Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Immersive Simulator Market by Type (Console Operator Training, Field Operator Training), By Application (Oil & Gas, Metals & Mining, Power & Energy, Medical & Biotech, Aerospace & Defense, Automotive & Marine, Chemicals, Others) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Immersive Simulator Market by Type (Console Operator Training, Field Operator Training), By Application (Oil & Gas, Metals & Mining, Power & Energy, Medical & Biotech, Aerospace & Defense, Automotive & Marine, Chemicals, Others) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 195992 3300 Machinery & Equipment 377 237 Pages 4.5 (39)
                                          

Market Overview:


The global immersive simulator market is expected to grow at a CAGR of 7.5% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for immersive simulators for operator training across different industries. Additionally, the growing adoption of virtual reality (VR) and augmented reality (AR) technologies is also contributing to the growth of this market. Based on type, the global immersive simulator market can be segmented into console operator training and field operator training. Console operator training is further sub-segmented into fixed base and motion based systems. Field operator training is further sub-segmented into portable and non-portable systems. Based on application, the global immersive simulator market can be segmented into oil & gas, metals & mining, power & energy, medical & biotech, aerospace & defense, automotive & marine and chemicals among others.


Global Immersive Simulator Industry Outlook


Product Definition:


An immersive simulator is a system that creates a realistic, immersive environment for the user. The user can interact with the environment, and the environment responds realistically to their actions. This type of system is used for training and simulation purposes.


Console Operator Training:


The global console operator training, usage and growth factor in the immersive simulator market is a study of the trends and opportunities that exist in the console operator training, usage and growth for next seven years. The Immersive Simulator (IS) has been used to train individuals for various purposes such as flight deck crew member training or pilot flying skills. IS has been increasingly adopted by airlines across different parts of world to reduce their overall operational costs while ensuring high safety standards.


Field Operator Training:


The global field operator training and its usage in immersive simulator market size was valued at USD 6.5 billion in 2016. It is expected to expand at a CAGR of XX% over the forecast period. The growth can be attributed to the increasing demand for on-site labor, which is resulting into an upsurge in cross-border moveries between countries across the globe.


Application Insights:


The global immersive simulator market is segmented based on application into oil & gas, metals & mining, power & energy, medical and biotechnology, aerospace and defense, automotive and marine industry. The oil & gas industry was the largest revenue contributor in 2017. This growth can be attributed to the high demand for skilled operators across various fields of operations such as drilling mudslinging services in ultra-deep exploration wells.


The medical and biotechnology sector is anticipated to witness significant growth over the forecast period owing to increasing investments by companies operating in this sector for training purposes or even replacing physical lab environments with virtual ones. For instance; In April 2018; UPMC Hamot (University of Pittsburgh Medical Center) launched a new Immersive Simulation Education Program that will enable students from pre-kindergarten through fifth grade to experience life as an intern or resident by using VR technology along with classroom lessons. Such initiatives are expected to drive product demand globally over the coming years.


Regional Analysis:


North America dominated the global market in 2017. The region is expected to maintain its position through 2030, with the U.S. at the forefront and Canada contributing significantly to growth across all sectors of industry verticals including oil & gas, power & energy, healthcare, and others.


The Asia Pacific regional market for immersive simulators is anticipated to witness significant growth over the forecast period owing to rising demand from several industries such as automotive and aerospace & defense in countries such as China and India along with other Southeast Asian nations. Furthermore, increasing investments by governments of emerging economies are poised to foster industry development across various sectors including healthcare (China), construction (Indonesia), manufacturing (India) among others).


Growth Factors:


  • Increasing demand for immersive simulation in medical and healthcare sector for training and education purpose
  • Growing popularity of VR technology and its applications in various industries
  • Proliferation of digital technologies that are fuelling the growth of VR market
  • Rising number of research and development activities for developing new immersive simulators
  • Increasing investments by venture capitalists in the VR market

Scope Of The Report

Report Attributes

Report Details

Report Title

Immersive Simulator Market Research Report

By Type

Console Operator Training, Field Operator Training

By Application

Oil & Gas, Metals & Mining, Power & Energy, Medical & Biotech, Aerospace & Defense, Automotive & Marine, Chemicals, Others

By Companies

Aveva Group, ESI Group, Schneider Electric, Siemens, Applied Research Associate, Designing Digitally, Immerse Learning, Mass Virtual, Samahnzi, Talent Swarm

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

237

Number of Tables & Figures

166

Customization Available

Yes, the report can be customized as per your need.


