Market Overview:
The global gaming router market is expected to grow at a CAGR of XX% during the forecast period from 2018 to 2030. The growth in the market can be attributed to the increasing demand for high-speed internet and rising number of gamers across the globe. In addition, growing adoption of cloud-based gaming is also contributing to the growth of this market. Based on type, the global gaming router market can be segmented into support 5GHz high wave (5GHz) low latency wireless channel and does not support 5GHz high wave (5GHz) low latency wireless channel. The former type is expected to witness higher growth during the forecast period as it offers better performance than traditional 2.4 GHz routers for online gaming applications. Based on application, the global gaming router market can be segmented into household and commercial segments.
Product Definition:
A gaming router is a type of home network router that is specifically designed for use with online games and other high-bandwidth activities. Gaming routers typically have higher-powered CPUs and more memory than standard routers, as well as features like Quality of Service (QoS) that help to prioritize game traffic over other types of traffic on the network.
Use of a gaming router can improve your online gaming experience by providing better performance and minimizing latency issues.
Support 5GHz High Wave (5GHz) Low Latency Wireless Channel:
Support 5GHz high wave (5GHz) low latency wireless channel is a solution that allows gaming routers to communicate with each other and to play online games without any interruption. It also helps gamers to gain an advantage by allowing them to game seamlessly. The technology uses multiple virtual channels in the radio frequency spectrum, which enables high-speed data transmission between the router and client devices such as laptops, tablets, smartphones or PCs.
Does Not Support 5GHz High Wave (5GHz) Low Latency Wireless Channel:
5GHz High Wave (5GHz) Low Latency Wireless Channel is a high-speed, low latency wireless network that can connect multiple gaming consoles/PCs and routers in a household to provide an enhanced online gaming experience. It uses the unlicensed spectrum of 5 GHz which has much less bandwidth and more channels than the 2.4 GHz band used for Wi-Fi networks.
Application Insights:
The commercial segment held the largest share of over 70.0% in 2017. The growth can be attributed to the increasing number of online gaming and streaming services that require a high data transfer speed from both wired and wireless connections. A gaming router helps game servers, internet service providers (ISPs), and users to establish a secure network connection between them for smooth streaming or gameplay experience. Furthermore, an enhanced level of security provided by these devices protects sensitive data from being hacked into by external sources or internal malicious users within an organization/home office network.
Regional Analysis:
Asia Pacific is expected to be the fastest-growing regional market with a CAGR of XX% from 2018 to 2030. The growth can be attributed to increasing internet penetration and rising number of households in the region. Furthermore, countries such as China and Japan are anticipated to witness high demand for gaming routers owing to increased adoption of advanced technologies such as 5G wireless network infrastructure, AI-based voice assistance, enhanced security measures for online transactions, etc. Moreover, increasing popularity of online games across these regions will drive the overall global gaming router market during the forecast period.
North America accounted for more than 25% share in 2017 owing to early technology adoption by manufacturers coupled with higher disposable income levels among consumers in this region compared with other regions.
Growth Factors:
- Increasing demand for high-speed internet and online gaming
- Rising number of gamers across the globe
- Proliferation of next-generation gaming consoles
- Advent of virtual reality (VR) and augmented reality (AR) in gaming industry
- Growing popularity of eSports
Scope Of The Report
Report Attributes
Report Details
Report Title
Gaming Router Market Research Report
By Type
Support 5GHz High Wave (5GHz) Low Latency Wireless Channel, Does Not Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
By Application
Household, Commercial
By Companies
ASUS, NETGEAR, TP-Link, D-Link, Tenda, Netcore, Huawei, Gee, Qihoo 360, UBNT, Cisco, Ruijie
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
236
Number of Tables & Figures
166
Customization Available
Yes, the report can be customized as per your need.
Global Gaming Router Market Report Segments:
The global Gaming Router market is segmented on the basis of:
Types
Support 5GHz High Wave (5GHz) Low Latency Wireless Channel, Does Not Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
Household, Commercial
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- ASUS
- NETGEAR
- TP-Link
- D-Link
- Tenda
- Netcore
- Huawei
- Gee
- Qihoo 360
- UBNT
- Cisco
- Ruijie
Highlights of The Gaming Router Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
- Does Not Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
- By Application:
- Household
- Commercial
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Gaming Router Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
A gaming router is a device that helps to improve the performance of your home network and allows you to play online games more easily. It can also help you manage bandwidth and protect your devices from viruses.
Some of the key players operating in the gaming router market are ASUS, NETGEAR, TP-Link, D-Link, Tenda, Netcore, Huawei, Gee, Qihoo 360, UBNT, Cisco, Ruijie.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Gaming Router Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 Gaming Router Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 Gaming Router Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the Gaming Router Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global Gaming Router Market Size & Forecast, 2018-2028 4.5.1 Gaming Router Market Size and Y-o-Y Growth 4.5.2 Gaming Router Market Absolute $ Opportunity
Chapter 5 Global Gaming Router Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 Gaming Router Market Size Forecast by Type
5.2.1 Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
5.2.2 Does Not Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global Gaming Router Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 Gaming Router Market Size Forecast by Applications
6.2.1 Household
6.2.2 Commercial
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global Gaming Router Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 Gaming Router Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America Gaming Router Analysis and Forecast
9.1 Introduction
9.2 North America Gaming Router Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America Gaming Router Market Size Forecast by Type
9.6.1 Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
9.6.2 Does Not Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America Gaming Router Market Size Forecast by Applications
9.10.1 Household
9.10.2 Commercial
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe Gaming Router Analysis and Forecast
10.1 Introduction
10.2 Europe Gaming Router Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe Gaming Router Market Size Forecast by Type
10.6.1 Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
10.6.2 Does Not Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe Gaming Router Market Size Forecast by Applications
10.10.1 Household
10.10.2 Commercial
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific Gaming Router Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific Gaming Router Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific Gaming Router Market Size Forecast by Type
11.6.1 Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
11.6.2 Does Not Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific Gaming Router Market Size Forecast by Applications
11.10.1 Household
11.10.2 Commercial
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America Gaming Router Analysis and Forecast
12.1 Introduction
12.2 Latin America Gaming Router Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America Gaming Router Market Size Forecast by Type
12.6.1 Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
12.6.2 Does Not Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America Gaming Router Market Size Forecast by Applications
12.10.1 Household
12.10.2 Commercial
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) Gaming Router Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) Gaming Router Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) Gaming Router Market Size Forecast by Type
13.6.1 Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
13.6.2 Does Not Support 5GHz High Wave (5GHz) Low Latency Wireless Channel
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) Gaming Router Market Size Forecast by Applications
13.10.1 Household
13.10.2 Commercial
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 Gaming Router Market: Competitive Dashboard
14.2 Global Gaming Router Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 ASUS
14.3.2 NETGEAR
14.3.3 TP-Link
14.3.4 D-Link
14.3.5 Tenda
14.3.6 Netcore
14.3.7 Huawei
14.3.8 Gee
14.3.9 Qihoo 360
14.3.10 UBNT
14.3.11 Cisco
14.3.12 Ruijie