Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Wearable Electronics Market by Type (Wrist-Wear Electronics, Eye-Wear Electronics, Foot-Wear Electronics, Neck-Wear Electronics, Body-Wear Electronics, Others), By Application (Fitness and Sports, Healthcare, Entertainment, Commercial, Industrial, Government, Others) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Wearable Electronics Market by Type (Wrist-Wear Electronics, Eye-Wear Electronics, Foot-Wear Electronics, Neck-Wear Electronics, Body-Wear Electronics, Others), By Application (Fitness and Sports, Healthcare, Entertainment, Commercial, Industrial, Government, Others) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 308192 4200 Consumer Goods 377 180 Pages 4.6 (32)
                                          

Market Overview:


The global wearable electronics market is expected to grow at a CAGR of 16.5% during the forecast period from 2018 to 2030. The growth in the market can be attributed to factors such as the increasing demand for fitness and sports applications, rising awareness about healthcare and fitness, growing demand for entertainment applications, and increasing adoption of wearable electronics by commercial and industrial users. The wrist-wear electronics segment is expected to account for the largest share of the global wearable electronics market in 2018. This segment is expected to grow at a CAGR of 17% during the forecast period. The eye-wear electronics segment is projected to grow at the highest CAGR during the forecast period. This growth can be attributed to increased demand from consumers for augmented reality (AR) and virtual reality (VR) applications.


Global Wearable Electronics Industry Outlook


Product Definition:


A wearable electronic device is a small, portable electronic device that can be worn on the body. It is typically used to monitor health or fitness data, or to provide entertainment.


Wrist-Wear Electronics:


Wrist-wear electronics is a sub-class of wearable technology that involves the use of electronic devices, which are attached or built into clothing or accessories such as watches, sleeves and so on. The wrist wear category includes smartwatches, fitness trackers and others.


Eye-Wear Electronics:


Eye-wear electronics are devices that are used to monitor or detect the condition of human eyes. They include a wide range of products such as smart contact lenses, eyeglasses, ocular implants (such as retinal implants), and intraocular cameras. The market for eye-wear electronics is expected to witness significant growth over the forecast period owing to factors such as increasing prevalence of vision impairment and rising geriatric population base across the globe.


Application Insights:


The fitness and sports segment dominated the global wearable electronics market in 2017. This is attributed to the growing use of these devices for monitoring heart rate, steps taken, calories burnt among other similar activities. Furthermore, these products are being used for tracking health and physical activity related information which is boosting their demand across all age groups.


The commercial application segment accounted for a significant share in 2017 owing to increasing adoption of wearable technology by business professionals such as salespersons and marketing managers who need real-time data on customer behavior at stores or while traveling to different places. The industrial application segment is expected witness considerable growth over the forecast period due to rising R&D investments by various companies including Google LLC., Apple Inc., Microsoft Corporation., Amazon Technologies Inc., Baidu Inc., etc. These technologies help improve production processes leading to reduced costs along with increased efficiency thus driving its adoption across several industries including food & beverage processing among others (logistics & transportation).


Regional Analysis:


North America dominated the global wearables electronics market in 2017. The region is expected to maintain its dominance over the forecast period as well. This can be attributed to increasing investments by key players, such as Apple Inc., Google LLC, and Microsoft Corporation; rising consumer awareness regarding fitness and health, growing popularity of smart devices among consumers for monitoring body data such as heart rate and sleep patterns; increase in purchasing power of people along with high disposable income.


Asia Pacific is anticipated to witness significant growth over the next eight years owing to increasing product adoption across several industrial applications including healthcare & medical diagnosis, security systems & surveillance, military operations/surveillance etc. In addition it has been observed that countries like China are adopting wearable technologies at a faster pace compared with other developed nations due to less stringent regulatory framework for implementation of these products within Chinese borders thus making it an attractive regional market for industry participants looking forward investing opportunities within this region.


