Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Military Augmented Reality (AR) Headgear Market by Type (Head-Mounted Displays, Monitor-Based, Video See-Through HMD), By Application (Military Simulation, Trauma Treatment) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Military Augmented Reality (AR) Headgear Market by Type (Head-Mounted Displays, Monitor-Based, Video See-Through HMD), By Application (Military Simulation, Trauma Treatment) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 201705 3300 Machinery & Equipment 377 243 Pages 4.5 (43)
                                          

Market Overview:


Augmented Reality (AR) technology is used to overlay digital information on a user’s view of the real world, which helps in enhancing the situational awareness. The global military augmented reality (AR) headgear market is expected to grow at a CAGR of 9.5% during the forecast period 2018-2030. The increasing demand for AR headgear in military simulation and trauma treatment applications are some of the major factors driving the growth of this market. The global military augmented reality (AR) headgear market can be segmented on the basis of type, application and region. On the basis of type, it can be divided into three segments: head-mounted displays, monitor-based and video see-through HMDs. Head mounted displays are further classified into monocular and binocular types while monitor based systems are further classified into desktop monitors and helmet mounted displays. Video see through HMDs are those that allow users to see both virtual as well as real objects simultaneously without any interruption or distortion in between them; they find widespread applications in training & simulation exercises conducted by militaries across different regions worldwide owing to their ability to provide enhanced situational awareness to users wearing them inside a simulated environment resembling battlefield conditions closely thereby reducing chances for fatal errors during training exercises . By application, it can be divided into two segments: military simulation and trauma treatment/medical surgeries/emergency treatments etcetera).


Global Military Augmented Reality (AR) Headgear Industry Outlook


Product Definition:


Military augmented reality (AR) headgear is a type of head-mounted display that provides users with an enhanced view of their surroundings. This technology can be used for a variety of purposes, including navigation, target identification, and situational awareness. By providing soldiers with an enhanced view of their surroundings, AR headgear can help them to better perform their duties on the battlefield.


Head-Mounted Displays:


Head-mounted displays are devices that provide a real-time view of the surrounding environment through transparent windows placed in front of the eyes. They can be used for training and simulation purposes, as well as in military augmented reality (AR) headgear. The technology is still at its nascent stage; however, it has been deployed by defense agencies for several years now on a confidential basis.


The global market size was valued at USD 1,078 million in 2016.


Monitor-Based:


Monitor-based AR (MBAR) is a technology that enables the real view of the surroundings to any device without using its camera. It works by tracking and receiving information from an external monitor, smartphone or tablet. MBAR uses a single display for multiple users in order to provide each user with their own personalized experience.


Application Insights:


Military simulation is expected to emerge as the fastest-growing application segment over the forecast period owing to increasing adoption of military augmented reality systems in training and mission rehearsals. Furthermore, trauma treatment is also projected to witness significant growth during the forecast period owing to high demand for effective management of traumatic injuries.


The development of advanced technologies has led to an increase in battlefield casualties across various theatres including Iraq and Syria. To reduce this number and ensure better care for soldiers suffering from head injuries or brain trauma, several countries including Russia and China have deployed these headsets on a large scale at field hospitals so that they can observe critical information regarding patient¢â‚¬â„¢s condition through AR technology without getting physically present at the site.


Regional Analysis:


North America dominated the global military augmented reality (AR) headset market in terms of revenue share in 2017. The U.S. is considered to be a key contributor to the growth of this regional market owing to increasing defense budget and high adoption of AR technology across various departments including the army, navy, air force, and marines among others.


The Asia Pacific region is expected to witness significant growth over the forecast period owing to rising investments by governments as well as private companies for developing advanced technologies such as augmented reality (AR). Countries such as China and Japan are considered leaders when it comes to adopting new technologies which will drive regional demand over next eight years till 2030.


Growth Factors:


  • Increasing demand for AR headgear from the military sector as it offers enhanced situational awareness and battlefield visualization to the soldiers.
  • Growing investment by defense agencies in AR technology to provide advanced capabilities to the troops.
  • Proliferation of next-generation displays and sensors that can be integrated into AR headgear for better performance.
  • Development of lightweight and low-power consuming AR devices that can be used in extreme environments without any compromise on quality or functionality .

