Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Military Virtual Training Market by Type (Traditional Military Virtual Training, Virtual Reality Based Military Training, Military Virtual Trainin), By Application (Flight Simulation, Battlefield Simulation, Medic Training (battlefield), Vehicle Simulation, Virtual Boot Camp) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Military Virtual Training Market by Type (Traditional Military Virtual Training, Virtual Reality Based Military Training, Military Virtual Trainin), By Application (Flight Simulation, Battlefield Simulation, Medic Training (battlefield), Vehicle Simulation, Virtual Boot Camp) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 172624 3300 IT & Telecom 377 243 Pages 4.9 (48)
                                          

Market Overview:


The global military virtual training market is expected to grow at a CAGR of 5.8% from 2018 to 2030. The market growth is attributed to the increasing demand for advanced and innovative training methods across the globe. Additionally, the growing need for efficient and cost-effective training solutions is also propelling the growth of this market. Based on type, the global military virtual training market can be segmented into traditional military virtual training and virtual reality based military training. Traditional military virtualtraining dominates the overall market in terms of revenue share owing to its widespread adoption by militaries across different regions. Flight simulation accounts for a major share in terms of revenue generated due to its increasing demand from commercial airlines as well as militaries across different countries for pilot or crew trainings purposes .


Global Military Virtual Training Industry Outlook


Product Definition:


Military Virtual Training is a type of training that uses simulated or virtual environments to train military personnel. This type of training can be used to prepare troops for real-world missions, or to train them in new skills. Military Virtual Training can also be used to improve team coordination and decision making.


Traditional Military Virtual Training:


Traditional Military Virtual Training (TMVt) is a simulation technology that provides an immersive experience of real world scenarios in a virtual environment. TMVt uses the latest technologies such as motion sensors, video cameras and 3D graphics to create the realistic scenario's which gives military personal and leaders more effective decision making capabilities when it comes to planning, training and operations.


Virtual Reality Based Military Training:


Virtual reality based military training is a simulation technology that creates an experience similar to real world conditions for the trainees. The technology offers benefits such as increased situational awareness, improved learning retention and application in virtual field training which improves the overall efficiency of military personnel.


Application Insights:


The flight simulation segment dominated the global military virtual training market in terms of revenue share in 2017. This is attributed to the high usage of flight simulators for training purposes by various armed forces across the globe. Furthermore, demand for advanced military aircraft has increased significantly over the past few years owing to technological advancements and this has boosted product sales even more. For instance, according to FlightGlobal, an aviation publication based out of Europe, U.K., there are currently around 250 active civil and commercial pilots who have graduated from fly-on-the-computer systems alone during a recent year period (2016).


The battlefield simulation segment is expected to witness significant growth over the forecast period due to increasing adoption by several defense agencies worldwide as a cost effective alternative compared with actual deployment on battlefields or remote locations where MTT is conducted. Moreover, many governments are realizing that MTT provides realistic scenarios that train soldiers efficiently while reducing costs incurred on logistics & travel which further boosts industry growth globally.


Regional Analysis:


North America dominated the global military virtual training market in 2016 with a revenue share of over 35%. The growth can be attributed to the increasing demand for technologically advanced and innovative solutions for training. Moreover, presence of key players such as CAE Inc., General Dynamics Mission Systems, Inc., and Lockheed Martin Corporation has contributed to regional growth. Furthermore, rising terrorist threats along with increased defense budget in this region is expected to drive demand further.


Asia Pacific is anticipated to witness significant growth over the forecast period owing to increasing investments by governments in developing countries such as India and China along with other South East Asian countries coupled with growing awareness among soldiers regarding benefits of military virtual training programs.


Growth Factors:


  • Increasing demand for advanced and realistic training simulations to improve operational efficiency
  • Proliferation of new technologies and platforms that can be used for virtual training purposes
  • Growing number of military exercises and war games being conducted across the world
  • Rising budgetary allocations towards military training & simulation activities
  • Emergence of next-generation virtual reality technologies

Scope Of The Report

Report Attributes

Report Details

Report Title

Military Virtual Training Market Research Report

By Type

Traditional Military Virtual Training, Virtual Reality Based Military Training, Military Virtual Trainin

By Application

Flight Simulation, Battlefield Simulation, Medic Training (battlefield), Vehicle Simulation, Virtual Boot Camp

By Companies

L-3 Link Simulation and Training, Boeing, CAE Inc, FlightSafety International, Thales, Lockheed Martin, Cubic Corporation, Rheinmetall Defence, Raytheon, Rockwell Collins, Elbit Systems, Virtual Reality Media, Military Virtual Trainin

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

243

Number of Tables & Figures

171

Customization Available

Yes, the report can be customized as per your need.


