Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global VFX Services Market by Type (Digital Effects, Special Effects), By Application (Film, TV Series, Video Game, Others) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global VFX Services Market by Type (Digital Effects, Special Effects), By Application (Film, TV Series, Video Game, Others) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 272647 4200 Service & Software 377 186 Pages 4.9 (30)
                                          

Market Overview:


The global VFX services market is expected to grow at a CAGR of over 10% during the forecast period from 2018 to 2030. The growth in the market can be attributed to the increasing demand for VFX services in the film, TV series, video game and other applications. In addition, the growing adoption of digital effects and special effects by various end-users is also contributing to the growth of this market. North America dominates the global VFX services market followed by Europe and Asia Pacific. However, Asia Pacific is expected to witness highest growth during the forecast period owing to rising demand for VFX services from countries such as China and India.


Global VFX Services Industry Outlook


Product Definition:


VFX Services are Visual Effects services used to enhance or create visual elements in a film, video or other media. They can be used to create realistic environments, add new effects or correct errors.


Digital Effects:


Digital effects have become an integral part of the post-production process in the entertainment industry. The technology is used to enhance films, videos, and games by adding special effects and visual effects (VFX). Digital effect includes a wide range of image processing technologies that are applied to capture video images from camera for editing or compositing them with live action footage.


Special Effects:


Special effects are the creative techniques applied to give a particular effect or image in a film, video game, advertisement or any other visual media. The term is generally used for two types of effects: visual effects (VFX) and special effect (SE). Visual effects can be described as the art of creating images using various digital tools whereas special effect refers to methods that are used to create realistic images/video with the use of computer graphics.


Application Insights:


In 2017, the film segment dominated the global market with a revenue share of over 60%. The growth of this segment can be attributed to factors such as an increase in production activities in major countries such as China and India. Furthermore, rising demand for VFX-enabled films from both domestic and international audiences has been contributing significantly to the overall growth. Film producers usually prefer foreign suppliers due to their ability to offer customized services at lower costs. This trend is expected to continue over the forecast period since most effects are created using 3D graphics these days which increases costs considerably. However, foreign companies have managed to reduce their prices considerably while offering high quality outputting services thereby making them more competitive against local providers who are also engaged in providing VFX services for films/TV shows on a contractual basis only.


Regional Analysis:


The Asia Pacific dominated the global market in terms of revenue share in 2017. The growth is attributed to rising investments by foreign companies and increasing outsourcing activities. China has emerged as a major hub for these services owing to its low-cost labor force and availability of skilled human resources. Moreover, growing demand for visual effects driven films is expected to drive regional growth over the forecast period.


North America accounted for a significant share in the global industry owing to early adoption of emerging technologies such as 3D animation, motion capture technology, artificial intelligence (AI), virtual reality (VR) among others that are now widely adopted across Hollywood studios globally. Furthermore, growing demand from UHDTV broadcasters such as Sony Corporation; LG Electronics Inc.; and VIZIO Inc.


Growth Factors:


  • Increasing demand for visual effects in movies and television
  • Growing popularity of 3D and 4D movies
  • Proliferation of digital content and online videos
  • Rising number of animation studios and VFX service providers
  • Emergence of new technologies such as virtual reality, augmented reality, and artificial intelligence

Scope Of The Report

Report Attributes

Report Details

Report Title

VFX Services Market Research Report

By Type

Digital Effects, Special Effects

By Application

Film, TV Series, Video Game, Others

By Companies

Industrial Light and Magic, The Mill, Weta Digital, Moving Picture Company (MPC), DNEG, Sony Pictures Imageworks, Cinesite, Digital Domain, Deluxe Entertainment, Framestore, Animal Logic, Pixomondo, Digital Idea, Tippett Studio, Flatworld Solutions, Method Studios, BUF, Scanline vfx, TNG Visual Effects

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

186

Number of Tables & Figures

131

Customization Available

Yes, the report can be customized as per your need.


Global VFX Services Market Report Segments:

The global VFX Services market is segmented on the basis of:

Types

Digital Effects, Special Effects

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Film, TV Series, Video Game, Others

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Industrial Light and Magic
  2. The Mill
  3. Weta Digital
  4. Moving Picture Company (MPC)
  5. DNEG
  6. Sony Pictures Imageworks
  7. Cinesite
  8. Digital Domain
  9. Deluxe Entertainment
  10. Framestore
  11. Animal Logic
  12. Pixomondo
  13. Digital Idea
  14. Tippett Studio
  15. Flatworld Solutions
  16. Method Studios
  17. BUF
  18. Scanline vfx
  19. TNG Visual Effects

Global VFX Services Market Overview


Highlights of The VFX Services Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Digital Effects
    2. Special Effects
  1. By Application:

    1. Film
    2. TV Series
    3. Video Game
    4. Others
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the VFX Services Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global VFX Services Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


VFX Services is a company that provides visual effects services to the film and television industry. They offer a variety of services, including animation, compositing, motion graphics, and 3D rendering. VFX Services has worked on projects such as The Avengers, Harry Potter and the Deathly Hallows - Part 2, Iron Man 3, Star Trek Into Darkness, Dawn of the Planet of the Apes , Godzilla

Some of the key players operating in the vfx services market are Industrial Light and Magic, The Mill, Weta Digital, Moving Picture Company (MPC), DNEG, Sony Pictures Imageworks, Cinesite, Digital Domain, Deluxe Entertainment, Framestore, Animal Logic, Pixomondo, Digital Idea, Tippett Studio, Flatworld Solutions, Method Studios, BUF, Scanline vfx, TNG Visual Effects.

