Market Overview:
The global motion simulator market is expected to grow at a CAGR of 5.8% during the forecast period from 2018 to 2030. The increasing demand for motion simulators in the automotive, aerospace, defence industry, entertainment and healthcare sectors are some of the major factors driving the growth of this market. Additionally, advancements in technology and growing demand for realistic simulation experience are also fuelling the growth of this market. However, high cost associated with these devices may restrain the growth of this market to some extent during the forecast period. On basis on type, three degrees-of-freedom (3DoF) segment is expected to hold dominant position in global motion simulator market over next 10 years owing to its low cost as compared 3D six degrees-of-freedom (6DoF) and four degrees-of-freedom (4DoF). Furthermore 4D theaters are gaining popularity across globe due immersive experience offered by them which is further anticipated propel 3D 6DoF segment over next decade. On basis on application Automotive sector held largest share in terms revenue generated from sales of motion simulators followed by Aerospace & Defence industry in 2017 .However Entertainment sector is anticipated exhibit highest CAGR over next 10 years owing growing adoption rate VR headsets across globe .Regionally North America accounted for largest share revenue generated from sales Motion Simulator followed by Europe In 2017 .
Product Definition:
Motion simulators are devices used to create the sensation of movement in a person or object. The most common use for motion simulators is in the field of aviation, where they are used to train pilots. Motion simulators can also be used for other purposes, such as research and entertainment.
Two Degrees of Freedom:
The two degrees of freedom (2DOF) is a motion capture technology that measures the movement of an object or the orientation of a body using two orthogonal coordinate systems. The 2DOF technology has been gaining popularity in recent years owing to its ability to provide accurate and reliable data, which cannot be obtained through single degree-of-freedom (SDOF) motion capturing technologies.
Three Degrees of Freedom:
Three Degrees of Freedom (3DF) motion simulators are used to provide realistic movement and positioning of objects. They comprise three orthogonal degrees of freedom in the horizontal, vertical and depth or torsion directions. The 3D simulation capabilities have increased the demand for these devices among various end-use industries such as automotive, entertainment, construction equipment & machinery and medical device manufacturing industries.
Application Insights:
The application segment is segregated into seven categories, namely automotive, aerospace, defense industry, entertainment, healthcare research & development laboratories R&D sports and textiles. The automotive sector accounted for the largest market share in 2017 owing to the high demand from countries such as U.S., China and India. In addition to this factor motion simulators are widely used in automobile safety tests which require rollover simulation for determining impact forces on the vehicle¢â‚¬â„¢s structure during a collision test.
The use of motion simulators has increased significantly in recent years due to their applications across various industries such as mining (for ground vibration analysis), textile testing (for measuring fabric properties) and sports training centers (to analyze human movement).
Regional Analysis:
North America dominated the global market in 2017. The region is expected to maintain its position through 2030, owing to increasing demand for advanced motion simulators from various application industries. In addition, growing healthcare industry and rising geriatric population are also contributing towards the growth of this regional market.
The Asia Pacific region is anticipated to witness significant growth over the forecast period owing to increasing investments by key players in countries such as China and India for manufacturing cost-effective products with higher precision and accuracy. Furthermore, a large number of automotive manufacturers have set up their production facilities in these countries due to low labor costs coupled with easy availability of raw materials such as aluminum and steel plate which are used for manufacturing vehicle bodies.
Growth Factors:
- Increasing demand for motion simulator games from the general population
- Increasing demand for motion simulator games from the commercial sector
- Technological advancements in motion simulator hardware and software
- Growing popularity of virtual reality (VR) technology
- Entry of new players in the market
Scope Of The Report
Report Attributes
Report Details
Report Title
Motion Simulators Market Research Report
By Type
Two Degrees of Freedom, Three Degrees of Freedom, Four Degrees of Freedom, Five Degrees of Freedom, Six Degrees of Freedom, Seven Degrees of Freedom
By Application
Automotive, Aerospace, Defence Industry, Entertainment, Healthcare, Mining, R&D, Sports, Textile
By Companies
MTS, Motion Simulation, Motion Systems, Moog, E2M Technologies, CXC Simulations, VRSS, GIEI, D-BOX, Bosch Rexroth, CAE, Dassault Systems, Human Solutions, Laerdal Medical, Santoshuman, Siemens, Thoroughbred Technologies
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
231
Number of Tables & Figures
162
Customization Available
Yes, the report can be customized as per your need.
