Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Virtual and Online Fitness Market by Type (Equipment, Services), By Application (Adults, Children, The Elderly) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Virtual and Online Fitness Market by Type (Equipment, Services), By Application (Adults, Children, The Elderly) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 359399 4200 Service & Software 377 182 Pages 4.8 (39)
                                          

Market Overview:


The global virtual and online fitness market is expected to grow at a CAGR of 10.8% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing awareness about the benefits of virtual and online fitness, rising disposable income, growing demand for convenience, and technological advancements. The global virtual and online fitness market can be segmented on the basis of type into equipment and services. The equipment segment is further sub-segmented into treadmills, stationary bikes, elliptical machines, rowing machines, weightlifting equipment, home gyms & multi-gyms; while services are sub-segmented into personal training sessions/courses/programs delivered through live video chat or prerecorded videos; nutrition counseling & meal planning; health tracking & analysis; community forums/support groups; and other services (such as yoga classes). On the basis of application, adults accounted for majority share in 2017 owing to their increased inclination towards staying fit by using technologically advanced methods such as virtual reality (VR) workouts. However, children’s application is expected to grow at a higher CAGR during the forecast period due to increasing awareness about health benefits among youngsters coupled with growing penetration of VR technology in this age group.

Product Definition:


Virtual fitness is a type of online fitness that allows people to engage in physical activity without leaving their home. This type of fitness usually includes instructor-led workouts that can be streamed live or accessed later. Online fitness is any type of physical activity that can be done remotely, such as through a video chat service or app. The importance of virtual and online fitness lies in its ability to make exercise more accessible to people who may not have access to traditional gym facilities or who live in areas where there are no gyms available. Additionally, virtual and online workouts can be tailored to fit any schedule, making it easy for people to fit exercise into their day-to-day lives.


Global Virtual and Online Fitness Industry Outlook


Equipment:


Equipment is any item or component used in physical exercise or sports. It can be movable or immovable and can be owned by an individual, a business, a government department etc. The equipment market includes products such as fitness devices & apparel; gym equipment; running shoes & apparel; sports medicine & rehabilitation products and other miscellaneous items such as yoga mats, hand weights etc.


Services:


The fitness industry is constantly evolving and attracting new consumers. With the advent of technology, there has been a shift from traditional studios to online/ virtual fitness. Services & it's usage in Virtual and Online Fitness market refers to the revenue generated by providing services related to personal training, nutrition consulting, equipment rental or purchase as well as software subscription for health &fitness tracking purposes.


Application Insights:


The adults segment held the largest share of over 70.0% in 2017. The adult application segment includes both male and female adults who have attained the age of 18 years. This group is expected to expand at a significant CAGR owing to rising disposable income, which will result in increased spending on fitness equipment and gym subscriptions, thereby driving growth over the forecast period.


The children application segment is expected to witness substantial growth during the forecast period due to increasing penetration of online gaming and social media sites which has resulted in an increase in awareness about health & fitness among children below six years of age as well as their parents or guardians. Moreover, this group is also more prone towards experimentation with new technologies such as tablets and smartphones resulting e-sports players gaining popularity among kids thus driving demand for virtual reality gyms globally where kids can safely play without being physically present there [6].


Regional Analysis:


North America dominated the global market in 2017. The region is expected to maintain its position throughout the forecast period owing to increasing awareness about fitness and health, presence of a large number of gyms, and availability of high-quality equipment. Asia Pacific is projected to be the fastest-growing regional market from 2018 to 2030 due to growing population, rising disposable income levels, improving internet connectivity and increased adoption of smartphones. Moreover, government initiatives promoting health & wellness are anticipated to drive demand for virtual or online fitness services in this region over the forecast period.


Growth Factors:


  • Increasing awareness about the benefits of virtual and online fitness among people.
  • Rising disposable income of people, which is helping them to invest in health and fitness activities.
  • Growing popularity of technology-enabled health and fitness services among consumers.
  • Proliferation of affordable internet access across the globe, which is aiding in the growth of virtual and online fitness marketplaces.

