Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Kid’s Earphone and Headphone Market by Type (Headphone, Earphone, Others), By Application (Boy, Girl) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Kid’s Earphone and Headphone Market by Type (Headphone, Earphone, Others), By Application (Boy, Girl) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 151136 3300 Consumer Goods 377 244 Pages 4.7 (44)
                                          

Market Overview:


The global kids earphone and headphone market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for headphones and earphones from children, owing to their growing popularity among youngsters as a mode of personal audio entertainment. In addition, the increasing adoption of portable devices such as smartphones and tablets is also contributing significantly to the growth of this market. Based on type, the global kids earphone and headphone market can be segmented into headphones, earphones, and others. Among these segments, headphones are expected to account for a major share in terms of revenue in 2018. This can be attributed mainly to their high demand among youngsters for listening music or watching videos on personal devices such as smartphones or tablets. Earphones are also witnessing significant growth due to their low price point compared with headphones and rising adoption by children across different regions worldwide. Based on application, boys are expected to account for a larger share than girls in terms of revenue generated by sales of kids’ earphone and headphone products during 2018-2030 period .


Global Kid\'s Earphone and Headphone Industry Outlook


Product Definition:


Kid's Earphone and Headphone are devices used to listen to audio content, such as music, movies, or television shows. They are typically worn in or around the ear and deliver sound directly into the ear canal. This can be beneficial for children who need to focus on a task without being distracted by ambient noise. Additionally, headphones can help protect children's ears from loud sounds.


Headphone:


Headphones are small-sized speakers, which are used for playing music to the people. They come in different forms such as earphones and headphones. The main function of these devices is to provide audio entertainment to the user while keeping external sound effects away from it. Headphone market has been growing at a rapid pace over the past few years owing to its diversified applications in various fields including fitness, gaming, movies & videos, and communication among others.


Earphone:


An earphone or headphone is a wireless device used for listening to audio material privately. The modern-day earphones are lightweight, portable, and can be carried around in the pocket without any hassle. They serve the purpose of an ordinary wired headset and also allow portability.


Application Insights:


In 2017, the boy application segment dominated the global kid¢â‚¬â„¢s earphone and headphone market with a share of over 80.0%. This is attributed to increasing availability of high-quality products for boys at lower price points as compared to their counterparts for girls. Moreover, manufacturers are increasingly focusing on product innovation in this segment to retain or regain former customers. For instance, in January 2018, Skullcandy launched a new range of headphones under ¢â‚¬Å“SkullFrog¢â‚¬ brand for kids with noise cancellation technology and LED lights which can be used even at night time.


The girl application segment is expected register the fastest CAGR from 2018 to 2030 owing to increased spending by parents on daughters' education and career development along with rising awareness regarding better grooming habits among younger generation girls across various regions including North America and Europe.


Regional Analysis:


North America dominated the global market in 2017. The region is expected to maintain its position during the forecast years owing to high disposable income and improved standard of living coupled with high concentration of major players. Asia Pacific is anticipated to witness significant growth over the next eight years owing to increasing product demand from developing countries such as China, India, and Japan. Moreover, rising number of branded retail outlets in these countries will boost sales volume for manufacturers operating within APAC region.


Europe also holds a prominent position in terms of revenue share due to well-established music & entertainment industry across U.K., Germany, Italy, Spain among other European countries that drive product demand from listeners aged between 6 - 18 years old group category wise as boy or girl earphones or headphone respectively).


Growth Factors:


  • Increasing demand for portable audio devices: The global market for portable audio devices is expected to grow at a CAGR of more than 9% during the forecast period. This is mainly due to the increasing demand for smartphones and other mobile devices that support audio playback.
  • Growing popularity of online music streaming: The growing popularity of online music streaming services such as Spotify, Apple Music, and Google Play Music is driving the growth of the kid's earphone and headphone market. These services offer a wide range of songs and albums that can be streamed on-the-go using smartphones or other mobile devices.
  • Proliferation of multimedia content: With the proliferation of multimedia content such as movies, TV shows, and games, there is an increasing demand for headphones that offer superior sound quality. This is driving the growth of high-end headphones in the kid's earphone and headphone market.
  • Rising number of working mothers: A rising number from working mothers has led to an increase in demand for child-friendly headphones that can be used while travelling or during other activities away from home or school premises .