The vfx services market is expected to grow at a compound annual growth rate of 10%.

                                            
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 VFX Services Market Overview    4.1 Introduction       4.1.1 Market Taxonomy       4.1.2 Market Definition       4.1.3 Macro-Economic Factors Impacting the Market Growth    4.2 VFX Services Market Dynamics       4.2.1 Market Drivers       4.2.2 Market Restraints       4.2.3 Market Opportunity    4.3 VFX Services Market - Supply Chain Analysis       4.3.1 List of Key Suppliers       4.3.2 List of Key Distributors       4.3.3 List of Key Consumers    4.4 Key Forces Shaping the VFX Services Market       4.4.1 Bargaining Power of Suppliers       4.4.2 Bargaining Power of Buyers       4.4.3 Threat of Substitution       4.4.4 Threat of New Entrants       4.4.5 Competitive Rivalry    4.5 Global VFX Services Market Size & Forecast, 2018-2028       4.5.1 VFX Services Market Size and Y-o-Y Growth       4.5.2 VFX Services Market Absolute $ Opportunity

Chapter 5 Global VFX Services Market Analysis and Forecast by Type
   5.1 Introduction
      5.1.1 Key Market Trends & Growth Opportunities by Type
      5.1.2 Basis Point Share (BPS) Analysis by Type
      5.1.3 Absolute $ Opportunity Assessment by Type
   5.2 VFX Services Market Size Forecast by Type
      5.2.1 Digital Effects
      5.2.2 Special Effects
   5.3 Market Attractiveness Analysis by Type

Chapter 6 Global VFX Services Market Analysis and Forecast by Applications
   6.1 Introduction
      6.1.1 Key Market Trends & Growth Opportunities by Applications
      6.1.2 Basis Point Share (BPS) Analysis by Applications
      6.1.3 Absolute $ Opportunity Assessment by Applications
   6.2 VFX Services Market Size Forecast by Applications
      6.2.1 Film
      6.2.2 TV Series
      6.2.3 Video Game
      6.2.4 Others
   6.3 Market Attractiveness Analysis by Applications

Chapter 7 Global VFX Services Market Analysis and Forecast by Region
   7.1 Introduction
      7.1.1 Key Market Trends & Growth Opportunities by Region
      7.1.2 Basis Point Share (BPS) Analysis by Region
      7.1.3 Absolute $ Opportunity Assessment by Region
   7.2 VFX Services Market Size Forecast by Region
      7.2.1 North America
      7.2.2 Europe
      7.2.3 Asia Pacific
      7.2.4 Latin America
      7.2.5 Middle East & Africa (MEA)
   7.3 Market Attractiveness Analysis by Region

Chapter 8 Coronavirus Disease (COVID-19) Impact 
   8.1 Introduction 
   8.2 Current & Future Impact Analysis 
   8.3 Economic Impact Analysis 
   8.4 Government Policies 
   8.5 Investment Scenario

Chapter 9 North America VFX Services Analysis and Forecast
   9.1 Introduction
   9.2 North America VFX Services Market Size Forecast by Country
      9.2.1 U.S.
      9.2.2 Canada
   9.3 Basis Point Share (BPS) Analysis by Country
   9.4 Absolute $ Opportunity Assessment by Country
   9.5 Market Attractiveness Analysis by Country
   9.6 North America VFX Services Market Size Forecast by Type
      9.6.1 Digital Effects
      9.6.2 Special Effects
   9.7 Basis Point Share (BPS) Analysis by Type 
   9.8 Absolute $ Opportunity Assessment by Type 
   9.9 Market Attractiveness Analysis by Type
   9.10 North America VFX Services Market Size Forecast by Applications
      9.10.1 Film
      9.10.2 TV Series
      9.10.3 Video Game
      9.10.4 Others
   9.11 Basis Point Share (BPS) Analysis by Applications 
   9.12 Absolute $ Opportunity Assessment by Applications 
   9.13 Market Attractiveness Analysis by Applications

Chapter 10 Europe VFX Services Analysis and Forecast
   10.1 Introduction
   10.2 Europe VFX Services Market Size Forecast by Country
      10.2.1 Germany
      10.2.2 France
      10.2.3 Italy
      10.2.4 U.K.
      10.2.5 Spain
      10.2.6 Russia
      10.2.7 Rest of Europe
   10.3 Basis Point Share (BPS) Analysis by Country
   10.4 Absolute $ Opportunity Assessment by Country
   10.5 Market Attractiveness Analysis by Country
   10.6 Europe VFX Services Market Size Forecast by Type
      10.6.1 Digital Effects
      10.6.2 Special Effects
   10.7 Basis Point Share (BPS) Analysis by Type 
   10.8 Absolute $ Opportunity Assessment by Type 
   10.9 Market Attractiveness Analysis by Type
   10.10 Europe VFX Services Market Size Forecast by Applications
      10.10.1 Film
      10.10.2 TV Series
      10.10.3 Video Game
      10.10.4 Others
   10.11 Basis Point Share (BPS) Analysis by Applications 
   10.12 Absolute $ Opportunity Assessment by Applications 
   10.13 Market Attractiveness Analysis by Applications