Global Military Virtual Training Market Report Segments:

The global Military Virtual Training market is segmented on the basis of:

Types

Traditional Military Virtual Training, Virtual Reality Based Military Training, Military Virtual Trainin

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Flight Simulation, Battlefield Simulation, Medic Training (battlefield), Vehicle Simulation, Virtual Boot Camp

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. L-3 Link Simulation and Training
  2. Boeing
  3. CAE Inc
  4. FlightSafety International
  5. Thales
  6. Lockheed Martin
  7. Cubic Corporation
  8. Rheinmetall Defence
  9. Raytheon
  10. Rockwell Collins
  11. Elbit Systems
  12. Virtual Reality Media
  13. Military Virtual Trainin

Global Military Virtual Training Market Overview


Highlights of The Military Virtual Training Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Traditional Military Virtual Training
    2. Virtual Reality Based Military Training
    3. Military Virtual Trainin
  1. By Application:

    1. Flight Simulation
    2. Battlefield Simulation
    3. Medic Training (battlefield)
    4. Vehicle Simulation
    5. Virtual Boot Camp
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Military Virtual Training Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Military Virtual Training Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Military Virtual Training (MVT) is a simulation-based training program that allows military personnel to train in a safe and controlled environment. MVT can be used for training in areas such as air traffic control, firefighting, first responder operations, and more.

Some of the major companies in the military virtual training market are L-3 Link Simulation and Training, Boeing, CAE Inc, FlightSafety International, Thales, Lockheed Martin, Cubic Corporation, Rheinmetall Defence, Raytheon, Rockwell Collins, Elbit Systems, Virtual Reality Media, Military Virtual Trainin.

The military virtual training market is expected to register a CAGR of 5.8%.

                                            
1. Executive Summary

2. Assumptions and Acronyms Used

3. Research Methodology

4. Military Virtual Training Market Overview
   4.1. Introduction
      4.1.1. Market Taxonomy
      4.1.2. Market Definition
   4.2. Macro-Economic Factors
      4.2.1. Industry Outlook
   4.3. Military Virtual Training Market Dynamics
      4.3.1. Market Drivers
      4.3.2. Market Restraints
      4.3.3. Opportunity
      4.3.4. Market Trends
   4.4. Military Virtual Training Market - Supply Chain
   4.5. Global Military Virtual Training Market Forecast
      4.5.1. Military Virtual Training Market Size (US$ Mn) and Y-o-Y Growth
      4.5.2. Military Virtual Training Market Size (000’ Units) and Y-o-Y Growth
      4.5.3. Military Virtual Training Market Absolute $ Opportunity

5. Global Military Virtual Training Market Analysis and Forecast by Type
   5.1. Market Trends
   5.2. Introduction
      5.2.1. Basis Point Share (BPS) Analysis by Type
      5.2.2. Y-o-Y Growth Projections by Type
   5.3. Military Virtual Training Market Size and Volume Forecast by Type
      5.3.1. Traditional Military Virtual Training
      5.3.2. Virtual Reality Based Military Training
      5.3.3. Military Virtual Trainin
   5.4. Absolute $ Opportunity Assessment by Type
   5.5. Market Attractiveness/Growth Potential Analysis by Type

6. Global Military Virtual Training Market Analysis and Forecast by Application
   6.1. Market Trends
   6.2. Introduction
      6.2.1. Basis Point Share (BPS) Analysis by Application
      6.2.2. Y-o-Y Growth Projections by Application
   6.3. Military Virtual Training Market Size and Volume Forecast by Application
      6.3.1. Flight Simulation
      6.3.2. Battlefield Simulation
      6.3.3. Medic Training (battlefield)
      6.3.4. Vehicle Simulation
      6.3.5. Virtual Boot Camp
   6.4. Absolute $ Opportunity Assessment by Application
   6.5. Market Attractiveness/Growth Potential Analysis by Application

