The global mobile 3D market is expected to grow from USD 1.5 billion in 2018 to USD 4.2 billion by 2030, at a CAGR of 16.6% during the forecast period. The growth of this market can be attributed to the increasing demand for 3D content and applications in smartphones, which is driving the adoption of 3D technology in mobile devices and applications. The growing popularity of augmented reality (AR) and virtual reality (VR) technologies has also led to an increase in demand for 3D content on smartphones, which is fueling the growth of this market. Mobile Devices segment accounted for over 50% share of the global mobile 3D market in 2018 due to its wide range of applications such as gaming, advertisements, projections, maps & navigation etc, which are driving its adoption across various industries such as automotive industry and healthcare industry among others. Mobile Devices segment is expected to continue dominating this market throughout the forecast period owing to its wide range of applications that are being used across various industries such as automotive industry and healthcare industry among others. 3D Mobile Gaming application accounted for over 40% share globally due to increased demand from gamers who want more immersive experience while playing games on their smartphones or tablets with a better graphics quality than 2-dimensional games provide them with; it was followed by 3D Mobile Advertisements application that accounted for over 30% share globally due to increased use cases like product placement or brand promotion through ads; followed by 3D Mobile Projections application that accounted for over 20% share globally due to increased use cases like projecting images onto surfaces without using any physical screens; lastly followed by 3D Mobile Maps & Navigation application that accounted for less than 10% share globally because it has limited use cases compared with other three segments mentioned above but still has potentials when it comes about navigation services.
Some Of The Growth Factors Of This Market:
- The 3D mobile market is expected to reach $3 billion by 2020, with the fastest growth coming from China and India.
- Mobile 3D technology will be used in smartphones, tablets, and other devices such as smart TVs and gaming consoles.
- Mobile 3D technology will be used for video games, movies, TV shows, and other content.
- Mobile 3D technology will be used for augmented reality applications.
Industry Growth Insights published a new data on “Mobile 3D Market”. The research report is titled “Mobile 3D Market research by Types (Mobile Devices, Device Components, Image Sensors, Others), By Applications (3D Mobile Gaming, 3D Mobile Advertisements, 3D Mobile Projections, 3D Mobile Maps & Navigation, Others), By Players/Companies 3M, Amazon, Amobee, Apple, Cooliris, Eon Reality, Hitachi, HTC, Imagination Technologies, Inmobi, Intel, LG, Masterimage, Microoled, Microvision, Motorola, Movidius, Nokia, NTT Docomo, Nvidia, Qualcomm, Samsung, Sharp, Toshiba, Yuvsoft”.
Scope Of The Report
Report Attributes
Report Details
Report Title
Mobile 3D Market Research Report
By Type
Mobile Devices, Device Components, Image Sensors, Others
By Application
3D Mobile Gaming, 3D Mobile Advertisements, 3D Mobile Projections, 3D Mobile Maps & Navigation, Others
By Companies
3M, Amazon, Amobee, Apple, Cooliris, Eon Reality, Hitachi, HTC, Imagination Technologies, Inmobi, Intel, LG, Masterimage, Microoled, Microvision, Motorola, Movidius, Nokia, NTT Docomo, Nvidia, Qualcomm, Samsung, Sharp, Toshiba, Yuvsoft
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
243
Number of Tables & Figures
171
Customization Available
Yes, the report can be customized as per your need.
Global Mobile 3D Market Report Segments:
The global Mobile 3D market is segmented on the basis of:
Types
Mobile Devices, Device Components, Image Sensors, Others
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
3D Mobile Gaming, 3D Mobile Advertisements, 3D Mobile Projections, 3D Mobile Maps & Navigation, Others
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- 3M
- Amazon
- Amobee
- Apple
- Cooliris
- Eon Reality
- Hitachi
- HTC
- Imagination Technologies
- Inmobi
- Intel
- LG
- Masterimage
- Microoled
- Microvision
- Motorola
- Movidius
- Nokia
- NTT Docomo
- Nvidia
- Qualcomm
- Samsung
- Sharp
- Toshiba
- Yuvsoft
Highlights of The Mobile 3D Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Mobile Devices
- Device Components
- Image Sensors
- Others
- By Application:
- 3D Mobile Gaming
- 3D Mobile Advertisements
- 3D Mobile Projections
- 3D Mobile Maps & Navigation
- Others
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Mobile 3D Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Mobile 3D is a technology that allows users to view three-dimensional (3D) content on their mobile devices. This content can be downloaded from the internet, or it can be created by the user themselves using software such as 3D modelling programs. Mobile 3D allows users to experience virtual reality (VR), augmented reality (AR), and stereoscopic viewing simultaneously.
Some of the key players operating in the mobile 3d market are 3M, Amazon, Amobee, Apple, Cooliris, Eon Reality, Hitachi, HTC, Imagination Technologies, Inmobi, Intel, LG, Masterimage, Microoled, Microvision, Motorola, Movidius, Nokia, NTT Docomo, Nvidia, Qualcomm, Samsung, Sharp, Toshiba, Yuvsoft.
