Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Normal Headphone Market by Type (Over-ear, On-ear, In-ear), By Application (Smartphone, Computing Device, Wearable) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Normal Headphone Market by Type (Over-ear, On-ear, In-ear), By Application (Smartphone, Computing Device, Wearable) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 203917 3300 Electronics & Semiconductor 377 245 Pages 5 (37)
                                          

Market Overview:


The global normal headphone market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for headphones from the consumer electronics segment, especially smartphones and wearable devices. In addition, the growing trend of audio streaming is also contributing to the growth of this market. The global normal headphone market can be segmented on the basis of type, application and region. On the basis of type, it can be divided into over-ear headphones, on-ear headphones and in-ear headphones. Among these types, over-ear headphones are expected to witness highest growth during the forecast period owing to their superior sound quality as compared to other types of headphones. On the basis of application, it can be classified into smartphone users, computing device users and wearable device users. Of these applications, smartphone users are expected to account for majority share in terms of revenue in 2018 followed by computing device users and wearable device users respectively.


Global Normal Headphone Industry Outlook


Product Definition:


Normal Headphones are headphones that don't have a built-in microphone. They are used to listen to music or watch videos.


Over-ear:


Over-ear headphones are larger in size as compared to on-ear and earbuds. They have large drivers that produce a rich, full sound. Over-ear models offer better seal around the ear, which prevents external sound from bleeding into the audio device. The design of over-ears allows them to be used for long durations without getting uncomfortable due to their lightweight construction and high portability.


On-ear:


On-ear headphones are one of the most popular types of personal audio devices. They were initially designed for use by sportswomen and - athletes to listen to their MP3 players while working out. However, with growing popularity among music enthusiasts and gamers, on-ear has become a preferred choice for normal headphone as well.


The design is compact enough to fit around the ear without being too tight or loose.


Application Insights:


The smartphone application segment held the largest share of over 50.0% in 2017. The growing use of headphones for listening to music or watching videos on smartphones is driving the demand for normal headphones in this application segment. Furthermore, the rising popularity of gaming and social media is also positively influencing market growth. Computing device was another prominent segment accounting for a share of around 24% in 2017 owing to increasing demand from office workers and students for better sound quality while working or studying respectively.


The wearable application segment is expected to witness significant growth over the forecast period owing to increased adoption by fitness enthusiasts, athletes as well as sportspersons, musicians and singers among others who require good quality speakers while performing their daily activities respectively.


Regional Analysis:


North America dominated the global market in 2017 owing to high product demand from the U.S. and Canada as a result of rising number of manufacturers setting up their production base in these countries. Asia Pacific is expected to be the fastest-growing regional market over the forecast period, registering a CAGR of XX%. This growth can be attributed to increasing awareness regarding health, fitness, and sports among working professionals as well as students in developing economies such as China and India along with Japan. In addition, growing popularity of gaming activities will drive product demand further across this region during the forecast period  (2018-2030).


Europe accounted for more than 25% share in terms of revenue due to high concentration of music listeners across this region who are primarily driven by need for best sound quality while listening music through headphones at home or on their personal devices such as smartphones or tablets etc.


Growth Factors:


  • Increasing demand for normal headphones from the youth segment as a result of growing awareness about the benefits of using headphones for listening to music
  • Rising disposable income levels among consumers, especially in developing countries, which is aiding in the growth of the normal headphone market
  • Proliferation of smartphones and other portable digital devices that are compatible with normal headphones, thereby driving their demand
  • Growing trend of using personal audio systems for listening to music and other audio content outdoors
  • Entry of new players in the market with innovative products that are attracting consumers

Scope Of The Report

Report Attributes

Report Details

Report Title

Normal Headphone Market Research Report

By Type

Over-ear, On-ear, In-ear

By Application

Smartphone, Computing Device, Wearable

By Companies

Foster, CRESYN, GoerTek, Fujikon, Merry, Foxlink, Cosonic, Hosiden, ACC, DUNU, Eastern Technologies, Voxtech, SoundMAGIC, OVC, Sun Young, ZDL

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

245

Number of Tables & Figures

172

Customization Available

Yes, the report can be customized as per your need.