7. Global Military Virtual Training Market Analysis and Forecast by Sales Channel
   7.1. Market Trends
   7.2. Introduction
      7.2.1. Basis Point Share (BPS) Analysis by Sales Channel 
      7.2.2. Y-o-Y Growth Projections by Sales Channel
   7.3. Military Virtual Training Market Size and Volume Forecast by Sales Channel 
      7.3.1. Manufacturer/Distributor/Service Provider
      7.3.2. Aftermarket
   7.4. Absolute $ Opportunity Assessment by Sales Channel
   7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel

8. Global Military Virtual Training Market Analysis and Forecast by Region
   8.1. Market Trends
   8.2. Introduction
      8.2.1. Basis Point Share (BPS) Analysis by Region
      8.2.2. Y-o-Y Growth Projections by Region
   8.3. Military Virtual Training Market Size and Volume Forecast by Region
      8.3.1. North America
      8.3.2. Latin America
      8.3.3. Europe
      8.3.4. Asia Pacific
      8.3.5. Middle East and Africa (MEA)
   8.4. Absolute $ Opportunity Assessment by Region
   8.5. Market Attractiveness/Growth Potential Analysis by Region
   8.6. Global Military Virtual Training Demand Share Forecast, 2019-2026

9. North America Military Virtual Training Market Analysis and Forecast
   9.1. Introduction
      9.1.1. Basis Point Share (BPS) Analysis by Country
      9.1.2. Y-o-Y Growth Projections by Country
   9.2. North America Military Virtual Training Market Size and Volume Forecast by Country
      9.2.1. U.S.
      9.2.2. Canada
   9.3. Absolute $ Opportunity Assessment by Country
   9.4. North America Military Virtual Training Market Size and Volume Forecast by Application
      9.4.1. Flight Simulation
      9.4.2. Battlefield Simulation
      9.4.3. Medic Training (battlefield)
      9.4.4. Vehicle Simulation
      9.4.5. Virtual Boot Camp
   9.5. Basis Point Share (BPS) Analysis by Application
   9.6. Y-o-Y Growth Projections by Application
   9.7. North America Military Virtual Training Market Size and Volume Forecast by Type
      9.7.1. Traditional Military Virtual Training
      9.7.2. Virtual Reality Based Military Training
      9.7.3. Military Virtual Trainin
   9.8. Basis Point Share (BPS) Analysis by Type
   9.9. Y-o-Y Growth Projections by Type
   9.10. Market Attractiveness/Growth Potential Analysis
      9.10.1. By Country
      9.10.2. By Product Type
      9.10.3. By Application
      9.10.4. By Sales Channel
   9.11. North America Military Virtual Training Demand Share Forecast, 2019-2026

10. Latin America Military Virtual Training Market Analysis and Forecast
   10.1. Introduction
      10.1.1. Basis Point Share (BPS) Analysis by Country
      10.1.2. Y-o-Y Growth Projections by Country
      10.1.3. Latin America Average Pricing Analysis
   10.2. Latin America Military Virtual Training Market Size and Volume Forecast by Country
      10.2.1. Brazil
      10.2.2. Mexico
      10.2.3. Rest of Latin America
   10.3. Absolute $ Opportunity Assessment by Country
   10.4. Latin America Military Virtual Training Market Size and Volume Forecast by Application
      10.4.1. Flight Simulation
      10.4.2. Battlefield Simulation
      10.4.3. Medic Training (battlefield)
      10.4.4. Vehicle Simulation
      10.4.5. Virtual Boot Camp
   10.5. Basis Point Share (BPS) Analysis by Application
   10.6. Y-o-Y Growth Projections by Application
   10.7. Latin America Military Virtual Training Market Size and Volume Forecast by Type
      10.7.1. Traditional Military Virtual Training
      10.7.2. Virtual Reality Based Military Training
      10.7.3. Military Virtual Trainin
   10.8. Basis Point Share (BPS) Analysis by Type
   10.9. Y-o-Y Growth Projections by Type
   10.10. Market Attractiveness/Growth Potential Analysis
      10.10.1. By Country
      10.10.2. By Product Type
      10.10.3. By Application
      10.10.4. By Sales Channel
   10.11. Latin America Military Virtual Training Demand Share Forecast, 2019-2026

