Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Virtual & Online Fitness Market by Type (Group, Solo), By Application (Adults, Children, The Elderly) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Virtual & Online Fitness Market by Type (Group, Solo), By Application (Adults, Children, The Elderly) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 286339 4200 Service & Software 377 143 Pages 4.8 (36)
                                          

Market Overview:


The global virtual and online fitness market is expected to grow at a CAGR of 10.8% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing awareness about the benefits of virtual and online fitness, rising disposable income, growing demand for convenience, and technological advancements. The global virtual and online fitness market can be segmented on the basis of type into group-based and solo-based fitness programs. The group-based segment is expected to account for a larger share of the market in 2018 owing to its social nature that encourages people to work out together. However, with increasing awareness about the benefits of solo workouts, especially among millennials, the solo-based segment is projected to grow at a higher CAGR during the forecast period. On the basis of application, adults are expected to account for a larger share ofthe global virtual and online fitness market in 2018 due their growing inclination towards healthy lifestyles coupled with rising disposable income levels across regions.


Global Virtual & Online Fitness Industry Outlook


Product Definition:


Virtual Fitness is a form of fitness that is conducted primarily or completely online. This includes activities like running, biking, and weightlifting, as well as other exercises that can be done without leaving home. Online Fitness includes any type of fitness routine that you might do on your own or with a group of people in an online forum or chat room.


Group:


Group fitness or group training is a type of fitness where several individuals exercise together, either in a Group Fitness Studio or at home. It includes various types of activities such as aerobics, strength training and yoga that help in improving overall health. The main aim of these groups is to increase the intensity of exercise and make it fun so that people are motivated to continue with their respective daily workout routine.


Solo:


Solo is a fitness equipment that helps in improving balance and coordination. It's an interactive gym device that uses sensors to track the user's movements and automatically adjust the exercise programs accordingly. The product was launched by Fitbit Inc., in 2014, as a single-piece smartwatch with limited functions, which has since been expanded to include various activities such as cycling, running, swimming, yoga and other exercises.


Application Insights:


The adults segment held the largest share of over 70.0% in 2017. The adult population is increasingly adopting fitness solutions, such as online personal training and group fitness classes, to maintain their health and wellness. Moreover, a rise in the number of gyms opening across the globe has resulted in increased penetration among adults to join these facilities. Furthermore, increasing consumer spending on gym memberships has also positively influenced market growth over the forecast period for this application segment.


The children¢â‚¬â„¢s application segment is expected to witness significant growth during the forecast period owing to rising awareness about proper nutrition among parents regarding their children's development at an early age plays a vital role in shaping future decisions related with food & beverages which includes physical activity will have a positive impact on industry growth during this study was conducted by Reportlinker found that more than 50% of parents made sure that their kids are getting enough exercise.


Regional Analysis:


North America dominated the global market in 2017. The region is expected to maintain its position during the forecast period. This can be attributed to increasing awareness regarding a healthy lifestyle, high disposable income, and availability of advanced fitness solutions in countries, such as U.S., Canada, and Mexico. Asia Pacific is anticipated to witness significant growth over the next eight years owing to rising health concerns among people coupled with growing disposable income levels in developing economies including China and India.


Latin America has also witnessed an increase in consumer spending on fitness products over the past few years which indicates positive growth for this regional market during the same period of time span mentioned above (2018-2030).


Growth Factors:


  • Increasing awareness about the benefits of virtual and online fitness among people.
  • Rising disposable income of people, which is helping them to invest in better health and fitness regimes.
  • Growing popularity of technology-enabled workout programs that are making it easier for people to stay fit from the comfort of their homes or offices.
  • Proliferation of affordable devices and sensors that are helping people track their physical activity levels more accurately than ever before.

Scope Of The Report

Report Attributes

Report Details

Report Title

Virtual & Online Fitness Market Research Report

By Type

Group, Solo

By Application

Adults, Children, The Elderly

By Companies

Keep, Fittime, Fitness On Demand, Reh-Fit Centre, GoodLife Fitness, Wexer, LES MILLS INTERNATIONAL LTD, WELLBEATS, Fit n Fast Health Clubs and Gyms, Conofitness, Charter Fitness, Fitness First

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

143

Number of Tables & Figures

101

Customization Available

Yes, the report can be customized as per your need.


Global Virtual & Online Fitness Market Report Segments:

The global Virtual & Online Fitness market is segmented on the basis of:

Types

Group, Solo

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Adults, Children, The Elderly

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Keep
  2. Fittime
  3. Fitness On Demand
  4. Reh-Fit Centre
  5. GoodLife Fitness
  6. Wexer
  7. LES MILLS INTERNATIONAL LTD
  8. WELLBEATS
  9. Fit n Fast Health Clubs and Gyms
  10. Conofitness
  11. Charter Fitness
  12. Fitness First

Global Virtual & Online Fitness Market Overview


Highlights of The Virtual & Online Fitness Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Group
    2. Solo
  1. By Application:

    1. Adults
    2. Children
    3. The Elderly
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Virtual & Online Fitness Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Virtual & Online Fitness Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Virtual and online fitness is a way to get fit without leaving the comfort of your own home. You can access a variety of different workouts, including cardio, strength training, and flexibility exercises.

