Market Overview:
The global kids earphone and headphone market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for headphones and earphones from children, owing to their growing popularity among youngsters as a mode of personal audio entertainment. In addition, the increasing adoption of portable devices such as smartphones and tablets is also contributing significantly to the growth of this market. Based on type, the global kids earphone and headphone market can be segmented into headphones, earphones, and others. Among these segments, headphones are expected to account for a major share in terms of revenue in 2018. This can be attributed mainly to their high demand among youngsters for listening music or watching videos on personal devices such as smartphones or tablets. Earphones are also witnessing significant growth due to their low price point compared with headphones and rising adoption by children across different regions worldwide. Based on application, boys are expected to account for a larger share than girls in terms of revenue generated by sales of kids’ earphone and headphone products during 2018-2030 period .
Product Definition:
Kid's Earphone and Headphone are devices used to listen to audio content, such as music, movies, or television shows. They are typically worn in or around the ear and deliver sound directly into the ear canal. This can be beneficial for children who need to focus on a task without being distracted by ambient noise. Additionally, headphones can help protect children's ears from loud sounds.
Headphone:
Headphones are small-sized speakers, which are used for playing music to the people. They come in different forms such as earphones and headphones. The main function of these devices is to provide audio entertainment to the user while keeping external sound effects away from it. Headphone market has been growing at a rapid pace over the past few years owing to its diversified applications in various fields including fitness, gaming, movies & videos, and communication among others.
Earphone:
An earphone or headphone is a wireless device used for listening to audio material privately. The modern-day earphones are lightweight, portable, and can be carried around in the pocket without any hassle. They serve the purpose of an ordinary wired headset and also allow portability.
Application Insights:
In 2017, the boy application segment dominated the global kid¢â‚¬â„¢s earphone and headphone market with a share of over 80.0%. This is attributed to increasing availability of high-quality products for boys at lower price points as compared to their counterparts for girls. Moreover, manufacturers are increasingly focusing on product innovation in this segment to retain or regain former customers. For instance, in January 2018, Skullcandy launched a new range of headphones under ¢â‚¬Å“SkullFrog¢â‚¬ brand for kids with noise cancellation technology and LED lights which can be used even at night time.
The girl application segment is expected register the fastest CAGR from 2018 to 2030 owing to increased spending by parents on daughters' education and career development along with rising awareness regarding better grooming habits among younger generation girls across various regions including North America and Europe.
Regional Analysis:
North America dominated the global market in 2017. The region is expected to maintain its position during the forecast years owing to high disposable income and improved standard of living coupled with high concentration of major players. Asia Pacific is anticipated to witness significant growth over the next eight years owing to increasing product demand from developing countries such as China, India, and Japan. Moreover, rising number of branded retail outlets in these countries will boost sales volume for manufacturers operating within APAC region.
Europe also holds a prominent position in terms of revenue share due to well-established music & entertainment industry across U.K., Germany, Italy, Spain among other European countries that drive product demand from listeners aged between 6 - 18 years old group category wise as boy or girl earphones or headphone respectively).
Growth Factors:
- Increasing demand for portable audio devices: The global market for portable audio devices is expected to grow at a CAGR of more than 9% during the forecast period. This is mainly due to the increasing demand for smartphones and other mobile devices that support audio playback.
- Growing popularity of online music streaming: The growing popularity of online music streaming services such as Spotify, Apple Music, and Google Play Music is driving the growth of the kid's earphone and headphone market. These services offer a wide range of songs and albums that can be streamed on-the-go using smartphones or other mobile devices.
- Proliferation of multimedia content: With the proliferation of multimedia content such as movies, TV shows, and games, there is an increasing demand for headphones that offer superior sound quality. This is driving the growth of high-end headphones in the kid's earphone and headphone market.
- Rising number of working mothers: A rising number from working mothers has led to an increase in demand for child-friendly headphones that can be used while travelling or during other activities away from home or school premises .
Scope Of The Report
Report Attributes
Report Details
Report Title
Kid's Earphone and Headphone Market Research Report
By Type
Headphone, Earphone, Others
By Application
Boy, Girl
By Companies
Panasonic, Harman International, Philips, JLab Audio, LilGadgets, Lucid Audio, Onanoff, Puro Sound Labs, Mee Audio, Groov-e
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
244
Number of Tables & Figures
171
Customization Available
Yes, the report can be customized as per your need.
Global Kid's Earphone and Headphone Market Report Segments:
The global Kid's Earphone and Headphone market is segmented on the basis of:
Types
Headphone, Earphone, Others
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Boy, Girl
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Panasonic
- Harman International
- Philips
- JLab Audio
- LilGadgets
- Lucid Audio
- Onanoff
- Puro Sound Labs
- Mee Audio
- Groov-e
Highlights of The Kid's Earphone and Headphone Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Headphone
- Earphone
- Others
- By Application:
- Boy
- Girl
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Kid's Earphone and Headphone Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Kid's earphone and headphone are small, lightweight devices designed for children. They typically have a short cord that plugs into an audio jack on a device such as a phone or computer, and come with an adjustable headband to ensure a comfortable fit. Kid's earphones and headphones are often marketed as being safe for children to use because they do not have volume levels high enough to cause hearing damage.