Scope Of The Report

Report Attributes

Report Details

Report Title

Virtual and Online Fitness Market Research Report

By Type

Equipment, Services

By Application

Adults, Children, The Elderly

By Companies

Peloton, Life fitness, Johnson Health Tech, Nautilus Inc, Technogym, Precor, Core Health & Fitness, Fitness First, Charter Fitness, Zwift, ClassPass Inc., eGym GmbH, Tonal, FNF, Wellbeats, Mirror, Econofitness, Tempo, Les Mills International Ltd., Fitness On Demand

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

182

Number of Tables & Figures

128

Customization Available

Yes, the report can be customized as per your need.


Global Virtual and Online Fitness Market Report Segments:

The global Virtual and Online Fitness market is segmented on the basis of:

Types

Equipment, Services

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Adults, Children, The Elderly

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Peloton
  2. Life fitness
  3. Johnson Health Tech
  4. Nautilus Inc
  5. Technogym
  6. Precor
  7. Core Health & Fitness
  8. Fitness First
  9. Charter Fitness
  10. Zwift
  11. ClassPass Inc.
  12. eGym GmbH
  13. Tonal
  14. FNF
  15. Wellbeats
  16. Mirror
  17. Econofitness
  18. Tempo
  19. Les Mills International Ltd.
  20. Fitness On Demand

Global Virtual and Online Fitness Market Overview


Highlights of The Virtual and Online Fitness Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Equipment
    2. Services
  1. By Application:

    1. Adults
    2. Children
    3. The Elderly
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Virtual and Online Fitness Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

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Global Virtual and Online Fitness Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Virtual and online fitness is a type of fitness that uses technology to provide an environment for people to exercise. This can include using video games, websites, or apps to help people stay active and motivated.

Some of the key players operating in the virtual and online fitness market are Peloton, Life fitness, Johnson Health Tech, Nautilus Inc, Technogym, Precor, Core Health & Fitness, Fitness First, Charter Fitness, Zwift, ClassPass Inc., eGym GmbH, Tonal, FNF, Wellbeats, Mirror, Econofitness, Tempo, Les Mills International Ltd., Fitness On Demand.

The virtual and online fitness market is expected to grow at a compound annual growth rate of 10.8%.

                                            
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Virtual and Online Fitness Market Overview    4.1 Introduction       4.1.1 Market Taxonomy       4.1.2 Market Definition       4.1.3 Macro-Economic Factors Impacting the Market Growth    4.2 Virtual and Online Fitness Market Dynamics       4.2.1 Market Drivers       4.2.2 Market Restraints       4.2.3 Market Opportunity    4.3 Virtual and Online Fitness Market - Supply Chain Analysis       4.3.1 List of Key Suppliers       4.3.2 List of Key Distributors       4.3.3 List of Key Consumers    4.4 Key Forces Shaping the Virtual and Online Fitness Market       4.4.1 Bargaining Power of Suppliers       4.4.2 Bargaining Power of Buyers       4.4.3 Threat of Substitution       4.4.4 Threat of New Entrants       4.4.5 Competitive Rivalry    4.5 Global Virtual and Online Fitness Market Size & Forecast, 2020-2028       4.5.1 Virtual and Online Fitness Market Size and Y-o-Y Growth       4.5.2 Virtual and Online Fitness Market Absolute $ Opportunity

Chapter 5 Global  Market Analysis and Forecast by Type
   5.1 Introduction
      5.1.1 Key Market Trends & Growth Opportunities by Type
      5.1.2 Basis Point Share (BPS) Analysis by Type
      5.1.3 Absolute $ Opportunity Assessment by Type
   5.2  Market Size Forecast by Type
      5.2.1 Equipment
      5.2.2 Services
   5.3 Market Attractiveness Analysis by Type