Global Immersive Simulator Market Report Segments:

The global Immersive Simulator market is segmented on the basis of:

Types

Console Operator Training, Field Operator Training

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Oil & Gas, Metals & Mining, Power & Energy, Medical & Biotech, Aerospace & Defense, Automotive & Marine, Chemicals, Others

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Aveva Group
  2. ESI Group
  3. Schneider Electric
  4. Siemens
  5. Applied Research Associate
  6. Designing Digitally
  7. Immerse Learning
  8. Mass Virtual
  9. Samahnzi
  10. Talent Swarm

Global Immersive Simulator Market Overview


Highlights of The Immersive Simulator Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Console Operator Training
    2. Field Operator Training
  1. By Application:

    1. Oil & Gas
    2. Metals & Mining
    3. Power & Energy
    4. Medical & Biotech
    5. Aerospace & Defense
    6. Automotive & Marine
    7. Chemicals
    8. Others
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Immersive Simulator Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Immersive Simulator Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Immersive Simulator is a software that allows users to experience various virtual reality (VR) environments. It was originally created as a tool for game developers, but has since been made available to the public. Immersive Simulator can be used to explore different VR worlds, or it can be used to train for real-world tasks such as surgery or piloting aircraft.

Some of the major players in the immersive simulator market are Aveva Group, ESI Group, Schneider Electric, Siemens, Applied Research Associate, Designing Digitally, Immerse Learning, Mass Virtual, Samahnzi, Talent Swarm.

The immersive simulator market is expected to grow at a compound annual growth rate of 7.5%.

                                            
1. Executive Summary

2. Assumptions and Acronyms Used

3. Research Methodology

4. Immersive Simulator Market Overview
   4.1. Introduction
      4.1.1. Market Taxonomy
      4.1.2. Market Definition
   4.2. Macro-Economic Factors
      4.2.1. Industry Outlook
   4.3. Immersive Simulator Market Dynamics
      4.3.1. Market Drivers
      4.3.2. Market Restraints
      4.3.3. Opportunity
      4.3.4. Market Trends
   4.4. Immersive Simulator Market - Supply Chain
   4.5. Global Immersive Simulator Market Forecast
      4.5.1. Immersive Simulator Market Size (US$ Mn) and Y-o-Y Growth
      4.5.2. Immersive Simulator Market Size (000’ Units) and Y-o-Y Growth
      4.5.3. Immersive Simulator Market Absolute $ Opportunity

5. Global Immersive Simulator Market Analysis and Forecast by Type
   5.1. Market Trends
   5.2. Introduction
      5.2.1. Basis Point Share (BPS) Analysis by Type
      5.2.2. Y-o-Y Growth Projections by Type
   5.3. Immersive Simulator Market Size and Volume Forecast by Type
      5.3.1. Console Operator Training
      5.3.2. Field Operator Training
   5.4. Absolute $ Opportunity Assessment by Type
   5.5. Market Attractiveness/Growth Potential Analysis by Type

6. Global Immersive Simulator Market Analysis and Forecast by Application
   6.1. Market Trends
   6.2. Introduction
      6.2.1. Basis Point Share (BPS) Analysis by Application
      6.2.2. Y-o-Y Growth Projections by Application
   6.3. Immersive Simulator Market Size and Volume Forecast by Application
      6.3.1. Oil & Gas
      6.3.2. Metals & Mining
      6.3.3. Power & Energy
      6.3.4. Medical & Biotech
      6.3.5. Aerospace & Defense
      6.3.6. Automotive & Marine
      6.3.7. Chemicals
      6.3.8. Others
   6.4. Absolute $ Opportunity Assessment by Application
   6.5. Market Attractiveness/Growth Potential Analysis by Application

7. Global Immersive Simulator Market Analysis and Forecast by Sales Channel
   7.1. Market Trends
   7.2. Introduction
      7.2.1. Basis Point Share (BPS) Analysis by Sales Channel 
      7.2.2. Y-o-Y Growth Projections by Sales Channel
   7.3. Immersive Simulator Market Size and Volume Forecast by Sales Channel 
      7.3.1. Manufacturer/Distributor/Service Provider
      7.3.2. Aftermarket
   7.4. Absolute $ Opportunity Assessment by Sales Channel
   7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel

8. Global Immersive Simulator Market Analysis and Forecast by Region
   8.1. Market Trends
   8.2. Introduction
      8.2.1. Basis Point Share (BPS) Analysis by Region
      8.2.2. Y-o-Y Growth Projections by Region
   8.3. Immersive Simulator Market Size and Volume Forecast by Region
      8.3.1. North America
      8.3.2. Latin America
      8.3.3. Europe
      8.3.4. Asia Pacific
      8.3.5. Middle East and Africa (MEA)
   8.4. Absolute $ Opportunity Assessment by Region
   8.5. Market Attractiveness/Growth Potential Analysis by Region
   8.6. Global Immersive Simulator Demand Share Forecast, 2019-2026

9. North America Immersive Simulator Market Analysis and Forecast
   9.1. Introduction
      9.1.1. Basis Point Share (BPS) Analysis by Country
      9.1.2. Y-o-Y Growth Projections by Country
   9.2. North America Immersive Simulator Market Size and Volume Forecast by Country
      9.2.1. U.S.
      9.2.2. Canada
   9.3. Absolute $ Opportunity Assessment by Country
   9.4. North America Immersive Simulator Market Size and Volume Forecast by Application
      9.4.1. Oil & Gas
      9.4.2. Metals & Mining
      9.4.3. Power & Energy
      9.4.4. Medical & Biotech
      9.4.5. Aerospace & Defense
      9.4.6. Automotive & Marine
      9.4.7. Chemicals
      9.4.8. Others
   9.5. Basis Point Share (BPS) Analysis by Application
   9.6. Y-o-Y Growth Projections by Application
   9.7. North America Immersive Simulator Market Size and Volume Forecast by Type
      9.7.1. Console Operator Training
      9.7.2. Field Operator Training
   9.8. Basis Point Share (BPS) Analysis by Type
   9.9. Y-o-Y Growth Projections by Type
   9.10. Market Attractiveness/Growth Potential Analysis
      9.10.1. By Country
      9.10.2. By Product Type
      9.10.3. By Application
      9.10.4. By Sales Channel
   9.11. North America Immersive Simulator Demand Share Forecast, 2019-2026

10. Latin America Immersive Simulator Market Analysis and Forecast
   10.1. Introduction
      10.1.1. Basis Point Share (BPS) Analysis by Country
      10.1.2. Y-o-Y Growth Projections by Country
      10.1.3. Latin America Average Pricing Analysis
   10.2. Latin America Immersive Simulator Market Size and Volume Forecast by Country
      10.2.1. Brazil
      10.2.2. Mexico
      10.2.3. Rest of Latin America
   10.3. Absolute $ Opportunity Assessment by Country
   10.4. Latin America Immersive Simulator Market Size and Volume Forecast by Application
      10.4.1. Oil & Gas
      10.4.2. Metals & Mining
      10.4.3. Power & Energy
      10.4.4. Medical & Biotech
      10.4.5. Aerospace & Defense
      10.4.6. Automotive & Marine
      10.4.7. Chemicals
      10.4.8. Others
   10.5. Basis Point Share (BPS) Analysis by Application
   10.6. Y-o-Y Growth Projections by Application
   10.7. Latin America Immersive Simulator Market Size and Volume Forecast by Type
      10.7.1. Console Operator Training
      10.7.2. Field Operator Training
   10.8. Basis Point Share (BPS) Analysis by Type
   10.9. Y-o-Y Growth Projections by Type
   10.10. Market Attractiveness/Growth Potential Analysis
      10.10.1. By Country
      10.10.2. By Product Type
      10.10.3. By Application
      10.10.4. By Sales Channel
   10.11. Latin America Immersive Simulator Demand Share Forecast, 2019-2026

