Market Overview:
The global virtual patient simulation market is expected to grow at a CAGR of 10.8% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for haptic technology, tracking techniques, modeling techniques, and visual techniques in virtual patient simulations. In addition, the growing adoption of virtual reality technology in healthcare is also contributing to the growth of this market. However, lack of standardization and interoperability among different vendors’ products are some of the major factors restraining the growth of this market. On the basis of type, haptic technology is expected to lead the global virtual patient simulation market during 2018-2030. This can be attributed to its ability to provide realistic feedback and sensations that help users learn better about medical procedures and surgeries.
Product Definition:
A virtual patient simulation is a digital replica of a real patient that can be used to practice medical procedures. The importance of virtual patient simulations is that they allow medical students to practice without endangering any actual patients.
Haptic technology:
Haptic technology is the science of creating realistic touch experiences using sound, sight and feel. Haptics is used in virtual patient simulation for providing a real-life experience to the user. Virtual patient simulation helps medical students and practitioners by providing a first-hand experience of patients’ symptoms, pain & diagnosis through simulating various body parts such as hands, arms & legs with the use of robotic devices.
Tracking techniques:
Tracking techniques are used in virtual patient simulation to monitor the patients' vital signs and other parameters. The technique is also used for analyzing the effectiveness of treatment plans.
The global tracking techniques and it's usage in virtual patient simulation market size was valued at USD 0.00 in 2016, owing to its limited penetration as a clinical tool within healthcare institutes globally. However, growing awareness regarding benefits offered by these systems may drive demand over the forecast period.
Application Insights:
The academic segment held the largest share of over 70.0% in 2017. The growing usage of these techniques for training and education is expected to drive growth over the forecast period. Simulation based training aids used by medical professionals for educational purposes have been gaining traction since past few years owing to their ability to provide an accurate representation of real world conditions, thereby improving learning outcomes and teaching methods in medical schools and colleges worldwide.
Virtual patient technology can also be effectively used by non-profit organizations, health clinics, government agencies, etc., for marketing/public relations activities or as a communication tool with patients to enhance care quality and improve access to healthcare services among other uses that are yet unidentified. These applications are expected witness significant growth during the forecast period on account of increasing demand from various sectors such as military & defense (realistic soldier simulators), hospital (virtual anatomy lessons) and others (virtual reality gaming).
Regional Analysis:
North America dominated the global market in 2017. This can be attributed to the presence of key players such as 3DVIA, Inc.; American Virtuality; and General Electric Healthcare. These companies are focusing on strategic initiatives such as expansion of distribution network, mergers & acquisitions, and new product development to gain a competitive edge in this rapidly evolving industry. For instance, in May 2018, GE Healthcare announced its plan to acquire Stryker Corporation's medical devices business for approximately billion USD that will help it expand its offerings for orthopedic procedures. The acquisition is expected to be completed by January 2019.
Asia Pacific region is anticipated to witness lucrative growth over the forecast period owing to increasing demand from countries like Japan and China along with other emerging economies including India and Australia among others).
Growth Factors:
- Increasing demand for minimally invasive surgeries: Virtual patient simulation helps surgeons to practice and perfect their techniques without any risk to the patients. This is driving the demand for virtual patient simulation market.
- Growing number of surgical procedures: The number of surgical procedures is increasing due to the growing prevalence of various diseases and disorders. This is also fueling the growth of virtual patient simulation market.
- Rising awareness about benefits of virtual patient simulations: The benefits of using virtual patients for training surgeons are being increasingly recognized, which is propelling the growth of this market.
- Technological advancements: With technological advancements, new and improved versions of virtual patient simulations are being launched in the market, thereby boosting its growth rate further..
Scope Of The Report
Report Attributes
Report Details
Report Title
Virtual Patient Simulation Market Research Report
By Type
Haptic technology, Tracking techniques, Modeling techniques, Visual techniques, Virtual Reality Technology
By Application
Academics, Military, Hospital, Others
By Companies
Anesoft Corporation, Bioflight VR, Coburger Lehrmittelanstalt, Deepstream VR, Decision Simulation, Dassault Systemes, Firsthand Technology, Kyoto Kagaku Co., Ltd, Immersion Medical, Mentice AB, Red Llama, SynDaver Labs, Medical Realities, Edwards Lifesciences, Voxel-Man, Oculus VR Inc, Simbionix Corporation, Simulaids, CAE Healthcare, 3B Scientific GmbH
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
245
Number of Tables & Figures
172
Customization Available
Yes, the report can be customized as per your need.
