Market Overview:
The global normal headphone market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for headphones from the consumer electronics segment, especially smartphones and wearable devices. In addition, the growing trend of audio streaming is also contributing to the growth of this market. The global normal headphone market can be segmented on the basis of type, application and region. On the basis of type, it can be divided into over-ear headphones, on-ear headphones and in-ear headphones. Among these types, over-ear headphones are expected to witness highest growth during the forecast period owing to their superior sound quality as compared to other types of headphones. On the basis of application, it can be classified into smartphone users, computing device users and wearable device users. Of these applications, smartphone users are expected to account for majority share in terms of revenue in 2018 followed by computing device users and wearable device users respectively.
Product Definition:
Normal Headphones are headphones that don't have a built-in microphone. They are used to listen to music or watch videos.
Over-ear:
Over-ear headphones are larger in size as compared to on-ear and earbuds. They have large drivers that produce a rich, full sound. Over-ear models offer better seal around the ear, which prevents external sound from bleeding into the audio device. The design of over-ears allows them to be used for long durations without getting uncomfortable due to their lightweight construction and high portability.
On-ear:
On-ear headphones are one of the most popular types of personal audio devices. They were initially designed for use by sportswomen and - athletes to listen to their MP3 players while working out. However, with growing popularity among music enthusiasts and gamers, on-ear has become a preferred choice for normal headphone as well.
The design is compact enough to fit around the ear without being too tight or loose.
Application Insights:
The smartphone application segment held the largest share of over 50.0% in 2017. The growing use of headphones for listening to music or watching videos on smartphones is driving the demand for normal headphones in this application segment. Furthermore, the rising popularity of gaming and social media is also positively influencing market growth. Computing device was another prominent segment accounting for a share of around 24% in 2017 owing to increasing demand from office workers and students for better sound quality while working or studying respectively.
The wearable application segment is expected to witness significant growth over the forecast period owing to increased adoption by fitness enthusiasts, athletes as well as sportspersons, musicians and singers among others who require good quality speakers while performing their daily activities respectively.
Regional Analysis:
North America dominated the global market in 2017 owing to high product demand from the U.S. and Canada as a result of rising number of manufacturers setting up their production base in these countries. Asia Pacific is expected to be the fastest-growing regional market over the forecast period, registering a CAGR of XX%. This growth can be attributed to increasing awareness regarding health, fitness, and sports among working professionals as well as students in developing economies such as China and India along with Japan. In addition, growing popularity of gaming activities will drive product demand further across this region during the forecast period (2018-2030).
Europe accounted for more than 25% share in terms of revenue due to high concentration of music listeners across this region who are primarily driven by need for best sound quality while listening music through headphones at home or on their personal devices such as smartphones or tablets etc.
Growth Factors:
- Increasing demand for normal headphones from the youth segment as a result of growing awareness about the benefits of using headphones for listening to music
- Rising disposable income levels among consumers, especially in developing countries, which is aiding in the growth of the normal headphone market
- Proliferation of smartphones and other portable digital devices that are compatible with normal headphones, thereby driving their demand
- Growing trend of using personal audio systems for listening to music and other audio content outdoors
- Entry of new players in the market with innovative products that are attracting consumers
Scope Of The Report
Report Attributes
Report Details
Report Title
Normal Headphone Market Research Report
By Type
Over-ear, On-ear, In-ear
By Application
Smartphone, Computing Device, Wearable
By Companies
Foster, CRESYN, GoerTek, Fujikon, Merry, Foxlink, Cosonic, Hosiden, ACC, DUNU, Eastern Technologies, Voxtech, SoundMAGIC, OVC, Sun Young, ZDL
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
245
Number of Tables & Figures
172
Customization Available
Yes, the report can be customized as per your need.
Global Normal Headphone Market Report Segments:
The global Normal Headphone market is segmented on the basis of:
Types
Over-ear, On-ear, In-ear
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Smartphone, Computing Device, Wearable
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Foster
- CRESYN
- GoerTek
- Fujikon
- Merry
- Foxlink
- Cosonic
- Hosiden
- ACC
- DUNU
- Eastern Technologies
- Voxtech
- SoundMAGIC
- OVC
- Sun Young
- ZDL
Highlights of The Normal Headphone Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Over-ear
- On-ear
- In-ear
- By Application:
- Smartphone
- Computing Device
- Wearable
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Normal Headphone Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
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- Correctly Positioning New Products
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- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
A normal headphone is a type of audio device that is designed to be worn on the ear, typically for listening to music or other audio. Normal headphones are often less expensive than audiophile-grade headphones, and they may not provide the same level of sound quality as more expensive models.