11. Europe Immersive Simulator Market Analysis and Forecast
   11.1. Introduction
      11.1.1. Basis Point Share (BPS) Analysis by Country
      11.1.2. Y-o-Y Growth Projections by Country
      11.1.3. Europe Average Pricing Analysis
   11.2. Europe Immersive Simulator Market Size and Volume Forecast by Country
      11.2.1. Germany
      11.2.2. France
      11.2.3. Italy
      11.2.4. U.K.
      11.2.5. Spain
      11.2.6. Russia
      11.2.7. Rest of Europe
   11.3. Absolute $ Opportunity Assessment by Country
   11.4. Europe Immersive Simulator Market Size and Volume Forecast by Application
      11.4.1. Oil & Gas
      11.4.2. Metals & Mining
      11.4.3. Power & Energy
      11.4.4. Medical & Biotech
      11.4.5. Aerospace & Defense
      11.4.6. Automotive & Marine
      11.4.7. Chemicals
      11.4.8. Others
   11.5. Basis Point Share (BPS) Analysis by Application
   11.6. Y-o-Y Growth Projections by Application
   11.7. Europe Immersive Simulator Market Size and Volume Forecast by Type
      11.7.1. Console Operator Training
      11.7.2. Field Operator Training
   11.8. Basis Point Share (BPS) Analysis by Type
   11.9. Y-o-Y Growth Projections by Type
   11.10. Market Attractiveness/Growth Potential Analysis
      11.10.1. By Country
      11.10.2. By Product Type
      11.10.3. By Application
      11.10.4. By Sales Channel
   11.11. Europe Immersive Simulator Demand Share, 2019-2026

12. Asia Pacific Immersive Simulator Market Analysis and Forecast
   12.1. Introduction
      12.1.1. Basis Point Share (BPS) Analysis by Country
      12.1.2. Y-o-Y Growth Projections by Country
      12.1.3. Asia Pacific Average Pricing Analysis
   12.2. Asia Pacific Immersive Simulator Market Size and Volume Forecast by Country
      12.2.1. China
      12.2.2. Japan
      12.2.3. South Korea
      12.2.4. India
      12.2.5. Australia
      12.2.6. Rest of Asia Pacific (APAC)
   12.3. Absolute $ Opportunity Assessment by Country
   12.4. Asia Pacific Immersive Simulator Market Size and Volume Forecast by Application
      12.4.1. Oil & Gas
      12.4.2. Metals & Mining
      12.4.3. Power & Energy
      12.4.4. Medical & Biotech
      12.4.5. Aerospace & Defense
      12.4.6. Automotive & Marine
      12.4.7. Chemicals
      12.4.8. Others
   12.5. Basis Point Share (BPS) Analysis by Application
   12.6. Y-o-Y Growth Projections by Application
   12.7. Asia Pacific Immersive Simulator Market Size and Volume Forecast by Type
      12.7.1. Console Operator Training
      12.7.2. Field Operator Training
   12.8. Basis Point Share (BPS) Analysis by Type
   12.9. Y-o-Y Growth Projections by Type
   12.10. Market Attractiveness/Growth Potential Analysis
      12.10.1. By Country
      12.10.2. By Product Type
      12.10.3. By Application
      12.10.4. By Sales Channel
   12.11. Asia Pacific Immersive Simulator Demand Share, 2019-2026

13. Middle East & Africa Immersive Simulator Market Analysis and Forecast
   13.1. Introduction
      13.1.1. Basis Point Share (BPS) Analysis by Country
      13.1.2. Y-o-Y Growth Projections by Country
      13.1.3. Asia Pacific Average Pricing Analysis
   13.2. Middle East & Africa Immersive Simulator Market Size and Volume Forecast by Country
      13.2.1. Saudi Arabia
      13.2.2. South Africa
      13.2.3. UAE
      13.2.4. Rest of Middle East & Africa (MEA)
   13.3. Absolute $ Opportunity Assessment by Country
   13.4. Middle East & Africa Immersive Simulator Market Size and Volume Forecast by Application
      13.4.1. Oil & Gas
      13.4.2. Metals & Mining
      13.4.3. Power & Energy
      13.4.4. Medical & Biotech
      13.4.5. Aerospace & Defense
      13.4.6. Automotive & Marine
      13.4.7. Chemicals
      13.4.8. Others
   13.5. Basis Point Share (BPS) Analysis by Application
   13.6. Y-o-Y Growth Projections by Application
   13.7. Middle East & Africa Immersive Simulator Market Size and Volume Forecast by Type
      13.7.1. Console Operator Training
      13.7.2. Field Operator Training
   13.8. Basis Point Share (BPS) Analysis by Type
   13.9. Y-o-Y Growth Projections by Type
   13.10. Market Attractiveness/Growth Potential Analysis
      13.10.1. By Country
      13.10.2. By Product Type
      13.10.3. By Application
      13.10.4. By Sales Channel
   13.11. Middle East & Africa Immersive Simulator Demand Share, 2019-2026