11. Europe Military Virtual Training Market Analysis and Forecast
   11.1. Introduction
      11.1.1. Basis Point Share (BPS) Analysis by Country
      11.1.2. Y-o-Y Growth Projections by Country
      11.1.3. Europe Average Pricing Analysis
   11.2. Europe Military Virtual Training Market Size and Volume Forecast by Country
      11.2.1. Germany
      11.2.2. France
      11.2.3. Italy
      11.2.4. U.K.
      11.2.5. Spain
      11.2.6. Russia
      11.2.7. Rest of Europe
   11.3. Absolute $ Opportunity Assessment by Country
   11.4. Europe Military Virtual Training Market Size and Volume Forecast by Application
      11.4.1. Flight Simulation
      11.4.2. Battlefield Simulation
      11.4.3. Medic Training (battlefield)
      11.4.4. Vehicle Simulation
      11.4.5. Virtual Boot Camp
   11.5. Basis Point Share (BPS) Analysis by Application
   11.6. Y-o-Y Growth Projections by Application
   11.7. Europe Military Virtual Training Market Size and Volume Forecast by Type
      11.7.1. Traditional Military Virtual Training
      11.7.2. Virtual Reality Based Military Training
      11.7.3. Military Virtual Trainin
   11.8. Basis Point Share (BPS) Analysis by Type
   11.9. Y-o-Y Growth Projections by Type
   11.10. Market Attractiveness/Growth Potential Analysis
      11.10.1. By Country
      11.10.2. By Product Type
      11.10.3. By Application
      11.10.4. By Sales Channel
   11.11. Europe Military Virtual Training Demand Share, 2019-2026

12. Asia Pacific Military Virtual Training Market Analysis and Forecast
   12.1. Introduction
      12.1.1. Basis Point Share (BPS) Analysis by Country
      12.1.2. Y-o-Y Growth Projections by Country
      12.1.3. Asia Pacific Average Pricing Analysis
   12.2. Asia Pacific Military Virtual Training Market Size and Volume Forecast by Country
      12.2.1. China
      12.2.2. Japan
      12.2.3. South Korea
      12.2.4. India
      12.2.5. Australia
      12.2.6. Rest of Asia Pacific (APAC)
   12.3. Absolute $ Opportunity Assessment by Country
   12.4. Asia Pacific Military Virtual Training Market Size and Volume Forecast by Application
      12.4.1. Flight Simulation
      12.4.2. Battlefield Simulation
      12.4.3. Medic Training (battlefield)
      12.4.4. Vehicle Simulation
      12.4.5. Virtual Boot Camp
   12.5. Basis Point Share (BPS) Analysis by Application
   12.6. Y-o-Y Growth Projections by Application
   12.7. Asia Pacific Military Virtual Training Market Size and Volume Forecast by Type
      12.7.1. Traditional Military Virtual Training
      12.7.2. Virtual Reality Based Military Training
      12.7.3. Military Virtual Trainin
   12.8. Basis Point Share (BPS) Analysis by Type
   12.9. Y-o-Y Growth Projections by Type
   12.10. Market Attractiveness/Growth Potential Analysis
      12.10.1. By Country
      12.10.2. By Product Type
      12.10.3. By Application
      12.10.4. By Sales Channel
   12.11. Asia Pacific Military Virtual Training Demand Share, 2019-2026

13. Middle East & Africa Military Virtual Training Market Analysis and Forecast
   13.1. Introduction
      13.1.1. Basis Point Share (BPS) Analysis by Country
      13.1.2. Y-o-Y Growth Projections by Country
      13.1.3. Asia Pacific Average Pricing Analysis
   13.2. Middle East & Africa Military Virtual Training Market Size and Volume Forecast by Country
      13.2.1. Saudi Arabia
      13.2.2. South Africa
      13.2.3. UAE
      13.2.4. Rest of Middle East & Africa (MEA)
   13.3. Absolute $ Opportunity Assessment by Country
   13.4. Middle East & Africa Military Virtual Training Market Size and Volume Forecast by Application
      13.4.1. Flight Simulation
      13.4.2. Battlefield Simulation
      13.4.3. Medic Training (battlefield)
      13.4.4. Vehicle Simulation
      13.4.5. Virtual Boot Camp
   13.5. Basis Point Share (BPS) Analysis by Application
   13.6. Y-o-Y Growth Projections by Application
   13.7. Middle East & Africa Military Virtual Training Market Size and Volume Forecast by Type
      13.7.1. Traditional Military Virtual Training
      13.7.2. Virtual Reality Based Military Training
      13.7.3. Military Virtual Trainin
   13.8. Basis Point Share (BPS) Analysis by Type
   13.9. Y-o-Y Growth Projections by Type
   13.10. Market Attractiveness/Growth Potential Analysis
      13.10.1. By Country
      13.10.2. By Product Type
      13.10.3. By Application
      13.10.4. By Sales Channel
   13.11. Middle East & Africa Military Virtual Training Demand Share, 2019-2026

