Latest Update: Impact of current COVID-19 situation has been considered in this report while making the analysis.
Global Video Slot Machines Market by Type (5 Paylines, 15 Paylines, 20 Paylines, Others), By Application (New Product, Replacement) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030-report

Global Video Slot Machines Market by Type (5 Paylines, 15 Paylines, 20 Paylines, Others), By Application (New Product, Replacement) And By Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast From 2022 To 2030

Report ID: 157523 3300 Machinery & Equipment 377 250 Pages 4.9 (30)
                                          

Market Overview:


The global video slot machines market is expected to grow at a CAGR of 5.5% during the forecast period from 2018 to 2030. The market growth can be attributed to the increasing demand for new and innovative products in the gaming industry, rising disposable income of consumers, and growing popularity of online casinos. In terms of type, the 5 paylines segment is expected to hold a major share in the global video slot machines market during the forecast period. This can be attributed to its low cost and easy operability as compared to other types of video slot machines.


Global Video Slot Machines Industry Outlook


Product Definition:


A video slot machine (also known as a digital slot machine) is a type of casino game that uses an electronic or computerized device to simulate the playing of traditional reel-type slots.


5 Paylines:


5 paylines is a special term used in the video slot machines industry. It means that there are five symbols or images that can be active at the same time on each of the payline. The more symbol combinations there are, generally, the higher chance you have to win because all these symbols have to match during your winning combination and thus increase your chances of winning.


The most popular types of slots with 5 paylines are fruity slots.


15 Paylines:


15 paylines are used in video slot machines to indicate that there are 15 winning combinations possible from the symbols on the reels. These combinations can be achieved by using all of the wining symbol positions along with other symbol positions which give a high probability of winning combination.


The global 15 paylines and it's usage in Video Slot Machines market size was valued at USD 1,236.1 million in 2016.


Application Insights:


Based on application, the global video slot machines market has been segmented into new product, replacement and re-issue. New product is estimated to dominate the overall industry in terms of revenue share over the forecast period. Replacement video slots are widely distributed through local retailers and online portals. However, only a few manufacturers are involved in distribution of replacement products as compared to new products which have been manufactured specifically for this purpose.


The popularity of online gaming across various regions has resulted in increased adoption of gaming platforms by several operators who provide access to their customers via mobile applications or web pages where they can place bets and play games simultaneously.


Regional Analysis:


North America dominated the global market in 2017. The growth is attributed to the presence of a large number of casinos and gaming establishments in countries, such as U.S., Canada, and Mexico. Furthermore, increasing popularity of online casino games is driving demand for video slot machines in this region. Moreover, introduction of new technologies coupled with high disposable income levels has resulted in increased adoption of these products across this region over the past few years.


Asia Pacific regional market captured a revenue share greater than 30% owing to rapid urbanization.


Growth Factors:


  • Increasing demand for video slot machines from the casino industry due to their popularity and profitability.
  • The increasing number of women players in the market is driving the growth of video slot machines.
  • Growing demand for new and innovative gaming content in video slot machines is also fuelling its growth.
  • Introduction of new technologies such as virtual reality and augmented reality is expected to create opportunities for the market growth over the forecast period .

Scope Of The Report

Report Attributes

Report Details

Report Title

Video Slot Machines Market Research Report

By Type

5 Paylines, 15 Paylines, 20 Paylines, Others

By Application

New Product, Replacement

By Companies

Merkur, Incredible Technologies, Grand Vision Gaming, Scientific Games, Aristocrat Leisure, IGT, Novomatic, Konami Gaming, Ainsworth Game Technology, Everi, AGS, EGT, Universal Entertainment

Regions Covered

North America, Europe, APAC, Latin America, MEA

Base Year

2021

Historical Year

2019 to 2020 (Data from 2010 can be provided as per availability)

Forecast Year

2030

Number of Pages

250

Number of Tables & Figures

175

Customization Available

Yes, the report can be customized as per your need.


Global Video Slot Machines Market Report Segments:

The global Video Slot Machines market is segmented on the basis of:

Types

5 Paylines, 15 Paylines, 20 Paylines, Others

The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.