Scope Of The Report

Report Attributes

Report Details

Report Title

Kid's Earphone and Headphone Market Research Report

By Type

Headphone, Earphone, Others

By Application

Boy, Girl

By Companies

Panasonic, Harman International, Philips, JLab Audio, LilGadgets, Lucid Audio, Onanoff, Puro Sound Labs, Mee Audio, Groov-e

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

244

Number of Tables & Figures

171

Customization Available

Yes, the report can be customized as per your need.


Global Kid's Earphone and Headphone Market Report Segments:

The global Kid's Earphone and Headphone market is segmented on the basis of:

Types

Headphone, Earphone, Others

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Boy, Girl

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Panasonic
  2. Harman International
  3. Philips
  4. JLab Audio
  5. LilGadgets
  6. Lucid Audio
  7. Onanoff
  8. Puro Sound Labs
  9. Mee Audio
  10. Groov-e

Global Kid\'s Earphone and Headphone Market Overview


Highlights of The Kid's Earphone and Headphone Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Headphone
    2. Earphone
    3. Others
  1. By Application:

    1. Boy
    2. Girl
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Kid's Earphone and Headphone Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Kid\'s Earphone and Headphone Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Kid's earphone and headphone are small, lightweight devices designed for children. They typically have a short cord that plugs into an audio jack on a device such as a phone or computer, and come with an adjustable headband to ensure a comfortable fit. Kid's earphones and headphones are often marketed as being safe for children to use because they do not have volume levels high enough to cause hearing damage.

Some of the key players operating in the kid's earphone and headphone market are Panasonic, Harman International, Philips, JLab Audio, LilGadgets, Lucid Audio, Onanoff, Puro Sound Labs, Mee Audio, Groov-e.

The kid's earphone and headphone market is expected to grow at a compound annual growth rate of 5.5%.

                                            
1. Executive Summary

2. Assumptions and Acronyms Used

3. Research Methodology

4. Kid's Earphone and Headphone Market Overview
   4.1. Introduction
      4.1.1. Market Taxonomy
      4.1.2. Market Definition
   4.2. Macro-Economic Factors
      4.2.1. Industry Outlook
   4.3. Kid's Earphone and Headphone Market Dynamics
      4.3.1. Market Drivers
      4.3.2. Market Restraints
      4.3.3. Opportunity
      4.3.4. Market Trends
   4.4. Kid's Earphone and Headphone Market - Supply Chain
   4.5. Global Kid's Earphone and Headphone Market Forecast
      4.5.1. Kid's Earphone and Headphone Market Size (US$ Mn) and Y-o-Y Growth
      4.5.2. Kid's Earphone and Headphone Market Size (000’ Units) and Y-o-Y Growth
      4.5.3. Kid's Earphone and Headphone Market Absolute $ Opportunity

5. Global Kid's Earphone and Headphone Market Analysis and Forecast by Type
   5.1. Market Trends
   5.2. Introduction
      5.2.1. Basis Point Share (BPS) Analysis by Type
      5.2.2. Y-o-Y Growth Projections by Type
   5.3. Kid's Earphone and Headphone Market Size and Volume Forecast by Type
      5.3.1. Headphone
      5.3.2. Earphone
      5.3.3. Others
   5.4. Absolute $ Opportunity Assessment by Type
   5.5. Market Attractiveness/Growth Potential Analysis by Type

6. Global Kid's Earphone and Headphone Market Analysis and Forecast by Application
   6.1. Market Trends
   6.2. Introduction
      6.2.1. Basis Point Share (BPS) Analysis by Application
      6.2.2. Y-o-Y Growth Projections by Application
   6.3. Kid's Earphone and Headphone Market Size and Volume Forecast by Application
      6.3.1. Boy
      6.3.2. Girl
   6.4. Absolute $ Opportunity Assessment by Application
   6.5. Market Attractiveness/Growth Potential Analysis by Application

