Market Overview:
The global pendulum ride market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The market growth can be attributed to the increasing demand for amusement and theme parks across the globe. In addition, the growing popularity of family entertainment centers is also propelling the growth of this market. The global pendulum ride market can be segmented on the basis of type, application, and region. On the basis of type, it can be divided into less than 10 seats, 10-20 seats, and more than 20 seats segments. The less than 10 seat segment is projected to grow at a CAGR of 6% during 2018-2030 due to its low cost and easy installation requirements as compared to other types in this category. However, owing to its high thrill factor and capacity for large numbers of passengers,the more than 20 seat segment is anticipatedto register highest growth rate overthe forecast period (2018-2030).On accountof surging demand from emerging economies such as Chinaand Indiafor amusement parksand family entertainment centers respectively; Asia Pacificis estimatedto witness highestgrowth in terms offorecastperiod(2018-2030)among all regions studied in this research study .
Product Definition:
Pendulum Ride is a type of amusement ride that swings passengers back and forth. The pendulum motion can be slow or fast, depending on the ride.
Less than 10 Seats:
The less than 10 seats market is expected to grow at a CAGR of XX% from 2018 to 2025. The growth can be attributed to the growing demand for luxury travel and increasing disposable income of consumers across the globe. Additionally, rising passenger traffic in emerging economies such as China and India is expected to drive market growth during the forecast period.
10-20 Seats:
10-20 seats is a type of swing seat that can be used in pendulum ride. It’s an attraction where passengers are seated in chairs and they are facing backward. The weight of the passenger creates momentum which helps to move forward or backward depending upon the position of the chair. These types of swings seats are mostly used for children as they enable them to experience sitting inside a swing, thereby providing fun activity while visiting amusement parks or any other recreational areas.
Application Insights:
Amusement park was the largest application segment in 2017 and is expected to grow at a CAGR of XX% over the forecast period. Pendulum rides are widely used in amusement parks as they provide an adrenalin rush with wild gyrations and heart-stopping moments for riders. The popularity of this ride can be attributed to its cheap cost, easy installation, and minimal maintenance required. These factors are likely to drive demand from the Amusement Park segment over the coming years.
Public park is expected to be fastest growing application segment owing to increasing government initiatives towards building recreational infrastructure across developing countries including China, India, Brazil etcetera.
Regional Analysis:
North America dominated the global market in 2017. The U.S., in particular, is a key revenue-generator for the regional market owing to the presence of major amusement ride manufacturers such as Intamin AG and Gerstlauer GmbH & Co. KG Ride & Suspension Technology GmbH & Co. These companies are continuously developing new products to meet with rising customer demand across various parks and carnivals across North America. For instance, in September 2018, Gerstlauer launched two new pendulum rides at California's Great America theme park: Vekoma Flying Dutchman and Soaring Eagle (shown below).
Asia Pacific is expected to be one of the fastest-growing regions over the forecast period due to increasing investments by various companies for launching innovative pendulum rides at different locations throughout Asia Pacific countries such as China, Japan, South Korea and India among others.
Growth Factors:
- Increasing demand for amusement and recreational activities, especially among the youth population.
- Rising disposable income levels of consumers, which is enabling them to spend more on leisure activities.
- Proliferation of theme parks and other amusement facilities across the globe, providing greater access to Pendulum Rides for consumers.
- Growing popularity of extreme sports and adventure tourism, which is boosting demand for thrill rides such as Pendulum Rides.
Scope Of The Report
Report Attributes
Report Details
Report Title
Pendulum Ride Market Research Report
By Type
Less than 10 Seats, 10-20 Seats, More than 20 Seats
By Application
Amusement Park, Public Park, Others
By Companies
Fabbri Group, Sinorides, Antonio Zamperla, Chance Manufacturing, Intamin Amusement Rides, Qiangli Amusement Equipment, Henan Beston Amusement Equipment, Henan Dinis Entertainment Technology, Zhongshan JinBo Amusement Equipment
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
247
Number of Tables & Figures
173
Customization Available
Yes, the report can be customized as per your need.
Global Pendulum Ride Market Report Segments:
The global Pendulum Ride market is segmented on the basis of:
Types
Less than 10 Seats, 10-20 Seats, More than 20 Seats
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Amusement Park, Public Park, Others
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Fabbri Group
- Sinorides
- Antonio Zamperla
- Chance Manufacturing
- Intamin Amusement Rides
- Qiangli Amusement Equipment
- Henan Beston Amusement Equipment
- Henan Dinis Entertainment Technology
- Zhongshan JinBo Amusement Equipment
Highlights of The Pendulum Ride Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Less than 10 Seats
- 10-20 Seats
- More than 20 Seats
- By Application:
- Amusement Park
- Public Park
- Others
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Pendulum Ride Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Pendulum Ride is a free-to-play mobile game developed by Playrix and published by Gameloft. The game was released on March 25, 2016 for iOS and Android devices. Pendulum Ride is a physics-based puzzle game in which the player controls a pendulum to navigate through obstacles while avoiding traps.