Chapter 6 Global  Market Analysis and Forecast by Applications
   6.1 Introduction
      6.1.1 Key Market Trends & Growth Opportunities by Applications
      6.1.2 Basis Point Share (BPS) Analysis by Applications
      6.1.3 Absolute $ Opportunity Assessment by Applications
   6.2  Market Size Forecast by Applications
      6.2.1 Adults
      6.2.2 Children
      6.2.3 The Elderly
   6.3 Market Attractiveness Analysis by Applications

Chapter 7 Global Virtual and Online Fitness Market Analysis and Forecast by Region
   7.1 Introduction
      7.1.1 Key Market Trends & Growth Opportunities by Region
      7.1.2 Basis Point Share (BPS) Analysis by Region
      7.1.3 Absolute $ Opportunity Assessment by Region
   7.2 Virtual and Online Fitness Market Size Forecast by Region
      7.2.1 North America
      7.2.2 Europe
      7.2.3 Asia Pacific
      7.2.4 Latin America
      7.2.5 Middle East & Africa (MEA)
   7.3 Market Attractiveness Analysis by Region

Chapter 8 Coronavirus Disease (COVID-19) Impact 
   8.1 Introduction 
   8.2 Current & Future Impact Analysis 
   8.3 Economic Impact Analysis 
   8.4 Government Policies 
   8.5 Investment Scenario

Chapter 9 North America  Analysis and Forecast
   9.1 Introduction
   9.2 North America  Market Size Forecast by Country
      9.2.1 U.S.
      9.2.2 Canada
   9.3 Basis Point Share (BPS) Analysis by Country
   9.4 Absolute $ Opportunity Assessment by Country
   9.5 Market Attractiveness Analysis by Country
   9.6 North America  Market Size Forecast by Type
      9.6.1 Equipment
      9.6.2 Services
   9.7 Basis Point Share (BPS) Analysis by Type 
   9.8 Absolute $ Opportunity Assessment by Type 
   9.9 Market Attractiveness Analysis by Type
   9.10 North America  Market Size Forecast by Applications
      9.10.1 Adults
      9.10.2 Children
      9.10.3 The Elderly
   9.11 Basis Point Share (BPS) Analysis by Applications 
   9.12 Absolute $ Opportunity Assessment by Applications 
   9.13 Market Attractiveness Analysis by Applications

Chapter 10 Europe  Analysis and Forecast
   10.1 Introduction
   10.2 Europe  Market Size Forecast by Country
      10.2.1 Germany
      10.2.2 France
      10.2.3 Italy
      10.2.4 U.K.
      10.2.5 Spain
      10.2.6 Russia
      10.2.7 Rest of Europe
   10.3 Basis Point Share (BPS) Analysis by Country
   10.4 Absolute $ Opportunity Assessment by Country
   10.5 Market Attractiveness Analysis by Country
   10.6 Europe  Market Size Forecast by Type
      10.6.1 Equipment
      10.6.2 Services
   10.7 Basis Point Share (BPS) Analysis by Type 
   10.8 Absolute $ Opportunity Assessment by Type 
   10.9 Market Attractiveness Analysis by Type
   10.10 Europe  Market Size Forecast by Applications
      10.10.1 Adults
      10.10.2 Children
      10.10.3 The Elderly
   10.11 Basis Point Share (BPS) Analysis by Applications 
   10.12 Absolute $ Opportunity Assessment by Applications 
   10.13 Market Attractiveness Analysis by Applications