7. Global Kid's Earphone and Headphone Market Analysis and Forecast by Sales Channel
   7.1. Market Trends
   7.2. Introduction
      7.2.1. Basis Point Share (BPS) Analysis by Sales Channel 
      7.2.2. Y-o-Y Growth Projections by Sales Channel
   7.3. Kid's Earphone and Headphone Market Size and Volume Forecast by Sales Channel 
      7.3.1. Manufacturer/Distributor/Service Provider
      7.3.2. Aftermarket
   7.4. Absolute $ Opportunity Assessment by Sales Channel
   7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel

8. Global Kid's Earphone and Headphone Market Analysis and Forecast by Region
   8.1. Market Trends
   8.2. Introduction
      8.2.1. Basis Point Share (BPS) Analysis by Region
      8.2.2. Y-o-Y Growth Projections by Region
   8.3. Kid's Earphone and Headphone Market Size and Volume Forecast by Region
      8.3.1. North America
      8.3.2. Latin America
      8.3.3. Europe
      8.3.4. Asia Pacific
      8.3.5. Middle East and Africa (MEA)
   8.4. Absolute $ Opportunity Assessment by Region
   8.5. Market Attractiveness/Growth Potential Analysis by Region
   8.6. Global Kid's Earphone and Headphone Demand Share Forecast, 2019-2026

9. North America Kid's Earphone and Headphone Market Analysis and Forecast
   9.1. Introduction
      9.1.1. Basis Point Share (BPS) Analysis by Country
      9.1.2. Y-o-Y Growth Projections by Country
   9.2. North America Kid's Earphone and Headphone Market Size and Volume Forecast by Country
      9.2.1. U.S.
      9.2.2. Canada
   9.3. Absolute $ Opportunity Assessment by Country
   9.4. North America Kid's Earphone and Headphone Market Size and Volume Forecast by Application
      9.4.1. Boy
      9.4.2. Girl
   9.5. Basis Point Share (BPS) Analysis by Application
   9.6. Y-o-Y Growth Projections by Application
   9.7. North America Kid's Earphone and Headphone Market Size and Volume Forecast by Type
      9.7.1. Headphone
      9.7.2. Earphone
      9.7.3. Others
   9.8. Basis Point Share (BPS) Analysis by Type
   9.9. Y-o-Y Growth Projections by Type
   9.10. Market Attractiveness/Growth Potential Analysis
      9.10.1. By Country
      9.10.2. By Product Type
      9.10.3. By Application
      9.10.4. By Sales Channel
   9.11. North America Kid's Earphone and Headphone Demand Share Forecast, 2019-2026

10. Latin America Kid's Earphone and Headphone Market Analysis and Forecast
   10.1. Introduction
      10.1.1. Basis Point Share (BPS) Analysis by Country
      10.1.2. Y-o-Y Growth Projections by Country
      10.1.3. Latin America Average Pricing Analysis
   10.2. Latin America Kid's Earphone and Headphone Market Size and Volume Forecast by Country
      10.2.1. Brazil
      10.2.2. Mexico
      10.2.3. Rest of Latin America
   10.3. Absolute $ Opportunity Assessment by Country
   10.4. Latin America Kid's Earphone and Headphone Market Size and Volume Forecast by Application
      10.4.1. Boy
      10.4.2. Girl
   10.5. Basis Point Share (BPS) Analysis by Application
   10.6. Y-o-Y Growth Projections by Application
   10.7. Latin America Kid's Earphone and Headphone Market Size and Volume Forecast by Type
      10.7.1. Headphone
      10.7.2. Earphone
      10.7.3. Others
   10.8. Basis Point Share (BPS) Analysis by Type
   10.9. Y-o-Y Growth Projections by Type
   10.10. Market Attractiveness/Growth Potential Analysis
      10.10.1. By Country
      10.10.2. By Product Type
      10.10.3. By Application
      10.10.4. By Sales Channel
   10.11. Latin America Kid's Earphone and Headphone Demand Share Forecast, 2019-2026