Growth Factors:


  • Increasing demand for wearable devices from the healthcare sector
  • Rising demand for smart watches and fitness trackers
  • Proliferation of wireless technologies and Bluetooth Low Energy (BLE)
  • Growing popularity of fashion wearables
  • Advances in semiconductor technology

Scope Of The Report

Report Attributes

Report Details

Report Title

Wearable Electronics Market Research Report

By Type

Wrist-Wear Electronics, Eye-Wear Electronics, Foot-Wear Electronics, Neck-Wear Electronics, Body-Wear Electronics, Others

By Application

Fitness and Sports, Healthcare, Entertainment, Commercial, Industrial, Government, Others

By Companies

Apple, Fitbit, Google, Jawbone, Nike, SONY, Samsung Electronics, Apple

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

180

Number of Tables & Figures

126

Customization Available

Yes, the report can be customized as per your need.


Global Wearable Electronics Market Report Segments:

The global Wearable Electronics market is segmented on the basis of:

Types

Wrist-Wear Electronics, Eye-Wear Electronics, Foot-Wear Electronics, Neck-Wear Electronics, Body-Wear Electronics, Others

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Fitness and Sports, Healthcare, Entertainment, Commercial, Industrial, Government, Others

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Apple
  2. Fitbit
  3. Google
  4. Jawbone
  5. Nike
  6. SONY
  7. Samsung Electronics
  8. Apple

Global Wearable Electronics Market Overview


Highlights of The Wearable Electronics Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Wrist-Wear Electronics
    2. Eye-Wear Electronics
    3. Foot-Wear Electronics
    4. Neck-Wear Electronics
    5. Body-Wear Electronics
    6. Others
  1. By Application:

    1. Fitness and Sports
    2. Healthcare
    3. Entertainment
    4. Commercial
    5. Industrial
    6. Government
    7. Others
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Wearable Electronics Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Wearable Electronics Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Wearable electronics are electronic devices that are worn on the body, typically on the wrist or ankle. They can include watches, fitness trackers, and other sensors.

Some of the major players in the wearable electronics market are Apple, Fitbit, Google, Jawbone, Nike, SONY, Samsung Electronics, Apple.

The wearable electronics market is expected to register a CAGR of 16.5%.

                                            
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Wearable Electronics Market Overview    4.1 Introduction       4.1.1 Market Taxonomy       4.1.2 Market Definition       4.1.3 Macro-Economic Factors Impacting the Market Growth    4.2 Wearable Electronics Market Dynamics       4.2.1 Market Drivers       4.2.2 Market Restraints       4.2.3 Market Opportunity    4.3 Wearable Electronics Market - Supply Chain Analysis       4.3.1 List of Key Suppliers       4.3.2 List of Key Distributors       4.3.3 List of Key Consumers    4.4 Key Forces Shaping the Wearable Electronics Market       4.4.1 Bargaining Power of Suppliers       4.4.2 Bargaining Power of Buyers       4.4.3 Threat of Substitution       4.4.4 Threat of New Entrants       4.4.5 Competitive Rivalry    4.5 Global Wearable Electronics Market Size & Forecast, 2020-2028       4.5.1 Wearable Electronics Market Size and Y-o-Y Growth       4.5.2 Wearable Electronics Market Absolute $ Opportunity

Chapter 5 Global  Market Analysis and Forecast by Type
   5.1 Introduction
      5.1.1 Key Market Trends & Growth Opportunities by Type
      5.1.2 Basis Point Share (BPS) Analysis by Type
      5.1.3 Absolute $ Opportunity Assessment by Type
   5.2  Market Size Forecast by Type
      5.2.1 Wrist-Wear Electronics
      5.2.2 Eye-Wear Electronics
      5.2.3 Foot-Wear Electronics
      5.2.4 Neck-Wear Electronics
      5.2.5 Body-Wear Electronics
      5.2.6 Others
   5.3 Market Attractiveness Analysis by Type

Chapter 6 Global  Market Analysis and Forecast by Applications
   6.1 Introduction
      6.1.1 Key Market Trends & Growth Opportunities by Applications
      6.1.2 Basis Point Share (BPS) Analysis by Applications
      6.1.3 Absolute $ Opportunity Assessment by Applications
   6.2  Market Size Forecast by Applications
      6.2.1 Fitness and Sports
      6.2.2 Healthcare
      6.2.3 Entertainment
      6.2.4 Commercial
      6.2.5 Industrial
      6.2.6 Government
      6.2.7 Others
   6.3 Market Attractiveness Analysis by Applications

