Market Overview:
The global VFX services market is expected to grow at a CAGR of over 10% during the forecast period from 2018 to 2030. The growth in the market can be attributed to the increasing demand for VFX services in the film, TV series, video game and other applications. In addition, the growing adoption of digital effects and special effects by various end-users is also contributing to the growth of this market. North America dominates the global VFX services market followed by Europe and Asia Pacific. However, Asia Pacific is expected to witness highest growth during the forecast period owing to rising demand for VFX services from countries such as China and India.
Product Definition:
VFX Services are Visual Effects services used to enhance or create visual elements in a film, video or other media. They can be used to create realistic environments, add new effects or correct errors.
Digital Effects:
Digital effects have become an integral part of the post-production process in the entertainment industry. The technology is used to enhance films, videos, and games by adding special effects and visual effects (VFX). Digital effect includes a wide range of image processing technologies that are applied to capture video images from camera for editing or compositing them with live action footage.
Special Effects:
Special effects are the creative techniques applied to give a particular effect or image in a film, video game, advertisement or any other visual media. The term is generally used for two types of effects: visual effects (VFX) and special effect (SE). Visual effects can be described as the art of creating images using various digital tools whereas special effect refers to methods that are used to create realistic images/video with the use of computer graphics.
Application Insights:
In 2017, the film segment dominated the global market with a revenue share of over 60%. The growth of this segment can be attributed to factors such as an increase in production activities in major countries such as China and India. Furthermore, rising demand for VFX-enabled films from both domestic and international audiences has been contributing significantly to the overall growth. Film producers usually prefer foreign suppliers due to their ability to offer customized services at lower costs. This trend is expected to continue over the forecast period since most effects are created using 3D graphics these days which increases costs considerably. However, foreign companies have managed to reduce their prices considerably while offering high quality outputting services thereby making them more competitive against local providers who are also engaged in providing VFX services for films/TV shows on a contractual basis only.
Regional Analysis:
The Asia Pacific dominated the global market in terms of revenue share in 2017. The growth is attributed to rising investments by foreign companies and increasing outsourcing activities. China has emerged as a major hub for these services owing to its low-cost labor force and availability of skilled human resources. Moreover, growing demand for visual effects driven films is expected to drive regional growth over the forecast period.
North America accounted for a significant share in the global industry owing to early adoption of emerging technologies such as 3D animation, motion capture technology, artificial intelligence (AI), virtual reality (VR) among others that are now widely adopted across Hollywood studios globally. Furthermore, growing demand from UHDTV broadcasters such as Sony Corporation; LG Electronics Inc.; and VIZIO Inc.
Growth Factors:
- Increasing demand for visual effects in movies and television
- Growing popularity of 3D and 4D movies
- Proliferation of digital content and online videos
- Rising number of animation studios and VFX service providers
- Emergence of new technologies such as virtual reality, augmented reality, and artificial intelligence
Scope Of The Report
Report Attributes
Report Details
Report Title
VFX Services Market Research Report
By Type
Digital Effects, Special Effects
By Application
Film, TV Series, Video Game, Others
By Companies
Industrial Light and Magic, The Mill, Weta Digital, Moving Picture Company (MPC), DNEG, Sony Pictures Imageworks, Cinesite, Digital Domain, Deluxe Entertainment, Framestore, Animal Logic, Pixomondo, Digital Idea, Tippett Studio, Flatworld Solutions, Method Studios, BUF, Scanline vfx, TNG Visual Effects
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
186
Number of Tables & Figures
131
Customization Available
Yes, the report can be customized as per your need.