11. Europe Kid's Earphone and Headphone Market Analysis and Forecast
   11.1. Introduction
      11.1.1. Basis Point Share (BPS) Analysis by Country
      11.1.2. Y-o-Y Growth Projections by Country
      11.1.3. Europe Average Pricing Analysis
   11.2. Europe Kid's Earphone and Headphone Market Size and Volume Forecast by Country
      11.2.1. Germany
      11.2.2. France
      11.2.3. Italy
      11.2.4. U.K.
      11.2.5. Spain
      11.2.6. Russia
      11.2.7. Rest of Europe
   11.3. Absolute $ Opportunity Assessment by Country
   11.4. Europe Kid's Earphone and Headphone Market Size and Volume Forecast by Application
      11.4.1. Boy
      11.4.2. Girl
   11.5. Basis Point Share (BPS) Analysis by Application
   11.6. Y-o-Y Growth Projections by Application
   11.7. Europe Kid's Earphone and Headphone Market Size and Volume Forecast by Type
      11.7.1. Headphone
      11.7.2. Earphone
      11.7.3. Others
   11.8. Basis Point Share (BPS) Analysis by Type
   11.9. Y-o-YGrowth Projections by Type
   11.10. Market Attractiveness/Growth Potential Analysis
      11.10.1. By Country
      11.10.2. By Product Type
      11.10.3. By Application
      11.10.4. By Sales Channel
   11.11. Europe Kid's Earphone and Headphone Demand Share, 2019-2026

12. Asia Pacific Kid's Earphone and Headphone Market Analysis and Forecast
   12.1. Introduction
      12.1.1. Basis Point Share (BPS) Analysis by Country
      12.1.2. Y-o-Y Growth Projections by Country
      12.1.3. Asia Pacific Average Pricing Analysis
   12.2. Asia Pacific Kid's Earphone and Headphone Market Size and Volume Forecast by Country
      12.2.1. China
      12.2.2. Japan
      12.2.3. South Korea
      12.2.4. India
      12.2.5. Australia
      12.2.6. Rest of Asia Pacific (APAC)
   12.3. Absolute $ Opportunity Assessment by Country
   12.4. Asia Pacific Kid's Earphone and Headphone Market Size and Volume Forecast by Application
      12.4.1. Boy
      12.4.2. Girl
   12.5. Basis Point Share (BPS) Analysis by Application
   12.6. Y-o-Y Growth Projections by Application
   12.7. Asia Pacific Kid's Earphone and Headphone Market Size and Volume Forecast by Type
      12.7.1. Headphone
      12.7.2. Earphone
      12.7.3. Others
   12.8. Basis Point Share (BPS) Analysis by Type
   12.9. Y-o-Y Growth Projections by Type
   12.10. Market Attractiveness/Growth Potential Analysis
      12.10.1. By Country
      12.10.2. By Product Type
      12.10.3. By Application
      12.10.4. By Sales Channel
   12.11. Asia Pacific Kid's Earphone and Headphone Demand Share, 2019-2026

13. Middle East & Africa Kid's Earphone and Headphone Market Analysis and Forecast
   13.1. Introduction
      13.1.1. Basis Point Share (BPS) Analysis by Country
      13.1.2. Y-o-Y Growth Projections by Country
      13.1.3. Asia Pacific Average Pricing Analysis
   13.2. Middle East & Africa Kid's Earphone and Headphone Market Size and Volume Forecast by Country
      13.2.1. Saudi Arabia
      13.2.2. South Africa
      13.2.3. UAE
      13.2.4. Rest of Middle East & Africa (MEA)
   13.3. Absolute $ Opportunity Assessment by Country
   13.4. Middle East & Africa Kid's Earphone and Headphone Market Size and Volume Forecast by Application
      13.4.1. Boy
      13.4.2. Girl
   13.5. Basis Point Share (BPS) Analysis by Application
   13.6. Y-o-Y Growth Projections by Application
   13.7. Middle East & Africa Kid's Earphone and Headphone Market Size and Volume Forecast by Type
      13.7.1. Headphone
      13.7.2. Earphone
      13.7.3. Others
   13.8. Basis Point Share (BPS) Analysis by Type
   13.9. Y-o-Y Growth Projections by Type
   13.10. Market Attractiveness/Growth Potential Analysis
      13.10.1. By Country
      13.10.2. By Product Type
      13.10.3. By Application
      13.10.4. By Sales Channel
   13.11. Middle East & Africa Kid's Earphone and Headphone Demand Share, 2019-2026