Global Normal Headphone Market Report Segments:

The global Normal Headphone market is segmented on the basis of:

Types

Over-ear, On-ear, In-ear

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

Smartphone, Computing Device, Wearable

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Foster
  2. CRESYN
  3. GoerTek
  4. Fujikon
  5. Merry
  6. Foxlink
  7. Cosonic
  8. Hosiden
  9. ACC
  10. DUNU
  11. Eastern Technologies
  12. Voxtech
  13. SoundMAGIC
  14. OVC
  15. Sun Young
  16. ZDL

Global Normal Headphone Market Overview


Highlights of The Normal Headphone Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. Over-ear
    2. On-ear
    3. In-ear
  1. By Application:

    1. Smartphone
    2. Computing Device
    3. Wearable
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Normal Headphone Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Normal Headphone Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


A normal headphone is a type of audio device that is designed to be worn on the ear, typically for listening to music or other audio. Normal headphones are often less expensive than audiophile-grade headphones, and they may not provide the same level of sound quality as more expensive models.

Some of the major players in the normal headphone market are Foster, CRESYN, GoerTek, Fujikon, Merry, Foxlink, Cosonic, Hosiden, ACC, DUNU, Eastern Technologies, Voxtech, SoundMAGIC, OVC, Sun Young, ZDL.

The normal headphone market is expected to grow at a compound annual growth rate of 5.5%.

                                            
1. Executive Summary

2. Assumptions and Acronyms Used

3. Research Methodology

4. Normal Headphone Market Overview
   4.1. Introduction
      4.1.1. Market Taxonomy
      4.1.2. Market Definition
   4.2. Macro-Economic Factors
      4.2.1. Industry Outlook
   4.3. Normal Headphone Market Dynamics
      4.3.1. Market Drivers
      4.3.2. Market Restraints
      4.3.3. Opportunity
      4.3.4. Market Trends
   4.4. Normal Headphone Market - Supply Chain
   4.5. Global Normal Headphone Market Forecast
      4.5.1. Normal Headphone Market Size (US$ Mn) and Y-o-Y Growth
      4.5.2. Normal Headphone Market Size (000’ Units) and Y-o-Y Growth
      4.5.3. Normal Headphone Market Absolute $ Opportunity

5. Global Normal Headphone Market Analysis and Forecast by Type
   5.1. Market Trends
   5.2. Introduction
      5.2.1. Basis Point Share (BPS) Analysis by Type
      5.2.2. Y-o-Y Growth Projections by Type
   5.3. Normal Headphone Market Size and Volume Forecast by Type
      5.3.1. Over-ear
      5.3.2. On-ear
      5.3.3. In-ear
   5.4. Absolute $ Opportunity Assessment by Type
   5.5. Market Attractiveness/Growth Potential Analysis by Type

6. Global Normal Headphone Market Analysis and Forecast by Application
   6.1. Market Trends
   6.2. Introduction
      6.2.1. Basis Point Share (BPS) Analysis by Application
      6.2.2. Y-o-Y Growth Projections by Application
   6.3. Normal Headphone Market Size and Volume Forecast by Application
      6.3.1. Smartphone
      6.3.2. Computing Device
      6.3.3. Wearable
   6.4. Absolute $ Opportunity Assessment by Application
   6.5. Market Attractiveness/Growth Potential Analysis by Application

7. Global Normal Headphone Market Analysis and Forecast by Sales Channel
   7.1. Market Trends
   7.2. Introduction
      7.2.1. Basis Point Share (BPS) Analysis by Sales Channel 
      7.2.2. Y-o-Y Growth Projections by Sales Channel
   7.3. Normal Headphone Market Size and Volume Forecast by Sales Channel 
      7.3.1. Manufacturer/Distributor/Service Provider
      7.3.2. Aftermarket
   7.4. Absolute $ Opportunity Assessment by Sales Channel
   7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel

8. Global Normal Headphone Market Analysis and Forecast by Region
   8.1. Market Trends
   8.2. Introduction
      8.2.1. Basis Point Share (BPS) Analysis by Region
      8.2.2. Y-o-Y Growth Projections by Region
   8.3. Normal Headphone Market Size and Volume Forecast by Region
      8.3.1. North America
      8.3.2. Latin America
      8.3.3. Europe
      8.3.4. Asia Pacific
      8.3.5. Middle East and Africa (MEA)
   8.4. Absolute $ Opportunity Assessment by Region
   8.5. Market Attractiveness/Growth Potential Analysis by Region
   8.6. Global Normal Headphone Demand Share Forecast, 2019-2026

9. North America Normal Headphone Market Analysis and Forecast
   9.1. Introduction
      9.1.1. Basis Point Share (BPS) Analysis by Country
      9.1.2. Y-o-Y Growth Projections by Country
   9.2. North America Normal Headphone Market Size and Volume Forecast by Country
      9.2.1. U.S.
      9.2.2. Canada
   9.3. Absolute $ Opportunity Assessment by Country
   9.4. North America Normal Headphone Market Size and Volume Forecast by Application
      9.4.1. Smartphone
      9.4.2. Computing Device
      9.4.3. Wearable
   9.5. Basis Point Share (BPS) Analysis by Application
   9.6. Y-o-Y Growth Projections by Application
   9.7. North America Normal Headphone Market Size and Volume Forecast by Type
      9.7.1. Over-ear
      9.7.2. On-ear
      9.7.3. In-ear
   9.8. Basis Point Share (BPS) Analysis by Type
   9.9. Y-o-Y Growth Projections by Type
   9.10. Market Attractiveness/Growth Potential Analysis
      9.10.1. By Country
      9.10.2. By Product Type
      9.10.3. By Application
      9.10.4. By Sales Channel
   9.11. North America Normal Headphone Demand Share Forecast, 2019-2026

10. Latin America Normal Headphone Market Analysis and Forecast
   10.1. Introduction
      10.1.1. Basis Point Share (BPS) Analysis by Country
      10.1.2. Y-o-Y Growth Projections by Country
      10.1.3. Latin America Average Pricing Analysis
   10.2. Latin America Normal Headphone Market Size and Volume Forecast by Country
      10.2.1. Brazil
      10.2.2. Mexico
      10.2.3. Rest of Latin America
   10.3. Absolute $ Opportunity Assessment by Country
   10.4. Latin America Normal Headphone Market Size and Volume Forecast by Application
      10.4.1. Smartphone
      10.4.2. Computing Device
      10.4.3. Wearable
   10.5. Basis Point Share (BPS) Analysis by Application
   10.6. Y-o-Y Growth Projections by Application
   10.7. Latin America Normal Headphone Market Size and Volume Forecast by Type
      10.7.1. Over-ear
      10.7.2. On-ear
      10.7.3. In-ear
   10.8. Basis Point Share (BPS) Analysis by Type
   10.9. Y-o-Y Growth Projections by Type
   10.10. Market Attractiveness/Growth Potential Analysis
      10.10.1. By Country
      10.10.2. By Product Type
      10.10.3. By Application
      10.10.4. By Sales Channel
   10.11. Latin America Normal Headphone Demand Share Forecast, 2019-2026