Scope Of The Report

Report Attributes

Report Details

Report Title

Military Augmented Reality (AR) Headgear Market Research Report

By Type

Head-Mounted Displays, Monitor-Based, Video See-Through HMD

By Application

Military Simulation, Trauma Treatment

By Companies

Applied Research Associates (ARA), BAE Systems, Elbit Systems, Rockwell Collins, Thales Group, Facebook, Google, Microsoft, Osterhout Design Group, VUZIX

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

243

Number of Tables & Figures

171

Customization Available

Yes, the report can be customized as per your need.


Global Military Augmented Reality (AR) Headgear Market Report Segments:

The global Military Augmented Reality (AR) Headgear market is segmented on the basis of:

Types

Head-Mounted Displays, Monitor-Based, Video See-Through HMD

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Military Simulation, Trauma Treatment

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Applied Research Associates (ARA)
  2. BAE Systems
  3. Elbit Systems
  4. Rockwell Collins
  5. Thales Group
  6. Facebook
  7. Google
  8. Microsoft
  9. Osterhout Design Group
  10. VUZIX

Global Military Augmented Reality (AR) Headgear Market Overview


Highlights of The Military Augmented Reality (AR) Headgear Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Head-Mounted Displays
    2. Monitor-Based
    3. Video See-Through HMD
  1. By Application:

    1. Military Simulation
    2. Trauma Treatment
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Military Augmented Reality (AR) Headgear Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Military Augmented Reality (AR) Headgear Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Military augmented reality (MAR) headgear is a type of wearable technology that enhances the user's view of the surrounding environment by overlaying digital information on top of what they see in real life. This technology is used by military personnel to improve their situational awareness and navigation abilities in dangerous or unfamiliar environments.

Some of the major companies in the military augmented reality (ar) headgear market are Applied Research Associates (ARA), BAE Systems, Elbit Systems, Rockwell Collins, Thales Group, Facebook, Google, Microsoft, Osterhout Design Group, VUZIX.

The military augmented reality (ar) headgear market is expected to register a CAGR of 9.5%.

                                            
1. Executive Summary

2. Assumptions and Acronyms Used

3. Research Methodology

4. Military Augmented Reality (AR) Headgear Market Overview
   4.1. Introduction
      4.1.1. Market Taxonomy
      4.1.2. Market Definition
   4.2. Macro-Economic Factors
      4.2.1. Industry Outlook
   4.3. Military Augmented Reality (AR) Headgear Market Dynamics
      4.3.1. Market Drivers
      4.3.2. Market Restraints
      4.3.3. Opportunity
      4.3.4. Market Trends
   4.4. Military Augmented Reality (AR) Headgear Market - Supply Chain
   4.5. Global Military Augmented Reality (AR) Headgear Market Forecast
      4.5.1. Military Augmented Reality (AR) Headgear Market Size (US$ Mn) and Y-o-Y Growth
      4.5.2. Military Augmented Reality (AR) Headgear Market Size (000’ Units) and Y-o-Y Growth
      4.5.3. Military Augmented Reality (AR) Headgear Market Absolute $ Opportunity

5. Global Military Augmented Reality (AR) Headgear Market Analysis and Forecast by Type
   5.1. Market Trends
   5.2. Introduction
      5.2.1. Basis Point Share (BPS) Analysis by Type
      5.2.2. Y-o-Y Growth Projections by Type
   5.3. Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Type
      5.3.1. Head-Mounted Displays
      5.3.2. Monitor-Based
      5.3.3. Video See-Through HMD
   5.4. Absolute $ Opportunity Assessment by Type
   5.5. Market Attractiveness/Growth Potential Analysis by Type

