Casino, Sports Betting, ESports Betting, Online Lottery, Others
By Application
Client, Mobile Installation
By Companies
International Game Technology (IGT), Playtech, Microgaming, Betconstruct, Softgamings, Betsys (STS), Sportradar, DraftKings, Digitain, GammaStack, EveryMatrix, Novomatic, NetEnt, Betsoft Gaming, Scientific Games, Evolution Gaming, Playtika, Octro, Tencent, Boyaa Interactive
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
234
Number of Tables & Figures
164
Customization Available
Yes, the report can be customized as per your need.
Global Online Gambling Game Software Market Report Segments:
The global Online Gambling Game Software market is segmented on the basis of:
Types
Online Casino, Sports Betting, ESports Betting, Online Lottery, Others
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Client, Mobile Installation
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- International Game Technology (IGT)
- Playtech
- Microgaming
- Betconstruct
- Softgamings
- Betsys (STS)
- Sportradar
- DraftKings
- Digitain
- GammaStack
- EveryMatrix
- Novomatic
- NetEnt
- Betsoft Gaming
- Scientific Games
- Evolution Gaming
- Playtika
- Octro
- Tencent
- Boyaa Interactive
Highlights of The Online Gambling Game Software Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Online Casino
- Sports Betting
- ESports Betting
- Online Lottery
- Others
- By Application:
- Client
- Mobile Installation
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Online Gambling Game Software Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Online gambling game software is a program that helps players gamble online. It includes features such as player tracking, live chat support, and more.
Some of the key players operating in the online gambling game software market are International Game Technology (IGT), Playtech, Microgaming, Betconstruct, Softgamings, Betsys (STS), Sportradar, DraftKings, Digitain, GammaStack, EveryMatrix, Novomatic, NetEnt, Betsoft Gaming, Scientific Games, Evolution Gaming, Playtika, Octro, Tencent, Boyaa Interactive.
The online gambling game software market is expected to grow at a compound annual growth rate of 10.5%.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Online Gambling Game Software Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 Online Gambling Game Software Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 Online Gambling Game Software Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the Online Gambling Game Software Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global Online Gambling Game Software Market Size & Forecast, 2020-2028 4.5.1 Online Gambling Game Software Market Size and Y-o-Y Growth 4.5.2 Online Gambling Game Software Market Absolute $ Opportunity
Chapter 5 Global Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 Market Size Forecast by Type
5.2.1 Online Casino
5.2.2 Sports Betting
5.2.3 ESports Betting
5.2.4 Online Lottery
5.2.5 Others
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 Market Size Forecast by Applications
6.2.1 Client
6.2.2 Mobile Installation
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global Online Gambling Game Software Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 Online Gambling Game Software Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America Analysis and Forecast
9.1 Introduction
9.2 North America Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America Market Size Forecast by Type
9.6.1 Online Casino
9.6.2 Sports Betting
9.6.3 ESports Betting
9.6.4 Online Lottery
9.6.5 Others
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America Market Size Forecast by Applications
9.10.1 Client
9.10.2 Mobile Installation
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe Analysis and Forecast
10.1 Introduction
10.2 Europe Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe Market Size Forecast by Type
10.6.1 Online Casino
10.6.2 Sports Betting
10.6.3 ESports Betting
10.6.4 Online Lottery
10.6.5 Others
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe Market Size Forecast by Applications
10.10.1 Client
10.10.2 Mobile Installation
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific Market Size Forecast by Type
11.6.1 Online Casino
11.6.2 Sports Betting
11.6.3 ESports Betting
11.6.4 Online Lottery
11.6.5 Others
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific Market Size Forecast by Applications
11.10.1 Client
11.10.2 Mobile Installation
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America Analysis and Forecast
12.1 Introduction
12.2 Latin America Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America Market Size Forecast by Type
12.6.1 Online Casino
12.6.2 Sports Betting
12.6.3 ESports Betting
12.6.4 Online Lottery
12.6.5 Others
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America Market Size Forecast by Applications
12.10.1 Client
12.10.2 Mobile Installation
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) Market Size Forecast by Type
13.6.1 Online Casino
13.6.2 Sports Betting
13.6.3 ESports Betting
13.6.4 Online Lottery
13.6.5 Others
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) Market Size Forecast by Applications
13.10.1 Client
13.10.2 Mobile Installation
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 Online Gambling Game Software Market: Competitive Dashboard
14.2 Global Online Gambling Game Software Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 International Game Technology (IGT)
14.3.2 Playtech
14.3.3 Microgaming
14.3.4 Betconstruct
14.3.5 Softgamings
14.3.6 Betsys (STS)
14.3.7 Sportradar
14.3.8 DraftKings
14.3.9 Digitain
14.3.10 GammaStack
14.3.11 EveryMatrix
14.3.12 Novomatic
14.3.13 NetEnt
14.3.14 Betsoft Gaming
14.3.15 Scientific Games
14.3.16 Evolution Gaming
14.3.17 Playtika
14.3.18 Octro
14.3.19 Tencent
14.3.20 Boyaa Interactive