11. Europe Normal Headphone Market Analysis and Forecast
   11.1. Introduction
      11.1.1. Basis Point Share (BPS) Analysis by Country
      11.1.2. Y-o-Y Growth Projections by Country
      11.1.3. Europe Average Pricing Analysis
   11.2. Europe Normal Headphone Market Size and Volume Forecast by Country
      11.2.1. Germany
      11.2.2. France
      11.2.3. Italy
      11.2.4. U.K.
      11.2.5. Spain
      11.2.6. Russia
      11.2.7. Rest of Europe
   11.3. Absolute $ Opportunity Assessment by Country
   11.4. Europe Normal Headphone Market Size and Volume Forecast by Application
      11.4.1. Smartphone
      11.4.2. Computing Device
      11.4.3. Wearable
   11.5. Basis Point Share (BPS) Analysis by Application
   11.6. Y-o-Y Growth Projections by Application
   11.7. Europe Normal Headphone Market Size and Volume Forecast by Type
      11.7.1. Over-ear
      11.7.2. On-ear
      11.7.3. In-ear
   11.8. Basis Point Share (BPS) Analysis by Type
   11.9. Y-o-Y Growth Projections by Type
   1.10. Market Attractiveness/Growth Potential Analysis
      11.10.1. By Country
      11.10.2. By Product Type
      11.10.3. By Application
      11.10.4. By Sales Channel
   11.11. Europe Normal Headphone Demand Share, 2019-2026

12. Asia Pacific Normal Headphone Market Analysis and Forecast
   12.1. Introduction
      12.1.1. Basis Point Share (BPS) Analysis by Country
      12.1.2. Y-o-Y Growth Projections by Country
      12.1.3. Asia Pacific Average Pricing Analysis
   12.2. Asia Pacific Normal Headphone Market Size and Volume Forecast by Country
      12.2.1. China
      12.2.2. Japan
      12.2.3. South Korea
      12.2.4. India
      12.2.5. Australia
      12.2.6. Rest of Asia Pacific (APAC)
   12.3. Absolute $ Opportunity Assessment by Country
   12.4. Asia Pacific Normal Headphone Market Size and Volume Forecast by Application
      12.4.1. Smartphone
      12.4.2. Computing Device
      12.4.3. Wearable
   12.5. Basis Point Share (BPS) Analysis by Application
   12.6. Y-o-Y Growth Projections by Application
   12.7. Asia Pacific Normal Headphone Market Size and Volume Forecast by Type
      12.7.1. Over-ear
      12.7.2. On-ear
      12.7.3. In-ear
   12.8. Basis Point Share (BPS) Analysis by Type
   12.9. Y-o-Y Growth Projections by Type
   12.10. Market Attractiveness/Growth Potential Analysis
      12.10.1. By Country
      12.10.2. By Product Type
      12.10.3. By Application
      12.10.4. By Sales Channel
   12.11. Asia Pacific Normal Headphone Demand Share, 2019-2026

13. Middle East & Africa Normal Headphone Market Analysis and Forecast
   13.1. Introduction
      13.1.1. Basis Point Share (BPS) Analysis by Country
      13.1.2. Y-o-Y Growth Projections by Country
      13.1.3. Asia Pacific Average Pricing Analysis
   13.2. Middle East & Africa Normal Headphone Market Size and Volume Forecast by Country
      13.2.1. Saudi Arabia
      13.2.2. South Africa
      13.2.3. UAE
      13.2.4. Rest of Middle East & Africa (MEA)
   13.3. Absolute $ Opportunity Assessment by Country
   13.4. Middle East & Africa Normal Headphone Market Size and Volume Forecast by Application
      13.4.1. Smartphone
      13.4.2. Computing Device
      13.4.3. Wearable
   13.5. Basis Point Share (BPS) Analysis by Application
   13.6. Y-o-Y Growth Projections by Application
   13.7. Middle East & Africa Normal Headphone Market Size and Volume Forecast by Type
      13.7.1. Over-ear
      13.7.2. On-ear
      13.7.3. In-ear
   13.8. Basis Point Share (BPS) Analysis by Type
   13.9. Y-o-Y Growth Projections by Type
   13.10. Market Attractiveness/Growth Potential Analysis
      13.10.1. By Country
      13.10.2. By Product Type
      13.10.3. By Application
      13.10.4. By Sales Channel
   13.11. Middle East & Africa Normal Headphone Demand Share, 2019-2026