Global Virtual Patient Simulation Market Report Segments:
The global Virtual Patient Simulation market is segmented on the basis of:
Types
Haptic technology, Tracking techniques, Modeling techniques, Visual techniques, Virtual Reality Technology
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Academics, Military, Hospital, Others
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- Anesoft Corporation
- Bioflight VR
- Coburger Lehrmittelanstalt
- Deepstream VR
- Decision Simulation
- Dassault Systemes
- Firsthand Technology
- Kyoto Kagaku Co., Ltd
- Immersion Medical
- Mentice AB
- Red Llama
- SynDaver Labs
- Medical Realities
- Edwards Lifesciences
- Voxel-Man
- Oculus VR Inc
- Simbionix Corporation
- Simulaids
- CAE Healthcare
- 3B Scientific GmbH
Highlights of The Virtual Patient Simulation Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Haptic technology
- Tracking techniques
- Modeling techniques
- Visual techniques
- Virtual Reality Technology
- By Application:
- Academics
- Military
- Hospital
- Others
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Virtual Patient Simulation Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
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8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Virtual Patient Simulation is a technology that allows healthcare professionals to practice on patients who are not actually present. This technology can be used for training purposes, as well as for research.
Some of the key players operating in the virtual patient simulation market are Anesoft Corporation, Bioflight VR, Coburger Lehrmittelanstalt, Deepstream VR, Decision Simulation, Dassault Systemes, Firsthand Technology, Kyoto Kagaku Co., Ltd, Immersion Medical, Mentice AB, Red Llama, SynDaver Labs, Medical Realities, Edwards Lifesciences, Voxel-Man, Oculus VR Inc, Simbionix Corporation, Simulaids, CAE Healthcare, 3B Scientific GmbH.
The virtual patient simulation market is expected to grow at a compound annual growth rate of 10.8%.
1. Executive Summary
2. Assumptions and Acronyms Used
3. Research Methodology
4. Virtual Patient Simulation Market Overview
4.1. Introduction
4.1.1. Market Taxonomy
4.1.2. Market Definition
4.2. Macro-Economic Factors
4.2.1. Industry Outlook
4.3. Virtual Patient Simulation Market Dynamics
4.3.1. Market Drivers
4.3.2. Market Restraints
4.3.3. Opportunity
4.3.4. Market Trends
4.4. Virtual Patient Simulation Market - Supply Chain
4.5. Global Virtual Patient Simulation Market Forecast
4.5.1. Virtual Patient Simulation Market Size (US$ Mn) and Y-o-Y Growth
4.5.2. Virtual Patient Simulation Market Size (000 Units) and Y-o-Y Growth
4.5.3. Virtual Patient Simulation Market Absolute $ Opportunity
5. Global Virtual Patient Simulation Market Analysis and Forecast by Type
5.1. Market Trends
5.2. Introduction
5.2.1. Basis Point Share (BPS) Analysis by Type
5.2.2. Y-o-Y Growth Projections by Type
5.3. Virtual Patient Simulation Market Size and Volume Forecast by Type
5.3.1. Haptic technology
5.3.2. Tracking techniques
5.3.3. Modeling techniques
5.3.4. Visual techniques
5.3.5. Virtual Reality Technology
5.4. Absolute $ Opportunity Assessment by Type
5.5. Market Attractiveness/Growth Potential Analysis by Type
6. Global Virtual Patient Simulation Market Analysis and Forecast by Application
6.1. Market Trends
6.2. Introduction
6.2.1. Basis Point Share (BPS) Analysis by Application
6.2.2. Y-o-Y Growth Projections by Application
6.3. Virtual Patient Simulation Market Size and Volume Forecast by Application
6.3.1. Academics
6.3.2. Military
6.3.3. Hospital
6.3.4. Others
6.4. Absolute $ Opportunity Assessment by Application
6.5. Market Attractiveness/Growth Potential Analysis by Application
7. Global Virtual Patient Simulation Market Analysis and Forecast by Sales Channel
7.1. Market Trends
7.2. Introduction
7.2.1. Basis Point Share (BPS) Analysis by Sales Channel
7.2.2. Y-o-Y Growth Projections by Sales Channel
7.3. Virtual Patient Simulation Market Size and Volume Forecast by Sales Channel
7.3.1. Manufacturer/Distributor/Service Provider
7.3.2. Aftermarket
7.4. Absolute $ Opportunity Assessment by Sales Channel
7.5. Market Attractiveness/Growth Potential Analysis by Sales Channel
8. Global Virtual Patient Simulation Market Analysis and Forecast by Region
8.1. Market Trends
8.2. Introduction
8.2.1. Basis Point Share (BPS) Analysis by Region
8.2.2. Y-o-Y Growth Projections by Region
8.3. Virtual Patient Simulation Market Size and Volume Forecast by Region
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. Middle East and Africa (MEA)