Chapter 7 Global Wearable Electronics Market Analysis and Forecast by Region
   7.1 Introduction
      7.1.1 Key Market Trends & Growth Opportunities by Region
      7.1.2 Basis Point Share (BPS) Analysis by Region
      7.1.3 Absolute $ Opportunity Assessment by Region
   7.2 Wearable Electronics Market Size Forecast by Region
      7.2.1 North America
      7.2.2 Europe
      7.2.3 Asia Pacific
      7.2.4 Latin America
      7.2.5 Middle East & Africa (MEA)
   7.3 Market Attractiveness Analysis by Region

Chapter 8 Coronavirus Disease (COVID-19) Impact 
   8.1 Introduction 
   8.2 Current & Future Impact Analysis 
   8.3 Economic Impact Analysis 
   8.4 Government Policies 
   8.5 Investment Scenario

Chapter 9 North America  Analysis and Forecast
   9.1 Introduction
   9.2 North America  Market Size Forecast by Country
      9.2.1 U.S.
      9.2.2 Canada
   9.3 Basis Point Share (BPS) Analysis by Country
   9.4 Absolute $ Opportunity Assessment by Country
   9.5 Market Attractiveness Analysis by Country
   9.6 North America  Market Size Forecast by Type
      9.6.1 Wrist-Wear Electronics
      9.6.2 Eye-Wear Electronics
      9.6.3 Foot-Wear Electronics
      9.6.4 Neck-Wear Electronics
      9.6.5 Body-Wear Electronics
      9.6.6 Others
   9.7 Basis Point Share (BPS) Analysis by Type 
   9.8 Absolute $ Opportunity Assessment by Type 
   9.9 Market Attractiveness Analysis by Type
   9.10 North America  Market Size Forecast by Applications
      9.10.1 Fitness and Sports
      9.10.2 Healthcare
      9.10.3 Entertainment
      9.10.4 Commercial
      9.10.5 Industrial
      9.10.6 Government
      9.10.7 Others
   9.11 Basis Point Share (BPS) Analysis by Applications 
   9.12 Absolute $ Opportunity Assessment by Applications 
   9.13 Market Attractiveness Analysis by Applications

Chapter 10 Europe  Analysis and Forecast
   10.1 Introduction
   10.2 Europe  Market Size Forecast by Country
      10.2.1 Germany
      10.2.2 France
      10.2.3 Italy
      10.2.4 U.K.
      10.2.5 Spain
      10.2.6 Russia
      10.2.7 Rest of Europe
   10.3 Basis Point Share (BPS) Analysis by Country
   10.4 Absolute $ Opportunity Assessment by Country
   10.5 Market Attractiveness Analysis by Country
   10.6 Europe  Market Size Forecast by Type
      10.6.1 Wrist-Wear Electronics
      10.6.2 Eye-Wear Electronics
      10.6.3 Foot-Wear Electronics
      10.6.4 Neck-Wear Electronics
      10.6.5 Body-Wear Electronics
      10.6.6 Others
   10.7 Basis Point Share (BPS) Analysis by Type 
   10.8 Absolute $ Opportunity Assessment by Type 
   10.9 Market Attractiveness Analysis by Type
   10.10 Europe  Market Size Forecast by Applications
      10.10.1 Fitness and Sports
      10.10.2 Healthcare
      10.10.3 Entertainment
      10.10.4 Commercial
      10.10.5 Industrial
      10.10.6 Government
      10.10.7 Others
   10.11 Basis Point Share (BPS) Analysis by Applications 
   10.12 Absolute $ Opportunity Assessment by Applications 
   10.13 Market Attractiveness Analysis by Applications

