Market Overview:
The global online casino and game software market is expected to grow at a CAGR of 10.5% during the forecast period from 2018 to 2030. The growth in this market can be attributed to the increasing demand for on-premise and cloud-based gaming software solutions, rising number of gamers across the globe, and growing popularity of mobile gaming. In terms of type, the on-premise segment is expected to hold a larger share of the market during the forecast period, while the cloud-based segment is projected to grow at a higher CAGR owing to its advantages such as low cost and easy deployment. By application, PCs are expected to account for a larger share of the market during 2018–2030; however, mobile gaming is projected grow at a higher rate owing its increasing penetration among gamers worldwide.
Product Definition:
Online casino and game software refers to the computer programs that allow players to gamble on the Internet. The importance of online casino and game software is that it allows casinos to offer games to players, manage their accounts, and payout winnings.
On-Premise:
On-premise refers to the practice of installing an application or game on a computer system that is present and dedicated to that activity. The software is installed and run from the same physical location where the gaming hardware is present. On-premise games have better security as there are no third-party servers between the player and game, thus, it's more secure than online games.
Cloud Based:
Cloud based is a term used for storing data remotely using internet connectivity. The online casinos and game software use this technology to store user information, payment details, winnings etc. on their server or in the case of mobile devices like tablets and smartphones by installing application software on the device.
Application Insights:
The other application segment includes the usage of online casino and game software on personal computers, mobile phones, tablets and other electronic devices. The growing use of smartphones has been a major factor driving the growth of this segment. According to eMarketer in 2017, there were approximately 546 million adults who used a smartphone in the U.S., which is around 80% of the population. Furthermore, according to Statista in 2018 there were approximately 495 million internet users globally (excluding China). This means that around 99% of people currently using the internet are accessing it through their smartphones only. Therefore it can be presumed that mobiles phones are one of if not THE most popular way for people all over the world to access online casinos and games as well as various digital applications offered by companies such as Netflix or Spotify nowadays via app-based gaming platforms or via browser games played with remote controllers etc.
Regional Analysis:
North America accounted for the largest revenue share in 2017. The growth is attributed to the presence of a large number of casinos offering online games, coupled with increased adoption of smartphones and tablets. Furthermore, introduction and rapid proliferation of advanced mobile casino apps has fueled demand in this region.
Asia Pacific is expected to register significant growth over the forecast period owing to increasing disposable income levels among people in countries such as China and India. Growing penetration of internet services along with rising smartphone adoption will also have a positive impact on industry growth over next few years.
Growth Factors:
- Increasing demand for online casino and game software from the developing countries owing to the increasing penetration of internet and smartphones.
- Proliferation of new gaming platforms such as social media, virtual reality, and augmented reality that are providing enhanced user experience and fueling the growth of online casino and game software market.
- Rising adoption of cloud-based technology by online casino operators for offering better gaming experience to their customers is propelling the growth of this market.
- Growing popularity of mobile gambling is another major factor driving the demand for online casino and game software globally.
Scope Of The Report
Report Attributes
Report Details
Report Title
Online Casino and Game Software Market Research Report
By Type
On-Premise, Cloud Based
By Application
PCs, Moblie Phones, Other
By Companies
IGT, Playtech, Microgaming, Betconstruct, Softgamings, Betsys, BetRadar, SBTech, Digitain, GammaStack, EveryMatrix, SB Betting Software, Novomatic
Regions Covered
North America, Europe, APAC, Latin America, MEA
Base Year
2021
Historical Year
2019 to 2020 (Data from 2010 can be provided as per availability)
Forecast Year
2030
Number of Pages
238
Number of Tables & Figures
167
Customization Available
Yes, the report can be customized as per your need.
Global Online Casino and Game Software Market Report Segments:
The global Online Casino and Game Software market is segmented on the basis of:
Types
On-Premise, Cloud Based
The product segment provides information about the market share of each product and the respective CAGR during the forecast period. It lays out information about the product pricing parameters, trends, and profits that provides in-depth insights of the market. Furthermore, it discusses latest product developments & innovation in the market.