6. Global Military Augmented Reality (AR) Headgear Market Analysis and Forecast by Application
   6.1. Market Trends
   6.2. Introduction
      6.2.1. Basis Point Share (BPS) Analysis by Application
      6.2.2. Y-o-Y Growth Projections by Application
   6.3. Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Application
      6.3.1. Military Simulation
      6.3.2. Trauma Treatment
   6.4. Absolute $ Opportunity Assessment by Application
   6.5. Market Attractiveness/Growth Potential Analysis by Application

7. Global Military Augmented Reality (AR) Headgear Market Analysis and Forecast by Sales Channel
   7.1. Market Trends
   7.2. Introduction
      7.2.1. Basis Point Share (BPS) Analysis by Sales Channel 
      7.2.2. Y-o-Y Growth Projections by Sales Channel
   7.3. Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Sales Channel 
      7.3.1. Manufacturer/Distributor/Service Provider
      7.3.2. Aftermarket
   7.4. Absolute $ Opportunity Assessment by Sales Channel
   7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel

8. Global Military Augmented Reality (AR) Headgear Market Analysis and Forecast by Region
   8.1. Market Trends
   8.2. Introduction
      8.2.1. Basis Point Share (BPS) Analysis by Region
      8.2.2. Y-o-Y Growth Projections by Region
   8.3. Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Region
      8.3.1. North America
      8.3.2. Latin America
      8.3.3. Europe
      8.3.4. Asia Pacific
      8.3.5. Middle East and Africa (MEA)
   8.4. Absolute $ Opportunity Assessment by Region
   8.5. Market Attractiveness/Growth Potential Analysis by Region
   8.6. Global Military Augmented Reality (AR) Headgear Demand Share Forecast, 2019-2026

9. North America Military Augmented Reality (AR) Headgear Market Analysis and Forecast
   9.1. Introduction
      9.1.1. Basis Point Share (BPS) Analysis by Country
      9.1.2. Y-o-Y Growth Projections by Country
   9.2. North America Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Country
      9.2.1. U.S.
      9.2.2. Canada
   9.3. Absolute $ Opportunity Assessment by Country
   9.4. North America Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Application
      9.4.1. Military Simulation
      9.4.2. Trauma Treatment
   9.5. Basis Point Share (BPS) Analysis by Application
   9.6. Y-o-Y Growth Projections by Application
   9.7. North America Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Type
      9.7.1. Head-Mounted Displays
      9.7.2. Monitor-Based
      9.7.3. Video See-Through HMD
   9.8. Basis Point Share (BPS) Analysis by Type
   9.9. Y-o-Y Growth Projections by Type
   9.10. Market Attractiveness/Growth Potential Analysis
      9.10.1. By Country
      9.10.2. By Product Type
      9.10.3. By Application
      9.10.4. By Sales Channel
   9.11. North America Military Augmented Reality (AR) Headgear Demand Share Forecast, 2019-2026

10. Latin America Military Augmented Reality (AR) Headgear Market Analysis and Forecast
   10.1. Introduction
      10.1.1. Basis Point Share (BPS) Analysis by Country
      10.1.2. Y-o-Y Growth Projections by Country
      10.1.3. Latin America Average Pricing Analysis
   10.2. Latin America Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Country
      10.2.1. Brazil
      10.2.2. Mexico
      10.2.3. Rest of Latin America
   10.3. Absolute $ Opportunity Assessment by Country
   10.4. Latin America Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Application
      10.4.1. Military Simulation
      10.4.2. Trauma Treatment
   10.5. Basis Point Share (BPS) Analysis by Application
   10.6. Y-o-Y Growth Projections by Application
   10.7. Latin America Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Type
      10.7.1. Head-Mounted Displays
      10.7.2. Monitor-Based
      10.7.3. Video See-Through HMD
   10.8. Basis Point Share (BPS) Analysis by Type
   10.9. Y-o-Y Growth Projections by Type
   10.10. Market Attractiveness/Growth Potential Analysis
      10.10.1. By Country
      10.10.2. By Product Type
      10.10.3. By Application
      10.10.4. By Sales Channel
   10.11. Latin America Military Augmented Reality (AR) Headgear Demand Share Forecast, 2019-2026