14. Competition Landscape
   14.1. Global Immersive Simulator Market: Market Share Analysis
   14.2. Immersive Simulator Distributors and Customers
   14.3. Immersive Simulator Market: Competitive Dashboard
   14.4. Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.4.1. Aveva Group
         14.4.1.1. Overview
         14.4.1.2. Financials
         14.4.1.3. Developments
         14.4.1.4. Strategic Outlook
      14.4.2. ESI Group
         14.4.2.1. Overview
         14.4.2.2. Financials
         14.4.2.3. Developments
         14.4.2.4. Strategic Outlook
      14.4.3. Schneider Electric
         14.4.3.1. Overview
         14.4.3.2. Financials
         14.4.3.3. Developments
         14.4.3.4. Strategic Outlook
      14.4.4. Siemens
         14.4.4.1. Overview
         14.4.4.2. Financials
         14.4.4.3. Developments
         14.4.4.4. Strategic Outlook
      14.4.5. Applied Research Associate
         14.4.5.1. Overview
         14.4.5.2. Financials
         14.4.5.3. Developments
         14.4.5.4. Strategic Outlook
      14.4.6. Designing Digitally
         14.4.6.1. Overview
         14.4.6.2. Financials
         14.4.6.3. Developments
         14.4.6.4. Strategic Outlook
      14.4.7. Immerse Learning
         14.4.7.1. Overview
         14.4.7.2. Financials
         14.4.7.3. Developments
         14.4.7.4. Strategic Outlook
      14.4.8. Mass Virtual
         14.4.8.1. Overview
         14.4.8.2. Financials
         14.4.8.3. Developments
         14.4.8.4. Strategic Outlook
      14.4.9. Samahnzi
         14.4.9.1. Overview
         14.4.9.2. Financials
         14.4.9.3. Developments
         14.4.9.4. Strategic Outlook
      14.4.10. Talent Swarm
         14.4.10.1. Overview
         14.4.10.2. Financials
         14.4.10.3. Developments
         14.4.10.4. Strategic Outlook
      14.4.11. COMPANY 11
         14.4.11.1. Overview
         14.4.11.2. Financials
         14.4.11.3. Developments
         14.4.11.4. Strategic Outlook
      14.4.12. COMPANY 12
         14.4.12.1. Overview
         14.4.12.2. Financials
         14.4.12.3. Developments
         14.4.12.4. Strategic Outlook
      14.4.13. COMPANY 13
         14.4.13.1. Overview
         14.4.13.2. Financials
         14.4.13.3. Developments
         14.4.13.4. Strategic Outlook
      14.4.14. COMPANY 14
         14.4.14.1. Overview
         14.4.14.2. Financials
         14.4.14.3. Developments
         14.4.14.4. Strategic Outlook
      14.4.15. COMPANY 15
         14.4.15.1. Overview
         14.4.15.2. Financials
         14.4.15.3. Developments
         14.4.15.4. Strategic Outlook
      14.4.16. COMPANY 16
         14.4.16.1. Overview
         14.4.16.2. Financials
         14.4.16.3. Developments
         14.4.16.4. Strategic Outlook
      14.4.17. COMPANY 17
         14.4.17.1. Overview
         14.4.17.2. Financials
         14.4.17.3. Developments
         14.4.17.4. Strategic Outlook
      14.4.18. COMPANY 18
         14.4.18.1. Overview
         14.4.18.2. Financials
         14.4.18.3. Developments
         14.4.18.4. Strategic Outlook
      14.4.19. COMPANY 19
         14.4.19.1. Overview
         14.4.19.2. Financials
         14.4.19.3. Developments
         14.4.19.4. Strategic Outlook
      14.4.20. COMPANY 20
         14.4.20.1. Overview
         14.4.20.2. Financials
         14.4.20.3. Developments
         14.4.20.4. Strategic Outlook

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