Some of the major players in the virtual & online fitness market are Keep, Fittime, Fitness On Demand, Reh-Fit Centre, GoodLife Fitness, Wexer, LES MILLS INTERNATIONAL LTD, WELLBEATS, Fit n Fast Health Clubs and Gyms, Conofitness, Charter Fitness, Fitness First.

The virtual & online fitness market is expected to grow at a compound annual growth rate of 10.8%.

                                            
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Virtual & Online Fitness Market Overview    4.1 Introduction       4.1.1 Market Taxonomy       4.1.2 Market Definition       4.1.3 Macro-Economic Factors Impacting the Market Growth    4.2 Virtual & Online Fitness Market Dynamics       4.2.1 Market Drivers       4.2.2 Market Restraints       4.2.3 Market Opportunity    4.3 Virtual & Online Fitness Market - Supply Chain Analysis       4.3.1 List of Key Suppliers       4.3.2 List of Key Distributors       4.3.3 List of Key Consumers    4.4 Key Forces Shaping the Virtual & Online Fitness Market       4.4.1 Bargaining Power of Suppliers       4.4.2 Bargaining Power of Buyers       4.4.3 Threat of Substitution       4.4.4 Threat of New Entrants       4.4.5 Competitive Rivalry    4.5 Global Virtual & Online Fitness Market Size & Forecast, 2018-2028       4.5.1 Virtual & Online Fitness Market Size and Y-o-Y Growth       4.5.2 Virtual & Online Fitness Market Absolute $ Opportunity

Chapter 5 Global Virtual & Online Fitness Market Analysis and Forecast by Type
   5.1 Introduction
      5.1.1 Key Market Trends & Growth Opportunities by Type
      5.1.2 Basis Point Share (BPS) Analysis by Type
      5.1.3 Absolute $ Opportunity Assessment by Type
   5.2 Virtual & Online Fitness Market Size Forecast by Type
      5.2.1 Group
      5.2.2 Solo
   5.3 Market Attractiveness Analysis by Type

Chapter 6 Global Virtual & Online Fitness Market Analysis and Forecast by Applications
   6.1 Introduction
      6.1.1 Key Market Trends & Growth Opportunities by Applications
      6.1.2 Basis Point Share (BPS) Analysis by Applications
      6.1.3 Absolute $ Opportunity Assessment by Applications
   6.2 Virtual & Online Fitness Market Size Forecast by Applications
      6.2.1 Adults
      6.2.2 Children
      6.2.3 The Elderly
   6.3 Market Attractiveness Analysis by Applications

Chapter 7 Global Virtual & Online Fitness Market Analysis and Forecast by Region
   7.1 Introduction
      7.1.1 Key Market Trends & Growth Opportunities by Region
      7.1.2 Basis Point Share (BPS) Analysis by Region
      7.1.3 Absolute $ Opportunity Assessment by Region
   7.2 Virtual & Online Fitness Market Size Forecast by Region
      7.2.1 North America
      7.2.2 Europe
      7.2.3 Asia Pacific
      7.2.4 Latin America
      7.2.5 Middle East & Africa (MEA)
   7.3 Market Attractiveness Analysis by Region

Chapter 8 Coronavirus Disease (COVID-19) Impact 
   8.1 Introduction 
   8.2 Current & Future Impact Analysis 
   8.3 Economic Impact Analysis 
   8.4 Government Policies 
   8.5 Investment Scenario

Chapter 9 North America Virtual & Online Fitness Analysis and Forecast
   9.1 Introduction
   9.2 North America Virtual & Online Fitness Market Size Forecast by Country
      9.2.1 U.S.
      9.2.2 Canada
   9.3 Basis Point Share (BPS) Analysis by Country
   9.4 Absolute $ Opportunity Assessment by Country
   9.5 Market Attractiveness Analysis by Country
   9.6 North America Virtual & Online Fitness Market Size Forecast by Type
      9.6.1 Group
      9.6.2 Solo
   9.7 Basis Point Share (BPS) Analysis by Type 
   9.8 Absolute $ Opportunity Assessment by Type 
   9.9 Market Attractiveness Analysis by Type
   9.10 North America Virtual & Online Fitness Market Size Forecast by Applications
      9.10.1 Adults
      9.10.2 Children
      9.10.3 The Elderly
   9.11 Basis Point Share (BPS) Analysis by Applications 
   9.12 Absolute $ Opportunity Assessment by Applications 
   9.13 Market Attractiveness Analysis by Applications