8.4. Absolute $ Opportunity Assessment by Region
8.5. Market Attractiveness/Growth Potential Analysis by Region
8.6. Global Virtual Patient Simulation Demand Share Forecast, 2019-2029
9. North America Virtual Patient Simulation Market Analysis and Forecast
9.1. Introduction
9.1.1. Basis Point Share (BPS) Analysis by Country
9.1.2. Y-o-Y Growth Projections by Country
9.2. North America Virtual Patient Simulation Market Size and Volume Forecast by Country
9.2.1. U.S.
9.2.2. Canada
9.3. Absolute $ Opportunity Assessment by Country
9.4. North America Virtual Patient Simulation Market Size and Volume Forecast by Application
9.4.1. Academics
9.4.2. Military
9.4.3. Hospital
9.4.4. Others
9.5. Basis Point Share (BPS) Analysis by Application
9.6. Y-o-Y Growth Projections by Application
9.7. North America Virtual Patient Simulation Market Size and Volume Forecast by Type
9.7.1. Haptic technology
9.7.2. Tracking techniques
9.7.3. Modeling techniques
9.7.4. Visual techniques
9.7.5. Virtual Reality Technology
9.8. Basis Point Share (BPS) Analysis by Type
9.9. Y-o-Y Growth Projections by Type
9.10. Market Attractiveness/Growth Potential Analysis
9.10.1. By Country
9.10.2. By Product Type
9.10.3. By Application
9.10.4. By Sales Channel
9.11. North America Virtual Patient Simulation Demand Share Forecast, 2019-2029
10. Latin America Virtual Patient Simulation Market Analysis and Forecast
10.1. Introduction
10.1.1. Basis Point Share (BPS) Analysis by Country
10.1.2. Y-o-Y Growth Projections by Country
10.1.3. Latin America Average Pricing Analysis
10.2. Latin America Virtual Patient Simulation Market Size and Volume Forecast by Country
10.2.1. Brazil
10.2.2. Mexico
10.2.3. Rest of Latin America
10.3. Absolute $ Opportunity Assessment by Country
10.4. Latin America Virtual Patient Simulation Market Size and Volume Forecast by Application
10.4.1. Academics
10.4.2. Military
10.4.3. Hospital
10.4.4. Others
10.5. Basis Point Share (BPS) Analysis by Application
10.6. Y-o-Y Growth Projections by Application
10.7. Latin America Virtual Patient Simulation Market Size and Volume Forecast by Type
10.7.1. Haptic technology
10.7.2. Tracking techniques
10.7.3. Modeling techniques
10.7.4. Visual techniques
10.7.5. Virtual Reality Technology
10.8. Basis Point Share (BPS) Analysis by Type
10.9. Y-o-Y Growth Projections by Type
10.10. Market Attractiveness/Growth Potential Analysis
10.10.1. By Country
10.10.2. By Product Type
10.10.3. By Application
10.10.4. By Sales Channel
10.11. Latin America Virtual Patient Simulation Demand Share Forecast, 2019-2029
11. Europe Virtual Patient Simulation Market Analysis and Forecast
11.1. Introduction
11.1.1. Basis Point Share (BPS) Analysis by Country
11.1.2. Y-o-Y Growth Projections by Country
11.1.3. Europe Average Pricing Analysis
11.2. Europe Virtual Patient Simulation Market Size and Volume Forecast by Country
11.2.1. Germany
11.2.2. France
11.2.3. Italy
11.2.4. U.K.
11.2.5. Spain
11.2.6. Russia
11.2.7. Rest of Europe
11.3. Absolute $ Opportunity Assessment by Country