Global Motion Simulators Market Report Segments:
The global Motion Simulators market is segmented on the basis of:
Types
Two Degrees of Freedom, Three Degrees of Freedom, Four Degrees of Freedom, Five Degrees of Freedom, Six Degrees of Freedom, Seven Degrees of Freedom
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Automotive, Aerospace, Defence Industry, Entertainment, Healthcare, Mining, R&D, Sports, Textile
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- MTS
- Motion Simulation
- Motion Systems
- Moog
- E2M Technologies
- CXC Simulations
- VRSS
- GIEI
- D-BOX
- Bosch Rexroth
- CAE
- Dassault Systems
- Human Solutions
- Laerdal Medical
- Santoshuman
- Siemens
- Thoroughbred Technologies
Highlights of The Motion Simulators Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Two Degrees of Freedom
- Three Degrees of Freedom
- Four Degrees of Freedom
- Five Degrees of Freedom
- Six Degrees of Freedom
- Seven Degrees of Freedom
- By Application:
- Automotive
- Aerospace
- Defence Industry
- Entertainment
- Healthcare
- Mining
- R&D
- Sports
- Textile
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Motion Simulators Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Motion simulators are computer programs that allow users to control the movement of objects in 3D space. They can be used for a variety of purposes, such as training pilots or surgeons, designing products or simulations for engineering and business courses, and creating video games.
Some of the key players operating in the motion simulators market are MTS, Motion Simulation, Motion Systems, Moog, E2M Technologies, CXC Simulations, VRSS, GIEI, D-BOX, Bosch Rexroth, CAE, Dassault Systems, Human Solutions, Laerdal Medical, Santoshuman, Siemens, Thoroughbred Technologies.
The motion simulators market is expected to register a CAGR of 5.8%.
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. Motion Simulators Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. Motion Simulators Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. Motion Simulators Market - Supply Chain
4.5. Global Motion Simulators Market Forecast
4.5.1. Motion Simulators Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. Motion Simulators Market Size (000 Units) and Y-o-Y Growth
4.5.3. Motion Simulators Market Absolute $ Opportunity
5. Global Motion Simulators Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. Motion Simulators Market Size and Volume Forecast by Type
5.3.1. Two Degrees of Freedom
5.3.2. Three Degrees of Freedom
5.3.3. Four Degrees of Freedom
5.3.4. Five Degrees of Freedom
5.3.5. Six Degrees of Freedom
5.3.6. Seven Degrees of Freedom
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global Motion Simulators Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. Motion Simulators Market Size and Volume Forecast by Application
6.3.1. Automotive
6.3.2. Aerospace
6.3.3. Defence Industry
6.3.4. Entertainment
6.3.5. Healthcare
6.3.6. Mining
6.3.7. R&D
6.3.8. Sports
6.3.9. Textile
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global Motion Simulators Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. Motion Simulators Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global Motion Simulators Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. Motion Simulators Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global Motion Simulators Demand Share Forecast, 2019-2029
9. North America Motion Simulators Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America Motion Simulators Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America Motion Simulators Market Size and Volume Forecast by Application
9.4.1. Automotive
9.4.2. Aerospace
9.4.3. Defence Industry
9.4.4. Entertainment
9.4.5. Healthcare
9.4.6. Mining
9.4.7. R&D
9.4.8. Sports
9.4.9. Textile
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America Motion Simulators Market Size and Volume Forecast by Type
9.7.1. Two Degrees of Freedom
9.7.2. Three Degrees of Freedom
9.7.3. Four Degrees of Freedom
9.7.4. Five Degrees of Freedom
9.7.5. Six Degrees of Freedom
9.7.6. Seven Degrees of Freedom
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America Motion Simulators Demand Share Forecast, 2019-2029
10. Latin America Motion Simulators Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America Motion Simulators Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America Motion Simulators Market Size and Volume Forecast by Application
10.4.1. Automotive
