Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Video Arcade Machine(Arcade Cabinet) Market by Type (Upright Machine, Cocktail or Table Machine, Candy Machine, Deluxe Machine, Cockpit and Environmental Machine, Mini Machine, Countertop Machine, Large-scale Satellite Machines), By Application (Game Hall, Supermarket, Other) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Video Arcade Machine(Arcade Cabinet) Market by Type (Upright Machine, Cocktail or Table Machine, Candy Machine, Deluxe Machine, Cockpit and Environmental Machine, Mini Machine, Countertop Machine, Large-scale Satellite Machines), By Application (Game Hall, Supermarket, Other) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 272698 4200 Machinery & Equipment 377 159 Pages 4.5 (38)
                                          

Industry Growth Insights published a new data on “Video Arcade Machine(Arcade Cabinet) Market”. The research report is titled “Video Arcade Machine(Arcade Cabinet) Market research by Types (Upright Machine, Cocktail or Table Machine, Candy Machine, Deluxe Machine, Cockpit and Environmental Machine, Mini Machine, Countertop Machine, Large-scale Satellite Machines), By Applications (Game Hall, Supermarket, Other), By Players/Companies BMI Gaming, Dream Arcades, Neo Legend, Innovative Concepts in Entertainment(ICE), Bally Manufacturing, Stern Electronics, Adrenaline Amusements, BMI Gaming”.

Scope Of The Report

Report Attributes

Report Details

Report Title

Video Arcade Machine(Arcade Cabinet) Market Research Report

By Type

Upright Machine, Cocktail or Table Machine, Candy Machine, Deluxe Machine, Cockpit and Environmental Machine, Mini Machine, Countertop Machine, Large-scale Satellite Machines

By Application

Game Hall, Supermarket, Other

By Companies

BMI Gaming, Dream Arcades, Neo Legend, Innovative Concepts in Entertainment(ICE), Bally Manufacturing, Stern Electronics, Adrenaline Amusements, BMI Gaming

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

159

Number of Tables & Figures

112

Customization Available

Yes, the report can be customized as per your need.


Global Video Arcade Machine(Arcade Cabinet) Industry Outlook


Global Video Arcade Machine(Arcade Cabinet) Market Report Segments:

The global Video Arcade Machine(Arcade Cabinet) market is segmented on the basis of:

Types

Upright Machine, Cocktail or Table Machine, Candy Machine, Deluxe Machine, Cockpit and Environmental Machine, Mini Machine, Countertop Machine, Large-scale Satellite Machines

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Game Hall, Supermarket, Other

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. BMI Gaming
  2. Dream Arcades
  3. Neo Legend
  4. Innovative Concepts in Entertainment(ICE)
  5. Bally Manufacturing
  6. Stern Electronics
  7. Adrenaline Amusements
  8. BMI Gaming

Global Video Arcade Machine(Arcade Cabinet) Market Overview


Highlights of The Video Arcade Machine(Arcade Cabinet) Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Upright Machine
    2. Cocktail or Table Machine
    3. Candy Machine
    4. Deluxe Machine
    5. Cockpit and Environmental Machine
    6. Mini Machine
    7. Countertop Machine
    8. Large-scale Satellite Machines
  1. By Application:

    1. Game Hall
    2. Supermarket
    3. Other
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Video Arcade Machine(Arcade Cabinet) Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Video Arcade Machine(Arcade Cabinet) Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Video arcade machines are a type of arcade game machine that use video screens and buttons to play games.

Some of the key players operating in the video arcade machine(arcade cabinet) market are BMI Gaming, Dream Arcades, Neo Legend, Innovative Concepts in Entertainment(ICE), Bally Manufacturing, Stern Electronics, Adrenaline Amusements, BMI Gaming.

                                            
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Video Arcade Machine(Arcade Cabinet) Market Overview    4.1 Introduction       4.1.1 Market Taxonomy       4.1.2 Market Definition       4.1.3 Macro-Economic Factors Impacting the Market Growth    4.2 Video Arcade Machine(Arcade Cabinet) Market Dynamics       4.2.1 Market Drivers       4.2.2 Market Restraints       4.2.3 Market Opportunity    4.3 Video Arcade Machine(Arcade Cabinet) Market - Supply Chain Analysis       4.3.1 List of Key Suppliers       4.3.2 List of Key Distributors       4.3.3 List of Key Consumers    4.4 Key Forces Shaping the Video Arcade Machine(Arcade Cabinet) Market       4.4.1 Bargaining Power of Suppliers       4.4.2 Bargaining Power of Buyers       4.4.3 Threat of Substitution       4.4.4 Threat of New Entrants       4.4.5 Competitive Rivalry    4.5 Global Video Arcade Machine(Arcade Cabinet) Market Size & Forecast, 2018-2028       4.5.1 Video Arcade Machine(Arcade Cabinet) Market Size and Y-o-Y Growth       4.5.2 Video Arcade Machine(Arcade Cabinet) Market Absolute $ Opportunity