11. Europe Military Augmented Reality (AR) Headgear Market Analysis and Forecast
   11.1. Introduction
      11.1.1. Basis Point Share (BPS) Analysis by Country
      11.1.2. Y-o-Y Growth Projections by Country
      11.1.3. Europe Average Pricing Analysis
   11.2. Europe Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Country
      11.2.1. Germany
      11.2.2. France
      11.2.3. Italy
      11.2.4. U.K.
      11.2.5. Spain
      11.2.6. Russia
      11.2.7. Rest of Europe
   11.3. Absolute $ Opportunity Assessment by Country
   11.4. Europe Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Application
      11.4.1. Military Simulation
      11.4.2. Trauma Treatment
   11.5. Basis Point Share (BPS) Analysis by Application
   11.6. Y-o-Y Growth Projections by Application
   11.7. Europe Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Type
      11.7.1. Head-Mouned Displays
      11.7.2. Monitor-Based
      11.7.3. Video See-Through HMD
   11.8. Basis Point Share (BPS) Analysis by Type
   11.9. Y-o-Y Growth Projections by Type
   11.10. Market Attractiveness/Growth Potential Analysis
      11.10.1. By Country
      11.10.2. By Product Type
      11.10.3. By Application
      11.10.4. By Sales Channel
   11.11. Europe Military Augmented Reality (AR) Headgear Demand Share, 2019-2026

12. Asia Pacific Military Augmented Reality (AR) Headgear Market Analysis and Forecast
   12.1. Introduction
      12.1.1. Basis Point Share (BPS) Analysis by Country
      12.1.2. Y-o-Y Growth Projections by Country
      12.1.3. Asia Pacific Average Pricing Analysis
   12.2. Asia Pacific Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Country
      12.2.1. China
      12.2.2. Japan
      12.2.3. South Korea
      12.2.4. India
      12.2.5. Australia
      12.2.6. Rest of Asia Pacific (APAC)
   12.3. Absolute $ Opportunity Assessment by Country
   12.4. Asia Pacific Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Application
      12.4.1. Military Simulation
      12.4.2. Trauma Treatment
   12.5. Basis Point Share (BPS) Analysis by Application
   12.6. Y-o-Y Growth Projections by Application
   12.7. Asia Pacific Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Type
      12.7.1. Head-Mounted Displays
      12.7.2. Monitor-Based
      12.7.3. Video See-Through HMD
   12.8. Basis Point Share (BPS) Analysis by Type
   12.9. Y-o-Y Growth Projections by Type
   12.10. Market Attractiveness/Growth Potential Analysis
      12.10.1. By Country
      12.10.2. By Product Type
      12.10.3. By Application
      12.10.4. By Sales Channel
   12.11. Asia Pacific Military Augmented Reality (AR) Headgear Demand Share, 2019-2026

13. Middle East & Africa Military Augmented Reality (AR) Headgear Market Analysis and Forecast
   13.1. Introduction
      13.1.1. Basis Point Share (BPS) Analysis by Country
      13.1.2. Y-o-Y Growth Projections by Country
      13.1.3. Asia Pacific Average Pricing Analysis
   13.2. Middle East & Africa Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Country
      13.2.1. Saudi Arabia
      13.2.2. South Africa
      13.2.3. UAE
      13.2.4. Rest of Middle East & Africa (MEA)
   13.3. Absolute $ Opportunity Assessment by Country
   13.4. Middle East & Africa Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Application
      13.4.1. Military Simulation
      13.4.2. Trauma Treatment
   13.5. Basis Point Share (BPS) Analysis by Application
   13.6. Y-o-Y Growth Projections by Application
   13.7. Middle East & Africa Military Augmented Reality (AR) Headgear Market Size and Volume Forecast by Type
      13.7.1. Head-Mounted Displays
      13.7.2. Monitor-Based
      13.7.3. Video See-Through HMD
   13.8. Basis Point Share (BPS) Analysis by Type
   13.9. Y-o-Y Growth Projections by Type
   13.10. Market Attractiveness/Growth Potential Analysis
      13.10.1. By Country
      13.10.2. By Product Type
      13.10.3. By Application
      13.10.4. By Sales Channel
   13.11. Middle East & Africa Military Augmented Reality (AR) Headgear Demand Share, 2019-2026