10.4.2. Aerospace
10.4.3. Defence Industry
10.4.4. Entertainment
10.4.5. Healthcare
10.4.6. Mining
10.4.7. R&D
10.4.8. Sports
10.4.9. Textile
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America Motion Simulators Market Size and Volume Forecast by Type
10.7.1. Two Degrees of Freedom
10.7.2. Three Degrees of Freedom
10.7.3. Four Degrees of Freedom
10.7.4. Five Degrees of Freedom
10.7.5. Six Degrees of Freedom
10.7.6. Seven Degrees of Freedom
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America Motion Simulators Demand Share Forecast, 2019-2029
11. Europe Motion Simulators Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe Motion Simulators Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe Motion Simulators Market Size and Volume Forecast by Application
11.4.1. Automotive
11.4.2. Aerospace
11.4.3. Defence Industry
11.4.4. Entertainment
11.4.5. Healthcare
11.4.6. Mining
11.4.7. R&D
11.4.8. Sports
11.4.9. Textile
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe Motion Simulators Market Size and Volume Forecast by Type
11.7.1. Two Degrees of Freedom
11.7.2. Three Dgrees of Freedom
11.7.3. Four Degrees of Freedom
11.7.4. Five Degrees of Freedom
11.7.5. Six Degrees of Freedom
11.7.6. Seven Degrees of Freedom
11.8. Basis Point Share (BPS) Analysis by Type
11.9. Y-o-Y Growth Projections by Type
11.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe Motion Simulators Demand Share, 2019-2029
12. Asia Pacific Motion Simulators Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific Motion Simulators Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific Motion Simulators Market Size and Volume Forecast by Application
12.4.1. Automotive
12.4.2. Aerospace
12.4.3. Defence Industry
12.4.4. Entertainment
12.4.5. Healthcare
12.4.6. Mining
12.4.7. R&D
12.4.8. Sports
12.4.9. Textile
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific Motion Simulators Market Size and Volume Forecast by Type
12.7.1. Two Degrees of Freedom
12.7.2. Three Degrees of Freedom
12.7.3. Four Degrees of Freedom
12.7.4. Five Degrees of Freedom
12.7.5. Six Degrees of Freedom
12.7.6. Seven Degrees of Freedom
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific Motion Simulators Demand Share, 2019-2029
13. Middle East & Africa Motion Simulators Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa Motion Simulators Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa Motion Simulators Market Size and Volume Forecast by Application
13.4.1. Automotive
13.4.2. Aerospace
13.4.3. Defence Industry
13.4.4. Entertainment
13.4.5. Healthcare
13.4.6. Mining
13.4.7. R&D
13.4.8. Sports
13.4.9. Textile
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa Motion Simulators Market Size and Volume Forecast by Type
13.7.1. Two Degrees of Freedom
13.7.2. Three Degrees of Freedom
13.7.3. Four Degrees of Freedom
13.7.4. Five Degrees of Freedom
13.7.5. Six Degrees of Freedom
13.7.6. Seven Degrees of Freedom
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa Motion Simulators Demand Share, 2019-2029
14. Competition Landscape
14.1. Global Motion Simulators Market: Market Share Analysis
14.2. Motion Simulators Distributors and Customers
14.3. Motion Simulators Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. MTS
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. Motion Simulation
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. Motion Systems
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. Moog
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. E2M Technologies
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. CXC Simulations
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. VRSS
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. GIEI
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. D-BOX
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. Bosch Rexroth
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. CAE
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. Dassault Systems
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. Human Solutions
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. Laerdal Medical
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. Santoshuman
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. Siemens
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. Thoroughbred Technologies
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. COMPANY 18
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. COMP