Industry Growth Insights published a new data on “Video Arcade Machine(Arcade Cabinet) Market”. The research report is titled “Video Arcade Machine(Arcade Cabinet) Market research by Types (Upright Machine, Cocktail or Table Machine, Candy Machine, Deluxe Machine, Cockpit and Environmental Machine, Mini Machine, Countertop Machine, Large-scale Satellite Machines), By Applications (Game Hall, Supermarket, Other), By Players/Companies BMI Gaming, Dream Arcades, Neo Legend, Innovative Concepts in Entertainment(ICE), Bally Manufacturing, Stern Electronics, Adrenaline Amusements, BMI Gaming”.
Scope Of The Report
Report Attributes
Report Details
Report Title
Video Arcade Machine(Arcade Cabinet) Market Research Report
By Type
Upright Machine, Cocktail or Table Machine, Candy Machine, Deluxe Machine, Cockpit and Environmental Machine, Mini Machine, Countertop Machine, Large-scale Satellite Machines
By Application
Game Hall, Supermarket, Other
By Companies
BMI Gaming, Dream Arcades, Neo Legend, Innovative Concepts in Entertainment(ICE), Bally Manufacturing, Stern Electronics, Adrenaline Amusements, BMI Gaming
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
159
Number of Tables & Figures
112
Customization Available
Yes, the report can be customized as per your need.
Global Video Arcade Machine(Arcade Cabinet) Market Report Segments:
The global Video Arcade Machine(Arcade Cabinet) market is segmented on the basis of:
Types
Upright Machine, Cocktail or Table Machine, Candy Machine, Deluxe Machine, Cockpit and Environmental Machine, Mini Machine, Countertop Machine, Large-scale Satellite Machines
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Game Hall, Supermarket, Other
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- BMI Gaming
- Dream Arcades
- Neo Legend
- Innovative Concepts in Entertainment(ICE)
- Bally Manufacturing
- Stern Electronics
- Adrenaline Amusements
- BMI Gaming
Highlights of The Video Arcade Machine(Arcade Cabinet) Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Upright Machine
- Cocktail or Table Machine
- Candy Machine
- Deluxe Machine
- Cockpit and Environmental Machine
- Mini Machine
- Countertop Machine
- Large-scale Satellite Machines
- By Application:
- Game Hall
- Supermarket
- Other
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Video Arcade Machine(Arcade Cabinet) Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Video arcade machines are a type of arcade game machine that use video screens and buttons to play games.
Some of the key players operating in the video arcade machine(arcade cabinet) market are BMI Gaming, Dream Arcades, Neo Legend, Innovative Concepts in Entertainment(ICE), Bally Manufacturing, Stern Electronics, Adrenaline Amusements, BMI Gaming.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Video Arcade Machine(Arcade Cabinet) Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 Video Arcade Machine(Arcade Cabinet) Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 Video Arcade Machine(Arcade Cabinet) Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the Video Arcade Machine(Arcade Cabinet) Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global Video Arcade Machine(Arcade Cabinet) Market Size & Forecast, 2018-2028 4.5.1 Video Arcade Machine(Arcade Cabinet) Market Size and Y-o-Y Growth 4.5.2 Video Arcade Machine(Arcade Cabinet) Market Absolute $ Opportunity
Chapter 5 Global Video Arcade Machine(Arcade Cabinet) Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
5.2.1 Upright Machine
5.2.2 Cocktail or Table Machine
5.2.3 Candy Machine
5.2.4 Deluxe Machine
5.2.5 Cockpit and Environmental Machine
5.2.6 Mini Machine
5.2.7 Countertop Machine
5.2.8 Large-scale Satellite Machines
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global Video Arcade Machine(Arcade Cabinet) Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
6.2.1 Game Hall
6.2.2 Supermarket
6.2.3 Other
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global Video Arcade Machine(Arcade Cabinet) Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America Video Arcade Machine(Arcade Cabinet) Analysis and Forecast
9.1 Introduction
9.2 North America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
9.6.1 Upright Machine
9.6.2 Cocktail or Table Machine
9.6.3 Candy Machine
9.6.4 Deluxe Machine
9.6.5 Cockpit and Environmental Machine
9.6.6 Mini Machine
9.6.7 Countertop Machine
9.6.8 Large-scale Satellite Machines
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
9.10.1 Game Hall
9.10.2 Supermarket
9.10.3 Other
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe Video Arcade Machine(Arcade Cabinet) Analysis and Forecast
10.1 Introduction
10.2 Europe Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
10.6.1 Upright Machine
10.6.2 Cocktail or Table Machine
10.6.3 Candy Machine
10.6.4 Deluxe Machine
10.6.5 Cockpit and Environmental Machine
10.6.6 Mini Machine
10.6.7 Countertop Machine
10.6.8 Large-scale Satellite Machines
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
10.10.1 Game Hall
10.10.2 Supermarket
10.10.3 Other
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific Video Arcade Machine(Arcade Cabinet) Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
11.6.1 Upright Machine
11.6.2 Cocktail or Table Machine
11.6.3 Candy Machine
11.6.4 Deluxe Machine
11.6.5 Cockpit and Environmental Machine
11.6.6 Mini Machine
11.6.7 Countertop Machine
11.6.8 Large-scale Satellite Machines
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
11.10.1 Game Hall
11.10.2 Supermarket
11.10.3 Other
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America Video Arcade Machine(Arcade Cabinet) Analysis and Forecast
12.1 Introduction
12.2 Latin America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
12.6.1 Upright Machine
12.6.2 Cocktail or Table Machine
12.6.3 Candy Machine
12.6.4 Deluxe Machine
12.6.5 Cockpit and Environmental Machine
12.6.6 Mini Machine
12.6.7 Countertop Machine
12.6.8 Large-scale Satellite Machines
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
12.10.1 Game Hall
12.10.2 Supermarket
12.10.3 Other
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) Video Arcade Machine(Arcade Cabinet) Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Type
13.6.1 Upright Machine
13.6.2 Cocktail or Table Machine
13.6.3 Candy Machine
13.6.4 Deluxe Machine
13.6.5 Cockpit and Environmental Machine
13.6.6 Mini Machine
13.6.7 Countertop Machine
13.6.8 Large-scale Satellite Machines
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) Video Arcade Machine(Arcade Cabinet) Market Size Forecast by Applications
13.10.1 Game Hall
13.10.2 Supermarket
13.10.3 Other
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 Video Arcade Machine(Arcade Cabinet) Market: Competitive Dashboard
14.2 Global Video Arcade Machine(Arcade Cabinet) Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 BMI Gaming
14.3.2 Dream Arcades
14.3.3 Neo Legend
14.3.4 Innovative Concepts in Entertainment(ICE)
14.3.5 Bally Manufacturing
14.3.6 Stern Electronics
14.3.7 Adrenaline Amusements
14.3.8 BMI Gaming