Applications
PCs, Moblie Phones, Other
The application segment fragments various applications of the product and provides information on the market share and growth rate of each application segment. It discusses the potential future applications of the products and driving and restraining factors of each application segment.
Some of the companies that are profiled in this report are:
- IGT
- Playtech
- Microgaming
- Betconstruct
- Softgamings
- Betsys
- BetRadar
- SBTech
- Digitain
- GammaStack
- EveryMatrix
- SB Betting Software
- Novomatic
Highlights of The Online Casino and Game Software Market Report:
- The market structure and projections for the coming years.
- Drivers, restraints, opportunities, and current trends of market.
- Historical data and forecast.
- Estimations for the forecast period 2030.
- Developments and trends in the market.
- By Type:
- On-Premise
- Cloud Based
- By Application:
- PCs
- Moblie Phones
- Other
- Market scenario by region, sub-region, and country.
- Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
- Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
- Government Policies, Macro & Micro economic factors are also included in the report.
We have studied the Online Casino and Game Software Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2030.
Regional Analysis
- North America
- Europe
- Asia Pacific
- Middle East & Africa
- Latin America
Note: A country of choice can be added in the report at no extra cost. If more than one country needs to be added, the research quote will vary accordingly.
The geographical analysis part of the report provides information about the product sales in terms of volume and revenue in regions. It lays out potential opportunities for the new entrants, emerging players, and major players in the region. The regional analysis is done after considering the socio-economic factors and government regulations of the countries in the regions.
How you may use our products:
- Correctly Positioning New Products
- Market Entry Strategies
- Business Expansion Strategies
- Consumer Insights
- Understanding Competition Scenario
- Product & Brand Management
- Channel & Customer Management
- Identifying Appropriate Advertising Appeals
8 Reasons to Buy This Report
- Includes a Chapter on the Impact of COVID-19 Pandemic On the Market
- Report Prepared After Conducting Interviews with Industry Experts & Top Designates of the Companies in the Market
- Implemented Robust Methodology to Prepare the Report
- Includes Graphs, Statistics, Flowcharts, and Infographics to Save Time
- Industry Growth Insights Provides 24/5 Assistance Regarding the Doubts in the Report
- Provides Information About the Top-winning Strategies Implemented by Industry Players.
- In-depth Insights On the Market Drivers, Restraints, Opportunities, and Threats
- Customization of the Report Available
Frequently Asked Questions?
Online casino and game software is a collection of computer programs that allow players to place bets, play games, and receive rewards in return. These programs are designed to make playing online gambling as easy as possible for both the player and the casino.
Some of the key players operating in the online casino and game software market are IGT, Playtech, Microgaming, Betconstruct, Softgamings, Betsys, BetRadar, SBTech, Digitain, GammaStack, EveryMatrix, SB Betting Software, Novomatic.
The online casino and game software market is expected to grow at a compound annual growth rate of 10.5%.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Online Casino and Game Software Market Overview 4.1 Introduction 4.1.1 Market Taxonomy 4.1.2 Market Definition 4.1.3 Macro-Economic Factors Impacting the Market Growth 4.2 Online Casino and Game Software Market Dynamics 4.2.1 Market Drivers 4.2.2 Market Restraints 4.2.3 Market Opportunity 4.3 Online Casino and Game Software Market - Supply Chain Analysis 4.3.1 List of Key Suppliers 4.3.2 List of Key Distributors 4.3.3 List of Key Consumers 4.4 Key Forces Shaping the Online Casino and Game Software Market 4.4.1 Bargaining Power of Suppliers 4.4.2 Bargaining Power of Buyers 4.4.3 Threat of Substitution 4.4.4 Threat of New Entrants 4.4.5 Competitive Rivalry 4.5 Global Online Casino and Game Software Market Size & Forecast, 2018-2028 4.5.1 Online Casino and Game Software Market Size and Y-o-Y Growth 4.5.2 Online Casino and Game Software Market Absolute $ Opportunity
Chapter 5 Global Online Casino and Game Software Market Analysis and Forecast by Type
5.1 Introduction
5.1.1 Key Market Trends & Growth Opportunities by Type
5.1.2 Basis Point Share (BPS) Analysis by Type
5.1.3 Absolute $ Opportunity Assessment by Type
5.2 Online Casino and Game Software Market Size Forecast by Type
5.2.1 On-Premise
5.2.2 Cloud Based
5.3 Market Attractiveness Analysis by Type
Chapter 6 Global Online Casino and Game Software Market Analysis and Forecast by Applications
6.1 Introduction
6.1.1 Key Market Trends & Growth Opportunities by Applications
6.1.2 Basis Point Share (BPS) Analysis by Applications
6.1.3 Absolute $ Opportunity Assessment by Applications
6.2 Online Casino and Game Software Market Size Forecast by Applications
6.2.1 PCs
6.2.2 Moblie Phones
6.2.3 Other
6.3 Market Attractiveness Analysis by Applications
Chapter 7 Global Online Casino and Game Software Market Analysis and Forecast by Region