The mobile 3d market is expected to grow at a compound annual growth rate of 16.6%.
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. Mobile 3D Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. Mobile 3D Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. Mobile 3D Market - Supply Chain
4.5. Global Mobile 3D Market Forecast
4.5.1. Mobile 3D Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. Mobile 3D Market Size (000 Units) and Y-o-Y Growth
4.5.3. Mobile 3D Market Absolute $ Opportunity
5. Global Mobile 3D Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. Mobile 3D Market Size and Volume Forecast by Type
5.3.1. Mobile Devices
5.3.2. Device Components
5.3.3. Image Sensors
5.3.4. Others
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global Mobile 3D Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. Mobile 3D Market Size and Volume Forecast by Application
6.3.1. 3D Mobile Gaming
6.3.2. 3D Mobile Advertisements
6.3.3. 3D Mobile Projections
6.3.4. 3D Mobile Maps & Navigation
6.3.5. Others
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global Mobile 3D Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. Mobile 3D Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global Mobile 3D Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. Mobile 3D Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global Mobile 3D Demand Share Forecast, 2019-2026
9. North America Mobile 3D Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America Mobile 3D Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America Mobile 3D Market Size and Volume Forecast by Application
9.4.1. 3D Mobile Gaming
9.4.2. 3D Mobile Advertisements
9.4.3. 3D Mobile Projections
9.4.4. 3D Mobile Maps & Navigation
9.4.5. Others
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America Mobile 3D Market Size and Volume Forecast by Type
9.7.1. Mobile Devices
9.7.2. Device Components
9.7.3. Image Sensors
9.7.4. Others
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America Mobile 3D Demand Share Forecast, 2019-2026
10. Latin America Mobile 3D Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America Mobile 3D Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America Mobile 3D Market Size and Volume Forecast by Application
10.4.1. 3D Mobile Gaming
10.4.2. 3D Mobile Advertisements
10.4.3. 3D Mobile Projections
10.4.4. 3D Mobile Maps & Navigation
10.4.5. Others
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America Mobile 3D Market Size and Volume Forecast by Type
10.7.1. Mobile Devices
10.7.2. Device Components
10.7.3. Image Sensors
10.7.4. Others
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America Mobile 3D Demand Share Forecast, 2019-2026
11. Europe Mobile 3D Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe Mobile 3D Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe Mobile 3D Market Size and Volume Forecast by Application
11.4.1. 3D Mobile Gaming
11.4.2. 3D Mobile Advertisements
11.4.3. 3D Mobile Projections
11.4.4. 3D Mobile Maps & Navigation
11.4.5. Others
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe Mobile 3D Market Size and Volume Forecast by Type
11.7.1. Mobile Devices
11.7.2. Device Components
11.7.3. Image Sensors
11.7.4. Others
11.8. Basis PointShare (BPS) Analysis by Type
11.9. Y-o-Y Growth Projections by Type
11.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe Mobile 3D Demand Share, 2019-2026
12. Asia Pacific Mobile 3D Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific Mobile 3D Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific Mobile 3D Market Size and Volume Forecast by Application
12.4.1. 3D Mobile Gaming
12.4.2. 3D Mobile Advertisements
12.4.3. 3D Mobile Projections
12.4.4. 3D Mobile Maps & Navigation
12.4.5. Others
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific Mobile 3D Market Size and Volume Forecast by Type
12.7.1. Mobile Devices
12.7.2. Device Components
12.7.3. Image Sensors
12.7.4. Others
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific Mobile 3D Demand Share, 2019-2026
13. Middle East & Africa Mobile 3D Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa Mobile 3D Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa Mobile 3D Market Size and Volume Forecast by Application
13.4.1. 3D Mobile Gaming
13.4.2. 3D Mobile Advertisements
13.4.3. 3D Mobile Projections
13.4.4. 3D Mobile Maps & Navigation
13.4.5. Others
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa Mobile 3D Market Size and Volume Forecast by Type
13.7.1. Mobile Devices
13.7.2. Device Components
13.7.3. Image Sensors
13.7.4. Others
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa Mobile 3D Demand Share, 2019-2026
14. Competition Landscape
14.1. Global Mobile 3D Market: Market Share Analysis
14.2. Mobile 3D Distributors and Customers
14.3. Mobile 3D Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. 3M
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. Amazon
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. Amobee
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. Apple
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. Cooliris
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. Eon Reality
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. Hitachi
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. HTC
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. Imagination Technologies
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. Inmobi
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. Intel
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. LG
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. Masterimage
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. Microoled
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. Microvision
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. Motorola
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. Movidius
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. Nokia
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. NTT Docomo
14.4.19.1. Overview
14.4.19.2. Financials
14.4.19.3. Developments
14.4.19.4. Strategic Outlook
14.4.20. Nvidia
14.4.20.1. Overview
14.4.20.2. Financials
14.4.20.3. Developments
14.4.20.4. Strategic Outlook