Applications

New Product, Replacement

The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.

Some of the companies that are profiled in this report are:

  1. Merkur
  2. Incredible Technologies
  3. Grand Vision Gaming
  4. Scientific Games
  5. Aristocrat Leisure
  6. IGT
  7. Novomatic
  8. Konami Gaming
  9. Ainsworth Game Technology
  10. Everi
  11. AGS
  12. EGT
  13. Universal Entertainment

Global Video Slot Machines Market Overview


Highlights of The Video Slot Machines Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2030.
  5. Developments and trends in the market.
  6. By Type:

    1. 5 Paylines
    2. 15 Paylines
    3. 20 Paylines
    4. Others
  1. By Application:

    1. New Product
    2. Replacement
  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Video Slot Machines Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.

Regional Analysis

  • North America
  • Europe
  • Asia Pacific
  • Middle East & Africa
  • Latin America

Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.

The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.

How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Global Video Slot Machines Market Statistics

8 Reasons to Buy This Report

  1. Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
  2. Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
  3. Implemented Robust Methodology to Prepare the Report
  4. Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
  5. Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
  6. Provides Information About the Top-winning Strategies Implemented by Industry Players.
  7. In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
  8. Customization of the Report Available

Frequently Asked Questions?


Video slot machines are a type of casino game that uses video images to display winning combinations and payouts. The player selects one or more symbols from a selection of icons, which are then displayed on the machineu2019s screen. When the player makes a valid combination of symbols, the machine awards them credits that can be used to play further rounds.

Some of the major companies in the video slot machines market are Merkur, Incredible Technologies, Grand Vision Gaming, Scientific Games, Aristocrat Leisure, IGT, Novomatic, Konami Gaming, Ainsworth Game Technology, Everi, AGS, EGT, Universal Entertainment.

The video slot machines market is expected to grow at a compound annual growth rate of 5.5%.

                                            
1. Executive Summary

2. Assumptions and Acronyms Used

3. Research Methodology

4. Video Slot Machines Market Overview
   4.1. Introduction
      4.1.1. Market Taxonomy
      4.1.2. Market Definition
   4.2. Macro-Economic Factors
      4.2.1. Industry Outlook
   4.3. Video Slot Machines Market Dynamics
      4.3.1. Market Drivers
      4.3.2. Market Restraints
      4.3.3. Opportunity
      4.3.4. Market Trends
   4.4. Video Slot Machines Market - Supply Chain
   4.5. Global Video Slot Machines Market Forecast
      4.5.1. Video Slot Machines Market Size (US$ Mn) and Y-o-Y Growth
      4.5.2. Video Slot Machines Market Size (000’ Units) and Y-o-Y Growth
      4.5.3. Video Slot Machines Market Absolute $ Opportunity

5. Global Video Slot Machines Market Analysis and Forecast by Type
   5.1. Market Trends
   5.2. Introduction
      5.2.1. Basis Point Share (BPS) Analysis by Type
      5.2.2. Y-o-Y Growth Projections by Type
   5.3. Video Slot Machines Market Size and Volume Forecast by Type
      5.3.1. 5 Paylines
      5.3.2. 15 Paylines
      5.3.3. 20 Paylines
      5.3.4. Others
   5.4. Absolute $ Opportunity Assessment by Type
   5.5. Market Attractiveness/Growth Potential Analysis by Type

6. Global Video Slot Machines Market Analysis and Forecast by Application
   6.1. Market Trends
   6.2. Introduction
      6.2.1. Basis Point Share (BPS) Analysis by Application
      6.2.2. Y-o-Y Growth Projections by Application
   6.3. Video Slot Machines Market Size and Volume Forecast by Application
      6.3.1. New Product
      6.3.2. Replacement
   6.4. Absolute $ Opportunity Assessment by Application
   6.5. Market Attractiveness/Growth Potential Analysis by Application