7.1 Introduction
7.1.1 Key Market Trends & Growth Opportunities by Region
7.1.2 Basis Point Share (BPS) Analysis by Region
7.1.3 Absolute $ Opportunity Assessment by Region
7.2 Online Casino and Game Software Market Size Forecast by Region
7.2.1 North America
7.2.2 Europe
7.2.3 Asia Pacific
7.2.4 Latin America
7.2.5 Middle East & Africa (MEA)
7.3 Market Attractiveness Analysis by Region
Chapter 8 Coronavirus Disease (COVID-19) Impact
8.1 Introduction
8.2 Current & Future Impact Analysis
8.3 Economic Impact Analysis
8.4 Government Policies
8.5 Investment Scenario
Chapter 9 North America Online Casino and Game Software Analysis and Forecast
9.1 Introduction
9.2 North America Online Casino and Game Software Market Size Forecast by Country
9.2.1 U.S.
9.2.2 Canada
9.3 Basis Point Share (BPS) Analysis by Country
9.4 Absolute $ Opportunity Assessment by Country
9.5 Market Attractiveness Analysis by Country
9.6 North America Online Casino and Game Software Market Size Forecast by Type
9.6.1 On-Premise
9.6.2 Cloud Based
9.7 Basis Point Share (BPS) Analysis by Type
9.8 Absolute $ Opportunity Assessment by Type
9.9 Market Attractiveness Analysis by Type
9.10 North America Online Casino and Game Software Market Size Forecast by Applications
9.10.1 PCs
9.10.2 Moblie Phones
9.10.3 Other
9.11 Basis Point Share (BPS) Analysis by Applications
9.12 Absolute $ Opportunity Assessment by Applications
9.13 Market Attractiveness Analysis by Applications
Chapter 10 Europe Online Casino and Game Software Analysis and Forecast
10.1 Introduction
10.2 Europe Online Casino and Game Software Market Size Forecast by Country
10.2.1 Germany
10.2.2 France
10.2.3 Italy
10.2.4 U.K.
10.2.5 Spain
10.2.6 Russia
10.2.7 Rest of Europe
10.3 Basis Point Share (BPS) Analysis by Country
10.4 Absolute $ Opportunity Assessment by Country
10.5 Market Attractiveness Analysis by Country
10.6 Europe Online Casino and Game Software Market Size Forecast by Type
10.6.1 On-Premise
10.6.2 Cloud Based
10.7 Basis Point Share (BPS) Analysis by Type
10.8 Absolute $ Opportunity Assessment by Type
10.9 Market Attractiveness Analysis by Type
10.10 Europe Online Casino and Game Software Market Size Forecast by Applications
10.10.1 PCs
10.10.2 Moblie Phones
10.10.3 Other
10.11 Basis Point Share (BPS) Analysis by Applications
10.12 Absolute $ Opportunity Assessment by Applications
10.13 Market Attractiveness Analysis by Applications
Chapter 11 Asia Pacific Online Casino and Game Software Analysis and Forecast
11.1 Introduction
11.2 Asia Pacific Online Casino and Game Software Market Size Forecast by Country
11.2.1 China
11.2.2 Japan
11.2.3 South Korea
11.2.4 India
11.2.5 Australia
11.2.6 South East Asia (SEA)
11.2.7 Rest of Asia Pacific (APAC)
11.3 Basis Point Share (BPS) Analysis by Country
11.4 Absolute $ Opportunity Assessment by Country
11.5 Market Attractiveness Analysis by Country
11.6 Asia Pacific Online Casino and Game Software Market Size Forecast by Type