11.4. Europe Virtual Patient Simulation Market Size and Volume Forecast by Application
11.4.1. Academics
11.4.2. Military
11.4.3. Hospital
11.4.4. Others
11.5. Basis Point Share (BPS) Analysis by Application
11.6. Y-o-Y Growth Projections by Application
11.7. Europe Virtual Patient Simulation Market Size and Volume Forecast by Type
11.7.1. Haptic technology
11.7.2. Tracking techniques
11.7.3. Modeling techniques
11.7.4. Visual techniques
11.7.5. Virtual eality Technology
11.8. Basis Point Share (BPS) Analysis by Type
11.9. Y-o-Y Growth Projections by Type
11.10. Market Attractiveness/Growth Potential Analysis
11.10.1. By Country
11.10.2. By Product Type
11.10.3. By Application
11.10.4. By Sales Channel
11.11. Europe Virtual Patient Simulation Demand Share, 2019-2029
12. Asia Pacific Virtual Patient Simulation Market Analysis and Forecast
12.1. Introduction
12.1.1. Basis Point Share (BPS) Analysis by Country
12.1.2. Y-o-Y Growth Projections by Country
12.1.3. Asia Pacific Average Pricing Analysis
12.2. Asia Pacific Virtual Patient Simulation Market Size and Volume Forecast by Country
12.2.1. China
12.2.2. Japan
12.2.3. South Korea
12.2.4. India
12.2.5. Australia
12.2.6. Rest of Asia Pacific (APAC)
12.3. Absolute $ Opportunity Assessment by Country
12.4. Asia Pacific Virtual Patient Simulation Market Size and Volume Forecast by Application
12.4.1. Academics
12.4.2. Military
12.4.3. Hospital
12.4.4. Others
12.5. Basis Point Share (BPS) Analysis by Application
12.6. Y-o-Y Growth Projections by Application
12.7. Asia Pacific Virtual Patient Simulation Market Size and Volume Forecast by Type
12.7.1. Haptic technology
12.7.2. Tracking techniques
12.7.3. Modeling techniques
12.7.4. Visual techniques
12.7.5. Virtual Reality Technology
12.8. Basis Point Share (BPS) Analysis by Type
12.9. Y-o-Y Growth Projections by Type
12.10. Market Attractiveness/Growth Potential Analysis
12.10.1. By Country
12.10.2. By Product Type
12.10.3. By Application
12.10.4. By Sales Channel
12.11. Asia Pacific Virtual Patient Simulation Demand Share, 2019-2029
13. Middle East & Africa Virtual Patient Simulation Market Analysis and Forecast
13.1. Introduction
13.1.1. Basis Point Share (BPS) Analysis by Country
13.1.2. Y-o-Y Growth Projections by Country
13.1.3. Asia Pacific Average Pricing Analysis
13.2. Middle East & Africa Virtual Patient Simulation Market Size and Volume Forecast by Country
13.2.1. Saudi Arabia
13.2.2. South Africa
13.2.3. UAE
13.2.4. Rest of Middle East & Africa (MEA)
13.3. Absolute $ Opportunity Assessment by Country
13.4. Middle East & Africa Virtual Patient Simulation Market Size and Volume Forecast by Application
13.4.1. Academics
13.4.2. Military
13.4.3. Hospital
13.4.4. Others
13.5. Basis Point Share (BPS) Analysis by Application
13.6. Y-o-Y Growth Projections by Application
13.7. Middle East & Africa Virtual Patient Simulation Market Size and Volume Forecast by Type
13.7.1. Haptic technology
13.7.2. Tracking techniques
13.7.3. Modeling techniques
13.7.4. Visual techniques