14. Competition Landscape
   14.1. Global Normal Headphone Market: Market Share Analysis
   14.2. Normal Headphone Distributors and Customers
   14.3. Normal Headphone Market: Competitive Dashboard
   14.4. Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.4.1. Foster
         14.4.1.1. Overview
         14.4.1.2. Financials
         14.4.1.3. Developments
         14.4.1.4. Strategic Outlook
      14.4.2. CRESYN
         14.4.2.1. Overview
         14.4.2.2. Financials
         14.4.2.3. Developments
         14.4.2.4. Strategic Outlook
      14.4.3. GoerTek
         14.4.3.1. Overview
         14.4.3.2. Financials
         14.4.3.3. Developments
         14.4.3.4. Strategic Outlook
      14.4.4. Fujikon
         14.4.4.1. Overview
         14.4.4.2. Financials
         14.4.4.3. Developments
         14.4.4.4. Strategic Outlook
      14.4.5. Merry
         14.4.5.1. Overview
         14.4.5.2. Financials
         14.4.5.3. Developments
         14.4.5.4. Strategic Outlook
      14.4.6. Foxlink
         14.4.6.1. Overview
         14.4.6.2. Financials
         14.4.6.3. Developments
         14.4.6.4. Strategic Outlook
      14.4.7. Cosonic
         14.4.7.1. Overview
         14.4.7.2. Financials
         14.4.7.3. Developments
         14.4.7.4. Strategic Outlook
      14.4.8. Hosiden
         14.4.8.1. Overview
         14.4.8.2. Financials
         14.4.8.3. Developments
         14.4.8.4. Strategic Outlook
      14.4.9. ACC
         14.4.9.1. Overview
         14.4.9.2. Financials
         14.4.9.3. Developments
         14.4.9.4. Strategic Outlook
      14.4.10. DUNU
         14.4.10.1. Overview
         14.4.10.2. Financials
         14.4.10.3. Developments
         14.4.10.4. Strategic Outlook
      14.4.11. Eastern Technologies
         14.4.11.1. Overview
         14.4.11.2. Financials
         14.4.11.3. Developments
         14.4.11.4. Strategic Outlook
      14.4.12. Voxtech
         14.4.12.1. Overview
         14.4.12.2. Financials
         14.4.12.3. Developments
         14.4.12.4. Strategic Outlook
      14.4.13. SoundMAGIC
         14.4.13.1. Overview
         14.4.13.2. Financials
         14.4.13.3. Developments
         14.4.13.4. Strategic Outlook
      14.4.14. OVC
         14.4.14.1. Overview
         14.4.14.2. Financials
         14.4.14.3. Developments
         14.4.14.4. Strategic Outlook
      14.4.15. Sun Young
         14.4.15.1. Overview
         14.4.15.2. Financials
         14.4.15.3. Developments
         14.4.15.4. Strategic Outlook
      14.4.16. ZDL
         14.4.16.1. Overview
         14.4.16.2. Financials
         14.4.16.3. Developments
         14.4.16.4. Strategic Outlook
      14.4.17. COMPANY 17
         14.4.17.1. Overview
         14.4.17.2. Financials
         14.4.17.3. Developments
         14.4.17.4. Strategic Outlook
      14.4.18. COMPANY 18
         14.4.18.1. Overview
         14.4.18.2. Financials
         14.4.18.3. Developments
         14.4.18.4. Strategic Outlook
      14.4.19. COMPANY 19
         14.4.19.1. Overview
         14.4.19.2. Financials
         14.4.19.3. Developments
         14.4.19.4. Strategic Outlook
      14.4.20. COMPANY 20
         14.4.20.1. Overview
         14.4.20.2. Financials
         14.4.20.3. Developments
         14.4.20.4. Strategic Outlook

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