14. Competition Landscape
   14.1. Global Military Virtual Training Market: Market Share Analysis
   14.2. Military Virtual Training Distributors and Customers
   14.3. Military Virtual Training Market: Competitive Dashboard
   14.4. Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.4.1. L-3 Link Simulation and Training
         14.4.1.1. Overview
         14.4.1.2. Financials
         14.4.1.3. Developments
         14.4.1.4. Strategic Outlook
      14.4.2. Boeing
         14.4.2.1. Overview
         14.4.2.2. Financials
         14.4.2.3. Developments
         14.4.2.4. Strategic Outlook
      14.4.3. CAE Inc
         14.4.3.1. Overview
         14.4.3.2. Financials
         14.4.3.3. Developments
         14.4.3.4. Strategic Outlook
      14.4.4. FlightSafety International
         14.4.4.1. Overview
         14.4.4.2. Financials
         14.4.4.3. Developments
         14.4.4.4. Strategic Outlook
      14.4.5. Thales
         14.4.5.1. Overview
         14.4.5.2. Financials
         14.4.5.3. Developments
         14.4.5.4. Strategic Outlook
      14.4.6. Lockheed Martin
         14.4.6.1. Overview
         14.4.6.2. Financials
         14.4.6.3. Developments
         14.4.6.4. Strategic Outlook
      14.4.7. Cubic Corporation
         14.4.7.1. Overview
         14.4.7.2. Financials
         14.4.7.3. Developments
         14.4.7.4. Strategic Outlook
      14.4.8. Rheinmetall Defence
         14.4.8.1. Overview
         14.4.8.2. Financials
         14.4.8.3. Developments
         14.4.8.4. Strategic Outlook
      14.4.9. Raytheon
         14.4.9.1. Overview
         14.4.9.2. Financials
         14.4.9.3. Developments
         14.4.9.4. Strategic Outlook
      14.4.10. Rockwell Collins
         14.4.10.1. Overview
         14.4.10.2. Financials
         14.4.10.3. Developments
         14.4.10.4. Strategic Outlook
      14.4.11. Elbit Systems
         14.4.11.1. Overview
         14.4.11.2. Financials
         14.4.11.3. Developments
         14.4.11.4. Strategic Outlook
      14.4.12. Virtual Reality Media
         14.4.12.1. Overview
         14.4.12.2. Financials
         14.4.12.3. Developments
         14.4.12.4. Strategic Outlook
      14.4.13. Military Virtual Trainin
         14.4.13.1. Overview
         14.4.13.2. Financials
         14.4.13.3. Developments
         14.4.13.4. Strategic Outlook
      14.4.14. COMPANY 14
         14.4.14.1. Overview
         14.4.14.2. Financials
         14.4.14.3. Developments
         14.4.14.4. Strategic Outlook
      14.4.15. COMPANY 15
         14.4.15.1. Overview
         14.4.15.2. Financials
         14.4.15.3. Developments
         14.4.15.4. Strategic Outlook
      14.4.16. COMPANY 16
         14.4.16.1. Overview
         14.4.16.2. Financials
         14.4.16.3. Developments
         14.4.16.4. Strategic Outlook
      14.4.17. COMPANY 17
         14.4.17.1. Overview
         14.4.17.2. Financials
         14.4.17.3. Developments
         14.4.17.4. Strategic Outlook
      14.4.18. COMPANY 18
         14.4.18.1. Overview
         14.4.18.2. Financials
         14.4.18.3. Developments
         14.4.18.4. Strategic Outlook
      14.4.19. COMPANY 19
         14.4.19.1. Overview
         14.4.19.2. Financials
         14.4.19.3. Developments
         14.4.19.4. Strategic Outlook
      14.4.20. COMPANY 20
         14.4.20.1. Overview
         14.4.20.2. Financials
         14.4.20.3. Developments
         14.4.20.4. Strategic Outlook

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