Global VFX Services Market Report Segments:
The global VFX Services market is segmented on the basis of:
Types
Digital Effects, Special Effects
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Film, TV Series, Video Game, Others
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Industrial Light and Magic
- The Mill
- Weta Digital
- Moving Picture Company (MPC)
- DNEG
- Sony Pictures Imageworks
- Cinesite
- Digital Domain
- Deluxe Entertainment
- Framestore
- Animal Logic
- Pixomondo
- Digital Idea
- Tippett Studio
- Flatworld Solutions
- Method Studios
- BUF
- Scanline vfx
- TNG Visual Effects
Highlights of The VFX Services Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Digital Effects
- Special Effects
- By Application:
- Film
- TV Series
- Video Game
- Others
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the VFX Services Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
VFX Services is a company that provides visual effects services to the film and television industry. They offer a variety of services, including animation, compositing, motion graphics, and 3D rendering. VFX Services has worked on projects such as The Avengers, Harry Potter and the Deathly Hallows - Part 2, Iron Man 3, Star Trek Into Darkness, Dawn of the Planet of the Apes , Godzilla
Some of the key players operating in the vfx services market are Industrial Light and Magic, The Mill, Weta Digital, Moving Picture Company (MPC), DNEG, Sony Pictures Imageworks, Cinesite, Digital Domain, Deluxe Entertainment, Framestore, Animal Logic, Pixomondo, Digital Idea, Tippett Studio, Flatworld Solutions, Method Studios, BUF, Scanline vfx, TNG Visual Effects.
The vfx services market is expected to grow at a compound annual growth rate of 10%.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 VFX Services Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 VFX Services Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 VFX Services Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the VFX Services Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global VFX Services Market Size & Forecast, 2018-2028 4.5.1 VFX Services Market Size and Y-o-Y Growth 4.5.2 VFX Services Market Absolute $ Opportunity
Chapter 5 Global VFX Services Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 VFX Services Market Size Forecast by Type
5.2.1 Digital Effects
5.2.2 Special Effects
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global VFX Services Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 VFX Services Market Size Forecast by Applications
6.2.1 Film
6.2.2 TV Series
6.2.3 Video Game
6.2.4 Others
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global VFX Services Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 VFX Services Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America VFX Services Analysis and Forecast
9.1 Introduction
9.2 North America VFX Services Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America VFX Services Market Size Forecast by Type
9.6.1 Digital Effects
9.6.2 Special Effects
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America VFX Services Market Size Forecast by Applications
9.10.1 Film
9.10.2 TV Series
9.10.3 Video Game
9.10.4 Others
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe VFX Services Analysis and Forecast
10.1 Introduction
10.2 Europe VFX Services Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe VFX Services Market Size Forecast by Type
10.6.1 Digital Effects
10.6.2 Special Effects
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe VFX Services Market Size Forecast by Applications
10.10.1 Film
10.10.2 TV Series
10.10.3 Video Game
10.10.4 Others
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific VFX Services Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific VFX Services Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific VFX Services Market Size Forecast by Type
11.6.1 Digital Effects
11.6.2 Special Effects
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific VFX Services Market Size Forecast by Applications
11.10.1 Film
11.10.2 TV Series
11.10.3 Video Game
11.10.4 Others
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America VFX Services Analysis and Forecast
12.1 Introduction
12.2 Latin America VFX Services Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America VFX Services Market Size Forecast by Type
12.6.1 Digital Effects
12.6.2 Special Effects
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America VFX Services Market Size Forecast by Applications
12.10.1 Film
12.10.2 TV Series
12.10.3 Video Game
12.10.4 Others
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) VFX Services Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) VFX Services Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) VFX Services Market Size Forecast by Type
13.6.1 Digital Effects
13.6.2 Special Effects
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) VFX Services Market Size Forecast by Applications
13.10.1 Film
13.10.2 TV Series
13.10.3 Video Game
13.10.4 Others
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 VFX Services Market: Competitive Dashboard
14.2 Global VFX Services Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 Industrial Light and Magic
14.3.2 The Mill
14.3.3 Weta Digital
14.3.4 Moving Picture Company (MPC)
14.3.5 DNEG
14.3.6 Sony Pictures Imageworks
14.3.7 Cinesite
14.3.8 Digital Domain
14.3.9 Deluxe Entertainment
14.3.10 Framestore
14.3.11 Animal Logic
14.3.12 Pixomondo
14.3.13 Digital Idea
14.3.14 Tippett Studio
14.3.15 Flatworld Solutions
14.3.16 Method Studios
14.3.17 BUF
14.3.18 Scanline vfx
14.3.19 TNG Visual Effects