Chapter 5 Global Video Arcade Machine(Arcade Cabinet) Market Analysis and Forecast by Type
   5.1 Introduction
      5.1.1 Key Market Trends & Growth Opportunities by Type
      5.1.2 Basis Point Share (BPS) Analysis by Type
      5.1.3 Absolute $ Opportunity Assessment by Type
   5.2 Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
      5.2.1 Upright Machine
      5.2.2 Cocktail or Table Machine
      5.2.3 Candy Machine
      5.2.4 Deluxe Machine
      5.2.5 Cockpit and Environmental Machine
      5.2.6 Mini Machine
      5.2.7 Countertop Machine
      5.2.8 Large-scale Satellite Machines
   5.3 Market Attractiveness Analysis by Type

Chapter 6 Global Video Arcade Machine(Arcade Cabinet) Market Analysis and Forecast by Applications
   6.1 Introduction
      6.1.1 Key Market Trends & Growth Opportunities by Applications
      6.1.2 Basis Point Share (BPS) Analysis by Applications
      6.1.3 Absolute $ Opportunity Assessment by Applications
   6.2 Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
      6.2.1 Game Hall
      6.2.2 Supermarket
      6.2.3 Other
   6.3 Market Attractiveness Analysis by Applications

Chapter 7 Global Video Arcade Machine(Arcade Cabinet) Market Analysis and Forecast by Region
   7.1 Introduction
      7.1.1 Key Market Trends & Growth Opportunities by Region
      7.1.2 Basis Point Share (BPS) Analysis by Region
      7.1.3 Absolute $ Opportunity Assessment by Region
   7.2 Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Region
      7.2.1 North America
      7.2.2 Europe
      7.2.3 Asia Pacific
      7.2.4 Latin America
      7.2.5 Middle East & Africa (MEA)
   7.3 Market Attractiveness Analysis by Region

Chapter 8 Coronavirus Disease (COVID-19) Impact 
   8.1 Introduction 
   8.2 Current & Future Impact Analysis 
   8.3 Economic Impact Analysis 
   8.4 Government Policies 
   8.5 Investment Scenario

Chapter 9 North America Video Arcade Machine(Arcade Cabinet) Analysis and Forecast
   9.1 Introduction
   9.2 North America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Country
      9.2.1 U.S.
      9.2.2 Canada
   9.3 Basis Point Share (BPS) Analysis by Country
   9.4 Absolute $ Opportunity Assessment by Country
   9.5 Market Attractiveness Analysis by Country
   9.6 North America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
      9.6.1 Upright Machine
      9.6.2 Cocktail or Table Machine
      9.6.3 Candy Machine
      9.6.4 Deluxe Machine
      9.6.5 Cockpit and Environmental Machine
      9.6.6 Mini Machine
      9.6.7 Countertop Machine
      9.6.8 Large-scale Satellite Machines
   9.7 Basis Point Share (BPS) Analysis by Type 
   9.8 Absolute $ Opportunity Assessment by Type 
   9.9 Market Attractiveness Analysis by Type
   9.10 North America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
      9.10.1 Game Hall
      9.10.2 Supermarket
      9.10.3 Other
   9.11 Basis Point Share (BPS) Analysis by Applications 
   9.12 Absolute $ Opportunity Assessment by Applications 
   9.13 Market Attractiveness Analysis by Applications

Chapter 10 Europe Video Arcade Machine(Arcade Cabinet) Analysis and Forecast
   10.1 Introduction
   10.2 Europe Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Country
      10.2.1 Germany
      10.2.2 France
      10.2.3 Italy
      10.2.4 U.K.
      10.2.5 Spain
      10.2.6 Russia
      10.2.7 Rest of Europe
   10.3 Basis Point Share (BPS) Analysis by Country
   10.4 Absolute $ Opportunity Assessment by Country
   10.5 Market Attractiveness Analysis by Country
   10.6 Europe Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
      10.6.1 Upright Machine
      10.6.2 Cocktail or Table Machine
      10.6.3 Candy Machine
      10.6.4 Deluxe Machine
      10.6.5 Cockpit and Environmental Machine
      10.6.6 Mini Machine
      10.6.7 Countertop Machine
      10.6.8 Large-scale Satellite Machines
   10.7 Basis Point Share (BPS) Analysis by Type 
   10.8 Absolute $ Opportunity Assessment by Type 
   10.9 Market Attractiveness Analysis by Type
   10.10 Europe Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
      10.10.1 Game Hall
      10.10.2 Supermarket
      10.10.3 Other
   10.11 Basis Point Share (BPS) Analysis by Applications 
   10.12 Absolute $ Opportunity Assessment by Applications 
   10.13 Market Attractiveness Analysis by Applications