Chapter 11 Asia Pacific VFX Services Analysis and Forecast
   11.1 Introduction
   11.2 Asia Pacific VFX Services Market Size Forecast by Country
      11.2.1 China
      11.2.2 Japan
      11.2.3 South Korea
      11.2.4 India
      11.2.5 Australia
      11.2.6 South East Asia (SEA)
      11.2.7 Rest of Asia Pacific (APAC)
   11.3 Basis Point Share (BPS) Analysis by Country
   11.4 Absolute $ Opportunity Assessment by Country
   11.5 Market Attractiveness Analysis by Country
   11.6 Asia Pacific VFX Services Market Size Forecast by Type
      11.6.1 Digital Effects
      11.6.2 Special Effects
   11.7 Basis Point Share (BPS) Analysis by Type 
   11.8 Absolute $ Opportunity Assessment by Type 
   11.9 Market Attractiveness Analysis by Type
   11.10 Asia Pacific VFX Services Market Size Forecast by Applications
      11.10.1 Film
      11.10.2 TV Series
      11.10.3 Video Game
      11.10.4 Others
   11.11 Basis Point Share (BPS) Analysis by Applications 
   11.12 Absolute $ Opportunity Assessment by Applications 
   11.13 Market Attractiveness Analysis by Applications

Chapter 12 Latin America VFX Services Analysis and Forecast
   12.1 Introduction
   12.2 Latin America VFX Services Market Size Forecast by Country
      12.2.1 Brazil
      12.2.2 Mexico
      12.2.3 Rest of Latin America (LATAM)
   12.3 Basis Point Share (BPS) Analysis by Country
   12.4 Absolute $ Opportunity Assessment by Country
   12.5 Market Attractiveness Analysis by Country
   12.6 Latin America VFX Services Market Size Forecast by Type
      12.6.1 Digital Effects
      12.6.2 Special Effects
   12.7 Basis Point Share (BPS) Analysis by Type 
   12.8 Absolute $ Opportunity Assessment by Type 
   12.9 Market Attractiveness Analysis by Type
   12.10 Latin America VFX Services Market Size Forecast by Applications
      12.10.1 Film
      12.10.2 TV Series
      12.10.3 Video Game
      12.10.4 Others
   12.11 Basis Point Share (BPS) Analysis by Applications 
   12.12 Absolute $ Opportunity Assessment by Applications 
   12.13 Market Attractiveness Analysis by Applications

Chapter 13 Middle East & Africa (MEA) VFX Services Analysis and Forecast
   13.1 Introduction
   13.2 Middle East & Africa (MEA) VFX Services Market Size Forecast by Country
      13.2.1 Saudi Arabia
      13.2.2 South Africa
      13.2.3 UAE
      13.2.4 Rest of Middle East & Africa (MEA)
   13.3 Basis Point Share (BPS) Analysis by Country
   13.4 Absolute $ Opportunity Assessment by Country
   13.5 Market Attractiveness Analysis by Country
   13.6 Middle East & Africa (MEA) VFX Services Market Size Forecast by Type
      13.6.1 Digital Effects
      13.6.2 Special Effects
   13.7 Basis Point Share (BPS) Analysis by Type 
   13.8 Absolute $ Opportunity Assessment by Type 
   13.9 Market Attractiveness Analysis by Type
   13.10 Middle East & Africa (MEA) VFX Services Market Size Forecast by Applications
      13.10.1 Film
      13.10.2 TV Series
      13.10.3 Video Game
      13.10.4 Others
   13.11 Basis Point Share (BPS) Analysis by Applications 
   13.12 Absolute $ Opportunity Assessment by Applications 
   13.13 Market Attractiveness Analysis by Applications

Chapter 14 Competition Landscape 
   14.1 VFX Services Market: Competitive Dashboard
   14.2 Global VFX Services Market: Market Share Analysis, 2019
   14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.3.1 Industrial Light and Magic
      14.3.2 The Mill
      14.3.3 Weta Digital
      14.3.4 Moving Picture Company (MPC)
      14.3.5 DNEG
      14.3.6 Sony Pictures Imageworks
      14.3.7 Cinesite
      14.3.8 Digital Domain
      14.3.9 Deluxe Entertainment
      14.3.10 Framestore
      14.3.11 Animal Logic
      14.3.12 Pixomondo
      14.3.13 Digital Idea
      14.3.14 Tippett Studio
      14.3.15 Flatworld Solutions
      14.3.16 Method Studios
      14.3.17 BUF
      14.3.18 Scanline vfx
      14.3.19 TNG Visual Effects

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