Chapter 10 Europe Virtual & Online Fitness Analysis and Forecast
   10.1 Introduction
   10.2 Europe Virtual & Online Fitness Market Size Forecast by Country
      10.2.1 Germany
      10.2.2 France
      10.2.3 Italy
      10.2.4 U.K.
      10.2.5 Spain
      10.2.6 Russia
      10.2.7 Rest of Europe
   10.3 Basis Point Share (BPS) Analysis by Country
   10.4 Absolute $ Opportunity Assessment by Country
   10.5 Market Attractiveness Analysis by Country
   10.6 Europe Virtual & Online Fitness Market Size Forecast by Type
      10.6.1 Group
      10.6.2 Solo
   10.7 Basis Point Share (BPS) Analysis by Type 
   10.8 Absolute $ Opportunity Assessment by Type 
   10.9 Market Attractiveness Analysis by Type
   10.10 Europe Virtual & Online Fitness Market Size Forecast by Applications
      10.10.1 Adults
      10.10.2 Children
      10.10.3 The Elderly
   10.11 Basis Point Share (BPS) Analysis by Applications 
   10.12 Absolute $ Opportunity Assessment by Applications 
   10.13 Market Attractiveness Analysis by Applications

Chapter 11 Asia Pacific Virtual & Online Fitness Analysis and Forecast
   11.1 Introduction
   11.2 Asia Pacific Virtual & Online Fitness Market Size Forecast by Country
      11.2.1 China
      11.2.2 Japan
      11.2.3 South Korea
      11.2.4 India
      11.2.5 Australia
      11.2.6 South East Asia (SEA)
      11.2.7 Rest of Asia Pacific (APAC)
   11.3 Basis Point Share (BPS) Analysis by Country
   11.4 Absolute $ Opportunity Assessment by Country
   11.5 Market Attractiveness Analysis by Country
   11.6 Asia Pacific Virtual & Online Fitness Market Size Forecast by Type
      11.6.1 Group
      11.6.2 Solo
   11.7 Basis Point Share (BPS) Analysis by Type 
   11.8 Absolute $ Opportunity Assessment by Type 
   11.9 Market Attractiveness Analysis by Type
   11.10 Asia Pacific Virtual & Online Fitness Market Size Forecast by Applications
      11.10.1 Adults
      11.10.2 Children
      11.10.3 The Elderly
   11.11 Basis Point Share (BPS) Analysis by Applications 
   11.12 Absolute $ Opportunity Assessment by Applications 
   11.13 Market Attractiveness Analysis by Applications

Chapter 12 Latin America Virtual & Online Fitness Analysis and Forecast
   12.1 Introduction
   12.2 Latin America Virtual & Online Fitness Market Size Forecast by Country
      12.2.1 Brazil
      12.2.2 Mexico
      12.2.3 Rest of Latin America (LATAM)
   12.3 Basis Point Share (BPS) Analysis by Country
   12.4 Absolute $ Opportunity Assessment by Country
   12.5 Market Attractiveness Analysis by Country
   12.6 Latin America Virtual & Online Fitness Market Size Forecast by Type
      12.6.1 Group
      12.6.2 Solo
   12.7 Basis Point Share (BPS) Analysis by Type 
   12.8 Absolute $ Opportunity Assessment by Type 
   12.9 Market Attractiveness Analysis by Type
   12.10 Latin America Virtual & Online Fitness Market Size Forecast by Applications
      12.10.1 Adults
      12.10.2 Children
      12.10.3 The Elderly
   12.11 Basis Point Share (BPS) Analysis by Applications 
   12.12 Absolute $ Opportunity Assessment by Applications 
   12.13 Market Attractiveness Analysis by Applications

Chapter 13 Middle East & Africa (MEA) Virtual & Online Fitness Analysis and Forecast
   13.1 Introduction
   13.2 Middle East & Africa (MEA) Virtual & Online Fitness Market Size Forecast by Country
      13.2.1 Saudi Arabia
      13.2.2 South Africa
      13.2.3 UAE
      13.2.4 Rest of Middle East & Africa (MEA)
   13.3 Basis Point Share (BPS) Analysis by Country
   13.4 Absolute $ Opportunity Assessment by Country
   13.5 Market Attractiveness Analysis by Country
   13.6 Middle East & Africa (MEA) Virtual & Online Fitness Market Size Forecast by Type
      13.6.1 Group
      13.6.2 Solo
   13.7 Basis Point Share (BPS) Analysis by Type 
   13.8 Absolute $ Opportunity Assessment by Type 
   13.9 Market Attractiveness Analysis by Type
   13.10 Middle East & Africa (MEA) Virtual & Online Fitness Market Size Forecast by Applications
      13.10.1 Adults
      13.10.2 Children
      13.10.3 The Elderly
   13.11 Basis Point Share (BPS) Analysis by Applications 
   13.12 Absolute $ Opportunity Assessment by Applications 
   13.13 Market Attractiveness Analysis by Applications

Chapter 14 Competition Landscape 
   14.1 Virtual & Online Fitness Market: Competitive Dashboard
   14.2 Global Virtual & Online Fitness Market: Market Share Analysis, 2019
   14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.3.1 Keep
      14.3.2 Fittime
      14.3.3 Fitness On Demand
      14.3.4 Reh-Fit Centre
      14.3.5 GoodLife Fitness
      14.3.6 Wexer
      14.3.7 LES MILLS INTERNATIONAL LTD
      14.3.8 WELLBEATS
      14.3.9 Fit n Fast Health Clubs and Gyms
      14.3.10 Conofitness
      14.3.11 Charter Fitness
      14.3.12 Fitness First

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