11.6.1 On-Premise
11.6.2 Cloud Based
11.7 Basis Point Share (BPS) Analysis by Type
11.8 Absolute $ Opportunity Assessment by Type
11.9 Market Attractiveness Analysis by Type
11.10 Asia Pacific Online Casino and Game Software Market Size Forecast by Applications
11.10.1 PCs
11.10.2 Moblie Phones
11.10.3 Other
11.11 Basis Point Share (BPS) Analysis by Applications
11.12 Absolute $ Opportunity Assessment by Applications
11.13 Market Attractiveness Analysis by Applications
Chapter 12 Latin America Online Casino and Game Software Analysis and Forecast
12.1 Introduction
12.2 Latin America Online Casino and Game Software Market Size Forecast by Country
12.2.1 Brazil
12.2.2 Mexico
12.2.3 Rest of Latin America (LATAM)
12.3 Basis Point Share (BPS) Analysis by Country
12.4 Absolute $ Opportunity Assessment by Country
12.5 Market Attractiveness Analysis by Country
12.6 Latin America Online Casino and Game Software Market Size Forecast by Type
12.6.1 On-Premise
12.6.2 Cloud Based
12.7 Basis Point Share (BPS) Analysis by Type
12.8 Absolute $ Opportunity Assessment by Type
12.9 Market Attractiveness Analysis by Type
12.10 Latin America Online Casino and Game Software Market Size Forecast by Applications
12.10.1 PCs
12.10.2 Moblie Phones
12.10.3 Other
12.11 Basis Point Share (BPS) Analysis by Applications
12.12 Absolute $ Opportunity Assessment by Applications
12.13 Market Attractiveness Analysis by Applications
Chapter 13 Middle East & Africa (MEA) Online Casino and Game Software Analysis and Forecast
13.1 Introduction
13.2 Middle East & Africa (MEA) Online Casino and Game Software Market Size Forecast by Country
13.2.1 Saudi Arabia
13.2.2 South Africa
13.2.3 UAE
13.2.4 Rest of Middle East & Africa (MEA)
13.3 Basis Point Share (BPS) Analysis by Country
13.4 Absolute $ Opportunity Assessment by Country
13.5 Market Attractiveness Analysis by Country
13.6 Middle East & Africa (MEA) Online Casino and Game Software Market Size Forecast by Type
13.6.1 On-Premise
13.6.2 Cloud Based
13.7 Basis Point Share (BPS) Analysis by Type
13.8 Absolute $ Opportunity Assessment by Type
13.9 Market Attractiveness Analysis by Type
13.10 Middle East & Africa (MEA) Online Casino and Game Software Market Size Forecast by Applications
13.10.1 PCs
13.10.2 Moblie Phones
13.10.3 Other
13.11 Basis Point Share (BPS) Analysis by Applications
13.12 Absolute $ Opportunity Assessment by Applications
13.13 Market Attractiveness Analysis by Applications
Chapter 14 Competition Landscape
14.1 Online Casino and Game Software Market: Competitive Dashboard
14.2 Global Online Casino and Game Software Market: Market Share Analysis, 2019
14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy)
14.3.1 IGT
14.3.2 Playtech
14.3.3 Microgaming
14.3.4 Betconstruct
14.3.5 Softgamings
14.3.6 Betsys
14.3.7 BetRadar
14.3.8 SBTech
14.3.9 Digitain
14.3.10 GammaStack
14.3.11 EveryMatrix
14.3.12 SB Betting Software
14.3.13 Novomatic