13.7.5. Virtual Reality Technology
13.8. Basis Point Share (BPS) Analysis by Type
13.9. Y-o-Y Growth Projections by Type
13.10. Market Attractiveness/Growth Potential Analysis
13.10.1. By Country
13.10.2. By Product Type
13.10.3. By Application
13.10.4. By Sales Channel
13.11. Middle East & Africa Virtual Patient Simulation Demand Share, 2019-2029
14. Competition Landscape
14.1. Global Virtual Patient Simulation Market: Market Share Analysis
14.2. Virtual Patient Simulation Distributors and Customers
14.3. Virtual Patient Simulation Market: Competitive Dashboard
14.4. Company Profiles (Details Overview, Financials, Developments, Strategy)
14.4.1. Anesoft Corporation
14.4.1.1. Overview
14.4.1.2. Financials
14.4.1.3. Developments
14.4.1.4. Strategic Outlook
14.4.2. Bioflight VR
14.4.2.1. Overview
14.4.2.2. Financials
14.4.2.3. Developments
14.4.2.4. Strategic Outlook
14.4.3. Coburger Lehrmittelanstalt
14.4.3.1. Overview
14.4.3.2. Financials
14.4.3.3. Developments
14.4.3.4. Strategic Outlook
14.4.4. Deepstream VR
14.4.4.1. Overview
14.4.4.2. Financials
14.4.4.3. Developments
14.4.4.4. Strategic Outlook
14.4.5. Decision Simulation
14.4.5.1. Overview
14.4.5.2. Financials
14.4.5.3. Developments
14.4.5.4. Strategic Outlook
14.4.6. Dassault Systemes
14.4.6.1. Overview
14.4.6.2. Financials
14.4.6.3. Developments
14.4.6.4. Strategic Outlook
14.4.7. Firsthand Technology
14.4.7.1. Overview
14.4.7.2. Financials
14.4.7.3. Developments
14.4.7.4. Strategic Outlook
14.4.8. Kyoto Kagaku Co., Ltd
14.4.8.1. Overview
14.4.8.2. Financials
14.4.8.3. Developments
14.4.8.4. Strategic Outlook
14.4.9. Immersion Medical
14.4.9.1. Overview
14.4.9.2. Financials
14.4.9.3. Developments
14.4.9.4. Strategic Outlook
14.4.10. Mentice AB
14.4.10.1. Overview
14.4.10.2. Financials
14.4.10.3. Developments
14.4.10.4. Strategic Outlook
14.4.11. Red Llama
14.4.11.1. Overview
14.4.11.2. Financials
14.4.11.3. Developments
14.4.11.4. Strategic Outlook
14.4.12. SynDaver Labs
14.4.12.1. Overview
14.4.12.2. Financials
14.4.12.3. Developments
14.4.12.4. Strategic Outlook
14.4.13. Medical Realities
14.4.13.1. Overview
14.4.13.2. Financials
14.4.13.3. Developments
14.4.13.4. Strategic Outlook
14.4.14. Edwards Lifesciences
14.4.14.1. Overview
14.4.14.2. Financials
14.4.14.3. Developments
14.4.14.4. Strategic Outlook
14.4.15. Voxel-Man
14.4.15.1. Overview
14.4.15.2. Financials
14.4.15.3. Developments
14.4.15.4. Strategic Outlook
14.4.16. Oculus VR Inc
14.4.16.1. Overview
14.4.16.2. Financials
14.4.16.3. Developments
14.4.16.4. Strategic Outlook
14.4.17. Simbionix Corporation
14.4.17.1. Overview
14.4.17.2. Financials
14.4.17.3. Developments
14.4.17.4. Strategic Outlook
14.4.18. Simulaids
14.4.18.1. Overview
14.4.18.2. Financials
14.4.18.3. Developments
14.4.18.4. Strategic Outlook
14.4.19. CAE Healthcare
14.4.19.1. Overview
14.4.19.2. Financials
14.4.19.3. Developments
14.4.19.4. Strategic Outlook
14.4.20. 3B Scientific GmbH
14.4.20.1. Overview
14.4.20.2. Financials
14.4.20.3. Developments
14.4.20.4. Strategic Outlook