14. Competition Landscape
   14.1. Global Military Augmented Reality (AR) Headgear Market: Market Share Analysis
   14.2. Military Augmented Reality (AR) Headgear Distributors and Customers
   14.3. Military Augmented Reality (AR) Headgear Market: Competitive Dashboard
   14.4. Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.4.1. Applied Research Associates (ARA)
         14.4.1.1. Overview
         14.4.1.2. Financials
         14.4.1.3. Developments
         14.4.1.4. Strategic Outlook
      14.4.2. BAE Systems
         14.4.2.1. Overview
         14.4.2.2. Financials
         14.4.2.3. Developments
         14.4.2.4. Strategic Outlook
      14.4.3. Elbit Systems
         14.4.3.1. Overview
         14.4.3.2. Financials
         14.4.3.3. Developments
         14.4.3.4. Strategic Outlook
      14.4.4. Rockwell Collins
         14.4.4.1. Overview
         14.4.4.2. Financials
         14.4.4.3. Developments
         14.4.4.4. Strategic Outlook
      14.4.5. Thales Group
         14.4.5.1. Overview
         14.4.5.2. Financials
         14.4.5.3. Developments
         14.4.5.4. Strategic Outlook
      14.4.6. Facebook
         14.4.6.1. Overview
         14.4.6.2. Financials
         14.4.6.3. Developments
         14.4.6.4. Strategic Outlook
      14.4.7. Google
         14.4.7.1. Overview
         14.4.7.2. Financials
         14.4.7.3. Developments
         14.4.7.4. Strategic Outlook
      14.4.8. Microsoft
         14.4.8.1. Overview
         14.4.8.2. Financials
         14.4.8.3. Developments
         14.4.8.4. Strategic Outlook
      14.4.9. Osterhout Design Group
         14.4.9.1. Overview
         14.4.9.2. Financials
         14.4.9.3. Developments
         14.4.9.4. Strategic Outlook
      14.4.10. VUZIX
         14.4.10.1. Overview
         14.4.10.2. Financials
         14.4.10.3. Developments
         14.4.10.4. Strategic Outlook
      14.4.11. COMPANY 11
         14.4.11.1. Overview
         14.4.11.2. Financials
         14.4.11.3. Developments
         14.4.11.4. Strategic Outlook
      14.4.12. COMPANY 12
         14.4.12.1. Overview
         14.4.12.2. Financials
         14.4.12.3. Developments
         14.4.12.4. Strategic Outlook
      14.4.13. COMPANY 13
         14.4.13.1. Overview
         14.4.13.2. Financials
         14.4.13.3. Developments
         14.4.13.4. Strategic Outlook
      14.4.14. COMPANY 14
         14.4.14.1. Overview
         14.4.14.2. Financials
         14.4.14.3. Developments
         14.4.14.4. Strategic Outlook
      14.4.15. COMPANY 15
         14.4.15.1. Overview
         14.4.15.2. Financials
         14.4.15.3. Developments
         14.4.15.4. Strategic Outlook
      14.4.16. COMPANY 16
         14.4.16.1. Overview
         14.4.16.2. Financials
         14.4.16.3. Developments
         14.4.16.4. Strategic Outlook
      14.4.17. COMPANY 17
         14.4.17.1. Overview
         14.4.17.2. Financials
         14.4.17.3. Developments
         14.4.17.4. Strategic Outlook
      14.4.18. COMPANY 18
         14.4.18.1. Overview
         14.4.18.2. Financials
         14.4.18.3. Developments
         14.4.18.4. Strategic Outlook
      14.4.19. COMPANY 19
         14.4.19.1. Overview
         14.4.19.2. Financials
         14.4.19.3. Developments
         14.4.19.4. Strategic Outlook
      14.4.20. COMPANY 20
         14.4.20.1. Overview
         14.4.20.2. Financials
         14.4.20.3. Developments
         14.4.20.4. Strategic Outlook

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