Some of the major players in the normal headphone market are Foster, CRESYN, GoerTek, Fujikon, Merry, Foxlink, Cosonic, Hosiden, ACC, DUNU, Eastern Technologies, Voxtech, SoundMAGIC, OVC, Sun Young, ZDL.
The normal headphone market is expected to grow at a compound annual growth rate of 5.5%.
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. Normal Headphone Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. Normal Headphone Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. Normal Headphone Market - Supply Chain
4.5. Global Normal Headphone Market Forecast
4.5.1. Normal Headphone Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. Normal Headphone Market Size (000 Units) and Y-o-Y Growth
4.5.3. Normal Headphone Market Absolute $ Opportunity
5. Global Normal Headphone Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. Normal Headphone Market Size and Volume Forecast by Type
5.3.1. Over-ear
5.3.2. On-ear
5.3.3. In-ear
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global Normal Headphone Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. Normal Headphone Market Size and Volume Forecast by Application
6.3.1. Smartphone
6.3.2. Computing Device
6.3.3. Wearable
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global Normal Headphone Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. Normal Headphone Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global Normal Headphone Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. Normal Headphone Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global Normal Headphone Demand Share Forecast, 2019-2026
9. North America Normal Headphone Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America Normal Headphone Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America Normal Headphone Market Size and Volume Forecast by Application
9.4.1. Smartphone
9.4.2. Computing Device
9.4.3. Wearable
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America Normal Headphone Market Size and Volume Forecast by Type
9.7.1. Over-ear
9.7.2. On-ear
9.7.3. In-ear
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America Normal Headphone Demand Share Forecast, 2019-2026
10. Latin America Normal Headphone Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America Normal Headphone Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America Normal Headphone Market Size and Volume Forecast by Application
10.4.1. Smartphone
10.4.2. Computing Device
10.4.3. Wearable
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America Normal Headphone Market Size and Volume Forecast by Type
10.7.1. Over-ear
10.7.2. On-ear
10.7.3. In-ear
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America Normal Headphone Demand Share Forecast, 2019-2026
11. Europe Normal Headphone Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe Normal Headphone Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe Normal Headphone Market Size and Volume Forecast by Application
11.4.1. Smartphone
11.4.2. Computing Device
11.4.3. Wearable
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe Normal Headphone Market Size and Volume Forecast by Type
11.7.1. Over-ear
11.7.2. On-ear
11.7.3. In-ear
11.8. Basis Point Share (BPS) Analysis by Type
11.9. Y-o-Y Growth Projections by Type
1.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe Normal Headphone Demand Share, 2019-2026
12. Asia Pacific Normal Headphone Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific Normal Headphone Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific Normal Headphone Market Size and Volume Forecast by Application
12.4.1. Smartphone
12.4.2. Computing Device
12.4.3. Wearable
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific Normal Headphone Market Size and Volume Forecast by Type
12.7.1. Over-ear
12.7.2. On-ear
12.7.3. In-ear
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific Normal Headphone Demand Share, 2019-2026
13. Middle East & Africa Normal Headphone Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa Normal Headphone Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa Normal Headphone Market Size and Volume Forecast by Application
13.4.1. Smartphone
13.4.2. Computing Device
13.4.3. Wearable
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa Normal Headphone Market Size and Volume Forecast by Type
13.7.1. Over-ear
13.7.2. On-ear
13.7.3. In-ear
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa Normal Headphone Demand Share, 2019-2026
14. Competition Landscape
14.1. Global Normal Headphone Market: Market Share Analysis
14.2. Normal Headphone Distributors and Customers
14.3. Normal Headphone Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. Foster
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. CRESYN
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. GoerTek
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. Fujikon
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. Merry
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. Foxlink
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. Cosonic
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. Hosiden
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. ACC
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. DUNU
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. Eastern Technologies
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. Voxtech
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. SoundMAGIC
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. OVC
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. Sun Young
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. ZDL
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. COMPANY 17
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. COMPANY 18
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. COMPANY 19
14.4.19.1. Overview
14.4.19.2. Financials
14.4.19.3. Developments
14.4.19.4. Strategic Outlook
14.4.20. COMPANY 20
14.4.20.1. Overview
14.4.20.2. Financials
14.4.20.3. Developments
14.4.20.4. Strategic Outlook