Some of the key players operating in the kid's earphone and headphone market are Panasonic, Harman International, Philips, JLab Audio, LilGadgets, Lucid Audio, Onanoff, Puro Sound Labs, Mee Audio, Groov-e.
The kid's earphone and headphone market is expected to grow at a compound annual growth rate of 5.5%.
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. Kid's Earphone and Headphone Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. Kid's Earphone and Headphone Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. Kid's Earphone and Headphone Market - Supply Chain
4.5. Global Kid's Earphone and Headphone Market Forecast
4.5.1. Kid's Earphone and Headphone Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. Kid's Earphone and Headphone Market Size (000 Units) and Y-o-Y Growth
4.5.3. Kid's Earphone and Headphone Market Absolute $ Opportunity
5. Global Kid's Earphone and Headphone Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. Kid's Earphone and Headphone Market Size and Volume Forecast by Type
5.3.1. Headphone
5.3.2. Earphone
5.3.3. Others
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global Kid's Earphone and Headphone Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. Kid's Earphone and Headphone Market Size and Volume Forecast by Application
6.3.1. Boy
6.3.2. Girl
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global Kid's Earphone and Headphone Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. Kid's Earphone and Headphone Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global Kid's Earphone and Headphone Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. Kid's Earphone and Headphone Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global Kid's Earphone and Headphone Demand Share Forecast, 2019-2026
9. North America Kid's Earphone and Headphone Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America Kid's Earphone and Headphone Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America Kid's Earphone and Headphone Market Size and Volume Forecast by Application
9.4.1. Boy
9.4.2. Girl
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America Kid's Earphone and Headphone Market Size and Volume Forecast by Type
9.7.1. Headphone
9.7.2. Earphone
9.7.3. Others
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America Kid's Earphone and Headphone Demand Share Forecast, 2019-2026
10. Latin America Kid's Earphone and Headphone Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America Kid's Earphone and Headphone Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America Kid's Earphone and Headphone Market Size and Volume Forecast by Application
10.4.1. Boy
10.4.2. Girl
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America Kid's Earphone and Headphone Market Size and Volume Forecast by Type
10.7.1. Headphone
10.7.2. Earphone
10.7.3. Others
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America Kid's Earphone and Headphone Demand Share Forecast, 2019-2026
11. Europe Kid's Earphone and Headphone Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe Kid's Earphone and Headphone Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe Kid's Earphone and Headphone Market Size and Volume Forecast by Application
11.4.1. Boy
11.4.2. Girl
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe Kid's Earphone and Headphone Market Size and Volume Forecast by Type
11.7.1. Headphone
11.7.2. Earphone
11.7.3. Others
11.8. Basis Point Share (BPS) Analysis by Type
11.9. Y-o-YGrowth Projections by Type
11.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe Kid's Earphone and Headphone Demand Share, 2019-2026
12. Asia Pacific Kid's Earphone and Headphone Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific Kid's Earphone and Headphone Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific Kid's Earphone and Headphone Market Size and Volume Forecast by Application
12.4.1. Boy
12.4.2. Girl
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific Kid's Earphone and Headphone Market Size and Volume Forecast by Type
12.7.1. Headphone
12.7.2. Earphone
12.7.3. Others
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific Kid's Earphone and Headphone Demand Share, 2019-2026
13. Middle East & Africa Kid's Earphone and Headphone Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa Kid's Earphone and Headphone Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa Kid's Earphone and Headphone Market Size and Volume Forecast by Application
13.4.1. Boy
13.4.2. Girl
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa Kid's Earphone and Headphone Market Size and Volume Forecast by Type
13.7.1. Headphone
13.7.2. Earphone
13.7.3. Others
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa Kid's Earphone and Headphone Demand Share, 2019-2026
14. Competition Landscape
14.1. Global Kid's Earphone and Headphone Market: Market Share Analysis
14.2. Kid's Earphone and Headphone Distributors and Customers
14.3. Kid's Earphone and Headphone Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. Panasonic
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. Harman International
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. Philips
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. JLab Audio
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. LilGadgets
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. Lucid Audio
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. Onanoff
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. Puro Sound Labs
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. Mee Audio
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. Groov-e
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. COMPANY 11
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. COMPANY 12
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. COMPANY 13
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. COMPANY 14
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. COMPANY 15
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. COMPANY 16
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. COMPANY 17
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. COMPANY 18
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. COMPANY 19
14.4.19.1. Overview
14.4.19.2. Financials
14.4.19.3. Developments
14.4.19.4. Strategic Outlook
14.4.20. COMPANY 20
14.4.20.1. Overview
14.4.20.2. Financials
14.4.20.3. Developments
14.4.20.4. Strategic Outlook