Chapter 11 Asia Pacific Video Arcade Machine(Arcade Cabinet) Analysis and Forecast
   11.1 Introduction
   11.2 Asia Pacific Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Country
      11.2.1 China
      11.2.2 Japan
      11.2.3 South Korea
      11.2.4 India
      11.2.5 Australia
      11.2.6 South East Asia (SEA)
      11.2.7 Rest of Asia Pacific (APAC)
   11.3 Basis Point Share (BPS) Analysis by Country
   11.4 Absolute $ Opportunity Assessment by Country
   11.5 Market Attractiveness Analysis by Country
   11.6 Asia Pacific Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
      11.6.1 Upright Machine
      11.6.2 Cocktail or Table Machine
      11.6.3 Candy Machine
      11.6.4 Deluxe Machine
      11.6.5 Cockpit and Environmental Machine
      11.6.6 Mini Machine
      11.6.7 Countertop Machine
      11.6.8 Large-scale Satellite Machines
   11.7 Basis Point Share (BPS) Analysis by Type 
   11.8 Absolute $ Opportunity Assessment by Type 
   11.9 Market Attractiveness Analysis by Type
   11.10 Asia Pacific Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
      11.10.1 Game Hall
      11.10.2 Supermarket
      11.10.3 Other
   11.11 Basis Point Share (BPS) Analysis by Applications 
   11.12 Absolute $ Opportunity Assessment by Applications 
   11.13 Market Attractiveness Analysis by Applications

Chapter 12 Latin America Video Arcade Machine(Arcade Cabinet) Analysis and Forecast
   12.1 Introduction
   12.2 Latin America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Country
      12.2.1 Brazil
      12.2.2 Mexico
      12.2.3 Rest of Latin America (LATAM)
   12.3 Basis Point Share (BPS) Analysis by Country
   12.4 Absolute $ Opportunity Assessment by Country
   12.5 Market Attractiveness Analysis by Country
   12.6 Latin America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
      12.6.1 Upright Machine
      12.6.2 Cocktail or Table Machine
      12.6.3 Candy Machine
      12.6.4 Deluxe Machine
      12.6.5 Cockpit and Environmental Machine
      12.6.6 Mini Machine
      12.6.7 Countertop Machine
      12.6.8 Large-scale Satellite Machines
   12.7 Basis Point Share (BPS) Analysis by Type 
   12.8 Absolute $ Opportunity Assessment by Type 
   12.9 Market Attractiveness Analysis by Type
   12.10 Latin America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
      12.10.1 Game Hall
      12.10.2 Supermarket
      12.10.3 Other
   12.11 Basis Point Share (BPS) Analysis by Applications 
   12.12 Absolute $ Opportunity Assessment by Applications 
   12.13 Market Attractiveness Analysis by Applications

Chapter 13 Middle East & Africa (MEA) Video Arcade Machine(Arcade Cabinet) Analysis and Forecast
   13.1 Introduction
   13.2 Middle East & Africa (MEA) Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Country
      13.2.1 Saudi Arabia
      13.2.2 South Africa
      13.2.3 UAE
      13.2.4 Rest of Middle East & Africa (MEA)
   13.3 Basis Point Share (BPS) Analysis by Country
   13.4 Absolute $ Opportunity Assessment by Country
   13.5 Market Attractiveness Analysis by Country
   13.6 Middle East & Africa (MEA) Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
      13.6.1 Upright Machine
      13.6.2 Cocktail or Table Machine
      13.6.3 Candy Machine
      13.6.4 Deluxe Machine
      13.6.5 Cockpit and Environmental Machine
      13.6.6 Mini Machine
      13.6.7 Countertop Machine
      13.6.8 Large-scale Satellite Machines
   13.7 Basis Point Share (BPS) Analysis by Type 
   13.8 Absolute $ Opportunity Assessment by Type 
   13.9 Market Attractiveness Analysis by Type
   13.10 Middle East & Africa (MEA) Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
      13.10.1 Game Hall
      13.10.2 Supermarket
      13.10.3 Other
   13.11 Basis Point Share (BPS) Analysis by Applications 
   13.12 Absolute $ Opportunity Assessment by Applications 
   13.13 Market Attractiveness Analysis by Applications

Chapter 14 Competition Landscape 
   14.1 Video Arcade Machine(Arcade Cabinet) Market: Competitive Dashboard
   14.2 Global Video Arcade Machine(Arcade Cabinet) Market: Market Share Analysis, 2019
   14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.3.1 BMI Gaming
      14.3.2 Dream Arcades
      14.3.3 Neo Legend
      14.3.4 Innovative Concepts in Entertainment(ICE)
      14.3.5 Bally Manufacturing
      14.3.6 Stern Electronics
      14.3.7 Adrenaline Amusements
      14.3.8 BMI Gaming

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