Chapter 11 Asia Pacific  Analysis and Forecast
   11.1 Introduction
   11.2 Asia Pacific  Market Size Forecast by Country
      11.2.1 China
      11.2.2 Japan
      11.2.3 South Korea
      11.2.4 India
      11.2.5 Australia
      11.2.6 South East Asia (SEA)
      11.2.7 Rest of Asia Pacific (APAC)
   11.3 Basis Point Share (BPS) Analysis by Country
   11.4 Absolute $ Opportunity Assessment by Country
   11.5 Market Attractiveness Analysis by Country
   11.6 Asia Pacific  Market Size Forecast by Type
      11.6.1 Equipment
      11.6.2 Services
   11.7 Basis Point Share (BPS) Analysis by Type 
   11.8 Absolute $ Opportunity Assessment by Type 
   11.9 Market Attractiveness Analysis by Type
   11.10 Asia Pacific  Market Size Forecast by Applications
      11.10.1 Adults
      11.10.2 Children
      11.10.3 The Elderly
   11.11 Basis Point Share (BPS) Analysis by Applications 
   11.12 Absolute $ Opportunity Assessment by Applications 
   11.13 Market Attractiveness Analysis by Applications

Chapter 12 Latin America  Analysis and Forecast
   12.1 Introduction
   12.2 Latin America  Market Size Forecast by Country
      12.2.1 Brazil
      12.2.2 Mexico
      12.2.3 Rest of Latin America (LATAM)
   12.3 Basis Point Share (BPS) Analysis by Country
   12.4 Absolute $ Opportunity Assessment by Country
   12.5 Market Attractiveness Analysis by Country
   12.6 Latin America  Market Size Forecast by Type
      12.6.1 Equipment
      12.6.2 Services
   12.7 Basis Point Share (BPS) Analysis by Type 
   12.8 Absolute $ Opportunity Assessment by Type 
   12.9 Market Attractiveness Analysis by Type
   12.10 Latin America  Market Size Forecast by Applications
      12.10.1 Adults
      12.10.2 Children
      12.10.3 The Elderly
   12.11 Basis Point Share (BPS) Analysis by Applications 
   12.12 Absolute $ Opportunity Assessment by Applications 
   12.13 Market Attractiveness Analysis by Applications

Chapter 13 Middle East & Africa (MEA)  Analysis and Forecast
   13.1 Introduction
   13.2 Middle East & Africa (MEA)  Market Size Forecast by Country
      13.2.1 Saudi Arabia
      13.2.2 South Africa
      13.2.3 UAE
      13.2.4 Rest of Middle East & Africa (MEA)
   13.3 Basis Point Share (BPS) Analysis by Country
   13.4 Absolute $ Opportunity Assessment by Country
   13.5 Market Attractiveness Analysis by Country
   13.6 Middle East & Africa (MEA)  Market Size Forecast by Type
      13.6.1 Equipment
      13.6.2 Services
   13.7 Basis Point Share (BPS) Analysis by Type 
   13.8 Absolute $ Opportunity Assessment by Type 
   13.9 Market Attractiveness Analysis by Type
   13.10 Middle East & Africa (MEA)  Market Size Forecast by Applications
      13.10.1 Adults
      13.10.2 Children
      13.10.3 The Elderly
   13.11 Basis Point Share (BPS) Analysis by Applications 
   13.12 Absolute $ Opportunity Assessment by Applications 
   13.13 Market Attractiveness Analysis by Applications

Chapter 14 Competition Landscape 
   14.1 Virtual and Online Fitness Market: Competitive Dashboard
   14.2 Global Virtual and Online Fitness Market: Market Share Analysis, 2019
   14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.3.1 Peloton
      14.3.2 Life fitness
      14.3.3 Johnson Health Tech
      14.3.4 Nautilus Inc
      14.3.5 Technogym
      14.3.6 Precor
      14.3.7 Core Health & Fitness
      14.3.8 Fitness First
      14.3.9 Charter Fitness
      14.3.10 Zwift
      14.3.11 ClassPass Inc.
      14.3.12 eGym GmbH
      14.3.13 Tonal
      14.3.14 FNF
      14.3.15 Wellbeats
      14.3.16 Mirror
      14.3.17 Econofitness
      14.3.18 Tempo
      14.3.19 Les Mills International Ltd.
      14.3.20 Fitness On Demand

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