7. Global Video Slot Machines Market Analysis and Forecast by Sales Channel
   7.1. Market Trends
   7.2. Introduction
      7.2.1. Basis Point Share (BPS) Analysis by Sales Channel 
      7.2.2. Y-o-Y Growth Projections by Sales Channel
   7.3. Video Slot Machines Market Size and Volume Forecast by Sales Channel 
      7.3.1. Manufacturer/Distributor/Service Provider
      7.3.2. Aftermarket
   7.4. Absolute $ Opportunity Assessment by Sales Channel
   7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel

8. Global Video Slot Machines Market Analysis and Forecast by Region
   8.1. Market Trends
   8.2. Introduction
      8.2.1. Basis Point Share (BPS) Analysis by Region
      8.2.2. Y-o-Y Growth Projections by Region
   8.3. Video Slot Machines Market Size and Volume Forecast by Region
      8.3.1. North America
      8.3.2. Latin America
      8.3.3. Europe
      8.3.4. Asia Pacific
      8.3.5. Middle East and Africa (MEA)
   8.4. Absolute $ Opportunity Assessment by Region
   8.5. Market Attractiveness/Growth Potential Analysis by Region
   8.6. Global Video Slot Machines Demand Share Forecast, 2019-2026

9. North America Video Slot Machines Market Analysis and Forecast
   9.1. Introduction
      9.1.1. Basis Point Share (BPS) Analysis by Country
      9.1.2. Y-o-Y Growth Projections by Country
   9.2. North America Video Slot Machines Market Size and Volume Forecast by Country
      9.2.1. U.S.
      9.2.2. Canada
   9.3. Absolute $ Opportunity Assessment by Country
   9.4. North America Video Slot Machines Market Size and Volume Forecast by Application
      9.4.1. New Product
      9.4.2. Replacement
   9.5. Basis Point Share (BPS) Analysis by Application
   9.6. Y-o-Y Growth Projections by Application
   9.7. North America Video Slot Machines Market Size and Volume Forecast by Type
      9.7.1. 5 Paylines
      9.7.2. 15 Paylines
      9.7.3. 20 Paylines
      9.7.4. Others
   9.8. Basis Point Share (BPS) Analysis by Type
   9.9. Y-o-Y Growth Projections by Type
   9.10. Market Attractiveness/Growth Potential Analysis
      9.10.1. By Country
      9.10.2. By Product Type
      9.10.3. By Application
      9.10.4. By Sales Channel
   9.11. North America Video Slot Machines Demand Share Forecast, 2019-2026

10. Latin America Video Slot Machines Market Analysis and Forecast
   10.1. Introduction
      10.1.1. Basis Point Share (BPS) Analysis by Country
      10.1.2. Y-o-Y Growth Projections by Country
      10.1.3. Latin America Average Pricing Analysis
   10.2. Latin America Video Slot Machines Market Size and Volume Forecast by Country
      10.2.1. Brazil
      10.2.2. Mexico
      10.2.3. Rest of Latin America
   10.3. Absolute $ Opportunity Assessment by Country
   10.4. Latin America Video Slot Machines Market Size and Volume Forecast by Application
      10.4.1. New Product
      10.4.2. Replacement
   10.5. Basis Point Share (BPS) Analysis by Application
   10.6. Y-o-Y Growth Projections by Application
   10.7. Latin America Video Slot Machines Market Size and Volume Forecast by Type
      10.7.1. 5 Paylines
      10.7.2. 15 Paylines
      10.7.3. 20 Paylines
      10.7.4. Others
   10.8. Basis Point Share (BPS) Analysis by Type
   10.9. Y-o-Y Growth Projections by Type
   10.10. Market Attractiveness/Growth Potential Analysis
      10.10.1. By Country
      10.10.2. By Product Type
      10.10.3. By Application
      10.10.4. By Sales Channel
   10.11. Latin America Video Slot Machines Demand Share Forecast, 2019-2026

