Market Overview:
The global parks and recreation software market is expected to grow at a CAGR of 7.5% from 2018 to 2030. The growth in the market can be attributed to the increasing demand for cloud-based and web-based software solutions, owing to their ease of use and low cost of ownership. In addition, the growing adoption of parks and recreation software by municipalities for managing various park operations is also contributing to the growth of the market. Regionally, North America dominates the global parks and recreation software market, followed by Europe.
Product Definition:
Parks and Recreation software is used to manage parks and recreation facilities. It can track facility usage, manage reservations, and track finances.
Cloud Based:
Cloud-based software is a type of software service, which involves the use of remote servers and networked computers to provide data and services. The cloud based parks & recreation software offers various advantages such as flexibility, scalability, cost effectiveness and ease of use. It also helps in improving operational efficiencies by delivering accurate results for tasks such as scheduling events or managing inventory.
Web Based:
The global web-based software is used by the parks and recreation department to carry out a wide range of tasks including scheduling events, collecting fees, maintaining records of memberships, and managing assets. The use of this software has increased over the past few years owing to benefits such as ease in accessing data from remote locations and reduced cost associated with its maintenance.
Application Insights:
The parks segment dominated the global parks and recreation software market in 2017. This can be attributed to the increasing number of urban areas developing at a rapid pace across the globe. Furthermore, governments are taking initiatives to develop new recreational facilities in order to improve citizens¢â‚¬â„¢ quality of life. For instance, ¢â‚¬Å“Make In India¢â‚¬ - A Sports and Fitness Visionary Plan 2020-2030¢â€œ was announced by Indian Prime Minister Narendra Modi in January 2018 with an investment target of USD 1 trillion over the next five years for improving sports infrastructure across schools and colleges as well as rural areas. Such initiatives by various governments are expected to increase demand for sports activities which, in turn, will fuel growth over the forecast period (2018 & 2030).
The others segment includes events management, attraction/attraction management.
Regional Analysis:
North America dominated the global parks and recreation software market in 2017. The growth of this region can be attributed to increasing government funding for recreational infrastructure development, rising consumer preference for online booking and purchasing of tickets, and growing adoption of technology by public sector entities. Furthermore, presence of a large number of sports organizations such as USA Basketball Association (USABasketball.com), National Football League (NFL), Major League Baseball (MLB) that are using ERP systems to manage their operations is expected to drive the regional market over the forecast period.
Asia Pacific is expected to witness significant growth over the forecast period owing to increasing awareness among people regarding health benefits associated with sports activities along with growing disposable income levels in emerging economies such as China & India has led to an increase in spending on leisure activities such as attending concerts or watching plays at theaters which will boost demand for admission tickets thereby driving demand for parks & rec software solutions over the next eight years.
Growth Factors:
- Increasing demand for parks and recreation software from small and medium-sized businesses (SMBs).
- Growing popularity of cloud-based parks and recreation software among end users.
- Proliferation of mobile devices and apps that can be used for managing parks and recreational facilities.
- Emergence of new features in parks and recreation software that cater to the needs of specific user groups, such as athletes, seniors, etc.
Scope Of The Report
Report Attributes
Report Details
Report Title
Parks and Recreation Software Market Research Report
By Type
Cloud Based, Web Based
By Application
Parks, Others
By Companies
RecTrac, InnoSoft Fusion, ACTIVE, CivicRec, Book King, Centaman, DASH Platform Software, EZFacility, CommunityPass, eSIMS, i-Tree, MyRec.com, Parks Plotter, Accelas, ScheduleFM
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
149
Number of Tables & Figures
105
Customization Available
Yes, the report can be customized as per your need.
Global Parks and Recreation Software Market Report Segments:
The global Parks and Recreation Software market is segmented on the basis of:
Types
Cloud Based, Web Based
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Parks, Others
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- RecTrac
- InnoSoft Fusion
- ACTIVE
- CivicRec
- Book King
- Centaman
- DASH Platform Software
- EZFacility
- CommunityPass
- eSIMS
- i-Tree
- MyRec.com
- Parks Plotter
- Accelas
- ScheduleFM
Highlights of The Parks and Recreation Software Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Cloud Based
- Web Based
- By Application:
- Parks
- Others
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Parks and Recreation Software Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Parks and Recreation software is a computer application that helps users manage their personal information, calendars, tasks, and contacts in the Parks and Recreation department.
Some of the key players operating in the parks and recreation software market are RecTrac, InnoSoft Fusion, ACTIVE, CivicRec, Book King, Centaman, DASH Platform Software, EZFacility, CommunityPass, eSIMS, i-Tree, MyRec.com, Parks Plotter, Accelas, ScheduleFM.
The parks and recreation software market is expected to register a CAGR of 7.5%.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Parks and Recreation Software Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 Parks and Recreation Software Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 Parks and Recreation Software Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the Parks and Recreation Software Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global Parks and Recreation Software Market Size & Forecast, 2018-2028 4.5.1 Parks and Recreation Software Market Size and Y-o-Y Growth 4.5.2 Parks and Recreation Software Market Absolute $ Opportunity
Chapter 5 Global Parks and Recreation Software Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 Parks and Recreation Software Market Size Forecast by Type
5.2.1 Cloud Based
5.2.2 Web Based
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global Parks and Recreation Software Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 Parks and Recreation Software Market Size Forecast by Applications
6.2.1 Parks
6.2.2 Others
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global Parks and Recreation Software Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 Parks and Recreation Software Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America Parks and Recreation Software Analysis and Forecast
9.1 Introduction
9.2 North America Parks and Recreation Software Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America Parks and Recreation Software Market Size Forecast by Type
9.6.1 Cloud Based
9.6.2 Web Based
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America Parks and Recreation Software Market Size Forecast by Applications
9.10.1 Parks
9.10.2 Others
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe Parks and Recreation Software Analysis and Forecast
10.1 Introduction
10.2 Europe Parks and Recreation Software Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe Parks and Recreation Software Market Size Forecast by Type
10.6.1 Cloud Based
10.6.2 Web Based
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe Parks and Recreation Software Market Size Forecast by Applications
10.10.1 Parks
10.10.2 Others
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific Parks and Recreation Software Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific Parks and Recreation Software Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific Parks and Recreation Software Market Size Forecast by Type
11.6.1 Cloud Based
11.6.2 Web Based
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific Parks and Recreation Software Market Size Forecast by Applications
11.10.1 Parks
11.10.2 Others
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America Parks and Recreation Software Analysis and Forecast
12.1 Introduction
12.2 Latin America Parks and Recreation Software Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America Parks and Recreation Software Market Size Forecast by Type
12.6.1 Cloud Based
12.6.2 Web Based
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America Parks and Recreation Software Market Size Forecast by Applications
12.10.1 Parks
12.10.2 Others
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) Parks and Recreation Software Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) Parks and Recreation Software Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) Parks and Recreation Software Market Size Forecast by Type
13.6.1 Cloud Based
13.6.2 Web Based
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) Parks and Recreation Software Market Size Forecast by Applications
13.10.1 Parks
13.10.2 Others
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 Parks and Recreation Software Market: Competitive Dashboard
14.2 Global Parks and Recreation Software Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 RecTrac
14.3.2 InnoSoft Fusion
14.3.3 ACTIVE
14.3.4 CivicRec
14.3.5 Book King
14.3.6 Centaman
14.3.7 DASH Platform Software
14.3.8 EZFacility
14.3.9 CommunityPass
14.3.10 eSIMS
14.3.11 i-Tree
14.3.12 MyRec.com
14.3.13 Parks Plotter
14.3.14 Accelas
14.3.15 ScheduleFM