14. Competition Landscape
   14.1. Global Kid's Earphone and Headphone Market: Market Share Analysis
   14.2. Kid's Earphone and Headphone Distributors and Customers
   14.3. Kid's Earphone and Headphone Market: Competitive Dashboard
   14.4. Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.4.1. Panasonic
         14.4.1.1. Overview
         14.4.1.2. Financials
         14.4.1.3. Developments
         14.4.1.4. Strategic Outlook
      14.4.2. Harman International
         14.4.2.1. Overview
         14.4.2.2. Financials
         14.4.2.3. Developments
         14.4.2.4. Strategic Outlook
      14.4.3. Philips
         14.4.3.1. Overview
         14.4.3.2. Financials
         14.4.3.3. Developments
         14.4.3.4. Strategic Outlook
      14.4.4. JLab Audio
         14.4.4.1. Overview
         14.4.4.2. Financials
         14.4.4.3. Developments
         14.4.4.4. Strategic Outlook
      14.4.5. LilGadgets
         14.4.5.1. Overview
         14.4.5.2. Financials
         14.4.5.3. Developments
         14.4.5.4. Strategic Outlook
      14.4.6. Lucid Audio
         14.4.6.1. Overview
         14.4.6.2. Financials
         14.4.6.3. Developments
         14.4.6.4. Strategic Outlook
      14.4.7. Onanoff
         14.4.7.1. Overview
         14.4.7.2. Financials
         14.4.7.3. Developments
         14.4.7.4. Strategic Outlook
      14.4.8. Puro Sound Labs
         14.4.8.1. Overview
         14.4.8.2. Financials
         14.4.8.3. Developments
         14.4.8.4. Strategic Outlook
      14.4.9. Mee Audio
         14.4.9.1. Overview
         14.4.9.2. Financials
         14.4.9.3. Developments
         14.4.9.4. Strategic Outlook
      14.4.10. Groov-e
         14.4.10.1. Overview
         14.4.10.2. Financials
         14.4.10.3. Developments
         14.4.10.4. Strategic Outlook
      14.4.11. COMPANY 11
         14.4.11.1. Overview
         14.4.11.2. Financials
         14.4.11.3. Developments
         14.4.11.4. Strategic Outlook
      14.4.12. COMPANY 12
         14.4.12.1. Overview
         14.4.12.2. Financials
         14.4.12.3. Developments
         14.4.12.4. Strategic Outlook
      14.4.13. COMPANY 13
         14.4.13.1. Overview
         14.4.13.2. Financials
         14.4.13.3. Developments
         14.4.13.4. Strategic Outlook
      14.4.14. COMPANY 14
         14.4.14.1. Overview
         14.4.14.2. Financials
         14.4.14.3. Developments
         14.4.14.4. Strategic Outlook
      14.4.15. COMPANY 15
         14.4.15.1. Overview
         14.4.15.2. Financials
         14.4.15.3. Developments
         14.4.15.4. Strategic Outlook
      14.4.16. COMPANY 16
         14.4.16.1. Overview
         14.4.16.2. Financials
         14.4.16.3. Developments
         14.4.16.4. Strategic Outlook
      14.4.17. COMPANY 17
         14.4.17.1. Overview
         14.4.17.2. Financials
         14.4.17.3. Developments
         14.4.17.4. Strategic Outlook
      14.4.18. COMPANY 18
         14.4.18.1. Overview
         14.4.18.2. Financials
         14.4.18.3. Developments
         14.4.18.4. Strategic Outlook
      14.4.19. COMPANY 19
         14.4.19.1. Overview
         14.4.19.2. Financials
         14.4.19.3. Developments
         14.4.19.4. Strategic Outlook
      14.4.20. COMPANY 20
         14.4.20.1. Overview
         14.4.20.2. Financials
         14.4.20.3. Developments
         14.4.20.4. Strategic Outlook

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