11. Europe Video Slot Machines Market Analysis and Forecast
   11.1. Introduction
      11.1.1. Basis Point Share (BPS) Analysis by Country
      11.1.2. Y-o-Y Growth Projections by Country
      11.1.3. Europe Average Pricing Analysis
   11.2. Europe Video Slot Machines Market Size and Volume Forecast by Country
      11.2.1. Germany
      11.2.2. France
      11.2.3. Italy
      11.2.4. U.K.
      11.2.5. Spain
      11.2.6. Russia
      11.2.7. Rest of Europe
   11.3. Absolute $ Opportunity Assessment by Country
   11.4. Europe Video Slot Machines Market Size and Volume Forecast by Application
      11.4.1. New Product
      11.4.2. Replacement
   11.5. Basis Point Share (BPS) Analysis by Application
   11.6. Y-o-Y Growth Projections by Application
   11.7. Europe Video Slot Machines Market Size and Volume Forecast by Type
      11.7.1. 5 Paylines
      11.7.2. 15 Paylines
      11.7.3. 20 Paylines
      11.7.4. Others
   11.8. Basis Point Share (BPS) Analysis by Type
   11.9. Y-o-Y Growth Projections by Type
   11.10. Market Attractiveness/Growth Potential Analysis
      11.10.1. By Country
      11.10.2. By Product Type
      11.10.3. By Application
      11.10.4. By Sales Channel
   11.11. Europe Video Slot Machines Demand Share, 2019-2026

12. Asia Pacific Video Slot Machines Market Analysis and Forecast
   12.1. Introduction
      12.1.1. Basis Point Share (BPS) Analysis by Country
      12.1.2. Y-o-Y Growth Projections by Country
      12.1.3. Asia Pacific Average Pricing Analysis
   12.2. Asia Pacific Video Slot Machines Market Size and Volume Forecast by Country
      12.2.1. China
      12.2.2. Japan
      12.2.3. South Korea
      12.2.4. India
      12.2.5. Australia
      12.2.6. Rest of Asia Pacific (APAC)
   12.3. Absolute $ Opportunity Assessment by Country
   12.4. Asia Pacific Video Slot Machines Market Size and Volume Forecast by Application
      12.4.1. New Product
      12.4.2. Replacement
   12.5. Basis Point Share (BPS) Analysis by Application
   12.6. Y-o-Y Growth Projections by Application
   12.7. Asia Pacific Video Slot Machines Market Size and Volume Forecast by Type
      12.7.1. 5 Paylines
      12.7.2. 15 Paylines
      12.7.3. 20 Paylines
      12.7.4. Others
   12.8. Basis Point Share (BPS) Analysis by Type
   12.9. Y-o-Y Growth Projections by Type
   12.10. Market Attractiveness/Growth Potential Analysis
      12.10.1. By Country
      12.10.2. By Product Type
      12.10.3. By Application
      12.10.4. By Sales Channel
   12.11. Asia Pacific Video Slot Machines Demand Share, 2019-2026

13. Middle East & Africa Video Slot Machines Market Analysis and Forecast
   13.1. Introduction
      13.1.1. Basis Point Share (BPS) Analysis by Country
      13.1.2. Y-o-Y Growth Projections by Country
      13.1.3. Asia Pacific Average Pricing Analysis
   13.2. Middle East & Africa Video Slot Machines Market Size and Volume Forecast by Country
      13.2.1. Saudi Arabia
      13.2.2. South Africa
      13.2.3. UAE
      13.2.4. Rest of Middle East & Africa (MEA)
   13.3. Absolute $ Opportunity Assessment by Country
   13.4. Middle East & Africa Video Slot Machines Market Size and Volume Forecast by Application
      13.4.1. New Product
      13.4.2. Replacement
   13.5. Basis Point Share (BPS) Analysis by Application
   13.6. Y-o-Y Growth Projections by Application
   13.7. Middle East & Africa Video Slot Machines Market Size and Volume Forecast by Type
      13.7.1. 5 Paylines
      13.7.2. 15 Paylines
      13.7.3. 20 Paylines
      13.7.4. Others
   13.8. Basis Point Share (BPS) Analysis by Type
   13.9. Y-o-Y Growth Projections by Type
   13.10. Market Attractiveness/Growth Potential Analysis
      13.10.1. By Country
      13.10.2. By Product Type
      13.10.3. By Application
      13.10.4. By Sales Channel
   13.11. Middle East & Africa Video Slot Machines Demand Share, 2019-2026