Chapter 11 Asia Pacific  Analysis and Forecast
   11.1 Introduction
   11.2 Asia Pacific  Market Size Forecast by Country
      11.2.1 China
      11.2.2 Japan
      11.2.3 South Korea
      11.2.4 India
      11.2.5 Australia
      11.2.6 South East Asia (SEA)
      11.2.7 Rest of Asia Pacific (APAC)
   11.3 Basis Point Share (BPS) Analysis by Country
   11.4 Absolute $ Opportunity Assessment by Country
   11.5 Market Attractiveness Analysis by Country
   11.6 Asia Pacific  Market Size Forecast by Type
      11.6.1 Wrist-Wear Electronics
      11.6.2 Eye-Wear Electronics
      11.6.3 Foot-Wear Electronics
      11.6.4 Neck-Wear Electronics
      11.6.5 Body-Wear Electronics
      11.6.6 Others
   11.7 Basis Point Share (BPS) Analysis by Type 
   11.8 Absolute $ Opportunity Assessment by Type 
   11.9 Market Attractiveness Analysis by Type
   11.10 Asia Pacific  Market Size Forecast by Applications
      11.10.1 Fitness and Sports
      11.10.2 Healthcare
      11.10.3 Entertainment
      11.10.4 Commercial
      11.10.5 Industrial
      11.10.6 Government
      11.10.7 Others
   11.11 Basis Point Share (BPS) Analysis by Applications 
   11.12 Absolute $ Opportunity Assessment by Applications 
   11.13 Market Attractiveness Analysis by Applications

Chapter 12 Latin America  Analysis and Forecast
   12.1 Introduction
   12.2 Latin America  Market Size Forecast by Country
      12.2.1 Brazil
      12.2.2 Mexico
      12.2.3 Rest of Latin America (LATAM)
   12.3 Basis Point Share (BPS) Analysis by Country
   12.4 Absolute $ Opportunity Assessment by Country
   12.5 Market Attractiveness Analysis by Country
   12.6 Latin America  Market Size Forecast by Type
      12.6.1 Wrist-Wear Electronics
      12.6.2 Eye-Wear Electronics
      12.6.3 Foot-Wear Electronics
      12.6.4 Neck-Wear Electronics
      12.6.5 Body-Wear Electronics
      12.6.6 Others
   12.7 Basis Point Share (BPS) Analysis by Type 
   12.8 Absolute $ Opportunity Assessment by Type 
   12.9 Market Attractiveness Analysis by Type
   12.10 Latin America  Market Size Forecast by Applications
      12.10.1 Fitness and Sports
      12.10.2 Healthcare
      12.10.3 Entertainment
      12.10.4 Commercial
      12.10.5 Industrial
      12.10.6 Government
      12.10.7 Others
   12.11 Basis Point Share (BPS) Analysis by Applications 
   12.12 Absolute $ Opportunity Assessment by Applications 
   12.13 Market Attractiveness Analysis by Applications

Chapter 13 Middle East & Africa (MEA)  Analysis and Forecast
   13.1 Introduction
   13.2 Middle East & Africa (MEA)  Market Size Forecast by Country
      13.2.1 Saudi Arabia
      13.2.2 South Africa
      13.2.3 UAE
      13.2.4 Rest of Middle East & Africa (MEA)
   13.3 Basis Point Share (BPS) Analysis by Country
   13.4 Absolute $ Opportunity Assessment by Country
   13.5 Market Attractiveness Analysis by Country
   13.6 Middle East & Africa (MEA)  Market Size Forecast by Type
      13.6.1 Wrist-Wear Electronics
      13.6.2 Eye-Wear Electronics
      13.6.3 Foot-Wear Electronics
      13.6.4 Neck-Wear Electronics
      13.6.5 Body-Wear Electronics
      13.6.6 Others
   13.7 Basis Point Share (BPS) Analysis by Type 
   13.8 Absolute $ Opportunity Assessment by Type 
   13.9 Market Attractiveness Analysis by Type
   13.10 Middle East & Africa (MEA)  Market Size Forecast by Applications
      13.10.1 Fitness and Sports
      13.10.2 Healthcare
      13.10.3 Entertainment
      13.10.4 Commercial
      13.10.5 Industrial
      13.10.6 Government
      13.10.7 Others
   13.11 Basis Point Share (BPS) Analysis by Applications 
   13.12 Absolute $ Opportunity Assessment by Applications 
   13.13 Market Attractiveness Analysis by Applications

Chapter 14 Competition Landscape 
   14.1 Wearable Electronics Market: Competitive Dashboard
   14.2 Global Wearable Electronics Market: Market Share Analysis, 2019
   14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.3.1 Apple
      14.3.2 Fitbit
      14.3.3 Google
      14.3.4 Jawbone
      14.3.5 Nike
      14.3.6 SONY
      14.3.7 Samsung Electronics
      14.3.8 Apple

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