Some of the major companies in the pendulum ride market are Fabbri Group, Sinorides, Antonio Zamperla, Chance Manufacturing, Intamin Amusement Rides, Qiangli Amusement Equipment, Henan Beston Amusement Equipment, Henan Dinis Entertainment Technology, Zhongshan JinBo Amusement Equipment.
The pendulum ride market is expected to register a CAGR of 5.5%.
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. Pendulum Ride Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. Pendulum Ride Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. Pendulum Ride Market - Supply Chain
4.5. Global Pendulum Ride Market Forecast
4.5.1. Pendulum Ride Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. Pendulum Ride Market Size (000 Units) and Y-o-Y Growth
4.5.3. Pendulum Ride Market Absolute $ Opportunity
5. Global Pendulum Ride Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. Pendulum Ride Market Size and Volume Forecast by Type
5.3.1. Less than 10 Seats
5.3.2. 10-20 Seats
5.3.3. More than 20 Seats
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global Pendulum Ride Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. Pendulum Ride Market Size and Volume Forecast by Application
6.3.1. Amusement Park
6.3.2. Public Park
6.3.3. Others
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global Pendulum Ride Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. Pendulum Ride Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global Pendulum Ride Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. Pendulum Ride Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global Pendulum Ride Demand Share Forecast, 2019-2026
9. North America Pendulum Ride Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America Pendulum Ride Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America Pendulum Ride Market Size and Volume Forecast by Application
9.4.1. Amusement Park
9.4.2. Public Park
9.4.3. Others
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America Pendulum Ride Market Size and Volume Forecast by Type
9.7.1. Less than 10 Seats
9.7.2. 10-20 Seats
9.7.3. More than 20 Seats
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America Pendulum Ride Demand Share Forecast, 2019-2026
10. Latin America Pendulum Ride Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America Pendulum Ride Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America Pendulum Ride Market Size and Volume Forecast by Application
10.4.1. Amusement Park
10.4.2. Public Park
10.4.3. Others
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America Pendulum Ride Market Size and Volume Forecast by Type
10.7.1. Less than 10 Seats
10.7.2. 10-20 Seats
10.7.3. More than 20 Seats
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America Pendulum Ride Demand Share Forecast, 2019-2026
11. Europe Pendulum Ride Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe Pendulum Ride Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe Pendulum Ride Market Size and Volume Forecast by Application
11.4.1. Amusement Park
11.4.2. Public Park
11.4.3. Others
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe Pendulum Ride Market Size and Volume Forecast by Type
11.7.1. Less than 10 Seats
11.7.2. 10-20 Seats
11.7.3. More than 20 Seats
11.8. Basis Point Share (BPS) Analysis by Type
11.9. Y-o-Y Growth Projections by Type
11.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe Pendulum Ride Demand Share, 2019-2026
12. Asia Pacific Pendulum Ride Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific Pendulum Ride Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific Pendulum Ride Market Size and Volume Forecast by Application
12.4.1. Amusement Park
12.4.2. Public Park
12.4.3. Others
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific Pendulum Ride Market Size and Volume Forecast by Type
12.7.1. Less than 10 Seats
12.7.2. 10-20 Seats
12.7.3. More than 20 Seats
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific Pendulum Ride Demand Share, 2019-2026
13. Middle East & Africa Pendulum Ride Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa Pendulum Ride Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa Pendulum Ride Market Size and Volume Forecast by Application
13.4.1. Amusement Park
13.4.2. Public Park
13.4.3. Others
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa Pendulum Ride Market Size and Volume Forecast by Type
13.7.1. Less than 10 Seats
13.7.2. 10-20 Seats
13.7.3. More than 20 Seats
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa Pendulum Ride Demand Share, 2019-2026
14. Competition Landscape
14.1. Global Pendulum Ride Market: Market Share Analysis
14.2. Pendulum Ride Distributors and Customers
14.3. Pendulum Ride Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. Fabbri Group
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. Sinorides
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. Antonio Zamperla
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. Chance Manufacturing
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. Intamin Amusement Rides
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. Qiangli Amusement Equipment
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. Henan Beston Amusement Equipment
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. Henan Dinis Entertainment Technology
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. Zhongshan JinBo Amusement Equipment
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. COMPANY 10
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. COMPANY 11
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. COMPANY 12
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. COMPANY 13
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. COMPANY 14
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. COMPANY 15
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. COMPANY 16
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. COMPANY 17
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. COMPANY 18
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. COMPANY 19
14.4.19.1. Overview
14.4.19.2. Financials
14.4.19.3. Developments
14.4.19.4. Strategic Outlook
14.4.20. COMPANY 20
14.4.20.1. Overview
14.4.20.2. Financials
14.4.20.3. Developments
14.4.20.4. Strategic Outlook