14. Competition Landscape
   14.1. Global Video Slot Machines Market: Market Share Analysis
   14.2. Video Slot Machines Distributors and Customers
   14.3. Video Slot Machines Market: Competitive Dashboard
   14.4. Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.4.1. Merkur
         14.4.1.1. Overview
         14.4.1.2. Financials
         14.4.1.3. Developments
         14.4.1.4. Strategic Outlook
      14.4.2. Incredible Technologies
         14.4.2.1. Overview
         14.4.2.2. Financials
         14.4.2.3. Developments
         14.4.2.4. Strategic Outlook
      14.4.3. Grand Vision Gaming
         14.4.3.1. Overview
         14.4.3.2. Financials
         14.4.3.3. Developments
         14.4.3.4. Strategic Outlook
      14.4.4. Scientific Games
         14.4.4.1. Overview
         14.4.4.2. Financials
         14.4.4.3. Developments
         14.4.4.4. Strategic Outlook
      14.4.5. Aristocrat Leisure
         14.4.5.1. Overview
         14.4.5.2. Financials
         14.4.5.3. Developments
         14.4.5.4. Strategic Outlook
      14.4.6. IGT
         14.4.6.1. Overview
         14.4.6.2. Financials
         14.4.6.3. Developments
         14.4.6.4. Strategic Outlook
      14.4.7. Novomatic
         14.4.7.1. Overview
         14.4.7.2. Financials
         14.4.7.3. Developments
         14.4.7.4. Strategic Outlook
      14.4.8. Konami Gaming
         14.4.8.1. Overview
         14.4.8.2. Financials
         14.4.8.3. Developments
         14.4.8.4. Strategic Outlook
      14.4.9. Ainsworth Game Technology
         14.4.9.1. Overview
         14.4.9.2. Financials
         14.4.9.3. Developments
         14.4.9.4. Strategic Outlook
      14.4.10. Everi
         14.4.10.1. Overview
         14.4.10.2. Financials
         14.4.10.3. Developments
         14.4.10.4. Strategic Outlook
      14.4.11. AGS
         14.4.11.1. Overview
         14.4.11.2. Financials
         14.4.11.3. Developments
         14.4.11.4. Strategic Outlook
      14.4.12. EGT
         14.4.12.1. Overview
         14.4.12.2. Financials
         14.4.12.3. Developments
         14.4.12.4. Strategic Outlook
      14.4.13. Universal Entertainment
         14.4.13.1. Overview
         14.4.13.2. Financials
         14.4.13.3. Developments
         14.4.13.4. Strategic Outlook
      14.4.14. COMPANY 14
         14.4.14.1. Overview
         14.4.14.2. Financials
         14.4.14.3. Developments
         14.4.14.4. Strategic Outlook
      14.4.15. COMPANY 15
         14.4.15.1. Overview
         14.4.15.2. Financials
         14.4.15.3. Developments
         14.4.15.4. Strategic Outlook
      14.4.16. COMPANY 16
         14.4.16.1. Overview
         14.4.16.2. Financials
         14.4.16.3. Developments
         14.4.16.4. Strategic Outlook
      14.4.17. COMPANY 17
         14.4.17.1. Overview
         14.4.17.2. Financials
         14.4.17.3. Developments
         14.4.17.4. Strategic Outlook
      14.4.18. COMPANY 18
         14.4.18.1. Overview
         14.4.18.2. Financials
         14.4.18.3. Developments
         14.4.18.4. Strategic Outlook
      14.4.19. COMPANY 19
         14.4.19.1. Overview
         14.4.19.2. Financials
         14.4.19.3. Developments
         14.4.19.4. Strategic Outlook
      14.4.20. COMPANY 20
         14.4.20.1. Overview
         14.4.20.2. Financials
         14.4.20.3. Developments
         14.4.20.4. Strategic Outlook

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